/* * Copyright (c) Pavol Rusnak, SatoshiLabs * * Licensed under TREZOR License * see LICENSE file for details */ #include "rand.h" #include "rng.h" uint32_t random32(void) { return rng_get(); } uint32_t random_uniform(uint32_t n) { uint32_t x, max = 0xFFFFFFFF - (0xFFFFFFFF % n); while ((x = random32()) >= max); return x / (max / n); } void random_buffer(uint8_t *buf, size_t len) { uint32_t r = 0; for (size_t i = 0; i < len; i++) { if (i % 4 == 0) { r = random32(); } buf[i] = (r >> ((i % 4) * 8)) & 0xFF; } }