var imports = require('soop').imports(); var base58 = imports.base58 || require('base58-native').base58Check; // Constructor. Takes the following forms: // new EncodedData() // new EncodedData() // new EncodedData(, ) // new EncodedData(, <20-byte-hash>) function EncodedData(data, encoding) { this.data = data; if(!encoding && (typeof data == 'string')) { this.__proto__ = this.encodings['base58']; } else { this.__proto__ = this.encodings[encoding || 'binary']; } }; // get or set the encoding used (transforms data) EncodedData.prototype.encoding = function(encoding) { if(encoding && (encoding != this._encoding)) { this.data = this.as(encoding); this.__proto__ = this.encodings[encoding]; } return this._encoding; }; // answer a new instance having the given encoding EncodedData.prototype.withEncoding = function(encoding) { return new EncodedData(this.as(encoding), encoding); }; // answer the data in the given encoding EncodedData.prototype.as = function(encoding) { if(!encodings[encoding]) throw new Error('invalid encoding'); return this.converters[encoding].call(this); }; // validate that we can convert to binary EncodedData.prototype._validate = function() { this.withEncoding('binary'); }; // Boolean protocol for testing if valid EncodedData.prototype.isValid = function() { try { this.validate(); return true; } catch(e) { return false; } }; // subclasses can override to do more stuff EncodedData.prototype.validate = function() { this._validate(); }; // Boolean protocol for testing if valid EncodedData.prototype.isValid = function() { try { this.validate(); return true; } catch(e) { return false; } }; // convert to a string (in base58 form) EncodedData.prototype.toString = function() { return this.as('base58'); }; // utility EncodedData.prototype.doAsBinary = function(callback) { var oldEncoding = this.encoding(); this.encoding('binary'); callback.apply(this); this.encoding(oldEncoding); }; // Setup support for various address encodings. The object for // each encoding inherits from the EncodedData prototype. This // allows any encoding to override any method...changing the encoding // for an instance will change the encoding it inherits from. Note, // this will present some problems for anyone wanting to inherit from // EncodedData (we'll deal with that when needed). var encodings = { 'binary': { converters: { 'binary': function() { var answer = new Buffer(this.data.length); this.data.copy(answer); return answer; }, 'base58': function() { return base58.encode(this.data); }, 'hex': function() { return this.data.toString('hex'); }, }, _validate: function() { //nothing to do here...we make no assumptions about the data }, }, 'base58': { converters: { 'binary': function() { return base58.decode(this.data); }, 'hex': function() { return this.withEncoding('binary').as('hex'); }, }, }, 'hex': { converters: { 'binary': function() { return new Buffer(this.data, 'hex'); }, 'base58': function() { return this.withEncoding('binary').as('base58'); }, }, }, }; var no_conversion = function() {return this.data;}; for(var k in encodings) { if(encodings.hasOwnProperty(k)){ if(!encodings[k].converters[k]) encodings[k].converters[k] = no_conversion; encodings[k]._encoding = k; } } EncodedData.applyEncodingsTo = function(aClass) { var tmp = {}; for(var k in encodings) { var enc = encodings[k]; var obj = {}; for(var j in enc) { obj[j] = enc[j]; } obj.__proto__ = aClass.prototype; tmp[k] = obj; } aClass.prototype.encodings = tmp; }; EncodedData.applyEncodingsTo(EncodedData); module.exports = require('soop')(EncodedData);