2023-04-20 21:39:08 -07:00
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using System;
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2024-04-23 15:59:13 -07:00
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using System.IO;
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2023-04-20 21:39:08 -07:00
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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2024-03-29 00:19:36 -07:00
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using System.Xml;
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2023-04-20 21:39:08 -07:00
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using static app.Enums;
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namespace app
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{
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public class PatternsScan
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{
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Form1 Form1_0;
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public byte[] UnitBuffer = new byte[] { };
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public List<long> AllItemsPointers = new List<long>();
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public List<long> AllObjectsPointers = new List<long>(); //->refer to all gameobjects
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public List<long> AllPlayersPointers = new List<long>();
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public List<long> AllNPCPointers = new List<long>();
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2024-04-22 17:48:19 -07:00
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public List<long> AllPossiblePointers = new List<long>();
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/*public List<long> AllPossibleItemsPointers = new List<long>();
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public List<long> AllPossiblePlayerPointers = new List<long>();
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public List<long> AllPossibleObjectsPointers = new List<long>();
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public List<long> AllPossibleNPCPointers = new List<long>();*/
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//"04 00 00 00 ?? ?? 00 00";
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byte[] ThisCheckbytes = new byte[] { 0x04, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00 };
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public int[] DontCheckUnitIndexes = new int[] { 0, 0, 0, 0, 1, 1, 0, 0 };
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public int[] DontCheckIndexes = new int[0];
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public long StartIndexItem = long.MaxValue;
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//public int ScanUnitsNumber = 3000;
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public int ScanUnitsNumber = 2600;
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//public int ScanUnitsNumber = 2200;
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//public int ScanUnitsNumber = 6000;
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public int ScanUnitsNegativeOffset = 22;
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2023-04-20 21:39:08 -07:00
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public void SetForm1(Form1 form1_1)
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{
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Form1_0 = form1_1;
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}
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IntPtr modulePatternScan(string Tpattern)
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{
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IntPtr ThisAddr = (IntPtr)0;
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//method_1("Patterns: " + Tpattern);
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byte[] ThisCheckbytes = StringToByteArray(Tpattern.Replace(" ", ""));
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long ThisAddrF = Search(Form1_0.buffer, ThisCheckbytes, 0, "pattern");
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if (ThisAddrF > 0)
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{
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return (IntPtr)ThisAddrF;
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}
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return ThisAddr;
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}
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public byte[] StringToByteArray(string hex)
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{
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DontCheckIndexes = new int[hex.Length / 2];
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int Inddd = 0;
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for (int i = 0; i < hex.Length; i++)
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{
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if (hex[i] == '?')
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{
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DontCheckIndexes[Inddd] = 1;
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}
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else
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{
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DontCheckIndexes[Inddd] = 0;
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}
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Inddd++;
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i++;
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}
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hex = hex.Replace("??", "00");
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return Enumerable.Range(0, hex.Length)
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.Where(x => x % 2 == 0)
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.Select(x => Convert.ToByte(hex.Substring(x, 2), 16))
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.ToArray();
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}
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public long Search(byte[] arrayToSearchThrough, byte[] patternToFind, long StartOffset, string SearchType)
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{
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if (patternToFind.Length > arrayToSearchThrough.Length) return -1;
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int DontCheckCount = 0;
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for (long i = StartOffset; i < arrayToSearchThrough.Length - patternToFind.Length; i++)
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{
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bool found = true;
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for (long j = 0; j < patternToFind.Length; j++)
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{
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int DontChh = 0;
