solana/connection-cache/src/client_connection.rs

44 lines
1.6 KiB
Rust

use {
solana_metrics::MovingStat,
solana_sdk::transport::Result as TransportResult,
std::{net::SocketAddr, sync::atomic::AtomicU64},
};
#[derive(Default)]
pub struct ClientStats {
pub total_connections: AtomicU64,
pub connection_reuse: AtomicU64,
pub connection_errors: AtomicU64,
pub zero_rtt_accepts: AtomicU64,
pub zero_rtt_rejects: AtomicU64,
// these will be the last values of these stats
pub congestion_events: MovingStat,
pub streams_blocked_uni: MovingStat,
pub data_blocked: MovingStat,
pub acks: MovingStat,
pub make_connection_ms: AtomicU64,
pub send_timeout: AtomicU64,
/// The time spent sending packets when packets are successfully sent. This include both time
/// preparing for a connection (either obtaining from cache or create a new one in case of cache miss
/// or connection error)
pub send_packets_us: AtomicU64,
/// `prepare_connection_us` differs from `make_connection_ms` in that it accounts for the time spent
/// on obtaining a successful connection including time spent on retries when sending a packet.
pub prepare_connection_us: AtomicU64,
/// Count of packets successfully sent
pub successful_packets: AtomicU64,
}
pub trait ClientConnection: Sync + Send {
fn server_addr(&self) -> &SocketAddr;
fn send_data(&self, buffer: &[u8]) -> TransportResult<()>;
fn send_data_async(&self, buffer: Vec<u8>) -> TransportResult<()>;
fn send_data_batch(&self, buffers: &[Vec<u8>]) -> TransportResult<()>;
fn send_data_batch_async(&self, buffers: Vec<Vec<u8>>) -> TransportResult<()>;
}