solana/core/src/shred.rs

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//! The `shred` module defines data structures and methods to pull MTU sized data frames from the network.
use crate::erasure::Session;
use crate::result;
use crate::result::Error;
use bincode::serialized_size;
use lazy_static::lazy_static;
use serde::{Deserialize, Serialize};
use solana_sdk::packet::PACKET_DATA_SIZE;
use solana_sdk::pubkey::Pubkey;
use solana_sdk::signature::{Keypair, KeypairUtil, Signature};
use std::io::{Error as IOError, ErrorKind, Write};
use std::sync::Arc;
use std::{cmp, io};
lazy_static! {
static ref SIZE_OF_CODING_SHRED_HEADER: usize =
{ serialized_size(&CodingShredHeader::default()).unwrap() as usize };
static ref SIZE_OF_DATA_SHRED_HEADER: usize =
{ serialized_size(&DataShredHeader::default()).unwrap() as usize };
static ref SIZE_OF_EMPTY_CODING_SHRED: usize =
{ serialized_size(&CodingShred::empty_shred()).unwrap() as usize };
static ref SIZE_OF_EMPTY_DATA_SHRED: usize =
{ serialized_size(&DataShred::empty_shred()).unwrap() as usize };
static ref SIZE_OF_SIGNATURE: usize =
{ bincode::serialized_size(&Signature::default()).unwrap() as usize };
static ref SIZE_OF_EMPTY_VEC: usize =
{ bincode::serialized_size(&vec![0u8; 0]).unwrap() as usize };
static ref SIZE_OF_SHRED_TYPE: usize = { bincode::serialized_size(&0u8).unwrap() as usize };
}
/// The constants that define if a shred is data or coding
pub const DATA_SHRED: u8 = 0b1010_0101;
pub const CODING_SHRED: u8 = 0b0101_1010;
#[derive(Clone, Debug, PartialEq)]
pub struct Shred {
pub headers: DataShredHeader,
pub payload: Vec<u8>,
}
impl Shred {
fn new(header: DataShredHeader, shred_buf: Vec<u8>) -> Self {
Shred {
headers: header,
payload: shred_buf,
}
}
pub fn new_from_serialized_shred(shred_buf: Vec<u8>) -> result::Result<Self> {
let shred_type: u8 = bincode::deserialize(&shred_buf[..*SIZE_OF_SHRED_TYPE])?;
let header = if shred_type == CODING_SHRED {
let end = *SIZE_OF_CODING_SHRED_HEADER;
let mut header = DataShredHeader::default();
header.common_header.header = bincode::deserialize(&shred_buf[..end])?;
header
} else {
let end = *SIZE_OF_DATA_SHRED_HEADER;
bincode::deserialize(&shred_buf[..end])?
};
Ok(Self::new(header, shred_buf))
}
pub fn new_empty_from_header(headers: DataShredHeader) -> Self {
let mut payload = vec![0; PACKET_DATA_SIZE];
let mut wr = io::Cursor::new(&mut payload[..*SIZE_OF_DATA_SHRED_HEADER]);
bincode::serialize_into(&mut wr, &headers).expect("Failed to serialize shred");
Shred { headers, payload }
}
fn header(&self) -> &ShredCommonHeader {
if self.is_data() {
&self.headers.data_header
} else {
&self.headers.common_header.header.coding_header
}
}
pub fn header_mut(&mut self) -> &mut ShredCommonHeader {
if self.is_data() {
&mut self.headers.data_header
} else {
&mut self.headers.common_header.header.coding_header
}
}
pub fn slot(&self) -> u64 {
self.header().slot
}
pub fn parent(&self) -> u64 {
if self.is_data() {
self.headers.data_header.slot - u64::from(self.headers.parent_offset)
} else {
std::u64::MAX
}
}
pub fn index(&self) -> u32 {
self.header().index
}
/// This is not a safe function. It only changes the meta information.
/// Use this only for test code which doesn't care about actual shred
pub fn set_index(&mut self, index: u32) {
self.header_mut().index = index
}
/// This is not a safe function. It only changes the meta information.
/// Use this only for test code which doesn't care about actual shred
pub fn set_slot(&mut self, slot: u64) {
self.header_mut().slot = slot
}
pub fn signature(&self) -> Signature {
self.header().signature
}
pub fn seed(&self) -> [u8; 32] {
let mut seed = [0; 32];
let seed_len = seed.len();
let sig = self.header().signature.as_ref();
seed[0..seed_len].copy_from_slice(&sig[(sig.len() - seed_len)..]);
seed
}
pub fn is_data(&self) -> bool {
self.headers.common_header.header.shred_type == DATA_SHRED
}
pub fn last_in_slot(&self) -> bool {
if self.is_data() {
self.headers.flags & LAST_SHRED_IN_SLOT == LAST_SHRED_IN_SLOT
} else {
false
}
}
/// This is not a safe function. It only changes the meta information.
/// Use this only for test code which doesn't care about actual shred
pub fn set_last_in_slot(&mut self) {
if self.is_data() {
self.headers.flags |= LAST_SHRED_IN_SLOT
}
}
pub fn data_complete(&self) -> bool {
if self.is_data() {
self.headers.flags & DATA_COMPLETE_SHRED == DATA_COMPLETE_SHRED
} else {
false
}
}
pub fn coding_params(&self) -> Option<(u16, u16, u16)> {
if !self.is_data() {
let header = &self.headers.common_header.header;
Some((
header.num_data_shreds,
header.num_coding_shreds,
header.position,
))
} else {
None
}
}
pub fn verify(&self, pubkey: &Pubkey) -> bool {
let signed_payload_offset = if self.is_data() {
CodingShred::overhead()
} else {
*SIZE_OF_SHRED_TYPE
} + *SIZE_OF_SIGNATURE;
self.signature()
.verify(pubkey.as_ref(), &self.payload[signed_payload_offset..])
