lnd/server.go

1930 lines
59 KiB
Go

package main
import (
"bytes"
"crypto/rand"
"crypto/sha256"
"encoding/hex"
"fmt"
"image/color"
"math/big"
"net"
"path/filepath"
"strconv"
"sync"
"sync/atomic"
"time"
"github.com/coreos/bbolt"
"github.com/lightningnetwork/lightning-onion"
"github.com/lightningnetwork/lnd/autopilot"
"github.com/lightningnetwork/lnd/brontide"
"github.com/lightningnetwork/lnd/channeldb"
"github.com/lightningnetwork/lnd/contractcourt"
"github.com/lightningnetwork/lnd/discovery"
"github.com/lightningnetwork/lnd/lnrpc"
"github.com/lightningnetwork/lnd/lnwallet"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/routing"
"github.com/roasbeef/btcd/btcec"
"github.com/roasbeef/btcd/chaincfg/chainhash"
"github.com/roasbeef/btcd/connmgr"
"github.com/roasbeef/btcd/wire"
"github.com/roasbeef/btcutil"
"github.com/go-errors/errors"
"github.com/lightningnetwork/lnd/htlcswitch"
)
var (
// ErrPeerNotFound signals that the server has no connection to the
// given peer.
ErrPeerNotFound = errors.New("unable to find peer")
// ErrServerShuttingDown indicates that the server is in the process of
// gracefully exiting.
ErrServerShuttingDown = errors.New("server is shutting down")
// defaultBackoff is the starting point for exponential backoff for
// reconnecting to persistent peers.
defaultBackoff = time.Second
// maximumBackoff is the largest backoff we will permit when
// reattempting connections to persistent peers.
maximumBackoff = time.Minute
)
// server is the main server of the Lightning Network Daemon. The server houses
// global state pertaining to the wallet, database, and the rpcserver.
// Additionally, the server is also used as a central messaging bus to interact
// with any of its companion objects.
type server struct {
started int32 // atomic
shutdown int32 // atomic
// identityPriv is the private key used to authenticate any incoming
// connections.
identityPriv *btcec.PrivateKey
// nodeSigner is an implementation of the MessageSigner implementation
// that's backed by the identity private key of the running lnd node.
nodeSigner *nodeSigner
// lightningID is the sha256 of the public key corresponding to our
// long-term identity private key.
lightningID [32]byte
mu sync.RWMutex
peersByPub map[string]*peer
inboundPeers map[string]*peer
outboundPeers map[string]*peer
peerConnectedListeners map[string][]chan<- struct{}
persistentPeers map[string]struct{}
persistentPeersBackoff map[string]time.Duration
persistentConnReqs map[string][]*connmgr.ConnReq
// ignorePeerTermination tracks peers for which the server has initiated
// a disconnect. Adding a peer to this map causes the peer termination
// watcher to short circuit in the event that peers are purposefully
// disconnected.
ignorePeerTermination map[*peer]struct{}
cc *chainControl
fundingMgr *fundingManager
chanDB *channeldb.DB
htlcSwitch *htlcswitch.Switch
invoices *invoiceRegistry
witnessBeacon contractcourt.WitnessBeacon
breachArbiter *breachArbiter
chanRouter *routing.ChannelRouter
authGossiper *discovery.AuthenticatedGossiper
utxoNursery *utxoNursery
chainArb *contractcourt.ChainArbitrator
sphinx *htlcswitch.OnionProcessor
connMgr *connmgr.ConnManager
// globalFeatures feature vector which affects HTLCs and thus are also
// advertised to other nodes.
globalFeatures *lnwire.FeatureVector
// currentNodeAnn is the node announcement that has been broadcast to
// the network upon startup, if the attributes of the node (us) has
// changed since last start.
currentNodeAnn *lnwire.NodeAnnouncement
quit chan struct{}
wg sync.WaitGroup
}
// newServer creates a new instance of the server which is to listen using the
// passed listener address.
func newServer(listenAddrs []string, chanDB *channeldb.DB, cc *chainControl,
privKey *btcec.PrivateKey) (*server, error) {
var err error
listeners := make([]net.Listener, len(listenAddrs))
for i, addr := range listenAddrs {
// Note: though brontide.NewListener uses ResolveTCPAddr, it
// doesn't need to call the general lndResolveTCP function
// since we are resolving a local address.
listeners[i], err = brontide.NewListener(privKey, addr)
if err != nil {
return nil, err
}
}
globalFeatures := lnwire.NewRawFeatureVector()
serializedPubKey := privKey.PubKey().SerializeCompressed()
// Initialize the sphinx router, placing it's persistent replay log in
// the same directory as the channel graph database.
graphDir := chanDB.Path()
sharedSecretPath := filepath.Join(graphDir, "sphinxreplay.db")
sphinxRouter := sphinx.NewRouter(
sharedSecretPath, privKey, activeNetParams.Params, cc.chainNotifier,
)
s := &server{
chanDB: chanDB,
cc: cc,
invoices: newInvoiceRegistry(chanDB),
identityPriv: privKey,
nodeSigner: newNodeSigner(privKey),
// TODO(roasbeef): derive proper onion key based on rotation
// schedule
sphinx: htlcswitch.NewOnionProcessor(sphinxRouter),
lightningID: sha256.Sum256(serializedPubKey),
persistentPeers: make(map[string]struct{}),
persistentPeersBackoff: make(map[string]time.Duration),
persistentConnReqs: make(map[string][]*connmgr.ConnReq),
ignorePeerTermination: make(map[*peer]struct{}),
peersByPub: make(map[string]*peer),
inboundPeers: make(map[string]*peer),
outboundPeers: make(map[string]*peer),
peerConnectedListeners: make(map[string][]chan<- struct{}),
globalFeatures: lnwire.NewFeatureVector(globalFeatures,
lnwire.GlobalFeatures),
quit: make(chan struct{}),
}
s.witnessBeacon = &preimageBeacon{
invoices: s.invoices,
wCache: chanDB.NewWitnessCache(),
subscribers: make(map[uint64]*preimageSubscriber),
}
// If the debug HTLC flag is on, then we invoice a "master debug"
// invoice which all outgoing payments will be sent and all incoming
// HTLCs with the debug R-Hash immediately settled.
if cfg.DebugHTLC {
kiloCoin := btcutil.Amount(btcutil.SatoshiPerBitcoin * 1000)
s.invoices.AddDebugInvoice(kiloCoin, *debugPre)
srvrLog.Debugf("Debug HTLC invoice inserted, preimage=%x, hash=%x",
debugPre[:], debugHash[:])
}
htlcSwitch, err := htlcswitch.New(htlcswitch.Config{
DB: chanDB,
SelfKey: s.identityPriv.PubKey(),
LocalChannelClose: func(pubKey []byte,
request *htlcswitch.ChanClose) {
peer, err := s.FindPeerByPubStr(string(pubKey))
if err != nil {
srvrLog.Errorf("unable to close channel, peer"+
" with %v id can't be found: %v",
pubKey, err,
)
return
}
select {
case peer.localCloseChanReqs <- request:
srvrLog.Infof("Local close channel request "+
"delivered to peer: %x", pubKey[:])
case <-peer.quit:
srvrLog.Errorf("Unable to deliver local close "+
"channel request to peer %x, err: %v",
pubKey[:], err)
}
},
FwdingLog: chanDB.ForwardingLog(),
SwitchPackager: channeldb.NewSwitchPackager(),
ExtractErrorEncrypter: s.sphinx.ExtractErrorEncrypter,
})
if err != nil {
return nil, err
}
s.htlcSwitch = htlcSwitch
// If external IP addresses have been specified, add those to the list
// of this server's addresses. We need to use the cfg.net.ResolveTCPAddr
// function in case we wish to resolve hosts over Tor since domains
// CAN be passed into the ExternalIPs configuration option.
