BMTuneSource/Class7_u.cs

104 lines
1.8 KiB
C#

using System;
internal class Class7_u
{
public bool bool_0;
public bool bool_1;
public bool bool_2;
private float float_0;
private float float_1;
private float float_2;
private float float_3;
public float float_4;
private float float_5;
private int int_0;
private int int_1;
public Class7_u()
{
this.bool_0 = false;
}
public Class7_u(float xChart, float yChart, float xLocal, float yLocal, int col, int row)
{
this.bool_0 = false;
this.float_2 = xChart;
this.float_3 = yChart;
this.float_0 = xLocal;
this.float_1 = yLocal;
this.int_0 = col;
this.int_1 = row;
}
public int method_0()
{
return this.int_0;
}
public void method_1(int int_2)
{
this.int_0 = int_2;
}
public float method_10()
{
return this.float_3;
}
public void method_11(float float_6)
{
this.float_3 = float_6;
}
public float method_12()
{
return this.float_5;
}
public void method_13(float float_6)
{
this.float_5 = float_6;
}
public int method_2()
{
return this.int_1;
}
public void method_3(int int_2)
{
this.int_1 = int_2;
}
public float method_4()
{
return this.float_0;
}
public void method_5(float float_6)
{
this.float_0 = float_6;
}
public float method_6()
{
return this.float_1;
}
public void method_7(float float_6)
{
this.float_1 = float_6;
}
public float method_8()
{
return this.float_2;
}
public void method_9(float float_6)
{
this.float_2 = float_6;
}
}