}
}
/// This limit comes from reed solomon library, but unfortunately they don't have
/// a public constant defined for it.
const MAX_DATA_SHREDS_PER_FEC_BLOCK: u32 = 16;
/// Based on rse benchmarks, the optimal erasure config uses 16 data shreds and 4 coding shreds
pub const RECOMMENDED_FEC_RATE: f32 = 0.25;
const LAST_SHRED_IN_SLOT: u8 = 0b0000_0001;
const DATA_COMPLETE_SHRED: u8 = 0b0000_0010;
/// A common header that is present at start of every shred
#[derive(Serialize, Clone, Deserialize, Default, PartialEq, Debug)]
pub struct ShredCommonHeader {
pub signature: Signature,
pub slot: u64,
pub index: u32,
}
/// A common header that is present at start of every data shred
#[derive(Serialize, Clone, Deserialize, PartialEq, Debug)]
pub struct DataShredHeader {
pub common_header: CodingShred,
pub data_header: ShredCommonHeader,
pub parent_offset: u16,
pub flags: u8,
}
/// The coding shred header has FEC information
#[derive(Serialize, Clone, Deserialize, PartialEq, Debug)]
pub struct CodingShredHeader {
pub shred_type: u8,
pub coding_header: ShredCommonHeader,
pub num_data_shreds: u16,
pub num_coding_shreds: u16,
pub position: u16,
}
#[derive(Serialize, Clone, Deserialize, PartialEq, Debug)]
pub struct DataShred {
pub header: DataShredHeader,
pub payload: Vec<u8>,
}
#[derive(Serialize, Clone, Deserialize, PartialEq, Debug)]
pub struct CodingShred {
pub header: CodingShredHeader,
pub payload: Vec<u8>,
}
impl Default for DataShredHeader {
fn default() -> Self {
DataShredHeader {
common_header: CodingShred {
header: CodingShredHeader {
shred_type: DATA_SHRED,
..CodingShredHeader::default()
},
payload: vec![],
},
data_header: ShredCommonHeader::default(),
parent_offset: 0,
flags: 0,
}
}
}
impl Default for CodingShredHeader {
fn default() -> Self {
CodingShredHeader {
shred_type: CODING_SHRED,
coding_header: ShredCommonHeader::default(),
num_data_shreds: 0,
num_coding_shreds: 0,
position: 0,
}
}
}
/// Default shred is sized correctly to meet MTU/Packet size requirements
impl Default for DataShred {
fn default() -> Self {
let size = PACKET_DATA_SIZE - *SIZE_OF_EMPTY_DATA_SHRED;
DataShred {
header: DataShredHeader::default(),
payload: vec![0; size],
}
}
}
/// Default shred is sized correctly to meet MTU/Packet size requirements
impl Default for CodingShred {
fn default() -> Self {
let size = PACKET_DATA_SIZE - *SIZE_OF_EMPTY_CODING_SHRED;
CodingShred {
header: CodingShredHeader::default(),
payload: vec![0; size],
}
}
}
/// Common trait implemented by all types of shreds
pub trait ShredCommon {
/// Write at a particular offset in the shred. Returns amount written and leftover capacity
fn write_at(&mut self, offset: usize, buf: &[u8]) -> (usize, usize);
/// Overhead of shred enum and headers
fn overhead() -> usize;
/// Utility function to create an empty shred
fn empty_shred() -> Self;
}
impl ShredCommon for DataShred {
fn write_at(&mut self, offset: usize, buf: &[u8]) -> (usize, usize) {
let mut capacity = self.payload.len().saturating_sub(offset);
let slice_len = cmp::min(capacity, buf.len());
capacity -= slice_len;
if slice_len > 0 {
self.payload[offset..offset + slice_len].copy_from_slice(&buf[..slice_len]);
}
(slice_len, capacity)
}
fn overhead() -> usize {
*SIZE_OF_EMPTY_DATA_SHRED - *SIZE_OF_EMPTY_VEC
}
fn empty_shred() -> Self {
DataShred {
header: DataShredHeader::default(),
payload: vec![],
}
}
}
impl ShredCommon for CodingShred {
fn write_at(&mut self, offset: usize, buf: &[u8]) -> (usize, usize) {
let mut capacity = self.payload.len().saturating_sub(offset);
let slice_len = cmp::min(capacity, buf.len());
capacity -= slice_len;
if slice_len > 0 {
self.payload[offset..offset + slice_len].copy_from_slice(&buf[..slice_len]);
}
(slice_len, capacity)
}
fn overhead() -> usize {
*SIZE_OF_EMPTY_CODING_SHRED
}
fn empty_shred() -> Self {
CodingShred {
header: CodingShredHeader::default(),
payload: vec![],
}
}
}
#[derive(Debug)]
pub struct Shredder {
slot: u64,
pub index: u32,
fec_set_index: u32,
parent_offset: u16,
fec_rate: f32,
signer: Arc<Keypair>,
pub shreds: Vec<Shred>,
2019-09-10 09:35:07 -07:00
fec_set_shred_start: usize,
active_shred: DataShred,
active_offset: usize,
}
impl Write for Shredder {
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
let written = self.active_offset;
let (slice_len, capacity) = self.active_shred.write_at(written, buf);
if buf.len() > slice_len || capacity == 0 {
self.finalize_data_shred();
} else {
self.active_offset += slice_len;
}
if self.index - self.fec_set_index >= MAX_DATA_SHREDS_PER_FEC_BLOCK {
self.sign_unsigned_shreds_and_generate_codes();
}
Ok(slice_len)
}
fn flush(&mut self) -> io::Result<()> {
unimplemented!()
}
}
#[derive(Default, Debug, PartialEq)]
pub struct RecoveryResult {
pub recovered_data: Vec<Shred>,
pub recovered_code: Vec<Shred>,
}
impl Shredder {
pub fn new(
slot: u64,
parent: u64,
fec_rate: f32,
signer: &Arc<Keypair>,
index: u32,
) -> result::Result<Self> {
if fec_rate > 1.0 || fec_rate < 0.0 {
Err(Error::IO(IOError::new(
ErrorKind::Other,
format!(
"FEC rate {:?} must be more than 0.0 and less than 1.0",
fec_rate
),
)))
} else if slot < parent || slot - parent > u64::from(std::u16::MAX) {
Err(Error::IO(IOError::new(
ErrorKind::Other,
format!(
"Current slot {:?} must be > Parent slot {:?}, but the difference must not be > {:?}",
slot, parent, std::u16::MAX
),
)))
} else {
let mut data_shred = DataShred::default();
data_shred.header.data_header.slot = slot;
data_shred.header.data_header.index = index;
data_shred.header.parent_offset = (slot - parent) as u16;
let active_shred = data_shred;
Ok(Shredder {
slot,
index,
fec_set_index: index,
parent_offset: (slot - parent) as u16,
fec_rate,
signer: signer.clone(),
shreds: vec![],
fec_set_shred_start: 0,
active_shred,
active_offset: 0,
})
}
}
fn sign_shred(signer: &Arc<Keypair>, shred_info: &mut Shred, signature_offset: usize) {
let data_offset = signature_offset + *SIZE_OF_SIGNATURE;
let signature = signer.sign_message(&shred_info.payload[data_offset..]);
let serialized_signature =
bincode::serialize(&signature).expect("Failed to generate serialized signature");
shred_info.payload[signature_offset..signature_offset + serialized_signature.len()]
.copy_from_slice(&serialized_signature);
shred_info.header_mut().signature = signature;
}
fn sign_unsigned_shreds_and_generate_codes(&mut self) {
let signature_offset = CodingShred::overhead();
let signer = self.signer.clone();
self.shreds[self.fec_set_shred_start..]
.iter_mut()
.for_each(|d| Self::sign_shred(&signer, d, signature_offset));
let unsigned_coding_shred_start = self.shreds.len();
self.generate_coding_shreds();
let signature_offset = *SIZE_OF_SHRED_TYPE;
self.shreds[unsigned_coding_shred_start..]
.iter_mut()
.for_each(|d| Self::sign_shred(&signer, d, signature_offset));
self.fec_set_shred_start = self.shreds.len();
}
/// Finalize a data shred. Update the shred index for the next shred
fn finalize_data_shred(&mut self) {
let mut data = Vec::with_capacity(PACKET_DATA_SIZE);
bincode::serialize_into(&mut data, &self.active_shred).expect("Failed to serialize shred");
self.active_offset = 0;
self.index += 1;
let mut shred = self.new_data_shred();
std::mem::swap(&mut shred, &mut self.active_shred);
let shred_info = Shred::new(shred.header, data);
self.shreds.push(shred_info);
}
/// Creates a new data shred
fn new_data_shred(&self) -> DataShred {
let mut data_shred = DataShred::default();
data_shred.header.data_header.slot = self.slot;
data_shred.header.data_header.index = self.index;
data_shred.header.parent_offset = self.parent_offset;
data_shred
}
pub fn new_coding_shred(
slot: u64,
index: u32,
num_data: usize,
num_code: usize,
position: usize,
) -> CodingShred {
let mut coding_shred = CodingShred::default();
coding_shred.header.coding_header.slot = slot;
coding_shred.header.coding_header.index = index;
coding_shred.header.num_data_shreds = num_data as u16;
coding_shred.header.num_coding_shreds = num_code as u16;
coding_shred.header.position = position as u16;
coding_shred
}
/// Generates coding shreds for the data shreds in the current FEC set
fn generate_coding_shreds(&mut self) {
if self.fec_rate != 0.0 {
let num_data = (self.index - self.fec_set_index) as usize;
// always generate at least 1 coding shred even if the fec_rate doesn't allow it
let num_coding = 1.max((self.fec_rate * num_data as f32) as usize);
let session =
Session::new(num_data, num_coding).expect("Failed to create erasure session");
let start_index = self.index - num_data as u32;
// All information after coding shred field in a data shred is encoded
let coding_block_offset = CodingShred::overhead();
let data_ptrs: Vec<_> = self.shreds[self.fec_set_shred_start..]
.iter()
.map(|data| &data.payload[coding_block_offset..])
.collect();
// Create empty coding shreds, with correctly populated headers
let mut coding_shreds = Vec::with_capacity(num_coding);
(0..num_coding).for_each(|i| {
let shred = bincode::serialize(&Self::new_coding_shred(
self.slot,
start_index + i as u32,
num_data,
num_coding,
i,
))
.unwrap();
coding_shreds.push(shred);
});
// Grab pointers for the coding blocks
let mut coding_ptrs: Vec<_> = coding_shreds
.iter_mut()
.map(|buffer| &mut buffer[coding_block_offset..])
.collect();
// Create coding blocks
session
.encode(&data_ptrs, coding_ptrs.as_mut_slice())
.expect("Failed in erasure encode");
// append to the shred list
coding_shreds.into_iter().enumerate().for_each(|(i, code)| {
let mut header = DataShredHeader::default();
header.common_header.header.shred_type = CODING_SHRED;
header.common_header.header.coding_header.index = start_index + i as u32;
header.common_header.header.coding_header.slot = self.slot;
header.common_header.header.num_coding_shreds = num_coding as u16;
header.common_header.header.num_data_shreds = num_data as u16;
header.common_header.header.position = i as u16;
let shred_info = Shred::new(header, code);
self.shreds.push(shred_info);
});
self.fec_set_index = self.index;
}
}
/// Create the final data shred for the current FEC set or slot
/// If there's an active data shred, morph it into the final shred
/// If the current active data shred is first in slot, finalize it and create a new shred
fn make_final_data_shred(&mut self, last_in_slot: u8) {
if self.active_shred.header.data_header.index == 0 {
self.finalize_data_shred();
}
self.active_shred.header.flags |= DATA_COMPLETE_SHRED;
if last_in_slot == LAST_SHRED_IN_SLOT {
self.active_shred.header.flags |= LAST_SHRED_IN_SLOT;
}
self.finalize_data_shred();
self.sign_unsigned_shreds_and_generate_codes();
}
/// Finalize the current FEC block, and generate coding shreds
pub fn finalize_data(&mut self) {
self.make_final_data_shred(0);
}
/// Finalize the current slot (i.e. add last slot shred) and generate coding shreds
pub fn finalize_slot(&mut self) {
self.make_final_data_shred(LAST_SHRED_IN_SLOT);
}
fn fill_in_missing_shreds(
shred: &Shred,
num_data: usize,
num_coding: usize,
slot: u64,
first_index: usize,
expected_index: usize,
present: &mut [bool],
) -> (Vec<Vec<u8>>, usize) {
let index = Self::get_shred_index(shred, num_data);
// The index of current shred must be within the range of shreds that are being
// recovered
if !(first_index..first_index + num_data + num_coding).contains(&index) {
return (vec![], index);
}
let missing_blocks: Vec<Vec<u8>> = (expected_index..index)
.map(|missing| {
present[missing.saturating_sub(first_index)] = false;
Shredder::new_empty_missing_shred(num_data, num_coding, slot, first_index, missing)
})
.collect();
(missing_blocks, index)
}
fn new_empty_missing_shred(
num_data: usize,
num_coding: usize,
slot: u64,
first_index: usize,
missing: usize,
) -> Vec<u8> {
if missing < first_index + num_data {
let mut data_shred = DataShred::default();
data_shred.header.data_header.slot = slot;
data_shred.header.data_header.index = missing as u32;
bincode::serialize(&data_shred).unwrap()
} else {
bincode::serialize(&Self::new_coding_shred(
slot,
missing.saturating_sub(num_data) as u32,
num_data,
num_coding,
missing - first_index - num_data,
))
.unwrap()
}
}
pub fn try_recovery(
shreds: Vec<Shred>,
num_data: usize,
num_coding: usize,
first_index: usize,
slot: u64,
) -> Result<RecoveryResult, reed_solomon_erasure::Error> {
let mut recovered_data = vec![];
let mut recovered_code = vec![];
let fec_set_size = num_data + num_coding;
if num_coding > 0 && shreds.len() < fec_set_size {
let coding_block_offset = CodingShred::overhead();
// Let's try recovering missing shreds using erasure
let mut present = &mut vec![true; fec_set_size];
let mut next_expected_index = first_index;
let mut shred_bufs: Vec<Vec<u8>> = shreds
.into_iter()
.flat_map(|shred| {
let (mut blocks, last_index) = Self::fill_in_missing_shreds(
&shred,
num_data,
num_coding,
slot,
first_index,
next_expected_index,
&mut present,
);
blocks.push(shred.payload);
next_expected_index = last_index + 1;
blocks
})
.collect();
// Insert any other missing shreds after the last shred we have received in the
// current FEC block
let mut pending_shreds: Vec<Vec<u8>> = (next_expected_index
..first_index + fec_set_size)
.map(|missing| {
present[missing.saturating_sub(first_index)] = false;
Self::new_empty_missing_shred(num_data, num_coding, slot, first_index, missing)
})
.collect();
shred_bufs.append(&mut pending_shreds);
if shred_bufs.len() != fec_set_size {
Err(reed_solomon_erasure::Error::TooFewShardsPresent)?;
}
let session = Session::new(num_data, num_coding).unwrap();
let mut blocks: Vec<&mut [u8]> = shred_bufs
.iter_mut()
.map(|x| x[coding_block_offset..].as_mut())
.collect();
session.decode_blocks(&mut blocks, &present)?;
let mut num_drained = 0;
present
.iter()
.enumerate()
.for_each(|(position, was_present)| {
if !was_present {
let drain_this = position - num_drained;
let shred_buf = shred_bufs.remove(drain_this);
num_drained += 1;
if let Ok(shred) = Shred::new_from_serialized_shred(shred_buf) {
let shred_index = shred.index() as usize;
// Valid shred must be in the same slot as the original shreds
if shred.slot() == slot {
// Data shreds are "positioned" at the start of the iterator. First num_data
// shreds are expected to be the data shreds.
