diff --git a/extmod/modTrezorUi/modTrezorUi-unix.h b/extmod/modTrezorUi/modTrezorUi-unix.h index 25e7d33a..918d20c2 100644 --- a/extmod/modTrezorUi/modTrezorUi-unix.h +++ b/extmod/modTrezorUi/modTrezorUi-unix.h @@ -11,12 +11,15 @@ static int SDL_inited = 0; static SDL_Renderer *RENDERER = 0; static SDL_Surface *SCREEN = 0; static SDL_Texture *TEXTURE = 0; +static SDL_Thread *THREAD = 0; static int DATAODD = 0; static int POSX, POSY, SX, SY, EX, EY = 0; static int ROTATION = 0; #define DATA(X) DATAfunc((X)) +#define DISPLAY_BORDER 8 + static void DATAfunc(uint8_t x) { if (!SDL_inited) return; if (POSX <= EX && POSY <= EY) { @@ -32,13 +35,33 @@ static void DATAfunc(uint8_t x) { } } +static int HandleEvents(void *ptr) +{ + SDL_Event event; + int x, y; + bool down; + while (SDL_WaitEvent(&event) >= 0) { + switch (event.type) { + case SDL_MOUSEBUTTONUP: + case SDL_MOUSEBUTTONDOWN: + x = event.button.x - DISPLAY_BORDER; + y = event.button.y - DISPLAY_BORDER; + if (x < 0 || y < 0 || x >= RESX || y >= RESY) continue; + down = (event.type == SDL_MOUSEBUTTONDOWN); + printf("CLICK %s: %d %d\n", down ? "DOWN" : "UP", x, y); + break; + } + } + return 0; +} + static void display_init(void) { if (SDL_inited) return; if (SDL_Init(SDL_INIT_VIDEO) != 0) { printf("SDL_Init Error: %s\n", SDL_GetError()); } - SDL_Window *win = SDL_CreateWindow("TREZOR", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, RESX + 16, RESY + 16, SDL_WINDOW_SHOWN); + SDL_Window *win = SDL_CreateWindow("TREZOR", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, RESX + 2 * DISPLAY_BORDER, RESY + 2 * DISPLAY_BORDER, SDL_WINDOW_SHOWN); if (!win) { printf("SDL_CreateWindow Error: %s\n", SDL_GetError()); SDL_Quit(); @@ -52,6 +75,7 @@ static void display_init(void) SDL_RenderClear(RENDERER); SCREEN = SDL_CreateRGBSurface(0, RESX, RESY, 16, 0xF800, 0x07E0, 0x001F, 0x0000); TEXTURE = SDL_CreateTexture(RENDERER, SDL_PIXELFORMAT_RGB565, SDL_TEXTUREACCESS_STREAMING, RESX, RESY); + THREAD = SDL_CreateThread(HandleEvents, "EventThread", NULL); SDL_inited = 1; } @@ -68,7 +92,7 @@ static void display_update(void) if (!SDL_inited) return; SDL_RenderClear(RENDERER); SDL_UpdateTexture(TEXTURE, NULL, SCREEN->pixels, SCREEN->pitch); - const SDL_Rect r = {8, 8, RESX, RESY}; + const SDL_Rect r = {DISPLAY_BORDER, DISPLAY_BORDER, RESX, RESY}; SDL_RenderCopyEx(RENDERER, TEXTURE, NULL, &r, ROTATION, NULL, 0); SDL_RenderPresent(RENDERER); }