''' Kivy Widget that accepts data and displas qrcode ''' from threading import Thread from functools import partial from kivy.uix.floatlayout import FloatLayout from kivy.graphics.texture import Texture from kivy.properties import StringProperty from kivy.properties import ObjectProperty, StringProperty, ListProperty,\ BooleanProperty from kivy.lang import Builder from kivy.clock import Clock try: import qrcode except ImportError: import sys sys.exit("Error: qrcode does not seem to be installed. Try 'sudo pip install qrcode'") Builder.load_string(''' on_parent: if args[1]: qrimage.source = self.loading_image canvas.before: # Draw white Rectangle Color: rgba: root.background_color Rectangle: size: self.size pos: self.pos canvas.after: Color: rgba: .5, .5, .5, 1 if root.show_border else 0 Line: width: dp(1.333) points: self.x + dp(2), self.y + dp(2),\ self.right - dp(2), self.y + dp(2),\ self.right - dp(2), self.top - dp(2),\ self.x + dp(2), self.top - dp(2),\ self.x + dp(2), self.y + dp(2) Image id: qrimage pos_hint: {'center_x': .5, 'center_y': .5} allow_stretch: True size_hint: None, None size: root.width * .9, root.height * .9 ''') class QRCodeWidget(FloatLayout): show_border = BooleanProperty(True) '''Whether to show border around the widget. :data:`show_border` is a :class:`~kivy.properties.BooleanProperty`, defaulting to `True`. ''' data = StringProperty(None, allow_none=True) ''' Data using which the qrcode is generated. :data:`data` is a :class:`~kivy.properties.StringProperty`, defaulting to `None`. ''' background_color = ListProperty((1, 1, 1, 1)) ''' Background color of the background of the widget. :data:`background_color` is a :class:`~kivy.properties.ListProperty`, defaulting to `(1, 1, 1, 1)`. ''' loading_image = StringProperty('gui/kivy/theming/loading.gif') def __init__(self, **kwargs): super(QRCodeWidget, self).__init__(**kwargs) self.addr = None self.qr = None self._qrtexture = None def on_data(self, instance, value): if not (self.canvas or value): return img = self.ids.get('qrimage', None) if not img: # if texture hasn't yet been created delay the texture updation Clock.schedule_once(lambda dt: self.on_data(instance, value)) return img.anim_delay = .05 img.source = self.loading_image Thread(target=partial(self.generate_qr, value)).start() def generate_qr(self, value): self.set_addr(value) self.update_qr() def set_addr(self, addr): if self.addr == addr: return MinSize = 210 if len(addr) < 128 else 500 self.setMinimumSize((MinSize, MinSize)) self.addr = addr self.qr = None def update_qr(self): if not self.addr and self.qr: return QRCode = qrcode.QRCode L = qrcode.constants.ERROR_CORRECT_L addr = self.addr try: self.qr = qr = QRCode( version=None, error_correction=L, box_size=10, border=0, ) qr.add_data(addr) qr.make(fit=True) except Exception as e: print e self.qr=None self.update_texture() def setMinimumSize(self, size): # currently unused, do we need this? self._texture_size = size def _create_texture(self, k, dt): self._qrtexture = texture = Texture.create(size=(k,k), colorfmt='rgb') # don't interpolate texture texture.min_filter = 'nearest' texture.mag_filter = 'nearest' def update_texture(self): if not self.addr: return matrix = self.qr.get_matrix() k = len(matrix) # create the texture in main UI thread otherwise # this will lead to memory corruption Clock.schedule_once(partial(self._create_texture, k), -1) buff = [] bext = buff.extend cr, cg, cb, ca = self.background_color[:] cr, cg, cb = cr*255, cg*255, cb*255 for r in range(k): for c in range(k): bext([0, 0, 0] if matrix[r][c] else [cr, cg, cb]) # then blit the buffer buff = ''.join(map(chr, buff)) # update texture in UI thread. Clock.schedule_once(lambda dt: self._upd_texture(buff), .1) def _upd_texture(self, buff): texture = self._qrtexture if not texture: # if texture hasn't yet been created delay the texture updation Clock.schedule_once(lambda dt: self._upd_texture(buff), .1) return texture.blit_buffer(buff, colorfmt='rgb', bufferfmt='ubyte') img =self.ids.qrimage img.anim_delay = -1 img.texture = texture img.canvas.ask_update() if __name__ == '__main__': from kivy.app import runTouchApp import sys data = str(sys.argv[1:]) runTouchApp(QRCodeWidget(data=data))