if position < num_data
&& (first_index..first_index + num_data).contains(&shred_index)
{
// Also, a valid data shred must be indexed between first_index and first+num_data index
recovered_data.push(shred)
} else if (first_index..first_index + num_coding)
.contains(&shred_index)
{
// A valid coding shred must be indexed between first_index and first+num_coding index
recovered_code.push(shred)
}
}
}
}
});
}
Ok(RecoveryResult {
recovered_data,
recovered_code,
})
}
/// Combines all shreds to recreate the original buffer
pub fn deshred(shreds: &[Shred]) -> Result<Vec<u8>, reed_solomon_erasure::Error> {
let num_data = shreds.len();
let data_shred_bufs = {
let first_index = shreds.first().unwrap().index() as usize;
let last_shred = shreds.last().unwrap();
let last_index = if last_shred.data_complete() || last_shred.last_in_slot() {
last_shred.index() as usize
} else {
0
};
if num_data.saturating_add(first_index) != last_index.saturating_add(1) {
Err(reed_solomon_erasure::Error::TooFewDataShards)?;
}
shreds.iter().map(|shred| &shred.payload).collect()
};
Ok(Self::reassemble_payload(num_data, data_shred_bufs))
}
fn get_shred_index(shred: &Shred, num_data: usize) -> usize {
if shred.is_data() {
shred.index() as usize
} else {
shred.index() as usize + num_data
}
}
fn reassemble_payload(num_data: usize, data_shred_bufs: Vec<&Vec<u8>>) -> Vec<u8> {
data_shred_bufs[..num_data]
.iter()
.flat_map(|data| {
let offset = *SIZE_OF_EMPTY_DATA_SHRED;
data[offset as usize..].iter()
})
.cloned()
.collect()
}
}
#[cfg(test)]
mod tests {
use super::*;
fn verify_test_data_shred(
shred: &Shred,
index: u32,
slot: u64,
parent: u64,
pk: &Pubkey,
verify: bool,
) {
assert_eq!(shred.payload.len(), PACKET_DATA_SIZE);
assert!(shred.is_data());
assert_eq!(shred.index(), index);
assert_eq!(shred.slot(), slot);
assert_eq!(shred.parent(), parent);
assert_eq!(verify, shred.verify(pk));
}
fn verify_test_code_shred(shred: &Shred, index: u32, slot: u64, pk: &Pubkey, verify: bool) {
assert_eq!(shred.payload.len(), PACKET_DATA_SIZE);
assert!(!shred.is_data());
assert_eq!(shred.index(), index);
assert_eq!(shred.slot(), slot);
assert_eq!(verify, shred.verify(pk));
}
#[test]
fn test_data_shredder() {
let keypair = Arc::new(Keypair::new());
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let slot = 0x123456789abcdef0;
// Test that parent cannot be > current slot
assert_matches!(Shredder::new(slot, slot + 1, 1.001, &keypair, 0), Err(_));
// Test that slot - parent cannot be > u16 MAX
assert_matches!(
Shredder::new(slot, slot - 1 - 0xffff, 1.001, &keypair, 0),
Err(_)
);
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let mut shredder =
Shredder::new(slot, slot - 5, 0.0, &keypair, 0).expect("Failed in creating shredder");
assert!(shredder.shreds.is_empty());
assert_eq!(shredder.active_offset, 0);
assert!(DataShred::overhead() < PACKET_DATA_SIZE);
assert!(CodingShred::overhead() < PACKET_DATA_SIZE);
// Test0: Write some data to shred. Not enough to create a signed shred
let data: Vec<u8> = (0..25).collect();
assert_eq!(shredder.write(&data).unwrap(), data.len());
assert!(shredder.shreds.is_empty());
assert_eq!(shredder.active_offset, 25);
// Test1: Write some more data to shred. Not enough to create a signed shred
assert_eq!(shredder.write(&data).unwrap(), data.len());
assert!(shredder.shreds.is_empty());
assert_eq!(shredder.active_offset, 50);
// Test2: Write enough data to create a shred (> PACKET_DATA_SIZE)
let data: Vec<_> = (0..PACKET_DATA_SIZE).collect();
let data: Vec<u8> = data.iter().map(|x| *x as u8).collect();
let offset = shredder.write(&data).unwrap();
assert_ne!(offset, data.len());
// Assert that we have atleast one signed shred
assert!(!shredder.shreds.is_empty());
// Assert that the new active shred was not populated
assert_eq!(shredder.active_offset, 0);
// Test3: Assert that the first shred in slot was created (since we gave a parent to shredder)
let shred = &shredder.shreds[0];
// Test4: assert that it matches the original shred
// The shreds are not signed yet, as the data is not finalized
verify_test_data_shred(&shred, 0, slot, slot - 5, &keypair.pubkey(), false);
let seed0 = shred.seed();
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// Test that same seed is generated for a given shred
assert_eq!(seed0, shred.seed());
// Test5: Write left over data, and assert that a data shred is being created
shredder.write(&data[offset..]).unwrap();
// Test6: Let's finalize the FEC block. That should result in the current shred to morph into
// a signed LastInFECBlock shred
shredder.finalize_data();
// We should have a new signed shred
assert!(!shredder.shreds.is_empty());
// Must be Last in FEC Set
let shred = &shredder.shreds[1];
verify_test_data_shred(&shred, 1, slot, slot - 5, &keypair.pubkey(), true);
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// Test that same seed is NOT generated for two different shreds
assert_ne!(seed0, shred.seed());
// Test7: Let's write some more data to the shredder.
