D2R-BMBot/Bots/Rush/AndarielRush.cs

142 lines
4.9 KiB
C#
Raw Normal View History

2024-03-30 00:16:39 -07:00
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace app
{
public class AndarielRush
{
Form1 Form1_0;
public int CurrentStep = 0;
public bool ScriptDone = false;
public void SetForm1(Form1 form1_1)
{
Form1_0 = form1_1;
}
public void ResetVars()
{
CurrentStep = 0;
ScriptDone = false;
}
public void RunScript()
{
Form1_0.Town_0.ScriptTownAct = 5; //set to town act 5 when running this script
if (Form1_0.Town_0.GetInTown())
{
Form1_0.SetGameStatus("GO TO WP");
CurrentStep = 0;
Form1_0.Town_0.GoToWPArea(1, 8);
}
else
{
if (CurrentStep == 0)
{
Form1_0.SetGameStatus("DOING ANDARIEL");
Form1_0.Battle_0.CastDefense();
Form1_0.WaitDelay(15);
if ((Enums.Area) Form1_0.PlayerScan_0.levelNo == Enums.Area.CatacombsLevel2)
{
Form1_0.Town_0.SpawnTPButNotUseIT();
CurrentStep++;
}
else
{
Form1_0.Town_0.GoToTown();
}
}
if (CurrentStep == 1)
{
Form1_0.MoveToPath_0.MoveToArea(Enums.Area.CatacombsLevel3);
Form1_0.MoveToPath_0.MoveToArea(Enums.Area.CatacombsLevel4);
Form1_0.Town_0.TPSpawned = false;
CurrentStep++;
}
if (CurrentStep == 2)
{
Form1_0.SetGameStatus("Andariel waiting on leecher");
if (!Form1_0.Town_0.TPSpawned) Form1_0.Town_0.SpawnTPButNotUseIT();
//get leecher infos
Form1_0.PlayerScan_0.GetLeechPositions();
if (Form1_0.PlayerScan_0.LeechlevelNo == (int)Enums.Area.CatacombsLevel4)
{
CurrentStep++;
}
}
if (CurrentStep == 3)
{
/*X: 22561,
Y: 9553,*/
if (Form1_0.Mover_0.MoveToLocation(22561, 9553))
{
CurrentStep++;
}
}
if (CurrentStep == 4)
{
Form1_0.Potions_0.CanUseSkillForRegen = false;
Form1_0.SetGameStatus("KILLING ANDARIEL");
if (Form1_0.MobsStruc_0.GetMobs("getBossName", "Andariel", false, 200, new List<long>()))
{
if (Form1_0.MobsStruc_0.MobsHP > 0)
{
Form1_0.Battle_0.RunBattleScriptOnThisMob("getBossName", "Andariel");
}
else
{
Form1_0.ItemsStruc_0.GetItems(true);
Form1_0.ItemsStruc_0.GetItems(true);
Form1_0.ItemsStruc_0.GetItems(true);
Form1_0.ItemsStruc_0.GetItems(true);
Form1_0.ItemsStruc_0.GetItems(true);
Form1_0.ItemsStruc_0.GetItems(true);
Form1_0.ItemsStruc_0.GetItems(true);
Form1_0.ItemsStruc_0.GetItems(true);
Form1_0.ItemsStruc_0.GetItems(true);
Form1_0.ItemsStruc_0.GetItems(true);
Form1_0.ItemsStruc_0.GrabAllItemsForGold();
Form1_0.Potions_0.CanUseSkillForRegen = true;
ScriptDone = true;
return;
//Form1_0.LeaveGame(true);
}
}
else
{
Form1_0.method_1("Andariel not detected!", Color.Red);
//baal not detected...
Form1_0.ItemsStruc_0.GetItems(true);
if (Form1_0.MobsStruc_0.GetMobs("getBossName", "Andariel", false, 200, new List<long>())) return; //redetect baal?
Form1_0.ItemsStruc_0.GrabAllItemsForGold();
if (Form1_0.MobsStruc_0.GetMobs("getBossName", "Andariel", false, 200, new List<long>())) return; //redetect baal?
Form1_0.Potions_0.CanUseSkillForRegen = true;
ScriptDone = true;
return;
//Form1_0.LeaveGame(true);
}
}
}
}
}
}