[app] # (str) Title of your application title = Electrum-bitcoinprivate # (str) Package name package.name = Electrum-bitcoinprivate # (str) Package domain (needed for android/ios packaging) package.domain = cash.z.electrum # (str) Source code where the main.py live source.dir = . # (list) Source files to include (let empty to include all the files) source.include_exts = py,png,jpg,kv,atlas,ttf,txt,gif,pem,mo,vs,fs,json # (list) Source files to exclude (let empty to not exclude anything) source.exclude_exts = spec # (list) List of directory to exclude (let empty to not exclude anything) source.exclude_dirs = bin, build, dist, contrib, gui/qt, gui/kivy/tools, gui/kivy/theming/light # (list) List of exclusions using pattern matching source.exclude_patterns = Makefile,setup* # (str) Application versioning (method 1) version.regex = version_apk = '(.*)' version.filename = %(source.dir)s/contrib/versions.py # (str) Application versioning (method 2) #version = 1.9.8 # (list) Application requirements requirements = python3crystax, android, openssl, plyer, kivy==master # (str) Presplash of the application #presplash.filename = %(source.dir)s/gui/kivy/theming/splash.png presplash.filename = %(source.dir)s/icons/electrum_presplash.png # (str) Icon of the application icon.filename = %(source.dir)s/icons/electrum_launcher.png # (str) Supported orientation (one of landscape, portrait or all) orientation = portrait # (bool) Indicate if the application should be fullscreen or not fullscreen = False # # Android specific # # (list) Permissions android.permissions = INTERNET, WRITE_EXTERNAL_STORAGE, READ_EXTERNAL_STORAGE, CAMERA # (int) Android API to use #android.api = 14 # (int) Minimum API required (8 = Android 2.2 devices) #android.minapi = 8 # (int) Android SDK version to use #android.sdk = 21 # (str) Android NDK version to use #android.ndk = 9 # (bool) Use --private data storage (True) or --dir public storage (False) android.private_storage = True # (str) Android NDK directory (if empty, it will be automatically downloaded.) android.ndk_path = /opt/crystax-ndk-10.3.2 # (str) Android SDK directory (if empty, it will be automatically downloaded.) #android.sdk_path = # (str) Android entry point, default is ok for Kivy-based app #android.entrypoint = org.renpy.android.PythonActivity # (list) List of Java .jar files to add to the libs so that pyjnius can access # their classes. Don't add jars that you do not need, since extra jars can slow # down the build process. Allows wildcards matching, for example: # OUYA-ODK/libs/*.jar #android.add_jars = foo.jar,bar.jar,path/to/more/*.jar #android.add_jars = lib/android/zbar.jar # (list) List of Java files to add to the android project (can be java or a # directory containing the files) android.add_src = gui/kivy/data/java-classes/ android.gradle_dependencies = me.dm7.barcodescanner:zxing:1.9.8 android.add_activities = org.electrum.qr.SimpleScannerActivity # (str) python-for-android branch to use, if not master, useful to try # not yet merged features. #android.branch = master # (str) OUYA Console category. Should be one of GAME or APP # If you leave this blank, OUYA support will not be enabled #android.ouya.category = GAME # (str) Filename of OUYA Console icon. It must be a 732x412 png image. #android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png # (str) XML file to include as an intent filters in tag android.manifest.intent_filters = gui/kivy/tools/bitcoin_intent.xml # (str) launchMode to set for the main activity android.manifest.launch_mode = singleTask # (list) Android additionnal libraries to copy into libs/armeabi #android.add_libs_armeabi = lib/android/*.so # (bool) Indicate whether the screen should stay on # Don't forget to add the WAKE_LOCK permission if you set this to True #android.wakelock = False # (list) Android application meta-data to set (key=value format) #android.meta_data = # (list) Android library project to add (will be added in the # project.properties automatically.) #android.library_references = android.whitelist = lib-dynload/_csv.so # local version that merges branch 866 p4a.source_dir = /opt/python-for-android # # iOS specific # # (str) Name of the certificate to use for signing the debug version # Get a list of available identities: buildozer ios list_identities #ios.codesign.debug = "iPhone Developer: ()" # (str) Name of the certificate to use for signing the release version #ios.codesign.release = %(ios.codesign.debug)s [buildozer] # (int) Log level (0 = error only, 1 = info, 2 = debug (with command output)) log_level = 2 # ----------------------------------------------------------------------------- # List as sections # # You can define all the "list" as [section:key]. # Each line will be considered as a option to the list. # Let's take [app] / source.exclude_patterns. # Instead of doing: # # [app] # source.exclude_patterns = license,data/audio/*.wav,data/images/original/* # # This can be translated into: # # [app:source.exclude_patterns] # license # data/audio/*.wav # data/images/original/* # # ----------------------------------------------------------------------------- # Profiles # # You can extend section / key with a profile # For example, you want to deploy a demo version of your application without # HD content. You could first change the title to add "(demo)" in the name # and extend the excluded directories to remove the HD content. # # [app@demo] # title = My Application (demo) # # [app:source.exclude_patterns@demo] # images/hd/* # # Then, invoke the command line with the "demo" profile: # # buildozer --profile demo android debug