// Now we should get a new FEC block
let data: Vec<_> = (0..PACKET_DATA_SIZE).collect();
let data: Vec<u8> = data.iter().map(|x| *x as u8).collect();
let offset = shredder.write(&data).unwrap();
assert_ne!(offset, data.len());
// We should have a new signed shred
assert!(!shredder.shreds.is_empty());
let shred = &shredder.shreds[2];
verify_test_data_shred(&shred, 2, slot, slot - 5, &keypair.pubkey(), false);
// Test8: Write more data to generate an intermediate data shred
let offset = shredder.write(&data).unwrap();
assert_ne!(offset, data.len());
// We should have a new signed shred
assert!(!shredder.shreds.is_empty());
// Must be a Data shred
let shred = &shredder.shreds[3];
verify_test_data_shred(&shred, 3, slot, slot - 5, &keypair.pubkey(), false);
// Test9: Write some data to shredder
let data: Vec<u8> = (0..25).collect();
assert_eq!(shredder.write(&data).unwrap(), data.len());
// And, finish the slot
shredder.finalize_slot();
// We should have a new signed shred
assert!(!shredder.shreds.is_empty());
// Must be LastInSlot
let shred = &shredder.shreds[4];
verify_test_data_shred(&shred, 4, slot, slot - 5, &keypair.pubkey(), true);
}
#[test]
fn test_small_data_shredder() {
let keypair = Arc::new(Keypair::new());
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let slot = 0x123456789abcdef0;
let mut shredder =
Shredder::new(slot, slot - 5, 0.0, &keypair, 0).expect("Failed in creating shredder");
assert!(shredder.shreds.is_empty());
assert_eq!(shredder.active_offset, 0);
let data: Vec<_> = (0..25).collect();
let data: Vec<u8> = data.iter().map(|x| *x as u8).collect();
let _ = shredder.write(&data).unwrap();
// We should have 0 shreds now
assert_eq!(shredder.shreds.len(), 0);
shredder.finalize_data();
// We should have 1 shred now
assert_eq!(shredder.shreds.len(), 2);
let shred = shredder.shreds.remove(0);
verify_test_data_shred(&shred, 0, slot, slot - 5, &keypair.pubkey(), true);
let shred = shredder.shreds.remove(0);
verify_test_data_shred(&shred, 1, slot, slot - 5, &keypair.pubkey(), true);
let mut shredder = Shredder::new(0x123456789abcdef0, slot - 5, 0.0, &keypair, 2)
.expect("Failed in creating shredder");
assert!(shredder.shreds.is_empty());
assert_eq!(shredder.active_offset, 0);
let data: Vec<_> = (0..25).collect();
let data: Vec<u8> = data.iter().map(|x| *x as u8).collect();
let _ = shredder.write(&data).unwrap();
// We should have 0 shreds now
assert_eq!(shredder.shreds.len(), 0);
shredder.finalize_data();
// We should have 1 shred now (LastInFECBlock)
assert_eq!(shredder.shreds.len(), 1);
let shred = shredder.shreds.remove(0);
verify_test_data_shred(&shred, 2, slot, slot - 5, &keypair.pubkey(), true);
}
#[test]
fn test_data_and_code_shredder() {
let keypair = Arc::new(Keypair::new());
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let slot = 0x123456789abcdef0;
// Test that FEC rate cannot be > 1.0
assert_matches!(Shredder::new(slot, slot - 5, 1.001, &keypair, 0), Err(_));
let mut shredder = Shredder::new(0x123456789abcdef0, slot - 5, 1.0, &keypair, 0)
.expect("Failed in creating shredder");
assert!(shredder.shreds.is_empty());
assert_eq!(shredder.active_offset, 0);
// Write enough data to create a shred (> PACKET_DATA_SIZE)
let data: Vec<_> = (0..PACKET_DATA_SIZE).collect();
let data: Vec<u8> = data.iter().map(|x| *x as u8).collect();
let _ = shredder.write(&data).unwrap();
let _ = shredder.write(&data).unwrap();
// We should have 2 shreds now
assert_eq!(shredder.shreds.len(), 2);
shredder.finalize_data();
// Finalize must have created 1 final data shred and 3 coding shreds
// assert_eq!(shredder.shreds.len(), 6);
let shred = shredder.shreds.remove(0);
verify_test_data_shred(&shred, 0, slot, slot - 5, &keypair.pubkey(), true);
let shred = shredder.shreds.remove(0);
verify_test_data_shred(&shred, 1, slot, slot - 5, &keypair.pubkey(), true);
let shred = shredder.shreds.remove(0);
verify_test_data_shred(&shred, 2, slot, slot - 5, &keypair.pubkey(), true);
let shred = shredder.shreds.remove(0);
verify_test_code_shred(&shred, 0, slot, &keypair.pubkey(), true);
let shred = shredder.shreds.remove(0);
verify_test_code_shred(&shred, 1, slot, &keypair.pubkey(), true);
let shred = shredder.shreds.remove(0);
verify_test_code_shred(&shred, 2, slot, &keypair.pubkey(), true);
}
#[test]
fn test_recovery_and_reassembly() {
let keypair = Arc::new(Keypair::new());
let slot = 0x123456789abcdef0;
let mut shredder =
Shredder::new(slot, slot - 5, 1.0, &keypair, 0).expect("Failed in creating shredder");
assert!(shredder.shreds.is_empty());
assert_eq!(shredder.active_offset, 0);
let data: Vec<_> = (0..4000).collect();
let data: Vec<u8> = data.iter().map(|x| *x as u8).collect();
let mut offset = shredder.write(&data).unwrap();
let approx_shred_payload_size = offset;
offset += shredder.write(&data[offset..]).unwrap();
offset += shredder.write(&data[offset..]).unwrap();
offset += shredder.write(&data[offset..]).unwrap();
offset += shredder.write(&data[offset..]).unwrap();
// We should have some shreds now
assert_eq!(
shredder.shreds.len(),
data.len() / approx_shred_payload_size
);
assert_eq!(offset, data.len());
shredder.finalize_data();
// We should have 10 shreds now (one additional final shred, and equal number of coding shreds)
let expected_shred_count = ((data.len() / approx_shred_payload_size) + 1) * 2;
assert_eq!(shredder.shreds.len(), expected_shred_count);
let shred_infos = shredder.shreds.clone();