selfAddrs := make([]net.Addr, 0, len(cfg.ExternalIPs))
for _, ip := range cfg.ExternalIPs {
var addr string
_, _, err = net.SplitHostPort(ip)
if err != nil {
addr = net.JoinHostPort(ip, strconv.Itoa(defaultPeerPort))
} else {
addr = ip
}
lnAddr, err := cfg.net.ResolveTCPAddr("tcp", addr)
if err != nil {
return nil, err
}
selfAddrs = append(selfAddrs, lnAddr)
}
chanGraph := chanDB.ChannelGraph()
// Parse node color from configuration.
color, err := parseHexColor(cfg.Color)
if err != nil {
srvrLog.Errorf("unable to parse color: %v\n", err)
return nil, err
}
// If no alias is provided, default to first 10 characters of public key
alias := cfg.Alias
if alias == "" {
alias = hex.EncodeToString(serializedPubKey[:10])
}
nodeAlias, err := lnwire.NewNodeAlias(alias)
if err != nil {
return nil, err
}
selfNode := &channeldb.LightningNode{
HaveNodeAnnouncement: true,
LastUpdate: time.Now(),
Addresses: selfAddrs,
Alias: nodeAlias.String(),
Features: s.globalFeatures,
Color: color,
}
copy(selfNode.PubKeyBytes[:], privKey.PubKey().SerializeCompressed())
// If our information has changed since our last boot, then we'll
// re-sign our node announcement so a fresh authenticated version of it
// can be propagated throughout the network upon startup.
//
// TODO(roasbeef): don't always set timestamp above to _now.
nodeAnn := &lnwire.NodeAnnouncement{
Timestamp: uint32(selfNode.LastUpdate.Unix()),
Addresses: selfNode.Addresses,
NodeID: selfNode.PubKeyBytes,
Alias: nodeAlias,
Features: selfNode.Features.RawFeatureVector,
RGBColor: color,
}
authSig, err := discovery.SignAnnouncement(
s.nodeSigner, s.identityPriv.PubKey(), nodeAnn,
)
if err != nil {
return nil, fmt.Errorf("unable to generate signature for "+
"self node announcement: %v", err)
}
selfNode.AuthSigBytes = authSig.Serialize()
s.currentNodeAnn = nodeAnn
if err := chanGraph.SetSourceNode(selfNode); err != nil {
return nil, fmt.Errorf("can't set self node: %v", err)
}
nodeAnn.Signature, err = lnwire.NewSigFromRawSignature(selfNode.AuthSigBytes)
if err != nil {
return nil, err
}
s.chanRouter, err = routing.New(routing.Config{
Graph: chanGraph,
Chain: cc.chainIO,
ChainView: cc.chainView,
SendToSwitch: func(firstHopPub [33]byte,
htlcAdd *lnwire.UpdateAddHTLC,
circuit *sphinx.Circuit) ([32]byte, error) {
// Using the created circuit, initialize the error
// decrypter so we can parse+decode any failures
// incurred by this payment within the switch.
errorDecryptor := &htlcswitch.SphinxErrorDecrypter{
OnionErrorDecrypter: sphinx.NewOnionErrorDecrypter(circuit),
}
return s.htlcSwitch.SendHTLC(firstHopPub, htlcAdd, errorDecryptor)
},
ChannelPruneExpiry: time.Duration(time.Hour * 24 * 14),
GraphPruneInterval: time.Duration(time.Hour),
})
if err != nil {
return nil, fmt.Errorf("can't create router: %v", err)
}
s.authGossiper, err = discovery.New(discovery.Config{
Router: s.chanRouter,
Notifier: s.cc.chainNotifier,
ChainHash: *activeNetParams.GenesisHash,
Broadcast: s.BroadcastMessage,
SendToPeer: s.SendToPeer,
NotifyWhenOnline: s.NotifyWhenOnline,
ProofMatureDelta: 0,
TrickleDelay: time.Millisecond * time.Duration(cfg.TrickleDelay),
RetransmitDelay: time.Minute * 30,
DB: chanDB,
AnnSigner: s.nodeSigner,
},
s.identityPriv.PubKey(),
)
if err != nil {
return nil, err
}
utxnStore, err := newNurseryStore(activeNetParams.GenesisHash, chanDB)
if err != nil {
srvrLog.Errorf("unable to create nursery store: %v", err)
return nil, err
}
s.utxoNursery = newUtxoNursery(&NurseryConfig{
ChainIO: cc.chainIO,
ConfDepth: 1,
DB: chanDB,
Estimator: cc.feeEstimator,
GenSweepScript: func() ([]byte, error) {
return newSweepPkScript(cc.wallet)
},
Notifier: cc.chainNotifier,
PublishTransaction: cc.wallet.PublishTransaction,
Signer: cc.wallet.Cfg.Signer,
Store: utxnStore,
})
// Construct a closure that wraps the htlcswitch's CloseLink method.
closeLink := func(chanPoint *wire.OutPoint,
closureType htlcswitch.ChannelCloseType) {
// TODO(conner): Properly respect the update and error channels
// returned by CloseLink.
s.htlcSwitch.CloseLink(chanPoint, closureType, 0)
}
s.chainArb = contractcourt.NewChainArbitrator(contractcourt.ChainArbitratorConfig{
ChainHash: *activeNetParams.GenesisHash,
// TODO(roasbeef): properly configure
// * needs to be << or specified final hop time delta
BroadcastDelta: defaultBroadcastDelta,
NewSweepAddr: func() ([]byte, error) {
return newSweepPkScript(cc.wallet)
},
PublishTx: cc.wallet.PublishTransaction,
DeliverResolutionMsg: func(msgs ...contractcourt.ResolutionMsg) error {
for _, msg := range msgs {
err := s.htlcSwitch.ProcessContractResolution(msg)
if err != nil {
return err
}
}
return nil
},
IncubateOutputs: func(chanPoint wire.OutPoint,
commitRes *lnwallet.CommitOutputResolution,
outHtlcRes *lnwallet.OutgoingHtlcResolution,
inHtlcRes *lnwallet.IncomingHtlcResolution) error {
var (
inRes []lnwallet.IncomingHtlcResolution
outRes []lnwallet.OutgoingHtlcResolution
)
if inHtlcRes != nil {
inRes = append(inRes, *inHtlcRes)
}
if outHtlcRes != nil {
outRes = append(outRes, *outHtlcRes)
}
return s.utxoNursery.IncubateOutputs(
chanPoint, commitRes, outRes, inRes,
)
},
PreimageDB: s.witnessBeacon,
Notifier: cc.chainNotifier,
Signer: cc.wallet.Cfg.Signer,
FeeEstimator: cc.feeEstimator,
ChainIO: cc.chainIO,
MarkLinkInactive: func(chanPoint wire.OutPoint) error {
chanID := lnwire.NewChanIDFromOutPoint(&chanPoint)
return s.htlcSwitch.RemoveLink(chanID)
},
IsOurAddress: func(addr btcutil.Address) bool {
_, err := cc.wallet.GetPrivKey(addr)
return err == nil
},
}, chanDB)
s.breachArbiter = newBreachArbiter(&BreachConfig{
CloseLink: closeLink,
DB: chanDB,
Estimator: s.cc.feeEstimator,
GenSweepScript: func() ([]byte, error) {
return newSweepPkScript(cc.wallet)
},
Notifier: cc.chainNotifier,
PublishTransaction: cc.wallet.PublishTransaction,
SubscribeChannelEvents: func(chanPoint wire.OutPoint) (*contractcourt.ChainEventSubscription, error) {
// We'll request a sync dispatch to ensure that the channel
// is only marked as closed *after* we update our internal
// state.
return s.chainArb.SubscribeChannelEvents(chanPoint, true)
},
Signer: cc.wallet.Cfg.Signer,
Store: newRetributionStore(chanDB),
})
// Create the connection manager which will be responsible for
// maintaining persistent outbound connections and also accepting new
// incoming connections
cmgr, err := connmgr.New(&connmgr.Config{
Listeners: listeners,
OnAccept: s.InboundPeerConnected,
RetryDuration: time.Second * 5,
TargetOutbound: 100,
Dial: noiseDial(s.identityPriv),
OnConnection: s.OutboundPeerConnected,
})
if err != nil {
return nil, err
}
s.connMgr = cmgr
return s, nil
}
// Started returns true if the server has been started, and false otherwise.
