{verify,sign}_shreds_gpu need to point to offsets within the packets for
the signed data. For merkle shreds this signed data is the merkle root
of the erasure batch and this would necessitate embedding the merkle
roots in the shreds payload.
However this is wasteful and reduces shreds capacity to store data
because the merkle root can already be recovered from the encoded merkle
proof.
Instead of pointing to offsets within the shreds payload, this commit
recovers merkle roots from the merkle proofs and stores them in an
allocated buffer. {verify,sign}_shreds_gpu would then point to offsets
within this new buffer for the respective signed data.
This would unblock us from removing merkle roots from shreds payload
which would save capacity to send more data with each shred.
The commit adds an associated SignedData type to Shred trait so that
merkle and legacy shreds can return different types for signed_data
method.
This would allow legacy shreds to point to a section of the shred
payload, whereas merkle shreds would compute and return the merkle root.
Ultimately this would allow to remove the merkle root from the shreds
binary.
Merkle shreds within the same erasure batch have the same merkle root.
The root of the merkle tree is signed. So either the signatures match
or one fails sigverify, and the comparison of merkle roots is redundant.
If data is empty, make_shreds_from_data will now return one data shred
with empty data. This preserves invariants verified in tests regardless
of data size.
We currently use the is_connected field to be able to signal to
ReplayStage that a slot has replayable updates. It was discovered that
this functionality is effectively broken, and that is_connected is never
true. In order to convey this information to ReplayStage more
effectively, we need extra state information so this PR changes the
existing bool to bitflags with two bits.
From a compatibility standpoint, the is_connected bool was already
occupying one byte in the serialized SlotMeta in blockstore. Thus, the
change from a bool to bitflags still "fits" in that one byte allotment.
In consideration of a case where a client may wish to downgrade software
and use the same ledger, deserializing the bitflags into a bool could
fail if the new bit is set. As such, this PR introduces the second bit
field, but does not set it anywhere. Once clusters have mass adopted a
software version with this PR, a subsequent change to actually set and
use the new field can be introduced.
The num_repair field is only blockstore insertion metric being updated
outside of Blockstore::insert() call chain; move the update to insert()
with the rest of the fields in BlockstoreInsertionMetrics struct.
* Update cost model to use requested_cu instead of estimated cu #27608
* remove CostUpdate and CostModel from replay/tvu
* revive cost update service to send cost tracker stats
* CostModel is now static
* remove unused package
Co-authored-by: Tao Zhu <tao@solana.com>
The manual Blockstore compaction that was being initiated from
LedgerCleanupService has been disabled for quite some time in favor of
several optimizations.
Co-authored-by: Ryo Onodera <ryoqun@gmail.com>
PR #28317 previously attempted to fix a case where blockstore processing
would create children banks for slots past the halt_at_slot.
However, the previous fix didn't handle the case where a slot could be
strictly less than the halt_at_slot, but have children that were greater
than the halt_at_slot. For example, this could happen if a child of slot
S is S+n where n > 1.
Thus, this change covers our processing logic to cover this second case
as well.
load_frozen_forks() finds new slots to process by creating new Banks for
the children of the current slot in process_next_slots(). Prior to this
change, we would then immediately check if we had reached the
halt_at_slot and correctly halt processing when appropriate. As such, it
would be possible for Banks to be created for slots beyond the
halt_at_slot.
While a potential child slot that is past halt_at_slot wouldn't be
replayed, the Bank being created still alters some universal state in
AccountsDb. So, this change moves the halt_at_slot check before we
create children Banks in process_next_slots().