populate network.connecting before the thread is started (fixes KeyError in self.connecting.pop)

This commit is contained in:
ThomasV 2015-10-17 07:07:10 +02:00
parent 302ce7c15b
commit 6aefaf7b3e
1 changed files with 4 additions and 4 deletions

View File

@ -186,7 +186,7 @@ class Network(util.DaemonThread):
self.interface = None
self.interfaces = {}
self.auto_connect = self.config.get('auto_connect', False)
self.connecting = {}
self.connecting = set()
self.socket_queue = Queue.Queue()
self.start_network(deserialize_server(self.default_server)[2],
deserialize_proxy(self.config.get('proxy')))
@ -327,8 +327,8 @@ class Network(util.DaemonThread):
if server == self.default_server:
self.print_error("connecting to %s as new interface" % server)
self.set_status('connecting')
self.connecting.add(server)
c = Connection(server, self.socket_queue, self.config.path)
self.connecting[server] = c
def start_random_interface(self):
exclude_set = self.disconnected_servers.union(set(self.interfaces))
@ -368,7 +368,7 @@ class Network(util.DaemonThread):
self.close_interface(interface)
assert self.interface is None
assert not self.interfaces
self.connecting = {}
self.connecting = set()
# Get a new queue - no old pending connections thanks!
self.socket_queue = Queue.Queue()
@ -580,7 +580,7 @@ class Network(util.DaemonThread):
# Responses to connection attempts?
while not self.socket_queue.empty():
server, socket = self.socket_queue.get()
self.connecting.pop(server)
self.connecting.remove(server)
if socket:
self.new_interface(server, socket)
else: