namespace app { partial class FormCharSettings { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.components = new System.ComponentModel.Container(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormCharSettings)); this.label1 = new System.Windows.Forms.Label(); this.comboBoxType = new System.Windows.Forms.ComboBox(); this.groupBox1 = new System.Windows.Forms.GroupBox(); this.textBoxBattleCry = new System.Windows.Forms.TextBox(); this.label27 = new System.Windows.Forms.Label(); this.textBoxBattleCommand = new System.Windows.Forms.TextBox(); this.label26 = new System.Windows.Forms.Label(); this.textBoxBattleOrder = new System.Windows.Forms.TextBox(); this.label25 = new System.Windows.Forms.Label(); this.checkBoxAttachRightHand = new System.Windows.Forms.CheckBox(); this.textBoxLifeSkill = new System.Windows.Forms.TextBox(); this.label8 = new System.Windows.Forms.Label(); this.textBoxCastDefenseSkill = new System.Windows.Forms.TextBox(); this.label7 = new System.Windows.Forms.Label(); this.textBoxDefenseSkill = new System.Windows.Forms.TextBox(); this.label6 = new System.Windows.Forms.Label(); this.textBoxFastMoveTeleport = new System.Windows.Forms.TextBox(); this.label5 = new System.Windows.Forms.Label(); this.textBoxFastMoveTown = new System.Windows.Forms.TextBox(); this.label4 = new System.Windows.Forms.Label(); this.textBoxRightSkill = new System.Windows.Forms.TextBox(); this.label3 = new System.Windows.Forms.Label(); this.textBoxLeftSkill = new System.Windows.Forms.TextBox(); this.label2 = new System.Windows.Forms.Label(); this.groupBox2 = new System.Windows.Forms.GroupBox(); this.label12 = new System.Windows.Forms.Label(); this.label11 = new System.Windows.Forms.Label(); this.label10 = new System.Windows.Forms.Label(); this.label9 = new System.Windows.Forms.Label(); this.comboBoxBelt4 = new System.Windows.Forms.ComboBox(); this.comboBoxBelt3 = new System.Windows.Forms.ComboBox(); this.comboBoxBelt2 = new System.Windows.Forms.ComboBox(); this.comboBoxBelt1 = new System.Windows.Forms.ComboBox(); this.groupBoxInventory = new System.Windows.Forms.GroupBox(); this.label13 = new System.Windows.Forms.Label(); this.textBoxCharName = new System.Windows.Forms.TextBox(); this.label14 = new System.Windows.Forms.Label(); this.groupBox3 = new System.Windows.Forms.GroupBox(); this.linkLabel1 = new System.Windows.Forms.LinkLabel(); this.numericUpDownKeyYPos = new System.Windows.Forms.NumericUpDown(); this.numericUpDownKeyXPos = new System.Windows.Forms.NumericUpDown(); this.label21 = new System.Windows.Forms.Label(); this.numericUpDownGambleUntil = new System.Windows.Forms.NumericUpDown(); this.label20 = new System.Windows.Forms.Label(); this.numericUpDownGambleAbove = new System.Windows.Forms.NumericUpDown(); this.label19 = new System.Windows.Forms.Label(); this.numericUpDownTakeRV = new System.Windows.Forms.NumericUpDown(); this.label18 = new System.Windows.Forms.Label(); this.numericUpDownTakeMana = new System.Windows.Forms.NumericUpDown(); this.label17 = new System.Windows.Forms.Label(); this.numericUpDownTakeHP = new System.Windows.Forms.NumericUpDown(); this.label16 = new System.Windows.Forms.Label(); this.numericUpDownChickenHP = new System.Windows.Forms.NumericUpDown(); this.label15 = new System.Windows.Forms.Label(); this.checkBoxGrabGold = new System.Windows.Forms.CheckBox(); this.checkBoxUseBO = new System.Windows.Forms.CheckBox(); this.checkBoxUseTeleport = new System.Windows.Forms.CheckBox(); this.checkBoxUseMerc = new System.Windows.Forms.CheckBox(); this.numericUpDownMercTakeHPUnder = new System.Windows.Forms.NumericUpDown(); this.label22 = new System.Windows.Forms.Label(); this.groupBox4 = new System.Windows.Forms.GroupBox(); this.groupBox5 = new System.Windows.Forms.GroupBox(); this.checkBoxClearAfterBoss = new System.Windows.Forms.CheckBox(); this.comboBoxAvoidImmune = new System.Windows.Forms.ComboBox(); this.label24 = new System.Windows.Forms.Label(); this.checkBoxGamble = new System.Windows.Forms.CheckBox(); this.checkBoxDClone = new System.Windows.Forms.CheckBox(); this.checkBoxIDAtShop = new System.Windows.Forms.CheckBox(); this.toolTip1 = new System.Windows.Forms.ToolTip(this.components); this.buttonReload = new System.Windows.Forms.Button(); this.button1 = new System.Windows.Forms.Button(); this.label23 = new System.Windows.Forms.Label(); this.openFileDialog1 = new System.Windows.Forms.OpenFileDialog(); this.panelHelpKeys = new System.Windows.Forms.Panel(); this.button2 = new System.Windows.Forms.Button(); this.checkBoxUseKeys = new System.Windows.Forms.CheckBox(); this.groupBox1.SuspendLayout(); this.groupBox2.SuspendLayout(); this.groupBox3.SuspendLayout(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownKeyYPos)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownKeyXPos)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownGambleUntil)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownGambleAbove)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeRV)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeMana)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeHP)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownChickenHP)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownMercTakeHPUnder)).BeginInit(); this.groupBox4.SuspendLayout(); this.groupBox5.SuspendLayout(); this.panelHelpKeys.SuspendLayout(); this.SuspendLayout(); // // label1 // this.label1.AutoSize = true; this.label1.Location = new System.Drawing.Point(48, 12); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(59, 13); this.label1.TabIndex = 0; this.label1.Text = "Char Type:"; // // comboBoxType // this.comboBoxType.FormattingEnabled = true; this.comboBoxType.Items.AddRange(new object[] { "Paladin Hammer", "Sorceress Blizzard"}); this.comboBoxType.Location = new System.Drawing.Point(116, 9); this.comboBoxType.Name = "comboBoxType"; this.comboBoxType.Size = new System.Drawing.Size(199, 21); this.comboBoxType.TabIndex = 1; this.comboBoxType.SelectedIndexChanged += new System.EventHandler(this.comboBoxType_SelectedIndexChanged); // // groupBox1 // this.groupBox1.Controls.Add(this.textBoxBattleCry); this.groupBox1.Controls.Add(this.label27); this.groupBox1.Controls.Add(this.textBoxBattleCommand); this.groupBox1.Controls.Add(this.label26); this.groupBox1.Controls.Add(this.textBoxBattleOrder); this.groupBox1.Controls.Add(this.label25); this.groupBox1.Controls.Add(this.checkBoxAttachRightHand); this.groupBox1.Controls.Add(this.textBoxLifeSkill); this.groupBox1.Controls.Add(this.label8); this.groupBox1.Controls.Add(this.textBoxCastDefenseSkill); this.groupBox1.Controls.Add(this.label7); this.groupBox1.Controls.Add(this.textBoxDefenseSkill); this.groupBox1.Controls.Add(this.label6); this.groupBox1.Controls.Add(this.textBoxFastMoveTeleport); this.groupBox1.Controls.Add(this.label5); this.groupBox1.Controls.Add(this.textBoxFastMoveTown); this.groupBox1.Controls.Add(this.label4); this.groupBox1.Controls.Add(this.textBoxRightSkill); this.groupBox1.Controls.Add(this.label3); this.groupBox1.Controls.Add(this.textBoxLeftSkill); this.groupBox1.Controls.Add(this.label2); this.groupBox1.Location = new System.Drawing.Point(5, 36); this.groupBox1.Name = "groupBox1"; this.groupBox1.Size = new System.Drawing.Size(171, 273); this.groupBox1.TabIndex = 2; this.groupBox1.TabStop = false; this.groupBox1.Text = "Skills Shortcuts Keys"; // // textBoxBattleCry // this.textBoxBattleCry.Location = new System.Drawing.Point(123, 244); this.textBoxBattleCry.Name = "textBoxBattleCry"; this.textBoxBattleCry.Size = new System.Drawing.Size(37, 20); this.textBoxBattleCry.TabIndex = 23; this.toolTip1.SetToolTip(this.textBoxBattleCry, "Battle Cry (if using CTA, else set to nothing)"); // // label27 // this.label27.AutoSize = true; this.label27.Location = new System.Drawing.Point(10, 247); this.label27.Name = "label27"; this.label27.Size = new System.Drawing.Size(77, 13); this.label27.TabIndex = 22; this.label27.Text = "Battle Cry Skill:"; // // textBoxBattleCommand // this.textBoxBattleCommand.Location = new System.Drawing.Point(123, 222); this.textBoxBattleCommand.Name = "textBoxBattleCommand"; this.textBoxBattleCommand.Size = new System.Drawing.Size(37, 20); this.textBoxBattleCommand.TabIndex = 21; this.toolTip1.SetToolTip(this.textBoxBattleCommand, "Battle Command (if using CTA, else set to nothing)"); // // label26 // this.label26.AutoSize = true; this.label26.Location = new System.Drawing.Point(10, 225); this.label26.Name = "label26"; this.label26.Size = new System.Drawing.Size(109, 13); this.label26.TabIndex = 20; this.label26.Text = "Battle Command Skill:"; // // textBoxBattleOrder // this.textBoxBattleOrder.Location = new System.Drawing.Point(123, 200); this.textBoxBattleOrder.Name = "textBoxBattleOrder"; this.textBoxBattleOrder.Size = new System.Drawing.Size(37, 20); this.textBoxBattleOrder.TabIndex = 19; this.toolTip1.SetToolTip(this.textBoxBattleOrder, "Battle Orders (BO) (if using CTA, else set to nothing)"); // // label25 // this.label25.AutoSize = true; this.label25.Location = new System.Drawing.Point(10, 203); this.label25.Name = "label25"; this.label25.Size = new System.Drawing.Size(88, 13); this.label25.TabIndex = 18; this.label25.Text = "Battle Order Skill:"; // // checkBoxAttachRightHand // this.checkBoxAttachRightHand.AutoSize = true; this.checkBoxAttachRightHand.Location = new System.Drawing.Point(20, 22); this.checkBoxAttachRightHand.Name = "checkBoxAttachRightHand"; this.checkBoxAttachRightHand.Size = new System.Drawing.Size(136, 17); this.checkBoxAttachRightHand.TabIndex = 17; this.checkBoxAttachRightHand.Text = "Attack with Right Hand"; this.checkBoxAttachRightHand.UseVisualStyleBackColor = true; // // textBoxLifeSkill // this.textBoxLifeSkill.Location = new System.Drawing.Point(123, 178); this.textBoxLifeSkill.Name = "textBoxLifeSkill"; this.textBoxLifeSkill.Size = new System.Drawing.Size(37, 20); this.textBoxLifeSkill.TabIndex = 16; this.toolTip1.SetToolTip(this.textBoxLifeSkill, "Paladin=Prayer, Sorceress=Energy Shield"); // // label8 // this.label8.AutoSize = true; this.label8.Location = new System.Drawing.Point(10, 181); this.label8.Name = "label8"; this.label8.Size = new System.Drawing.Size(49, 13); this.label8.TabIndex = 15; this.label8.Text = "Life Skill:"; // // textBoxCastDefenseSkill // this.textBoxCastDefenseSkill.Location = new System.Drawing.Point(123, 156); this.textBoxCastDefenseSkill.Name = "textBoxCastDefenseSkill"; this.textBoxCastDefenseSkill.Size = new System.Drawing.Size(37, 20); this.textBoxCastDefenseSkill.TabIndex = 14; this.toolTip1.SetToolTip(this.textBoxCastDefenseSkill, "Paladin=Sacred Shield, Sorceress=Frozen Armor"); // // label7 // this.label7.AutoSize = true; this.label7.Location = new System.Drawing.Point(10, 159); this.label7.Name = "label7"; this.label7.Size = new System.Drawing.Size(96, 13); this.label7.TabIndex = 13; this.label7.Text = "Cast Defense Skill:"; // // textBoxDefenseSkill // this.textBoxDefenseSkill.Location = new System.Drawing.Point(123, 134); this.textBoxDefenseSkill.Name = "textBoxDefenseSkill"; this.textBoxDefenseSkill.Size = new System.Drawing.Size(37, 20); this.textBoxDefenseSkill.TabIndex = 12; this.toolTip1.SetToolTip(this.textBoxDefenseSkill, "Paladin=Defiance, Sorceress=Teleport"); // // label6 // this.label6.AutoSize = true; this.label6.Location = new System.Drawing.Point(10, 137); this.label6.Name = "label6"; this.label6.Size = new System.Drawing.Size(72, 13); this.label6.TabIndex = 11; this.label6.Text = "Defense Skill:"; // // textBoxFastMoveTeleport // this.textBoxFastMoveTeleport.Location = new System.Drawing.Point(123, 112); this.textBoxFastMoveTeleport.Name = "textBoxFastMoveTeleport"; this.textBoxFastMoveTeleport.Size = new System.Drawing.Size(37, 20); this.textBoxFastMoveTeleport.TabIndex = 10; this.toolTip1.SetToolTip(this.textBoxFastMoveTeleport, "Teleport if have Teleport else Vigor else Nothing->F9"); // // label5 // this.label5.AutoSize = true; this.label5.Location = new System.Drawing.Point(10, 115); this.label5.Name = "label5"; this.label5.Size = new System.Drawing.Size(108, 13); this.label5.TabIndex = 9; this.label5.Text = "Fast Move (Teleport):"; // // textBoxFastMoveTown // this.textBoxFastMoveTown.Location = new System.Drawing.Point(123, 90); this.textBoxFastMoveTown.Name = "textBoxFastMoveTown"; this.textBoxFastMoveTown.Size = new System.Drawing.Size(37, 20); this.textBoxFastMoveTown.TabIndex = 8; this.toolTip1.SetToolTip(this.textBoxFastMoveTown, "Paladin=Vigor, Sorceress=Nothing->F9"); // // label4 // this.label4.AutoSize = true; this.label4.Location = new System.Drawing.Point(10, 93); this.label4.Name = "label4"; this.label4.Size = new System.Drawing.Size(108, 13); this.label4.TabIndex = 7; this.label4.Text = "Fast Move (In Town):"; // // textBoxRightSkill // this.textBoxRightSkill.Location = new System.Drawing.Point(123, 68); this.textBoxRightSkill.Name = "textBoxRightSkill"; this.textBoxRightSkill.Size = new System.Drawing.Size(37, 20); this.textBoxRightSkill.TabIndex = 6; this.toolTip1.SetToolTip(this.textBoxRightSkill, "Paladin=Concentration, Sorceress=Blizzard"); // // label3 // this.label3.AutoSize = true; this.label3.Location = new System.Drawing.Point(10, 71); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(91, 13); this.label3.TabIndex = 5; this.label3.Text = "Attack Right Skill:"; // // textBoxLeftSkill // this.textBoxLeftSkill.Location = new System.Drawing.Point(123, 46); this.textBoxLeftSkill.Name = "textBoxLeftSkill"; this.textBoxLeftSkill.Size = new System.Drawing.Size(37, 20); this.textBoxLeftSkill.TabIndex = 4; this.toolTip1.SetToolTip(this.textBoxLeftSkill, "Paladin=Hammer, Sorceress=Static"); // // label2 // this.label2.AutoSize = true; this.label2.Location = new System.Drawing.Point(10, 49); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(84, 13); this.label2.TabIndex = 3; this.label2.Text = "Attack Left Skill:"; // // groupBox2 // this.groupBox2.Controls.Add(this.label12); this.groupBox2.Controls.Add(this.label11); this.groupBox2.Controls.Add(this.label10); this.groupBox2.Controls.Add(this.label9); this.groupBox2.Controls.Add(this.comboBoxBelt4); this.groupBox2.Controls.Add(this.comboBoxBelt3); this.groupBox2.Controls.Add(this.comboBoxBelt2); this.groupBox2.Controls.Add(this.comboBoxBelt1); this.groupBox2.Location = new System.Drawing.Point(182, 245); this.groupBox2.Name = "groupBox2"; this.groupBox2.Size = new System.Drawing.Size(284, 64); this.groupBox2.TabIndex = 3; this.groupBox2.TabStop = false; this.groupBox2.Text = "Belt Potions Type"; // // label12 // this.label12.AutoSize = true; this.label12.Location = new System.Drawing.Point(214, 20); this.label12.Name = "label12"; this.label12.Size = new System.Drawing.Size(34, 13); this.label12.TabIndex = 7; this.label12.Text = "Slot4:"; // // label11 // this.label11.AutoSize = true; this.label11.Location = new System.Drawing.Point(157, 20); this.label11.Name = "label11"; this.label11.Size = new System.Drawing.Size(34, 13); this.label11.TabIndex = 6; this.label11.Text = "Slot3:"; // // label10 // this.label10.AutoSize = true; this.label10.Location = new System.Drawing.Point(99, 20); this.label10.Name = "label10"; this.label10.Size = new System.Drawing.Size(34, 13); this.label10.TabIndex = 5; this.label10.Text = "Slot2:"; // // label9 // this.label9.AutoSize = true; this.label9.Location = new System.Drawing.Point(42, 20); this.label9.Name = "label9"; this.label9.Size = new System.Drawing.Size(34, 13); this.label9.TabIndex = 4; this.label9.Text = "Slot1:"; // // comboBoxBelt4 // this.comboBoxBelt4.FormattingEnabled = true; this.comboBoxBelt4.Items.AddRange(new object[] { "HP", "Mana", "RV", "Full RV"}); this.comboBoxBelt4.Location = new System.Drawing.Point(201, 36); this.comboBoxBelt4.Name = "comboBoxBelt4"; this.comboBoxBelt4.Size = new System.Drawing.Size(58, 21); this.comboBoxBelt4.TabIndex = 3; // // comboBoxBelt3 // this.comboBoxBelt3.FormattingEnabled = true; this.comboBoxBelt3.Items.AddRange(new object[] { "HP", "Mana", "RV", "Full RV"}); this.comboBoxBelt3.Location = new System.Drawing.Point(143, 36); this.comboBoxBelt3.Name = "comboBoxBelt3"; this.comboBoxBelt3.Size = new System.Drawing.Size(58, 21); this.comboBoxBelt3.TabIndex = 2; // // comboBoxBelt2 // this.comboBoxBelt2.FormattingEnabled = true; this.comboBoxBelt2.Items.AddRange(new object[] { "HP", "Mana", "RV", "Full RV"}); this.comboBoxBelt2.Location = new System.Drawing.Point(85, 36); this.comboBoxBelt2.Name = "comboBoxBelt2"; this.comboBoxBelt2.Size = new System.Drawing.Size(58, 21); this.comboBoxBelt2.TabIndex = 1; // // comboBoxBelt1 // this.comboBoxBelt1.FormattingEnabled = true; this.comboBoxBelt1.Items.AddRange(new object[] { "HP", "Mana", "RV", "Full