// NOTE: This function is safe for concurrent access.
func (s *server) Started() bool {
return atomic.LoadInt32(&s.started) != 0
}
// Start starts the main daemon server, all requested listeners, and any helper
// goroutines.
// NOTE: This function is safe for concurrent access.
func (s *server) Start() error {
// Already running?
if !atomic.CompareAndSwapInt32(&s.started, 0, 1) {
return nil
}
// Start the notification server. This is used so channel management
// goroutines can be notified when a funding transaction reaches a
// sufficient number of confirmations, or when the input for the
// funding transaction is spent in an attempt at an uncooperative close
// by the counterparty.
if err := s.cc.chainNotifier.Start(); err != nil {
return err
}
if err := s.sphinx.Start(); err != nil {
return err
}
if err := s.htlcSwitch.Start(); err != nil {
return err
}
if err := s.utxoNursery.Start(); err != nil {
return err
}
if err := s.chainArb.Start(); err != nil {
return err
}
if err := s.breachArbiter.Start(); err != nil {
return err
}
if err := s.authGossiper.Start(); err != nil {
return err
}
if err := s.chanRouter.Start(); err != nil {
return err
}
// With all the relevant sub-systems started, we'll now attempt to
// establish persistent connections to our direct channel collaborators
// within the network.
if err := s.establishPersistentConnections(); err != nil {
return err
}
go s.connMgr.Start()
// If network bootstrapping hasn't been disabled, then we'll configure
// the set of active bootstrappers, and launch a dedicated goroutine to
// maintain a set of persistent connections.
if !cfg.NoNetBootstrap && !(cfg.Bitcoin.SimNet || cfg.Litecoin.SimNet) &&
!(cfg.Bitcoin.RegTest || cfg.Litecoin.RegTest) {
networkBootStrappers, err := initNetworkBootstrappers(s)
if err != nil {
return err
}
s.wg.Add(1)
go s.peerBootstrapper(3, networkBootStrappers)
} else {
srvrLog.Infof("Auto peer bootstrapping is disabled")
}
return nil
}
// Stop gracefully shutsdown the main daemon server. This function will signal
// any active goroutines, or helper objects to exit, then blocks until they've
// all successfully exited. Additionally, any/all listeners are closed.
// NOTE: This function is safe for concurrent access.
func (s *server) Stop() error {
// Bail if we're already shutting down.
if !atomic.CompareAndSwapInt32(&s.shutdown, 0, 1) {
return nil
}
close(s.quit)
// Shutdown the wallet, funding manager, and the rpc server.
s.cc.chainNotifier.Stop()
s.chanRouter.Stop()
s.htlcSwitch.Stop()
s.sphinx.Stop()
s.utxoNursery.Stop()
s.breachArbiter.Stop()
s.authGossiper.Stop()
s.chainArb.Stop()
s.cc.wallet.Shutdown()
s.cc.chainView.Stop()
s.connMgr.Stop()
s.cc.feeEstimator.Stop()
// Disconnect from each active peers to ensure that
// peerTerminationWatchers signal completion to each peer.
for _, peer := range s.Peers() {
s.DisconnectPeer(peer.addr.IdentityKey)
}
// Wait for all lingering goroutines to quit.
s.wg.Wait()
return nil
}
// Stopped returns true if the server has been instructed to shutdown.
// NOTE: This function is safe for concurrent access.
func (s *server) Stopped() bool {
return atomic.LoadInt32(&s.shutdown) != 0
}
// WaitForShutdown blocks until all goroutines have been stopped.
func (s *server) WaitForShutdown() {
s.wg.Wait()
}
// initNetworkBootstrappers initializes a set of network peer bootstrappers
// based on the server, and currently active bootstrap mechanisms as defined
// within the current configuration.
func initNetworkBootstrappers(s *server) ([]discovery.NetworkPeerBootstrapper, error) {
srvrLog.Infof("Initializing peer network bootstrappers!")
var bootStrappers []discovery.NetworkPeerBootstrapper
// First, we'll create an instance of the ChannelGraphBootstrapper as
// this can be used by default if we've already partially seeded the
// network.
chanGraph := autopilot.ChannelGraphFromDatabase(s.chanDB.ChannelGraph())
graphBootstrapper, err := discovery.NewGraphBootstrapper(chanGraph)
if err != nil {
return nil, err
}
bootStrappers = append(bootStrappers, graphBootstrapper)
// If this isn't simnet mode, then one of our additional bootstrapping
// sources will be the set of running DNS seeds.
if !cfg.Bitcoin.SimNet || !cfg.Litecoin.SimNet {
dnsSeeds, ok := chainDNSSeeds[*activeNetParams.GenesisHash]
// If we have a set of DNS seeds for this chain, then we'll add
// it as an additional bootstrapping source.
if ok {
srvrLog.Infof("Creating DNS peer bootstrapper with "+
"seeds: %v", dnsSeeds)
dnsBootStrapper, err := discovery.NewDNSSeedBootstrapper(
dnsSeeds,
cfg.net.LookupHost,
cfg.net.LookupSRV,
)
if err != nil {
return nil, err
}
bootStrappers = append(bootStrappers, dnsBootStrapper)
}
}
return bootStrappers, nil
}
// peerBootstrapper is a goroutine which is tasked with attempting to establish
// and maintain a target min number of outbound connections. With this
// invariant, we ensure that our node is connected to a diverse set of peers
// and that nodes newly joining the network receive an up to date network view
// as soon as possible.
func (s *server) peerBootstrapper(numTargetPeers uint32,
bootStrappers []discovery.NetworkPeerBootstrapper) {
defer s.wg.Done()
// To kick things off, we'll attempt to first query the set of
// bootstrappers for enough address to fill our quot.
bootStrapAddrs, err := discovery.MultiSourceBootstrap(
nil, numTargetPeers, bootStrappers...,
)
if err != nil {
// TODO(roasbeef): panic?
srvrLog.Errorf("Unable to retrieve initial bootstrap "+
"peers: %v", err)
return
}
srvrLog.Debugf("Attempting to bootstrap connectivity with %v initial "+
"peers", len(bootStrapAddrs))
// With our initial set of peers obtained, we'll launch a goroutine to
// attempt to connect out to each of them. We'll be waking up shortly
// below to sample how many of these connections succeeded.
for _, addr := range bootStrapAddrs {
go func(a *lnwire.NetAddress) {
conn, err := brontide.Dial(s.identityPriv, a, cfg.net.Dial)
if err != nil {
srvrLog.Errorf("unable to connect to %v: %v",
a, err)
return
}
// Add bootstrapped peer as persistent to maintain
// connectivity even if we have no open channels.
