solana/src/accountant_stub.rs

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//! The `accountantStub` module is a client-side object that interfaces with a server-side Accountant
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//! object via the network interface exposed by AccountantSkel. Client code should use
//! this object instead of writing messages to the network directly. The binary
//! encoding of its messages are unstable and may change in future releases.
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use accountant_skel::{Request, Response};
use bincode::{deserialize, serialize};
use hash::Hash;
use signature::{KeyPair, PublicKey, Signature};
use std::io;
use std::net::UdpSocket;
use transaction::Transaction;
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pub struct AccountantStub {
pub addr: String,
pub socket: UdpSocket,
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}
impl AccountantStub {
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/// Create a new AccountantStub that will interface with AccountantSkel
/// over `socket`. To receive responses, the caller must bind `socket`
/// to a public address before invoking AccountantStub methods.
pub fn new(addr: &str, socket: UdpSocket) -> Self {
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AccountantStub {
addr: addr.to_string(),
socket,
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}
}
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/// Send a signed Transaction to the server for processing. This method
/// does not wait for a response.
pub fn transfer_signed(&self, tr: Transaction) -> io::Result<usize> {
let req = Request::Transaction(tr);
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let data = serialize(&req).unwrap();
self.socket.send_to(&data, &self.addr)
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}
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/// Creates, signs, and processes a Transaction. Useful for writing unit-tests.
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pub fn transfer(
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&self,
n: i64,
keypair: &KeyPair,
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to: PublicKey,
last_id: &Hash,
) -> io::Result<Signature> {
let tr = Transaction::new(keypair, to, n, *last_id);
let sig = tr.sig;
self.transfer_signed(tr).map(|_| sig)
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}
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/// Request the balance of the user holding `pubkey`. This method blocks
/// until the server sends a response. If the response packet is dropped
/// by the network, this method will hang indefinitely.
pub fn get_balance(&self, pubkey: &PublicKey) -> io::Result<Option<i64>> {
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let req = Request::GetBalance { key: *pubkey };
let data = serialize(&req).expect("serialize GetBalance");
self.socket.send_to(&data, &self.addr)?;
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let mut buf = vec![0u8; 1024];
self.socket.recv_from(&mut buf)?;
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let resp = deserialize(&buf).expect("deserialize balance");
if let Response::Balance { key, val } = resp {
assert_eq!(key, *pubkey);
return Ok(val);
}
Ok(None)
}
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/// Request the first or last Entry ID from the server.
fn get_id(&self, is_last: bool) -> io::Result<Hash> {
let req = Request::GetId { is_last };
let data = serialize(&req).expect("serialize GetId");
self.socket.send_to(&data, &self.addr)?;
let mut buf = vec![0u8; 1024];
self.socket.recv_from(&mut buf)?;
let resp = deserialize(&buf).expect("deserialize Id");
if let Response::Id { id, .. } = resp {
return Ok(id);
}
Ok(Default::default())
}
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/// Request the last Entry ID from the server. This method blocks
/// until the server sends a response. At the time of this writing,
/// it also has the side-effect of causing the server to log any
/// entries that have been published by the Historian.
pub fn get_last_id(&self) -> io::Result<Hash> {
self.get_id(true)
}
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}
#[cfg(test)]
mod tests {
use super::*;
use accountant::Accountant;
use accountant_skel::AccountantSkel;
use mint::Mint;
use signature::{KeyPair, KeyPairUtil};
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use std::io::sink;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
use std::thread::sleep;
use std::time::Duration;
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// TODO: Figure out why this test sometimes hangs on TravisCI.
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#[test]
fn test_accountant_stub() {
let addr = "127.0.0.1:9000";
let send_addr = "127.0.0.1:9001";
let alice = Mint::new(10_000);
let acc = Accountant::new(&alice, Some(30));
let bob_pubkey = KeyPair::new().pubkey();
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let exit = Arc::new(AtomicBool::new(false));
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let acc = Arc::new(Mutex::new(AccountantSkel::new(acc, sink())));
let _threads = AccountantSkel::serve(acc, addr, exit.clone()).unwrap();
sleep(Duration::from_millis(300));
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let socket = UdpSocket::bind(send_addr).unwrap();
let acc = AccountantStub::new(addr, socket);
let last_id = acc.get_last_id().unwrap();
let _sig = acc.transfer(500, &alice.keypair(), bob_pubkey, &last_id)
.unwrap();
assert_eq!(acc.get_balance(&bob_pubkey).unwrap().unwrap(), 500);
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exit.store(true, Ordering::Relaxed);
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}
}