sigmaplayer/win32/libsp.dsp

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# Microsoft Developer Studio Project File - Name="libsp" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=libsp - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "libsp.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "libsp.mak" CFG="libsp - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "libsp - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "libsp - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
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# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W4 /GX /O2 /I "../src/libsp" /I "../src/libsp/win32/include" /I "../src" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /Fo"Release/libsp/" /Fd"Release/libsp/" /FD /c
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LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
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!ELSEIF "$(CFG)" == "libsp - Win32 Debug"
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# ADD CPP /nologo /MDd /W4 /Gm /GX /ZI /Od /I "../src/libsp" /I "../src/libsp/win32/include" /I "../src" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /Fo"Debug/libsp/" /Fd"Debug/libsp/" /FD /GZ /c
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# Begin Target
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# Begin Source File
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# End Source File
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SOURCE=..\src\libsp\containers\membin.cpp
# End Source File
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SOURCE=..\src\libsp\win32\sp_cdrom.cpp
# End Source File
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SOURCE=..\src\libsp\win32\sp_css.cpp
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SOURCE=..\src\libsp\win32\sp_khwl.cpp
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SOURCE=..\src\libsp\sp_cdrom.h
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SOURCE=..\src\libsp\sp_eeprom.h
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