targetPub := string(conn.RemotePub().SerializeCompressed())
s.mu.Lock()
s.persistentPeers[targetPub] = struct{}{}
if _, ok := s.persistentPeersBackoff[targetPub]; !ok {
s.persistentPeersBackoff[targetPub] = defaultBackoff
}
s.mu.Unlock()
s.OutboundPeerConnected(nil, conn)
}(addr)
}
// We'll start with a 15 second backoff, and double the time every time
// an epoch fails up to a ceiling.
const backOffCeiling = time.Minute * 5
backOff := time.Second * 15
// We'll create a new ticker to wake us up every 15 seconds so we can
// see if we've reached our minimum number of peers.
sampleTicker := time.NewTicker(backOff)
defer sampleTicker.Stop()
// We'll use the number of attempts and errors to determine if we need
// to increase the time between discovery epochs.
var epochErrors, epochAttempts uint32
for {
select {
// The ticker has just woken us up, so we'll need to check if
// we need to attempt to connect our to any more peers.
case <-sampleTicker.C:
// Obtain the current number of peers, so we can gauge
// if we need to sample more peers or not.
s.mu.RLock()
numActivePeers := uint32(len(s.peersByPub))
s.mu.RUnlock()
// If we have enough peers, then we can loop back
// around to the next round as we're done here.
if numActivePeers >= numTargetPeers {
continue
}
// If all of our attempts failed during this last back
// off period, then will increase our backoff to 5
// minute ceiling to avoid an excessive number of
// queries
//
// TODO(roasbeef): add reverse policy too?
if epochAttempts > 0 &&
atomic.LoadUint32(&epochErrors) >= epochAttempts {
sampleTicker.Stop()
backOff *= 2
if backOff > backOffCeiling {
backOff = backOffCeiling
}
srvrLog.Debugf("Backing off peer bootstrapper to "+
"%v", backOff)
sampleTicker = time.NewTicker(backOff)
continue
}
atomic.StoreUint32(&epochErrors, 0)
epochAttempts = 0
// Since we know need more peers, we'll compute the
// exact number we need to reach our threshold.
numNeeded := numTargetPeers - numActivePeers
srvrLog.Debugf("Attempting to obtain %v more network "+
"peers", numNeeded)
// With the number of peers we need calculated, we'll
// query the network bootstrappers to sample a set of
// random addrs for us.
s.mu.RLock()
ignoreList := make(map[autopilot.NodeID]struct{})
for _, peer := range s.peersByPub {
nID := autopilot.NewNodeID(peer.addr.IdentityKey)
ignoreList[nID] = struct{}{}
}
s.mu.RUnlock()
peerAddrs, err := discovery.MultiSourceBootstrap(
ignoreList, numNeeded*2, bootStrappers...,
)
if err != nil {
srvrLog.Errorf("Unable to retrieve bootstrap "+
"peers: %v", err)
continue
}
// Finally, we'll launch a new goroutine for each
// prospective peer candidates.
for _, addr := range peerAddrs {
epochAttempts++
go func(a *lnwire.NetAddress) {
// TODO(roasbeef): can do AS, subnet,
// country diversity, etc
conn, err := brontide.Dial(s.identityPriv,
a, cfg.net.Dial)
if err != nil {
srvrLog.Errorf("unable to connect "+
"to %v: %v", a, err)
atomic.AddUint32(&epochErrors, 1)
return
}
// Add bootstrapped peer as persistent to maintain
// connectivity even if we have no open channels.
targetPub := string(conn.RemotePub().SerializeCompressed())
s.mu.Lock()
s.persistentPeers[targetPub] = struct{}{}
if _, ok := s.persistentPeersBackoff[targetPub]; !ok {
s.persistentPeersBackoff[targetPub] = defaultBackoff
}
s.mu.Unlock()
s.OutboundPeerConnected(nil, conn)
}(addr)
}
case <-s.quit:
return
}
}
}
// genNodeAnnouncement generates and returns the current fully signed node
// announcement. If refresh is true, then the time stamp of the announcement
// will be updated in order to ensure it propagates through the network.
func (s *server) genNodeAnnouncement(
refresh bool) (lnwire.NodeAnnouncement, error) {
s.mu.Lock()
defer s.mu.Unlock()
if !refresh {
return *s.currentNodeAnn, nil
}
var err error
newStamp := uint32(time.Now().Unix())
if newStamp <= s.currentNodeAnn.Timestamp {
newStamp = s.currentNodeAnn.Timestamp + 1
}
s.currentNodeAnn.Timestamp = newStamp
sig, err := discovery.SignAnnouncement(
s.nodeSigner, s.identityPriv.PubKey(), s.currentNodeAnn,
)
if err != nil {
return lnwire.NodeAnnouncement{}, err
}
s.currentNodeAnn.Signature, err = lnwire.NewSigFromSignature(sig)
if err != nil {
return lnwire.NodeAnnouncement{}, err
}
return *s.currentNodeAnn, nil
}
type nodeAddresses struct {
pubKey *btcec.PublicKey
addresses []net.Addr
}
// establishPersistentConnections attempts to establish persistent connections
// to all our direct channel collaborators. In order to promote liveness of
// our active channels, we instruct the connection manager to attempt to
// establish and maintain persistent connections to all our direct channel
// counterparties.
func (s *server) establishPersistentConnections() error {
// nodeAddrsMap stores the combination of node public keys and
// addresses that we'll attempt to reconnect to. PubKey strings are
// used as keys since other PubKey forms can't be compared.
nodeAddrsMap := map[string]*nodeAddresses{}
// Iterate through the list of LinkNodes to find addresses we should
// attempt to connect to based on our set of previous connections. Set
// the reconnection port to the default peer port.
linkNodes, err := s.chanDB.FetchAllLinkNodes()
if err != nil && err != channeldb.ErrLinkNodesNotFound {
return err
}
for _, node := range linkNodes {
for _, address := range node.Addresses {
switch addr := address.(type) {
case *net.TCPAddr:
if addr.Port == 0 {
addr.Port = defaultPeerPort
}
}
}
pubStr := string(node.IdentityPub.SerializeCompressed())
nodeAddrs := &nodeAddresses{
pubKey: node.IdentityPub,
addresses: node.Addresses,
}
nodeAddrsMap[pubStr] = nodeAddrs
}
// After checking our previous connections for addresses to connect to,
// iterate through the nodes in our channel graph to find addresses
// that have been added via NodeAnnouncement messages.
chanGraph := s.chanDB.ChannelGraph()
sourceNode, err := chanGraph.SourceNode()
if err != nil {
return err
}
// TODO(roasbeef): instead iterate over link nodes and query graph for
// each of the nodes.
err = sourceNode.ForEachChannel(nil, func(
_ *bolt.Tx,
_ *channeldb.ChannelEdgeInfo,
policy, _ *channeldb.ChannelEdgePolicy) error {
pubStr := string(policy.Node.PubKeyBytes[:])
// Add addresses from channel graph/NodeAnnouncements to the
// list of addresses we'll connect to. If there are duplicates
// that have different ports specified, the port from the
// channel graph should supersede the port from the link node.
var addrs []net.Addr
linkNodeAddrs, ok := nodeAddrsMap[pubStr]
if ok {
for _, lnAddress := range linkNodeAddrs.addresses {
lnAddrTCP, ok := lnAddress.(*net.TCPAddr)
if !ok {
continue
}
var addrMatched bool
for _, polAddress := range policy.Node.Addresses {
polTCPAddr, ok := polAddress.(*net.TCPAddr)
if ok && polTCPAddr.IP.Equal(lnAddrTCP.IP) {
addrMatched = true
addrs = append(addrs, polTCPAddr)
}
}
if !addrMatched {
addrs = append(addrs, lnAddress)
}
}
} else {
for _, addr := range policy.Node.Addresses {
polTCPAddr, ok := addr.(*net.TCPAddr)
if ok {
addrs = append(addrs, polTCPAddr)
}
}
}
n := &nodeAddresses{
addresses: addrs,
}
n.pubKey, err = policy.Node.PubKey()
if err != nil {
return err
}
nodeAddrsMap[pubStr] = n
return nil
})
if err != nil && err != channeldb.ErrGraphNoEdgesFound {
return err
}
// Acquire and hold server lock until all persistent connection requests
// have been recorded and sent to the connection manager.
