# # Copyright 2012-2013 The libLTE Developers. See the # COPYRIGHT file at the top-level directory of this distribution. # # This file is part of the libLTE library. # # libLTE is free software: you can redistribute it and/or modify # it under the terms of the GNU Lesser General Public License as # published by the Free Software Foundation, either version 3 of # the License, or (at your option) any later version. # # libLTE is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Lesser General Public License for more details. # # A copy of the GNU Lesser General Public License can be found in # the LICENSE file in the top-level directory of this distribution # and at http://www.gnu.org/licenses/. # ######################################################################## # Prevent in-tree builds ######################################################################## if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR}) message(FATAL_ERROR "Prevented in-tree build. This is bad practice.") endif(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR}) ######################################################################## # Project setup ######################################################################## CMAKE_MINIMUM_REQUIRED (VERSION 2.6) PROJECT (LIBLTE) LIST(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/modules") INCLUDE(libLTEPackage) #setup cpack include(CTest) set( CTEST_MEMORYCHECK_COMMAND valgrind ) CONFIGURE_FILE( "${CMAKE_CURRENT_SOURCE_DIR}/CTestCustom.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/CTestCustom.cmake" IMMEDIATE @ONLY) ######################################################################## # Install Dirs ######################################################################## SET(RUNTIME_DIR bin) SET(LIBRARY_DIR lib) SET(INCLUDE_DIR include) SET(DOC_DIR "share/doc/${CPACK_PACKAGE_NAME}") SET(DATA_DIR share/${CPACK_PACKAGE_NAME}) IF(NOT CMAKE_BUILD_TYPE) SET(CMAKE_BUILD_TYPE Release) MESSAGE(STATUS "Build type not specified: defaulting to Release.") ENDIF(NOT CMAKE_BUILD_TYPE) SET(CMAKE_BUILD_TYPE ${CMAKE_BUILD_TYPE} CACHE STRING "") ######################################################################## # Compiler specific setup ######################################################################## macro(ADD_CXX_COMPILER_FLAG_IF_AVAILABLE flag have) include(CheckCXXCompilerFlag) CHECK_CXX_COMPILER_FLAG(${flag} ${have}) if(${have}) add_definitions(${flag}) endif(${have}) endmacro(ADD_CXX_COMPILER_FLAG_IF_AVAILABLE) IF(CMAKE_COMPILER_IS_GNUCXX) #Any additional flags for CXX ENDIF(CMAKE_COMPILER_IS_GNUCXX) IF(CMAKE_COMPILER_IS_GNUCC) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wno-format-extra-args -Winline -Wno-unused-result -Wno-format -std=c99 -D_GNU_SOURCE") # IF(${CMAKE_BUILD_TYPE} STREQUAL "Debug") # set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Werror -Wno-error=implicit-function-declaration -Wno-error=unused-but-set-variable") # ENDIF(${CMAKE_BUILD_TYPE} STREQUAL "Debug") IF(NOT WIN32) ADD_CXX_COMPILER_FLAG_IF_AVAILABLE(-fvisibility=hidden HAVE_VISIBILITY_HIDDEN) ENDIF(NOT WIN32) ENDIF(CMAKE_COMPILER_IS_GNUCC) IF(MSVC) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/msvc) #missing headers ADD_DEFINITIONS(-D_WIN32_WINNT=0x0501) #minimum version required is windows xp ADD_DEFINITIONS(-DNOMINMAX) #disables stupidity and enables std::min and std::max ADD_DEFINITIONS( #stop all kinds of compatibility warnings -D_SCL_SECURE_NO_WARNINGS -D_CRT_SECURE_NO_WARNINGS -D_CRT_SECURE_NO_DEPRECATE -D_CRT_NONSTDC_NO_DEPRECATE ) ADD_DEFINITIONS(/MP) #build with multiple processors ENDIF(MSVC) IF(${CMAKE_SYSTEM_NAME} MATCHES "Darwin") # The following is needed for weak linking to work under OS X SET(CMAKE_SHARED_LINKER_FLAGS "-undefined dynamic_lookup") ENDIF(${CMAKE_SYSTEM_NAME} MATCHES "Darwin") ######################################################################## # Create uninstall targets ######################################################################## CONFIGURE_FILE( "${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake" IMMEDIATE @ONLY) ADD_CUSTOM_TARGET(uninstall COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake) ######################################################################## # Macro to add -fPIC property to static libs ######################################################################## MACRO(LIBLTE_SET_PIC) IF( CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64" ) SET_TARGET_PROPERTIES(${ARGV} PROPERTIES COMPILE_FLAGS -fPIC) ENDIF( CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64" ) ENDMACRO(LIBLTE_SET_PIC) ######################################################################## # A macro for passing lists between different directories # through an internal cache variable. ######################################################################## MACRO (APPEND_INTERNAL_LIST LIST_NAME VALUE) # If the list in not in the cache, create it. IF (${LIST_NAME}) SET (${LIST_NAME} "${${LIST_NAME}};${VALUE}" CACHE INTERNAL "Internal variable") ELSE (${LIST_NAME}) SET (${LIST_NAME} "${VALUE}" CACHE INTERNAL "Internal variable") ENDIF (${LIST_NAME}) ENDMACRO (APPEND_INTERNAL_LIST) ######################################################################## # Print summary ######################################################################## MESSAGE(STATUS "Using install prefix: ${CMAKE_INSTALL_PREFIX}") MESSAGE(STATUS "Building for version: ${VERSION}") ######################################################################## # Add general includes and dependencies ######################################################################## INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/common/include) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/lte/phy/include/) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/lte/rrc/include/) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/lte/rrc/asn/) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/cuhd/include) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/graphics/include) ######################################################################## # Add the subdirectories ######################################################################## ADD_SUBDIRECTORY(common) ADD_SUBDIRECTORY(cuhd) ADD_SUBDIRECTORY(graphics) ADD_SUBDIRECTORY(lte)