mirror of https://github.com/PentHertz/srsLTE.git
ue_stack: bump priority of stack thread
the stack thread should really run with the next highest priority after sync + phy workers to make sure it gets enough CPU
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@ -165,7 +165,7 @@ private:
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gw_interface_stack* gw = nullptr;
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// Thread
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static const int STACK_MAIN_THREAD_PRIO = 4;
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static const int STACK_MAIN_THREAD_PRIO = 4; // Next lower priority after PHY workers
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srslte::task_multiqueue pending_tasks;
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int sync_queue_id = -1, ue_queue_id = -1, gw_queue_id = -1, stack_queue_id = -1, background_queue_id = -1;
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srslte::task_thread_pool background_tasks; ///< Thread pool used for long, low-priority tasks
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