s.mu.Lock()
defer s.mu.Unlock()
// Iterate through the combined list of addresses from prior links and
// node announcements and attempt to reconnect to each node.
for pubStr, nodeAddr := range nodeAddrsMap {
// Add this peer to the set of peers we should maintain a
// persistent connection with.
s.persistentPeers[pubStr] = struct{}{}
if _, ok := s.persistentPeersBackoff[pubStr]; !ok {
s.persistentPeersBackoff[pubStr] = defaultBackoff
}
for _, address := range nodeAddr.addresses {
// Create a wrapper address which couples the IP and
// the pubkey so the brontide authenticated connection
// can be established.
lnAddr := &lnwire.NetAddress{
IdentityKey: nodeAddr.pubKey,
Address: address,
}
srvrLog.Debugf("Attempting persistent connection to "+
"channel peer %v", lnAddr)
// Send the persistent connection request to the
// connection manager, saving the request itself so we
// can cancel/restart the process as needed.
connReq := &connmgr.ConnReq{
Addr: lnAddr,
Permanent: true,
}
s.persistentConnReqs[pubStr] = append(
s.persistentConnReqs[pubStr], connReq)
go s.connMgr.Connect(connReq)
}
}
return nil
}
// BroadcastMessage sends a request to the server to broadcast a set of
// messages to all peers other than the one specified by the `skip` parameter.
//
// NOTE: This function is safe for concurrent access.
func (s *server) BroadcastMessage(skip map[routing.Vertex]struct{},
msgs ...lnwire.Message) error {
s.mu.RLock()
defer s.mu.RUnlock()
return s.broadcastMessages(skip, msgs)
}
// broadcastMessages is an internal method that delivers messages to all active
// peers except the one specified by `skip`.
//
// NOTE: This method MUST be called while the server's mutex is locked.
func (s *server) broadcastMessages(
skips map[routing.Vertex]struct{},
msgs []lnwire.Message) error {
srvrLog.Debugf("Broadcasting %v messages", len(msgs))
// Iterate over all known peers, dispatching a go routine to enqueue
// all messages to each of peers. We synchronize access to peersByPub
// throughout this process to ensure we deliver messages to exact set
// of peers present at the time of invocation.
var wg sync.WaitGroup
for _, sPeer := range s.peersByPub {
if skips != nil {
if _, ok := skips[sPeer.pubKeyBytes]; ok {
srvrLog.Tracef("Skipping %x in broadcast",
sPeer.pubKeyBytes[:])
continue
}
}
// Dispatch a go routine to enqueue all messages to this peer.
wg.Add(1)
s.wg.Add(1)
go s.sendPeerMessages(sPeer, msgs, &wg)
}
// Wait for all messages to have been dispatched before returning to
// caller.
wg.Wait()
return nil
}
// SendToPeer send a message to the server telling it to send the specific set
// of message to a particular peer. If the peer connect be found, then this
// method will return a non-nil error.
//
// NOTE: This function is safe for concurrent access.
func (s *server) SendToPeer(target *btcec.PublicKey,
msgs ...lnwire.Message) error {
// Queue the incoming messages in the peer's outgoing message buffer.
// We acquire the shared lock here to ensure the peer map doesn't change
// from underneath us.
s.mu.RLock()
targetPeer, errChans, err := s.sendToPeer(target, msgs)
s.mu.RUnlock()
if err != nil {
return err
}
// With the server's shared lock released, we now handle all of the
// errors being returned from the target peer's write handler.
for _, errChan := range errChans {
select {
case err := <-errChan:
return err
case <-targetPeer.quit:
return fmt.Errorf("peer shutting down")
case <-s.quit:
return ErrServerShuttingDown
}
}
return nil
}
// NotifyWhenOnline can be called by other subsystems to get notified when a
// particular peer comes online.
//
// NOTE: This function is safe for concurrent access.
func (s *server) NotifyWhenOnline(peer *btcec.PublicKey,
connectedChan chan<- struct{}) {
s.mu.Lock()
defer s.mu.Unlock()
// Compute the target peer's identifier.
pubStr := string(peer.SerializeCompressed())
// Check if peer is connected.
_, ok := s.peersByPub[pubStr]
if ok {
// Connected, can return early.
srvrLog.Debugf("Notifying that peer %v is online", pubStr)
close(connectedChan)
return
}
// Not connected, store this listener such that it can be notified when
// the peer comes online.
s.peerConnectedListeners[pubStr] = append(
s.peerConnectedListeners[pubStr], connectedChan)
}
// sendToPeer is an internal method that queues the given messages in the
// outgoing buffer of the specified `target` peer. Upon success, this method
// returns the peer instance and a slice of error chans that will contain
// responses from the write handler.
func (s *server) sendToPeer(target *btcec.PublicKey,
msgs []lnwire.Message) (*peer, []chan error, error) {
// Compute the target peer's identifier.
targetPubBytes := target.SerializeCompressed()
srvrLog.Infof("Attempting to send msgs %v to: %x",
len(msgs), targetPubBytes)
// Lookup intended target in peersByPub, returning an error to the
// caller if the peer is unknown. Access to peersByPub is synchronized
// here to ensure we consider the exact set of peers present at the
// time of invocation.
targetPeer, err := s.findPeerByPubStr(string(targetPubBytes))
if err == ErrPeerNotFound {
srvrLog.Errorf("unable to send message to %x, "+
"peer not found", targetPubBytes)
return nil, nil, err
}
// Send messages to the peer and return the error channels that will be
// signaled by the peer's write handler.
errChans := s.sendPeerMessages(targetPeer, msgs, nil)
return targetPeer, errChans, nil
}
// sendPeerMessages enqueues a list of messages into the outgoingQueue of the
// `targetPeer`. This method supports additional broadcast-level
// synchronization by using the additional `wg` to coordinate a particular
// broadcast. Since this method will wait for the return error from sending
// each message, it should be run as a goroutine (see comment below) and
// the error ignored if used for broadcasting messages, where the result
// from sending the messages is not of importance.
//
// NOTE: This method must be invoked with a non-nil `wg` if it is spawned as a
// go routine--both `wg` and the server's WaitGroup should be incremented
// beforehand. If this method is not spawned as a go routine, the provided
// `wg` should be nil, and the server's WaitGroup should not be tracking this
// invocation.
func (s *server) sendPeerMessages(
targetPeer *peer,
msgs []lnwire.Message,
wg *sync.WaitGroup) []chan error {
// If a WaitGroup is provided, we assume that this method was spawned
// as a go routine, and that it is being tracked by both the server's
// WaitGroup, as well as the broadcast-level WaitGroup `wg`. In this
// event, we defer a call to Done on both WaitGroups to 1) ensure that
// server will be able to shutdown after its go routines exit, and 2)
// so the server can return to the caller of BroadcastMessage.
if wg != nil {
defer s.wg.Done()
defer wg.Done()
}
// We queue each message, creating a slice of error channels that
// can be inspected after every message is successfully added to
// the queue.
var errChans []chan error
for _, msg := range msgs {
errChan := make(chan error, 1)
targetPeer.queueMsg(msg, errChan)
errChans = append(errChans, errChan)
}
return errChans
}
// FindPeer will return the peer that corresponds to the passed in public key.
// This function is used by the funding manager, allowing it to update the
// daemon's local representation of the remote peer.
