Temporarily bump DEFAULT_TICKS_PER_SLOT to 64
See solana-labs/solana#2675
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@ -21,7 +21,7 @@ use std::sync::Arc;
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// every 800 ms. A fast voting cadence ensures faster finality and convergence
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// every 800 ms. A fast voting cadence ensures faster finality and convergence
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pub const DEFAULT_TICKS_PER_SLOT: u64 = 8;
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pub const DEFAULT_TICKS_PER_SLOT: u64 = 8;
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*/
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*/
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pub const DEFAULT_TICKS_PER_SLOT: u64 = 32; // TODO: DEFAULT_TICKS_PER_SLOT = 8 causes instability in the integration tests.
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pub const DEFAULT_TICKS_PER_SLOT: u64 = 64; // TODO: DEFAULT_TICKS_PER_SLOT = 8 causes instability in the integration tests.
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pub const DEFAULT_SLOTS_PER_EPOCH: u64 = 64;
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pub const DEFAULT_SLOTS_PER_EPOCH: u64 = 64;
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pub const DEFAULT_SEED_ROTATION_INTERVAL: u64 = DEFAULT_SLOTS_PER_EPOCH * DEFAULT_TICKS_PER_SLOT;
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pub const DEFAULT_SEED_ROTATION_INTERVAL: u64 = DEFAULT_SLOTS_PER_EPOCH * DEFAULT_TICKS_PER_SLOT;
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pub const DEFAULT_ACTIVE_WINDOW_LENGTH: u64 = DEFAULT_SEED_ROTATION_INTERVAL;
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pub const DEFAULT_ACTIVE_WINDOW_LENGTH: u64 = DEFAULT_SEED_ROTATION_INTERVAL;
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