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if (SearchType == "item" || SearchType == "player" || SearchType == "objects" || SearchType == "NPC")
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{
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DontChh = DontCheckUnitIndexes[j];
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}
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else
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{
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DontChh = DontCheckIndexes[j];
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}
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if (DontChh == 0)
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{
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if (arrayToSearchThrough[i + j] != patternToFind[j])
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{
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found = false;
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break;
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}
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}
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//check if TxtFileNo are within range
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if (SearchType == "item")
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{
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if (DontChh == 1)
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{
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//not higher than 0x02 (0x2FF)
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if (DontCheckCount == 1 && arrayToSearchThrough[i + j] > 0x02)
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{
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found = false;
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break;
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}
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DontCheckCount++;
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}
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}
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}
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if (found)
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{
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return i;
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}
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}
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return -1;
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}
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public void PatternScan()
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{
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//SetFormat, Integer, Hex
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//; unit table
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string pattern = "48 03 C7 49 8B 8C C6";
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IntPtr patternAddress = modulePatternScan(pattern);
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IntPtr unitTable = (IntPtr)Form1_0.Mem_0.ReadInt(patternAddress + 7);
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Form1_0.offsets["unitTable"] = unitTable;
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Form1_0.method_1("UnitTable offset: 0x" + unitTable.ToString("X"), Color.Black);
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//; ui
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pattern = "40 84 ed 0f 94 05";
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patternAddress = modulePatternScan(pattern);
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IntPtr offsetBuffer = (IntPtr)Form1_0.Mem_0.ReadInt(patternAddress + 6);
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//IntPtr uiOffset = (IntPtr) (((Int64) patternAddress - (Int64) BaseAddress) + 10 + (Int64) offsetBuffer);
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IntPtr uiOffset = (IntPtr)(((Int64)patternAddress) + 10 + (Int64)offsetBuffer);
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Form1_0.offsets["uiOffset"] = uiOffset;
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Form1_0.method_1("UI offset: 0x" + uiOffset.ToString("X"), Color.Black);
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//; expansion
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//pattern = "48 8B 05 ?? ?? ?? ?? 48 8B D9 F3 0F 10 50 ??";
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pattern = "48 8B 05 ?? ?? ?? ?? 48 8B D9 F3 0F 10 50";
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patternAddress = modulePatternScan(pattern);
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offsetBuffer = (IntPtr)Form1_0.Mem_0.ReadInt(patternAddress + 3);
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//IntPtr expOffset = (IntPtr) (((Int64) patternAddress - (Int64) BaseAddress) + 7 + (Int64) offsetBuffer);
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IntPtr expOffset = (IntPtr)(((Int64)patternAddress) + 7 + (Int64)offsetBuffer);
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Form1_0.offsets["expOffset"] = expOffset;
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Form1_0.method_1("Expansion offset: 0x" + expOffset.ToString("X"), Color.Black);
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//; game data(IP and name)
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//pattern = "44 88 25 ?? ?? ?? ?? 66 44 89 25 ?? ?? ?? ??";
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pattern = "44 88 25 ?? ?? ?? ?? 66 44 89 25";
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patternAddress = modulePatternScan(pattern);
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offsetBuffer = (IntPtr)Form1_0.Mem_0.ReadInt(patternAddress + 0x3);
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//IntPtr gameDataOffset = (IntPtr) (((Int64) patternAddress - (Int64) BaseAddress) - 0x121 + (Int64) offsetBuffer);
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IntPtr gameDataOffset = (IntPtr)(((Int64)patternAddress) - 0x121 + (Int64)offsetBuffer);
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Form1_0.offsets["gameDataOffset"] = gameDataOffset;
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Form1_0.method_1("Game data offset: 0x" + gameDataOffset.ToString("X"), Color.Black);
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//; menu visibility
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pattern = "8B 05 ?? ?? ?? ?? 89 44 24 20 74 07";
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patternAddress = modulePatternScan(pattern);
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offsetBuffer = (IntPtr)Form1_0.Mem_0.ReadInt(patternAddress + 2);
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//IntPtr menuOffset = (IntPtr) (((Int64) patternAddress - (Int64) BaseAddress) + 6 + (Int64) offsetBuffer);
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IntPtr menuOffset = (IntPtr)(((Int64)patternAddress) + 6 + (Int64)offsetBuffer);