//
// NOTE: This function is safe for concurrent access.
func (s *server) FindPeer(peerKey *btcec.PublicKey) (*peer, error) {
s.mu.RLock()
defer s.mu.RUnlock()
pubStr := string(peerKey.SerializeCompressed())
return s.findPeerByPubStr(pubStr)
}
// FindPeerByPubStr will return the peer that corresponds to the passed peerID,
// which should be a string representation of the peer's serialized, compressed
// public key.
//
// NOTE: This function is safe for concurrent access.
func (s *server) FindPeerByPubStr(pubStr string) (*peer, error) {
s.mu.RLock()
defer s.mu.RUnlock()
return s.findPeerByPubStr(pubStr)
}
// findPeerByPubStr is an internal method that retrieves the specified peer from
// the server's internal state using.
func (s *server) findPeerByPubStr(pubStr string) (*peer, error) {
peer, ok := s.peersByPub[pubStr]
if !ok {
return nil, ErrPeerNotFound
}
return peer, nil
}
// peerTerminationWatcher waits until a peer has been disconnected unexpectedly,
// and then cleans up all resources allocated to the peer, notifies relevant
// sub-systems of its demise, and finally handles re-connecting to the peer if
// it's persistent. If the server intentionally disconnects a peer, it should
// have a corresponding entry in the ignorePeerTermination map which will cause
// the cleanup routine to exit early.
//
// NOTE: This MUST be launched as a goroutine.
func (s *server) peerTerminationWatcher(p *peer) {
defer s.wg.Done()
p.WaitForDisconnect()
srvrLog.Debugf("Peer %v has been disconnected", p)
// If the server is exiting then we can bail out early ourselves as all
// the other sub-systems will already be shutting down.
if s.Stopped() {
return
}
// Next, we'll cancel all pending funding reservations with this node.
// If we tried to initiate any funding flows that haven't yet finished,
// then we need to unlock those committed outputs so they're still
// available for use.
s.fundingMgr.CancelPeerReservations(p.PubKey())
// Tell the switch to remove all links associated with this peer.
// Passing nil as the target link indicates that all links associated
// with this interface should be closed.
//
// TODO(roasbeef): instead add a PurgeInterfaceLinks function?
links, err := p.server.htlcSwitch.GetLinksByInterface(p.pubKeyBytes)
if err != nil {
srvrLog.Errorf("unable to get channel links: %v", err)
}
for _, link := range links {
err := p.server.htlcSwitch.RemoveLink(link.ChanID())
if err != nil {
srvrLog.Errorf("unable to remove channel link: %v",
err)
}
}
s.mu.Lock()
defer s.mu.Unlock()
// If the server has already removed this peer, we can short circuit the
// peer termination watcher and skip cleanup.
if _, ok := s.ignorePeerTermination[p]; ok {
delete(s.ignorePeerTermination, p)
return
}
// First, cleanup any remaining state the server has regarding the peer
// in question.
s.removePeer(p)
// Next, check to see if this is a persistent peer or not.
pubStr := string(p.addr.IdentityKey.SerializeCompressed())
_, ok := s.persistentPeers[pubStr]
if ok {
// We'll only need to re-launch a connection request if one
// isn't already currently pending.
if _, ok := s.persistentConnReqs[pubStr]; ok {
return
}
// Otherwise, we'll launch a new connection request in order to
// attempt to maintain a persistent connection with this peer.
// TODO(roasbeef): look up latest info for peer in database
connReq := &connmgr.ConnReq{
Addr: p.addr,
Permanent: true,
}
s.persistentConnReqs[pubStr] = append(
s.persistentConnReqs[pubStr], connReq)
// Compute the subsequent backoff duration.
currBackoff := s.persistentPeersBackoff[pubStr]
nextBackoff := computeNextBackoff(currBackoff)
s.persistentPeersBackoff[pubStr] = nextBackoff
// We choose not to wait group this go routine since the Connect
// call can stall for arbitrarily long if we shutdown while an
// outbound connection attempt is being made.
go func() {
srvrLog.Debugf("Scheduling connection re-establishment to "+
"persistent peer %v in %s", p, nextBackoff)
select {
case <-time.After(nextBackoff):
case <-s.quit:
return
}
srvrLog.Debugf("Attempting to re-establish persistent "+
"connection to peer %v", p)
s.connMgr.Connect(connReq)
}()
}
}
// shouldRequestGraphSync returns true if the servers deems it necessary that
// we sync channel graph state with the remote peer. This method is used to
// avoid _always_ syncing channel graph state with each peer that connects.
//
// NOTE: This MUST be called with the server's mutex held.
func (s *server) shouldRequestGraphSync() bool {
// Initially, we'll only request a graph sync iff we have less than two
// peers.
return len(s.peersByPub) <= 2
}
// peerConnected is a function that handles initialization a newly connected
// peer by adding it to the server's global list of all active peers, and
// starting all the goroutines the peer needs to function properly.
func (s *server) peerConnected(conn net.Conn, connReq *connmgr.ConnReq,
inbound bool) {
brontideConn := conn.(*brontide.Conn)
peerAddr := &lnwire.NetAddress{
IdentityKey: brontideConn.RemotePub(),
Address: conn.RemoteAddr(),
ChainNet: activeNetParams.Net,
}
// With the brontide connection established, we'll now craft the local
// feature vector to advertise to the remote node.
localFeatures := lnwire.NewRawFeatureVector()
// We'll only request a full channel graph sync if we detect that that
// we aren't fully synced yet.
if s.shouldRequestGraphSync() {
localFeatures.Set(lnwire.InitialRoutingSync)
}
// Now that we've established a connection, create a peer, and it to
// the set of currently active peers.
p, err := newPeer(conn, connReq, s, peerAddr, inbound, localFeatures)
if err != nil {
srvrLog.Errorf("unable to create peer %v", err)
return
}
// TODO(roasbeef): update IP address for link-node
// * also mark last-seen, do it one single transaction?
// Attempt to start the peer, if we're unable to do so, then disconnect
// this peer.
if err := p.Start(); err != nil {
p.Disconnect(errors.Errorf("unable to start peer: %v", err))
return
}
s.addPeer(p)
}
// shouldDropConnection determines if our local connection to a remote peer
// should be dropped in the case of concurrent connection establishment. In
// order to deterministically decide which connection should be dropped, we'll
// utilize the ordering of the local and remote public key. If we didn't use
// such a tie breaker, then we risk _both_ connections erroneously being
// dropped.
func shouldDropLocalConnection(local, remote *btcec.PublicKey) bool {
localPubBytes := local.SerializeCompressed()
remotePubPbytes := remote.SerializeCompressed()
// The connection that comes from the node with a "smaller" pubkey
// should be kept. Therefore, if our pubkey is "greater" than theirs, we
// should drop our established connection.
return bytes.Compare(localPubBytes, remotePubPbytes) > 0
}
// InboundPeerConnected initializes a new peer in response to a new inbound
// connection.