// Test0: Try recovery/reassembly with only data shreds, but not all data shreds. Hint: should fail
assert_matches!(
Shredder::try_recovery(
shred_infos[..3].to_vec(),
expected_shred_count / 2,
expected_shred_count / 2,
0,
slot
),
Err(reed_solomon_erasure::Error::TooFewShardsPresent)
);
// Test1: Try recovery/reassembly with only data shreds. Hint: should work
let result = Shredder::try_recovery(
shred_infos[..4].to_vec(),
expected_shred_count / 2,
expected_shred_count / 2,
0,
slot,
)
.unwrap();
assert_ne!(RecoveryResult::default(), result);
assert!(result.recovered_data.is_empty());
assert!(!result.recovered_code.is_empty());
let result = Shredder::deshred(&shred_infos[..4]).unwrap();
assert!(result.len() >= data.len());
assert_eq!(data[..], result[..data.len()]);
// Test2: Try recovery/reassembly with missing data shreds + coding shreds. Hint: should work
let mut shred_info: Vec<Shred> = shredder
.shreds
.iter()
.enumerate()
.filter_map(|(i, b)| if i % 2 == 0 { Some(b.clone()) } else { None })
.collect();
let mut result = Shredder::try_recovery(
shred_info.clone(),
expected_shred_count / 2,
expected_shred_count / 2,
0,
slot,
)
.unwrap();
assert_ne!(RecoveryResult::default(), result);
assert_eq!(result.recovered_data.len(), 2); // Data shreds 1 and 3 were missing
let recovered_shred = result.recovered_data.remove(0);
verify_test_data_shred(&recovered_shred, 1, slot, slot - 5, &keypair.pubkey(), true);
shred_info.insert(1, recovered_shred);
let recovered_shred = result.recovered_data.remove(0);
verify_test_data_shred(&recovered_shred, 3, slot, slot - 5, &keypair.pubkey(), true);
shred_info.insert(3, recovered_shred);
assert_eq!(result.recovered_code.len(), 2); // Coding shreds 5, 7 were missing
let recovered_shred = result.recovered_code.remove(0);
verify_test_code_shred(&recovered_shred, 1, slot, &keypair.pubkey(), false);
assert_eq!(recovered_shred.coding_params(), Some((4, 4, 1)));
let recovered_shred = result.recovered_code.remove(0);
verify_test_code_shred(&recovered_shred, 3, slot, &keypair.pubkey(), false);
assert_eq!(recovered_shred.coding_params(), Some((4, 4, 3)));
let result = Shredder::deshred(&shred_info[..4]).unwrap();
assert!(result.len() >= data.len());
assert_eq!(data[..], result[..data.len()]);
// Test3: Try recovery/reassembly with 3 missing data shreds + 2 coding shreds. Hint: should work
let mut shred_info: Vec<Shred> = shredder
.shreds
.iter()
.enumerate()
.filter_map(|(i, b)| if i % 2 != 0 { Some(b.clone()) } else { None })
.collect();
let mut result = Shredder::try_recovery(
shred_info.clone(),
expected_shred_count / 2,
expected_shred_count / 2,
0,
slot,
)
.unwrap();
assert_ne!(RecoveryResult::default(), result);
assert_eq!(result.recovered_data.len(), 2); // Data shreds 0, 2 were missing
let recovered_shred = result.recovered_data.remove(0);
verify_test_data_shred(&recovered_shred, 0, slot, slot - 5, &keypair.pubkey(), true);
shred_info.insert(0, recovered_shred);
let recovered_shred = result.recovered_data.remove(0);
verify_test_data_shred(&recovered_shred, 2, slot, slot - 5, &keypair.pubkey(), true);
shred_info.insert(2, recovered_shred);
assert_eq!(result.recovered_code.len(), 2); // Coding shreds 4, 6 were missing
let recovered_shred = result.recovered_code.remove(0);
verify_test_code_shred(&recovered_shred, 0, slot, &keypair.pubkey(), false);
assert_eq!(recovered_shred.coding_params(), Some((4, 4, 0)));
let recovered_shred = result.recovered_code.remove(0);
verify_test_code_shred(&recovered_shred, 2, slot, &keypair.pubkey(), false);
assert_eq!(recovered_shred.coding_params(), Some((4, 4, 2)));
let result = Shredder::deshred(&shred_info[..4]).unwrap();
assert!(result.len() >= data.len());
assert_eq!(data[..], result[..data.len()]);
// Test4: Try recovery/reassembly full slot with 3 missing data shreds + 2 coding shreds. Hint: should work
let mut shredder =
Shredder::new(slot, slot - 5, 1.0, &keypair, 0).expect("Failed in creating shredder");
let mut offset = shredder.write(&data).unwrap();
let approx_shred_payload_size = offset;
offset += shredder.write(&data[offset..]).unwrap();
offset += shredder.write(&data[offset..]).unwrap();
offset += shredder.write(&data[offset..]).unwrap();
offset += shredder.write(&data[offset..]).unwrap();
// We should have some shreds now
assert_eq!(
shredder.shreds.len(),
data.len() / approx_shred_payload_size
);
assert_eq!(offset, data.len());
shredder.finalize_slot();
// We should have 10 shreds now (one additional final shred, and equal number of coding shreds)
let expected_shred_count = ((data.len() / approx_shred_payload_size) + 1) * 2;
assert_eq!(shredder.shreds.len(), expected_shred_count);
let mut shred_info: Vec<Shred> = shredder
.shreds
.iter()
.enumerate()
.filter_map(|(i, b)| if i % 2 != 0 { Some(b.clone()) } else { None })
.collect();
let mut result = Shredder::try_recovery(
shred_info.clone(),
expected_shred_count / 2,
expected_shred_count / 2,
0,
slot,
)
.unwrap();
assert_ne!(RecoveryResult::default(), result);
assert_eq!(result.recovered_data.len(), 2); // Data shreds 0, 2 were missing
let recovered_shred = result.recovered_data.remove(0);
verify_test_data_shred(&recovered_shred, 0, slot, slot - 5, &keypair.pubkey(), true);
shred_info.insert(0, recovered_shred);
let recovered_shred = result.recovered_data.remove(0);
verify_test_data_shred(&recovered_shred, 2, slot, slot - 5, &keypair.pubkey(), true);
shred_info.insert(2, recovered_shred);
assert_eq!(result.recovered_code.len(), 2); // Coding shreds 4, 6 were missing