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Form1_0.offsets["menuOffset"] = menuOffset;
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Form1_0.method_1("Menu offset: 0x" + menuOffset.ToString("X"), Color.Black);
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//; last hover object
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//pattern = "C6 84 C2 ?? ?? ?? ?? ?? 48 8B 74 24 ??";
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pattern = "C6 84 C2 ?? ?? ?? ?? ?? 48 8B 74 24";
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patternAddress = modulePatternScan(pattern);
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IntPtr hoverOffset = (IntPtr)Form1_0.Mem_0.ReadInt(patternAddress + 3) - 1;
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Form1_0.offsets["hoverOffset"] = hoverOffset;
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Form1_0.method_1("Hover offset: 0x" + hoverOffset.ToString("X"), Color.Black);
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//; roster
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pattern = "02 45 33 D2 4D 8B";
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patternAddress = modulePatternScan(pattern);
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offsetBuffer = (IntPtr)Form1_0.Mem_0.ReadInt(patternAddress - 3);
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//IntPtr rosterOffset = (IntPtr) (((Int64) patternAddress - (Int64) BaseAddress) + 1 + (Int64) offsetBuffer);
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IntPtr rosterOffset = (IntPtr)(((Int64)patternAddress) + 1 + (Int64)offsetBuffer);
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Form1_0.offsets["rosterOffset"] = rosterOffset;
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Form1_0.method_1("Roster offset: 0x" + rosterOffset.ToString("X"), Color.Black);
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2024-03-29 00:19:36 -07:00
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//#################################################################################################
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/*All games available offset: 0x2A31EF0
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Selected game offset: 0x2A40400
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Selected Char offset: 0x2A2DAD0*/
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Form1_0.offsets["AllGamesOffset"] = ((IntPtr) 0x2A31EF0);
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Form1_0.method_1("All games available offset: 0x" + 0x2A31EF0.ToString("X"), Color.Black);
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Form1_0.offsets["GameSelectedOffset"] = ((IntPtr)0x2A40400);
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Form1_0.method_1("Selected game offset: 0x" + 0x2A40400.ToString("X"), Color.Black);
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Form1_0.offsets["SelectedChar"] = ((IntPtr)0x2A2DAD0);
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Form1_0.method_1("Selected Char offset: 0x" + 0x2A2DAD0.ToString("X"), Color.Black);
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/*
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//; all games datas
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pattern = "F8 1E 8B 9F F7 7F 00";
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patternAddress = (IntPtr)(modulePatternScan(pattern) + 16);
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//patternAddress = modulePatternScan(pattern);
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//IntPtr GameTable = (IntPtr)Form1_0.Mem_0.ReadInt(patternAddress + 6);
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Form1_0.offsets["AllGamesOffset"] = patternAddress;
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Form1_0.method_1("All games available offset: 0x" + patternAddress.ToString("X"), Color.Black);
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//; game selected data
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//pattern = "01 8D 14 51 F7 E2 42";
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pattern = "08 04 8C 9F F7 7F 00";
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patternAddress = (IntPtr)(modulePatternScan(pattern) + 16);
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//patternAddress = modulePatternScan(pattern);
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//IntPtr GameTable = (IntPtr)Form1_0.Mem_0.ReadInt(patternAddress + 7);
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//pattern = "50 E4 0F 67 F6 7F 00";
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//patternAddress = (IntPtr)(modulePatternScan(pattern) + 64);
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//IntPtr unitTable = (IntPtr)Form1_0.Mem_0.ReadInt(patternAddress + 7);
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IntPtr GameTable = patternAddress;
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//Form1_0.offsets["GameSelectedOffset"] = GameTable + 0x113;
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//Form1_0.method_1("Selected game offset: 0x" + (GameTable + 0x113).ToString("X"), Color.Black);
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Form1_0.offsets["GameSelectedOffset"] = GameTable;
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Form1_0.method_1("Selected game offset: 0x" + (GameTable).ToString("X"), Color.Black);
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//; selected char
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pattern = "D0 DA 8A 9F F7 7F 00";
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patternAddress = (IntPtr)(modulePatternScan(pattern) + 0x18);
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//patternAddress = modulePatternScan(pattern);
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//IntPtr GameTable = (IntPtr)Form1_0.Mem_0.ReadInt(patternAddress + 6);
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Form1_0.offsets["SelectedChar"] = patternAddress;
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Form1_0.method_1("Selected Char offset: 0x" + patternAddress.ToString("X"), Color.Black);*/
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DetectFirstUnitPointer();
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}
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public void scanForUnitsPointer(string SearchUnitsType)
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{
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UnitPatternScan(SearchUnitsType);
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//checkForMissingPointers(SearchUnitsType);
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}
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public void DetectFirstUnitPointer()
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{
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2024-04-14 18:51:35 -07:00
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long UnitOffset = 0;
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try