//
// NOTE: This function is safe for concurrent access.
func (s *server) InboundPeerConnected(conn net.Conn) {
// Exit early if we have already been instructed to shutdown, this
// prevents any delayed callbacks from accidentally registering peers.
if s.Stopped() {
return
}
nodePub := conn.(*brontide.Conn).RemotePub()
pubStr := string(nodePub.SerializeCompressed())
s.mu.Lock()
defer s.mu.Unlock()
// If we already have an inbound connection to this peer, then ignore
// this new connection.
if _, ok := s.inboundPeers[pubStr]; ok {
srvrLog.Debugf("Ignoring duplicate inbound connection")
conn.Close()
return
}
srvrLog.Infof("New inbound connection from %v", conn.RemoteAddr())
localPub := s.identityPriv.PubKey()
// Check to see if we already have a connection with this peer. If so,
// we may need to drop our existing connection. This prevents us from
// having duplicate connections to the same peer. We forgo adding a
// default case as we expect these to be the only error values returned
// from findPeerByPubStr.
connectedPeer, err := s.findPeerByPubStr(pubStr)
switch err {
case ErrPeerNotFound:
// We were unable to locate an existing connection with the
// target peer, proceed to connect.
case nil:
// We already have a connection with the incoming peer. If the
// connection we've already established should be kept, then
// we'll close out this connection s.t there's only a single
// connection between us.
if !shouldDropLocalConnection(localPub, nodePub) {
srvrLog.Warnf("Received inbound connection from "+
"peer %x, but already connected, dropping conn",
nodePub.SerializeCompressed())
conn.Close()
return
}
// Otherwise, if we should drop the connection, then we'll
// disconnect our already connected peer.
srvrLog.Debugf("Disconnecting stale connection to %v",
connectedPeer)
// Remove the current peer from the server's internal state and
// signal that the peer termination watcher does not need to
// execute for this peer.
s.removePeer(connectedPeer)
s.ignorePeerTermination[connectedPeer] = struct{}{}
}
// Next, check to see if we have any outstanding persistent connection
// requests to this peer. If so, then we'll remove all of these
// connection requests, and also delete the entry from the map.
if connReqs, ok := s.persistentConnReqs[pubStr]; ok {
for _, connReq := range connReqs {
s.connMgr.Remove(connReq.ID())
}
delete(s.persistentConnReqs, pubStr)
}
s.peerConnected(conn, nil, false)
}
// OutboundPeerConnected initializes a new peer in response to a new outbound
// connection.
// NOTE: This function is safe for concurrent access.
func (s *server) OutboundPeerConnected(connReq *connmgr.ConnReq, conn net.Conn) {
// Exit early if we have already been instructed to shutdown, this
// prevents any delayed callbacks from accidentally registering peers.
if s.Stopped() {
return
}
localPub := s.identityPriv.PubKey()
nodePub := conn.(*brontide.Conn).RemotePub()
pubStr := string(nodePub.SerializeCompressed())
s.mu.Lock()
defer s.mu.Unlock()
// If we already have an outbound connection to this peer, then ignore
// this new connection.
if _, ok := s.outboundPeers[pubStr]; ok {
srvrLog.Debugf("Ignoring duplicate outbound connection")
conn.Close()
return
}
if _, ok := s.persistentConnReqs[pubStr]; !ok && connReq != nil {
srvrLog.Debugf("Ignoring cancelled outbound connection")
conn.Close()
return
}
srvrLog.Infof("Established connection to: %v", conn.RemoteAddr())
// As we've just established an outbound connection to this peer, we'll
// cancel all other persistent connection requests and eliminate the
// entry for this peer from the map.
if connReqs, ok := s.persistentConnReqs[pubStr]; ok {
for _, pConnReq := range connReqs {
if connReq != nil &&
pConnReq.ID() != connReq.ID() {
s.connMgr.Remove(pConnReq.ID())
}
}
delete(s.persistentConnReqs, pubStr)
}
// If we already have a connection with this peer, decide whether or not
// we need to drop the stale connection. We forgo adding a default case
// as we expect these to be the only error values returned from
// findPeerByPubStr.
connectedPeer, err := s.findPeerByPubStr(pubStr)
switch err {
case ErrPeerNotFound:
// We were unable to locate an existing connection with the
// target peer, proceed to connect.
case nil:
// We already have a connection open with the target peer.
// If our (this) connection should be dropped, then we'll do
// so, in order to ensure we don't have any duplicate
// connections.
if shouldDropLocalConnection(localPub, nodePub) {
srvrLog.Warnf("Established outbound connection to "+
"peer %x, but already connected, dropping conn",
nodePub.SerializeCompressed())
if connReq != nil {
s.connMgr.Remove(connReq.ID())
}
conn.Close()
return
}
// Otherwise, _their_ connection should be dropped. So we'll
// disconnect the peer and send the now obsolete peer to the
// server for garbage collection.
srvrLog.Debugf("Disconnecting stale connection to %v",
connectedPeer)
// Remove the current peer from the server's internal state and
// signal that the peer termination watcher does not need to
// execute for this peer.
s.removePeer(connectedPeer)
s.ignorePeerTermination[connectedPeer] = struct{}{}
}
s.peerConnected(conn, connReq, true)
}
// addPeer adds the passed peer to the server's global state of all active
// peers.
func (s *server) addPeer(p *peer) {
if p == nil {
return
}
// Ignore new peers if we're shutting down.
if s.Stopped() {
p.Disconnect(ErrServerShuttingDown)
return
}
// Track the new peer in our indexes so we can quickly look it up either
// according to its public key, or its peer ID.
// TODO(roasbeef): pipe all requests through to the
// queryHandler/peerManager
pubStr := string(p.addr.IdentityKey.SerializeCompressed())
s.peersByPub[pubStr] = p
if p.inbound {
s.inboundPeers[pubStr] = p
} else {
s.outboundPeers[pubStr] = p
}
// Launch a goroutine to watch for the unexpected termination of this
// peer, which will ensure all resources are properly cleaned up, and
// re-establish persistent connections when necessary. The peer
// termination watcher will be short circuited if the peer is ever
// added to the ignorePeerTermination map, indicating that the server
// has already handled the removal of this peer.
s.wg.Add(1)
go s.peerTerminationWatcher(p)
// If the remote peer has the initial sync feature bit set, then we'll
// being the synchronization protocol to exchange authenticated channel
// graph edges/vertexes
if p.remoteLocalFeatures.HasFeature(lnwire.InitialRoutingSync) {
go s.authGossiper.SynchronizeNode(p.addr.IdentityKey)
}
// Check if there are listeners waiting for this peer to come online.
for _, con := range s.peerConnectedListeners[pubStr] {
close(con)
}
delete(s.peerConnectedListeners, pubStr)
}
// removePeer removes the passed peer from the server's state of all active
// peers.
func (s *server) removePeer(p *peer) {
if p == nil {
return
}
srvrLog.Debugf("removing peer %v", p)
// As the peer is now finished, ensure that the TCP connection is
// closed and all of its related goroutines have exited.
p.Disconnect(fmt.Errorf("server: disconnecting peer %v", p))
// If this peer had an active persistent connection request, remove it.
if p.connReq != nil {
s.connMgr.Remove(p.connReq.ID())
}
// Ignore deleting peers if we're shutting down.
if s.Stopped() {
return
}
pubStr := string(p.addr.IdentityKey.SerializeCompressed())
delete(s.peersByPub, pubStr)
if p.inbound {
delete(s.inboundPeers, pubStr)
} else {
delete(s.outboundPeers, pubStr)
}
}
// openChanReq is a message sent to the server in order to request the
// initiation of a channel funding workflow to the peer with either the
// specified relative peer ID, or a global lightning ID.
type openChanReq struct {
targetPubkey *btcec.PublicKey
chainHash chainhash.Hash
localFundingAmt btcutil.Amount
remoteFundingAmt btcutil.Amount
pushAmt lnwire.MilliSatoshi
fundingFeePerVSize lnwallet.SatPerVByte
private bool
minHtlc lnwire.MilliSatoshi
// TODO(roasbeef): add ability to specify channel constraints as well
updates chan *lnrpc.OpenStatusUpdate
err chan error
}
// ConnectToPeer requests that the server connect to a Lightning Network peer
// at the specified address. This function will *block* until either a
// connection is established, or the initial handshake process fails.