let recovered_shred = result.recovered_code.remove(0);
verify_test_code_shred(&recovered_shred, 0, slot, &keypair.pubkey(), false);
assert_eq!(recovered_shred.coding_params(), Some((4, 4, 0)));
let recovered_shred = result.recovered_code.remove(0);
verify_test_code_shred(&recovered_shred, 2, slot, &keypair.pubkey(), false);
assert_eq!(recovered_shred.coding_params(), Some((4, 4, 2)));
let result = Shredder::deshred(&shred_info[..4]).unwrap();
assert!(result.len() >= data.len());
assert_eq!(data[..], result[..data.len()]);
// Test5: Try recovery/reassembly with 3 missing data shreds + 3 coding shreds. Hint: should fail
let shreds: Vec<Shred> = shredder
.shreds
.iter()
.enumerate()
.filter_map(|(i, s)| {
if (i < 4 && i % 2 != 0) || (i >= 4 && i % 2 == 0) {
Some(s.clone())
} else {
None
}
})
.collect();
assert_eq!(shreds.len(), 4);
assert_matches!(
Shredder::deshred(&shreds),
Err(reed_solomon_erasure::Error::TooFewDataShards)
);
// Test6: Try recovery/reassembly with non zero index full slot with 3 missing data shreds + 2 coding shreds. Hint: should work
let mut shredder =
Shredder::new(slot, slot - 5, 1.0, &keypair, 25).expect("Failed in creating shredder");
let mut offset = shredder.write(&data).unwrap();
let approx_shred_payload_size = offset;
offset += shredder.write(&data[offset..]).unwrap();
offset += shredder.write(&data[offset..]).unwrap();
offset += shredder.write(&data[offset..]).unwrap();
offset += shredder.write(&data[offset..]).unwrap();
// We should have some shreds now
assert_eq!(
shredder.shreds.len(),
data.len() / approx_shred_payload_size
);
assert_eq!(offset, data.len());
shredder.finalize_slot();
// We should have 10 shreds now (one additional final shred, and equal number of coding shreds)
let expected_shred_count = ((data.len() / approx_shred_payload_size) + 1) * 2;
assert_eq!(shredder.shreds.len(), expected_shred_count);
let mut shred_info: Vec<Shred> = shredder
.shreds
.iter()
.enumerate()
.filter_map(|(i, b)| if i % 2 != 0 { Some(b.clone()) } else { None })
.collect();
let mut result = Shredder::try_recovery(
shred_info.clone(),
expected_shred_count / 2,
expected_shred_count / 2,
25,
slot,
)
.unwrap();
assert_ne!(RecoveryResult::default(), result);
assert_eq!(result.recovered_data.len(), 2); // Data shreds 0, 2 were missing
let recovered_shred = result.recovered_data.remove(0);
verify_test_data_shred(
&recovered_shred,
25,
slot,
slot - 5,
&keypair.pubkey(),
true,
);
shred_info.insert(0, recovered_shred);
let recovered_shred = result.recovered_data.remove(0);
verify_test_data_shred(
&recovered_shred,
27,
slot,
slot - 5,
&keypair.pubkey(),
true,
);
shred_info.insert(2, recovered_shred);
assert_eq!(result.recovered_code.len(), 2); // Coding shreds 4, 6 were missing
let recovered_shred = result.recovered_code.remove(0);
verify_test_code_shred(&recovered_shred, 25, slot, &keypair.pubkey(), false);
assert_eq!(recovered_shred.coding_params(), Some((4, 4, 0)));
let recovered_shred = result.recovered_code.remove(0);
verify_test_code_shred(&recovered_shred, 27, slot, &keypair.pubkey(), false);
assert_eq!(recovered_shred.coding_params(), Some((4, 4, 2)));
let result = Shredder::deshred(&shred_info[..4]).unwrap();
assert!(result.len() >= data.len());
assert_eq!(data[..], result[..data.len()]);
// Test7: Try recovery/reassembly with incorrect slot. Hint: does not recover any shreds
let result = Shredder::try_recovery(
shred_info.clone(),
expected_shred_count / 2,
expected_shred_count / 2,
25,
slot + 1,
)
.unwrap();
assert!(result.recovered_data.is_empty());
// Test8: Try recovery/reassembly with incorrect index. Hint: does not recover any shreds
assert_matches!(
Shredder::try_recovery(
shred_info.clone(),
expected_shred_count / 2,
expected_shred_count / 2,
15,
slot,
),
Err(reed_solomon_erasure::Error::TooFewShardsPresent)
);
// Test9: Try recovery/reassembly with incorrect index. Hint: does not recover any shreds
assert_matches!(
Shredder::try_recovery(
shred_info,
expected_shred_count / 2,
expected_shred_count / 2,
35,
slot,
),
Err(reed_solomon_erasure::Error::TooFewShardsPresent)
);
}
#[test]
fn test_multi_fec_block_coding() {
let keypair = Arc::new(Keypair::new());
let slot = 0x123456789abcdef0;
let mut shredder =
Shredder::new(slot, slot - 5, 1.0, &keypair, 0).expect("Failed in creating shredder");
assert!(shredder.shreds.is_empty());
assert_eq!(shredder.active_offset, 0);
let data: Vec<_> = (0..MAX_DATA_SHREDS_PER_FEC_BLOCK * 1200 * 3).collect();
let data: Vec<u8> = data.iter().map(|x| *x as u8).collect();
let mut offset = shredder.write(&data).unwrap();
let approx_shred_payload_size = offset;
while offset < data.len() {
offset += shredder.write(&data[offset..]).unwrap();
}
// We should have some shreds now
assert!(shredder.shreds.len() > data.len() / approx_shred_payload_size);
assert_eq!(offset, data.len());
shredder.finalize_data();
let expected_shred_count = ((data.len() / approx_shred_payload_size) + 1) * 2;
assert_eq!(shredder.shreds.len(), expected_shred_count);
let mut index = 0;
while index < shredder.shreds.len() {
let num_data_shreds = cmp::min(
MAX_DATA_SHREDS_PER_FEC_BLOCK as usize,
(shredder.shreds.len() - index) / 2,
);
let coding_start = index + num_data_shreds;
shredder.shreds[index..coding_start]
.iter()
.for_each(|s| assert!(s.is_data()));
index = coding_start + num_data_shreds;
shredder.shreds[coding_start..index]
.iter()
.for_each(|s| assert!(!s.is_data()));
}
}
}