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{
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UnitOffset = (long)Form1_0.BaseAddress + (long)Form1_0.offsets["unitTable"] + Form1_0.UnitStrucOffset;
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2024-04-23 15:59:13 -07:00
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AllPossiblePointers = new List<long>();
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for (int i = 0; i < ((128 + 516) * 10); i += 8)
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{
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long UnitPointerLocation = Form1_0.Mem_0.ReadInt64Raw((IntPtr)(UnitOffset + i));
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if (UnitPointerLocation > 0) AllPossiblePointers.Add(UnitPointerLocation);
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}
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//set start index for searching
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for (int i = 0; i < AllPossiblePointers.Count; i++)
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2023-04-20 21:39:08 -07:00
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{
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2024-04-23 15:59:13 -07:00
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if (AllPossiblePointers[i] < StartIndexItem) StartIndexItem = AllPossiblePointers[i];
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}
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2024-04-22 17:48:19 -07:00
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2024-04-23 15:59:13 -07:00
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//(byte)UnitType.Item, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00
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//1C 00 00 00 0C 00 00 00 21 00 00 00 1D 00 00 00
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//04 00 00 00 1F 00 00 00 06 00 00 00 00 00 00 00
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2023-04-20 21:39:08 -07:00
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2024-04-23 15:59:13 -07:00
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long CheckThisI = StartIndexItem;
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//CheckThisI -= (0x48 + 0x170) * 100; //offseting in negative here
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for (int i = 100; i >= 0; i--)
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{
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CheckThisI -= (0x48 + 0x170);
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byte[] CurrentUnitBuff = new byte[16];
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Form1_0.Mem_0.ReadRawMemory(CheckThisI, ref CurrentUnitBuff, CurrentUnitBuff.Length);
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//Console.WriteLine(CurrentUnitBuff[0].ToString("X2") + " " + CurrentUnitBuff[1].ToString("X2") + " " + CurrentUnitBuff[2].ToString("X2") + " " + CurrentUnitBuff[3].ToString("X2") + " "
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// + CurrentUnitBuff[4].ToString("X2") + " " + CurrentUnitBuff[5].ToString("X2") + " " + CurrentUnitBuff[6].ToString("X2") + " " + CurrentUnitBuff[7].ToString("X2") + " ");
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if (CurrentUnitBuff[6] == 0 && CurrentUnitBuff[7] == 0)
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2023-04-20 21:39:08 -07:00
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{
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2024-04-23 15:59:13 -07:00
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StartIndexItem = CheckThisI;
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2023-04-20 21:39:08 -07:00
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}
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2024-04-23 15:59:13 -07:00
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else
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2023-04-20 21:39:08 -07:00
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{
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2024-04-23 15:59:13 -07:00
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Form1_0.method_1("Units pointer start at: 0x" + StartIndexItem.ToString("X"), Color.Black);
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//Form1_0.method_1("BAD Units pointer start at: 0x" + CheckThisI.ToString("X"), Color.Black);
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return;
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2023-04-20 21:39:08 -07:00
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}
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}
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}
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2024-04-23 15:59:13 -07:00
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catch
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{
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return;
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}
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2023-04-20 21:39:08 -07:00
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}
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public void UnitPatternScan(string SearchUnitsType)
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{
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if (SearchUnitsType == "item") AllItemsPointers = new List<long>();
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if (SearchUnitsType == "player") AllPlayersPointers = new List<long>();
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if (SearchUnitsType == "objects") AllObjectsPointers = new List<long>();
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if (SearchUnitsType == "NPC") AllNPCPointers = new List<long>();
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//search
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long CheckThisI = StartIndexItem;
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UnitBuffer = new byte[9];
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2024-04-23 15:59:13 -07:00
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//string SavePathh = Form1_0.ThisEndPath + "DumpHexUnits";
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//File.Create(SavePathh).Dispose();
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2023-04-20 21:39:08 -07:00
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for (int i = 0; i < ScanUnitsNumber; i++)
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{
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2024-04-23 15:59:13 -07:00
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if ((i % 2) == 1) CheckThisI += 0x48;
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else CheckThisI += 0x170;
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//byte[] CurrentUnitBuff = new byte[(0x48 + 0x170)];
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//Form1_0.Mem_0.ReadRawMemory(CheckThisI, ref CurrentUnitBuff, CurrentUnitBuff.Length);
