104 lines
1.8 KiB
C#
104 lines
1.8 KiB
C#
using System;
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internal class Class7_u
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{
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public bool bool_0;
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public bool bool_1;
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public bool bool_2;
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private float float_0;
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private float float_1;
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private float float_2;
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private float float_3;
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public float float_4;
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private float float_5;
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private int int_0;
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private int int_1;
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public Class7_u()
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{
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this.bool_0 = false;
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}
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public Class7_u(float xChart, float yChart, float xLocal, float yLocal, int col, int row)
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{
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this.bool_0 = false;
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this.float_2 = xChart;
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this.float_3 = yChart;
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this.float_0 = xLocal;
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this.float_1 = yLocal;
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this.int_0 = col;
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this.int_1 = row;
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}
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public int method_0()
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{
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return this.int_0;
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}
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public void method_1(int int_2)
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{
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this.int_0 = int_2;
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}
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public float method_10()
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{
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return this.float_3;
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}
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public void method_11(float float_6)
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{
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this.float_3 = float_6;
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}
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public float method_12()
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{
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return this.float_5;
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}
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public void method_13(float float_6)
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{
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this.float_5 = float_6;
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}
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public int method_2()
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{
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return this.int_1;
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}
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public void method_3(int int_2)
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{
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this.int_1 = int_2;
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}
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public float method_4()
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{
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return this.float_0;
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}
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public void method_5(float float_6)
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{
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this.float_0 = float_6;
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}
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public float method_6()
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{
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return this.float_1;
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}
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public void method_7(float float_6)
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{
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this.float_1 = float_6;
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}
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public float method_8()
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{
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return this.float_2;
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}
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public void method_9(float float_6)
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{
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this.float_2 = float_6;
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}
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}
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