RV"}); this.comboBoxBelt1.Location = new System.Drawing.Point(27, 36); this.comboBoxBelt1.Name = "comboBoxBelt1"; this.comboBoxBelt1.Size = new System.Drawing.Size(58, 21); this.comboBoxBelt1.TabIndex = 0; // // groupBoxInventory // this.groupBoxInventory.Location = new System.Drawing.Point(182, 357); this.groupBoxInventory.Name = "groupBoxInventory"; this.groupBoxInventory.Size = new System.Drawing.Size(284, 101); this.groupBoxInventory.TabIndex = 4; this.groupBoxInventory.TabStop = false; this.groupBoxInventory.Text = "Inventory Slots (Checked mean this slot is NOT FREE)"; // // label13 // this.label13.AutoSize = true; this.label13.ForeColor = System.Drawing.Color.Red; this.label13.Location = new System.Drawing.Point(252, 481); this.label13.Name = "label13"; this.label13.Size = new System.Drawing.Size(137, 39); this.label13.TabIndex = 5; this.label13.Text = "-Key in Shared Stash1\r\n-ID Scroll in Shared Stash2\r\n-TP Scroll in Shared Stash3"; this.label13.TextAlign = System.Drawing.ContentAlignment.TopCenter; // // textBoxCharName // this.textBoxCharName.Location = new System.Drawing.Point(108, 18); this.textBoxCharName.Name = "textBoxCharName"; this.textBoxCharName.Size = new System.Drawing.Size(149, 20); this.textBoxCharName.TabIndex = 19; // // label14 // this.label14.AutoSize = true; this.label14.Location = new System.Drawing.Point(15, 21); this.label14.Name = "label14"; this.label14.Size = new System.Drawing.Size(63, 13); this.label14.TabIndex = 18; this.label14.Text = "Char Name:"; // // groupBox3 // this.groupBox3.Controls.Add(this.linkLabel1); this.groupBox3.Controls.Add(this.numericUpDownKeyYPos); this.groupBox3.Controls.Add(this.numericUpDownKeyXPos); this.groupBox3.Controls.Add(this.label21); this.groupBox3.Controls.Add(this.numericUpDownGambleUntil); this.groupBox3.Controls.Add(this.label20); this.groupBox3.Controls.Add(this.numericUpDownGambleAbove); this.groupBox3.Controls.Add(this.label19); this.groupBox3.Controls.Add(this.numericUpDownTakeRV); this.groupBox3.Controls.Add(this.label18); this.groupBox3.Controls.Add(this.numericUpDownTakeMana); this.groupBox3.Controls.Add(this.label17); this.groupBox3.Controls.Add(this.numericUpDownTakeHP); this.groupBox3.Controls.Add(this.label16); this.groupBox3.Controls.Add(this.numericUpDownChickenHP); this.groupBox3.Controls.Add(this.label15); this.groupBox3.Controls.Add(this.label14); this.groupBox3.Controls.Add(this.textBoxCharName); this.groupBox3.Location = new System.Drawing.Point(182, 36); this.groupBox3.Name = "groupBox3"; this.groupBox3.Size = new System.Drawing.Size(284, 207); this.groupBox3.TabIndex = 20; this.groupBox3.TabStop = false; this.groupBox3.Text = "Char Parameters"; // // linkLabel1 // this.linkLabel1.AutoSize = true; this.linkLabel1.Location = new System.Drawing.Point(243, 170); this.linkLabel1.Name = "linkLabel1"; this.linkLabel1.Size = new System.Drawing.Size(13, 13); this.linkLabel1.TabIndex = 35; this.linkLabel1.TabStop = true; this.linkLabel1.Text = "?"; this.toolTip1.SetToolTip(this.linkLabel1, "Help for Keys location"); this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel1_LinkClicked); // // numericUpDownKeyYPos // this.numericUpDownKeyYPos.Location = new System.Drawing.Point(207, 167); this.numericUpDownKeyYPos.Name = "numericUpDownKeyYPos"; this.numericUpDownKeyYPos.Size = new System.Drawing.Size(32, 