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//AppendAllBytes(SavePathh, CurrentUnitBuff);
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2023-04-20 21:39:08 -07:00
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if (SearchUnitsType == "item")
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{
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ThisCheckbytes = new byte[] { (byte)UnitType.Item, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00 };
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Form1_0.Mem_0.ReadRawMemory(CheckThisI, ref UnitBuffer, UnitBuffer.Length);
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unitPatternScan(CheckThisI, "item");
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}
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if (SearchUnitsType == "player")
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{
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ThisCheckbytes = new byte[] { (byte)UnitType.Player, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00 };
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2024-04-22 17:48:19 -07:00
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Form1_0.Mem_0.ReadRawMemory(CheckThisI, ref UnitBuffer, UnitBuffer.Length);
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unitPatternScan(CheckThisI, "player");
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2023-04-20 21:39:08 -07:00
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}
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if (SearchUnitsType == "objects")
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{
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ThisCheckbytes = new byte[] { (byte)UnitType.GameObject, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00 };
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2024-04-22 17:48:19 -07:00
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Form1_0.Mem_0.ReadRawMemory(CheckThisI, ref UnitBuffer, UnitBuffer.Length);
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unitPatternScan(CheckThisI, "objects");
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2023-04-20 21:39:08 -07:00
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}
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if (SearchUnitsType == "NPC")
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{
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ThisCheckbytes = new byte[] { (byte)UnitType.NPC, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00 };
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2024-04-22 17:48:19 -07:00
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Form1_0.Mem_0.ReadRawMemory(CheckThisI, ref UnitBuffer, UnitBuffer.Length);
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unitPatternScan(CheckThisI, "NPC");
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2023-04-20 21:39:08 -07:00
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}
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}
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}
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|
2024-04-23 15:59:13 -07:00
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public static void AppendAllBytes(string path, byte[] bytes)
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{
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|
using (var stream = new FileStream(path, FileMode.Append))
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{
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stream.Write(bytes, 0, bytes.Length);
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}
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}
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/*public void checkForMissingPointers(string SearchUnitsType)
|
2023-04-20 21:39:08 -07:00
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{
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if (SearchUnitsType == "item")
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|
|
{
|
2024-04-22 17:48:19 -07:00
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for (int i = 0; i < AllItemsPointers.Count; i++)
|
2023-04-20 21:39:08 -07:00
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{
|
2024-04-22 17:48:19 -07:00
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AddPointerToList(AllItemsPointers[i], "item");
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2023-04-20 21:39:08 -07:00
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}
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}
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|
|
if (SearchUnitsType == "player")
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|
|
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{
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for (int i = 0; i < AllPlayersPointers.Count; i++)
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{
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AddPointerToList(AllPlayersPointers[i], "player");
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}
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}
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|
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if (SearchUnitsType == "objects")
|
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|
|
|
{
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for (int i = 0; i < AllObjectsPointers.Count; i++)
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|
|
{
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AddPointerToList(AllObjectsPointers[i], "objects");
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|
|
}
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|
|
}
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|
|
if (SearchUnitsType == "NPC")
|
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|
|
|
{
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for (int i = 0; i < AllNPCPointers.Count; i++)
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|
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{
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AddPointerToList(AllNPCPointers[i], "NPC");
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}
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|
|
}
|
2024-04-23 15:59:13 -07:00
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|
}*/
|
2023-04-20 21:39:08 -07:00
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|
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|
|
public void unitPatternScan(long AtPoiinter, string SearchType)
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|
|
|
{
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|
long SearchOffset = 0;
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|
long ThisAddrF = Search(UnitBuffer, ThisCheckbytes, SearchOffset, SearchType);
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//while (ThisAddrF >= 0)
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|
if (ThisAddrF >= 0)
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|