//
// NOTE: This function is safe for concurrent access.
func (s *server) ConnectToPeer(addr *lnwire.NetAddress, perm bool) error {
targetPub := string(addr.IdentityKey.SerializeCompressed())
// Acquire mutex, but use explicit unlocking instead of defer for
// better granularity. In certain conditions, this method requires
// making an outbound connection to a remote peer, which requires the
// lock to be released, and subsequently reacquired.
s.mu.Lock()
// Ensure we're not already connected to this peer.
peer, err := s.findPeerByPubStr(targetPub)
if err == nil {
s.mu.Unlock()
return fmt.Errorf("already connected to peer: %v", peer)
}
// Peer was not found, continue to pursue connection with peer.
// If there's already a pending connection request for this pubkey,
// then we ignore this request to ensure we don't create a redundant
// connection.
if _, ok := s.persistentConnReqs[targetPub]; ok {
s.mu.Unlock()
return fmt.Errorf("connection attempt to %v is pending", addr)
}
// If there's not already a pending or active connection to this node,
// then instruct the connection manager to attempt to establish a
// persistent connection to the peer.
srvrLog.Debugf("Connecting to %v", addr)
if perm {
connReq := &connmgr.ConnReq{
Addr: addr,
Permanent: true,
}
s.persistentPeers[targetPub] = struct{}{}
if _, ok := s.persistentPeersBackoff[targetPub]; !ok {
s.persistentPeersBackoff[targetPub] = defaultBackoff
}
s.persistentConnReqs[targetPub] = append(
s.persistentConnReqs[targetPub], connReq)
s.mu.Unlock()
go s.connMgr.Connect(connReq)
return nil
}
s.mu.Unlock()
// If we're not making a persistent connection, then we'll attempt to
// connect to the target peer. If the we can't make the connection, or
// the crypto negotiation breaks down, then return an error to the
// caller.
conn, err := brontide.Dial(s.identityPriv, addr, cfg.net.Dial)
if err != nil {
return err
}
// Once the connection has been made, we can notify the server of the
// new connection via our public endpoint, which will require the lock
// an add the peer to the server's internal state.
s.OutboundPeerConnected(nil, conn)
return nil
}
// DisconnectPeer sends the request to server to close the connection with peer
// identified by public key.
//
// NOTE: This function is safe for concurrent access.
func (s *server) DisconnectPeer(pubKey *btcec.PublicKey) error {
pubBytes := pubKey.SerializeCompressed()
pubStr := string(pubBytes)
s.mu.Lock()
defer s.mu.Unlock()
// Check that were actually connected to this peer. If not, then we'll
// exit in an error as we can't disconnect from a peer that we're not
// currently connected to.
peer, err := s.findPeerByPubStr(pubStr)
if err == ErrPeerNotFound {
return fmt.Errorf("unable to find peer %x", pubBytes)
}
srvrLog.Infof("Disconnecting from %v", peer)
// If this peer was formerly a persistent connection, then we'll remove
// them from this map so we don't attempt to re-connect after we
// disconnect.
delete(s.persistentPeers, pubStr)
delete(s.persistentPeersBackoff, pubStr)
// Remove the current peer from the server's internal state and signal
// that the peer termination watcher does not need to execute for this
// peer.
s.removePeer(peer)
s.ignorePeerTermination[peer] = struct{}{}
return nil
}
// OpenChannel sends a request to the server to open a channel to the specified
// peer identified by nodeKey with the passed channel funding parameters.
//
// NOTE: This function is safe for concurrent access.
func (s *server) OpenChannel(nodeKey *btcec.PublicKey,
localAmt btcutil.Amount, pushAmt lnwire.MilliSatoshi,
minHtlc lnwire.MilliSatoshi,
fundingFeePerVSize lnwallet.SatPerVByte,
private bool) (chan *lnrpc.OpenStatusUpdate, chan error) {
updateChan := make(chan *lnrpc.OpenStatusUpdate, 1)
errChan := make(chan error, 1)
var (
targetPeer *peer
pubKeyBytes []byte
err error
)
// If the user is targeting the peer by public key, then we'll need to
// convert that into a string for our map. Otherwise, we expect them to
// target by peer ID instead.
if nodeKey != nil {
pubKeyBytes = nodeKey.SerializeCompressed()
}
// First attempt to locate the target peer to open a channel with, if
// we're unable to locate the peer then this request will fail.
s.mu.RLock()
if peer, ok := s.peersByPub[string(pubKeyBytes)]; ok {
targetPeer = peer
}
s.mu.RUnlock()
if targetPeer == nil {
errChan <- fmt.Errorf("unable to find peer NodeKey(%x)", pubKeyBytes)
return updateChan, errChan
}
// If the fee rate wasn't specified, then we'll use a default
// confirmation target.
if fundingFeePerVSize == 0 {
estimator := s.cc.feeEstimator
fundingFeePerVSize, err = estimator.EstimateFeePerVSize(6)
if err != nil {
errChan <- err
return updateChan, errChan
}
}
// Spawn a goroutine to send the funding workflow request to the
// funding manager. This allows the server to continue handling queries
// instead of blocking on this request which is exported as a
// synchronous request to the outside world.
req := &openChanReq{
targetPubkey: nodeKey,
chainHash: *activeNetParams.GenesisHash,
localFundingAmt: localAmt,
fundingFeePerVSize: fundingFeePerVSize,
pushAmt: pushAmt,
private: private,
minHtlc: minHtlc,
updates: updateChan,
err: errChan,
}
// TODO(roasbeef): pass in chan that's closed if/when funding succeeds
// so can track as persistent peer?
go s.fundingMgr.initFundingWorkflow(targetPeer.addr, req)
return updateChan, errChan
}
// Peers returns a slice of all active peers.
//
// NOTE: This function is safe for concurrent access.
func (s *server) Peers() []*peer {
s.mu.RLock()
defer s.mu.RUnlock()
peers := make([]*peer, 0, len(s.peersByPub))
for _, peer := range s.peersByPub {
peers = append(peers, peer)
}
return peers
}
// parseHexColor takes a hex string representation of a color in the
// form "#RRGGBB", parses the hex color values, and returns a color.RGBA
// struct of the same color.
func parseHexColor(colorStr string) (color.RGBA, error) {
if len(colorStr) != 7 || colorStr[0] != '#' {
return color.RGBA{}, errors.New("Color must be in format #RRGGBB")
}
// Decode the hex color string to bytes.
// The resulting byte array is in the form [R, G, B].
colorBytes, err := hex.DecodeString(colorStr[1:])
if err != nil {
return color.RGBA{}, err
}
return color.RGBA{R: colorBytes[0], G: colorBytes[1], B: colorBytes[2]}, nil
}
// computeNextBackoff uses a truncated exponential backoff to compute the next
// backoff using the value of the exiting backoff. The returned duration is
// randomized in either direction by 1/20 to prevent tight loops from
// stabilizing.
func computeNextBackoff(currBackoff time.Duration) time.Duration {
// Double the current backoff, truncating if it exceeds our maximum.
nextBackoff := 2 * currBackoff
if nextBackoff > maximumBackoff {
nextBackoff = maximumBackoff
}
// Using 1/10 of our duration as a margin, compute a random offset to
// avoid the nodes entering connection cycles.
margin := nextBackoff / 10
var wiggle big.Int
wiggle.SetUint64(uint64(margin))
if _, err := rand.Int(rand.Reader, &wiggle); err != nil {
// Randomizing is not mission critical, so we'll just return the
// current backoff.
return nextBackoff
}
// Otherwise add in our wiggle, but subtract out half of the margin so
// that the backoff can tweaked by 1/20 in either direction.
return nextBackoff + (time.Duration(wiggle.Uint64()) - margin/2)
}