2024-04-05 21:50:39 -07:00
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using static app.MapAreaStruc;
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namespace app
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{
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public class Shenk
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{
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Form1 Form1_0;
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public int CurrentStep = 0;
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public bool ScriptDone = false;
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public void SetForm1(Form1 form1_1)
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{
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Form1_0 = form1_1;
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}
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public void ResetVars()
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{
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CurrentStep = 0;
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ScriptDone = false;
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}
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public void DetectCurrentStep()
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{
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if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.FrigidHighlands) CurrentStep = 1;
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if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.BloodyFoothills) CurrentStep = 2;
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}
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public void RunScript()
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{
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Form1_0.Town_0.ScriptTownAct = 1; //set to town act 5 when running this script
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if (Form1_0.Town_0.GetInTown())
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{
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Form1_0.SetGameStatus("GO TO WP");
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CurrentStep = 0;
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Form1_0.Town_0.GoToWPArea(5, 1);
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}
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else
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{
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if (CurrentStep == 0)
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{
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Form1_0.SetGameStatus("DOING SHENK");
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Form1_0.Battle_0.CastDefense();
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Form1_0.WaitDelay(15);
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if ((Enums.Area) Form1_0.PlayerScan_0.levelNo == Enums.Area.FrigidHighlands)
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{
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CurrentStep++;
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}
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else
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{
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DetectCurrentStep();
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if (CurrentStep == 0) Form1_0.Town_0.GoToTown();
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}
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}
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if (CurrentStep == 1)
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{
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Position MidPos = new Position { X = 3854, Y = 5119 };
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if (Form1_0.Mover_0.MoveToLocation(MidPos.X, MidPos.Y))
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{
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CurrentStep++;
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}
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}
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if (CurrentStep == 2)
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{
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Form1_0.PathFinding_0.MoveToNPC("Shenk");
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CurrentStep++;
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}
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if (CurrentStep == 3)
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{
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Form1_0.Potions_0.CanUseSkillForRegen = false;
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Form1_0.SetGameStatus("KILLING SHENK");
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if (Form1_0.MobsStruc_0.GetMobs("getSuperUniqueName", "Shenk", false, 200, new List<long>()))
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{
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if (Form1_0.MobsStruc_0.MobsHP > 0)
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{
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Form1_0.Battle_0.RunBattleScriptOnThisMob("getSuperUniqueName", "Shenk");
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}
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else
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{
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2024-04-14 18:51:35 -07:00
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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2024-04-05 21:50:39 -07:00
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Form1_0.ItemsStruc_0.GrabAllItemsForGold();
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Form1_0.Potions_0.CanUseSkillForRegen = true;
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Form1_0.Town_0.UseLastTP = false;
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ScriptDone = true;
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return;
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//Form1_0.LeaveGame(true);
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}
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}
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else
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{
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Form1_0.method_1("Shenk not detected!", Color.Red);
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//baal not detected...
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Form1_0.ItemsStruc_0.GetItems(true);
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if (Form1_0.MobsStruc_0.GetMobs("getSuperUniqueName", "Shenk", false, 200, new List<long>())) return; //redetect baal?
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Form1_0.ItemsStruc_0.GrabAllItemsForGold();
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if (Form1_0.MobsStruc_0.GetMobs("getSuperUniqueName", "Shenk", false, 200, new List<long>())) return; //redetect baal?
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Form1_0.Potions_0.CanUseSkillForRegen = true;
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Form1_0.Town_0.UseLastTP = false;
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ScriptDone = true;
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return;
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//Form1_0.LeaveGame(true);
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}
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}
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}
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}
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}
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}
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