mirror of https://github.com/PentHertz/srsLTE.git
Adding custom targets to include all header files in generated project files
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@ -22,6 +22,7 @@
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########################################################################
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# Install headers
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########################################################################
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ADD_SUBDIRECTORY(include)
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INSTALL(DIRECTORY include/ DESTINATION "${INCLUDE_DIR}"
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FILES_MATCHING PATTERN "*.h"
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PATTERN ".svn" EXCLUDE
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@ -0,0 +1,38 @@
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#
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# Copyright 2012-2013 The libLTE Developers. See the
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# COPYRIGHT file at the top-level directory of this distribution.
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#
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# This file is part of the libLTE library.
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#
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# libLTE is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Lesser General Public License as
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# published by the Free Software Foundation, either version 3 of
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# the License, or (at your option) any later version.
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#
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# libLTE is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Lesser General Public License for more details.
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#
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# A copy of the GNU Lesser General Public License can be found in
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# the LICENSE file in the top-level directory of this distribution
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# and at http://www.gnu.org/licenses/.
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#
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########################################################################
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# Add headers to cmake project (useful for IDEs)
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########################################################################
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SET(HEADERS_ALL "")
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FILE(GLOB_RECURSE tmp "*.h")
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LIST(APPEND HEADERS_ALL ${tmp})
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FILE(GLOB headers *)
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FOREACH (_header ${headers})
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IF(IS_DIRECTORY ${_header})
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FILE(GLOB_RECURSE tmp "${_header}/*.h")
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LIST(APPEND HEADERS_ALL ${tmp})
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ENDIF(IS_DIRECTORY ${_header})
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ENDFOREACH()
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ADD_CUSTOM_TARGET (add_cuhd_headers SOURCES ${HEADERS_ALL})
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@ -22,6 +22,7 @@
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########################################################################
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# Install headers
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########################################################################
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ADD_SUBDIRECTORY(include)
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INSTALL(DIRECTORY include/ DESTINATION "${INCLUDE_DIR}"
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FILES_MATCHING PATTERN "*.h"
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PATTERN ".svn" EXCLUDE
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@ -0,0 +1,38 @@
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#
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# Copyright 2012-2013 The libLTE Developers. See the
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# COPYRIGHT file at the top-level directory of this distribution.
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#
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# This file is part of the libLTE library.
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#
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# libLTE is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Lesser General Public License as
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# published by the Free Software Foundation, either version 3 of
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# the License, or (at your option) any later version.
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#
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# libLTE is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Lesser General Public License for more details.
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#
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# A copy of the GNU Lesser General Public License can be found in
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# the LICENSE file in the top-level directory of this distribution
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# and at http://www.gnu.org/licenses/.
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#
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########################################################################
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# Add headers to cmake project (useful for IDEs)
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########################################################################
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SET(HEADERS_ALL "")
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FILE(GLOB_RECURSE tmp "*.h")
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LIST(APPEND HEADERS_ALL ${tmp})
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FILE(GLOB headers *)
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FOREACH (_header ${headers})
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IF(IS_DIRECTORY ${_header})
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FILE(GLOB_RECURSE tmp "${_header}/*.h")
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LIST(APPEND HEADERS_ALL ${tmp})
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ENDIF(IS_DIRECTORY ${_header})
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ENDFOREACH()
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ADD_CUSTOM_TARGET (add_graphics_headers SOURCES ${HEADERS_ALL})
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@ -22,15 +22,17 @@
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########################################################################
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# Add headers to cmake project (useful for IDEs)
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########################################################################
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FILE(GLOB headers *)
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SET(HEADERS_ALL "")
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FILE(GLOB_RECURSE tmp "*.h")
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LIST(APPEND HEADERS_ALL ${tmp})
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FILE(GLOB headers *)
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FOREACH (_header ${headers})
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IF(IS_DIRECTORY ${_header})
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FILE(GLOB_RECURSE tmp "${_header}/*.h")
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LIST(APPEND HEADERS_ALL ${tmp})
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ENDIF(IS_DIRECTORY ${_header})
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ENDFOREACH()
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ADD_CUSTOM_TARGET (add_headers SOURCES ${HEADERS_ALL})
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ADD_CUSTOM_TARGET (add_lte_headers SOURCES ${HEADERS_ALL})
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