{
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|
AddPointerToList(AtPoiinter + ThisAddrF, SearchType);
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|
}
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}
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|
public void AddPointerToList(long TPoiinter, string SearchType)
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|
|
{
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|
|
if (SearchType == "item")
|
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|
|
{
|
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|
|
if (AllItemsPointers.Count > 0)
|
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|
|
{
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for (int i = 0; i < AllItemsPointers.Count; i++)
|
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|
|
|
{
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|
|
if (AllItemsPointers[i] == TPoiinter)
|
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|
|
|
{
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|
return;
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|
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}
|
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|
|
}
|
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|
|
AllItemsPointers.Add(TPoiinter);
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|
}
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|
else
|
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|
|
{
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|
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AllItemsPointers.Add(TPoiinter);
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|
}
|
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|
|
}
|
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|
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|
|
|
|
if (SearchType == "player")
|
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|
|
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{
|
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|
|
|
if (AllPlayersPointers.Count > 0)
|
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|
|
|
{
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|
|
|
for (int i = 0; i < AllPlayersPointers.Count; i++)
|
|
|
|
|
{
|
|
|
|
|
if (AllPlayersPointers[i] == TPoiinter)
|
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|
|
|
{
|
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|
|
|
return;
|
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|
|
|
}
|
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|
|
|
}
|
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|
|
|
AllPlayersPointers.Add(TPoiinter);
|
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|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
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|
|
AllPlayersPointers.Add(TPoiinter);
|
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|
|
|
}
|
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|
|
|
}
|
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|
|
|
|
|
|
|
if (SearchType == "objects")
|
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|
|
|
{
|
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|
|
|
if (AllObjectsPointers.Count > 0)
|
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|
|
|
{
|
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|
|
|
for (int i = 0; i < AllObjectsPointers.Count; i++)
|
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|
|
|
{
|
|
|
|
|
if (AllObjectsPointers[i] == TPoiinter)
|
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|
|
|
{
|
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|
|
return;
|
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|
|
|
}
|
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|
|
}
|
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|
|
AllObjectsPointers.Add(TPoiinter);
|
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|
}
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|
else
|
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|
|
{
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|
|
AllObjectsPointers.Add(TPoiinter);
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}
|
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|
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}
|
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|
|
if (SearchType == "NPC")
|
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|
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{
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|
|
|
if (AllNPCPointers.Count > 0)
|
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|
|
|
{
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|
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for (int i = 0; i < AllNPCPointers.Count; i++)
|
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|
|
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{
|
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|
if (AllNPCPointers[i] == TPoiinter)
|
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|
|
{
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|
return;
|
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|
|
|
}
|
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|
|
}
|
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|
|
AllNPCPointers.Add(TPoiinter);
|
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|
|
}
|
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|
else
|
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|
|
{
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|
|
AllNPCPointers.Add(TPoiinter);
|
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|
}
|
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}
|
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|
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}
|
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|
|
/*public const long OneKB = 1024;
|
|
|
|
|
public const long OneMB = OneKB * OneKB;
|
|
|
|
|
public const long OneGB = OneMB * OneKB;
|
|
|
|
|
public const long OneTB = OneGB * OneKB;
|
|
|
|
|
|
|
|
|
|
public string BytesToHumanReadable(long bytes)
|
|
|
|
|
{
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|
|
|
if (bytes < 0) return "ERROR";
|
|
|
|
|
if (bytes < OneKB) return $"{bytes}B";
|
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|
|
|
if (bytes >= OneKB && bytes < OneMB) return $"{bytes / OneKB}KB";
|
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|
|
|
if (bytes >= OneMB && bytes < OneGB) return $"{bytes / OneMB}MB";
|
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|
|
|
if (bytes >= OneGB && bytes < OneTB) return $"{bytes / OneMB}GB";
|
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|
|
|
if (bytes >= OneTB) return $"{bytes / OneTB}";
|
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|
|
|
return "TOO BIG";
|
|
|
|
|
}*/
|
2024-03-29 00:19:36 -07:00
|
|
|
|
}
|
2023-04-20 21:39:08 -07:00
|
|
|
|
}
|