20); this.numericUpDownKeyYPos.TabIndex = 34; this.toolTip1.SetToolTip(this.numericUpDownKeyYPos, "This is the Y location of the Key inside your inventory (which row, starting from" + " 0)"); // // numericUpDownKeyXPos // this.numericUpDownKeyXPos.Location = new System.Drawing.Point(174, 167); this.numericUpDownKeyXPos.Name = "numericUpDownKeyXPos"; this.numericUpDownKeyXPos.Size = new System.Drawing.Size(32, 20); this.numericUpDownKeyXPos.TabIndex = 33; this.toolTip1.SetToolTip(this.numericUpDownKeyXPos, "This is the X location of the Key inside your inventory (which column, starting f" + "rom 0)"); // // label21 // this.label21.AutoSize = true; this.label21.Location = new System.Drawing.Point(15, 169); this.label21.Name = "label21"; this.label21.Size = new System.Drawing.Size(153, 13); this.label21.TabIndex = 32; this.label21.Text = "Keys location in Inventory (x,y):"; // // numericUpDownGambleUntil // this.numericUpDownGambleUntil.Increment = new decimal(new int[] { 10000, 0, 0, 0}); this.numericUpDownGambleUntil.Location = new System.Drawing.Point(162, 146); this.numericUpDownGambleUntil.Maximum = new decimal(new int[] { 10000000, 0, 0, 0}); this.numericUpDownGambleUntil.Name = "numericUpDownGambleUntil"; this.numericUpDownGambleUntil.Size = new System.Drawing.Size(95, 20); this.numericUpDownGambleUntil.TabIndex = 31; // // label20 // this.label20.AutoSize = true; this.label20.Location = new System.Drawing.Point(15, 148); this.label20.Name = "label20"; this.label20.Size = new System.Drawing.Size(129, 13); this.label20.TabIndex = 30; this.label20.Text = "Gamble until gold amount:"; // // numericUpDownGambleAbove // this.numericUpDownGambleAbove.Increment = new decimal(new int[] { 10000, 0, 0, 0}); this.numericUpDownGambleAbove.Location = new System.Drawing.Point(162, 125); this.numericUpDownGambleAbove.Maximum = new decimal(new int[] { 10000000, 0, 0, 0}); this.numericUpDownGambleAbove.Name = "numericUpDownGambleAbove"; this.numericUpDownGambleAbove.Size = new System.Drawing.Size(95, 20); this.numericUpDownGambleAbove.TabIndex = 29; // // label19 // this.label19.AutoSize = true; this.label19.Location = new System.Drawing.Point(15, 127); this.label19.Name = "label19"; this.label19.Size = new System.Drawing.Size(140, 13); this.label19.TabIndex = 28; this.label19.Text = "Gamble above gold amount:"; // // numericUpDownTakeRV // this.numericUpDownTakeRV.Location = new System.Drawing.Point(162, 104); this.numericUpDownTakeRV.Name = "numericUpDownTakeRV"; this.numericUpDownTakeRV.Size = new System.Drawing.Size(53, 20); this.numericUpDownTakeRV.TabIndex = 27; // // label18 // this.label18.AutoSize = true; this.label18.Location = new System.Drawing.Point(15, 106); this.label18.Name = "label18"; this.label18.Size = new System.Drawing.Size(139, 13); this.label18.TabIndex = 26; this.label18.Text = "Take RV potion under (HP):"; // // numericUpDownTakeMana // this.numericUpDownTakeMana.Location = new System.Drawing.Point(162, 83); this.numericUpDownTakeMana.Name = "numericUpDownTakeMana"; this.numericUpDownTakeMana.Size = new System.Drawing.Size(53, 20); this.numericUpDownTakeMana.TabIndex = 25; // // label17 // this.label17.AutoSize = true; this.label17.Location = new System.Drawing.Point(15, 85); this.label17.Name = "label17"; this.label17.Size = new System.Drawing.Size(127, 13); this.label17.TabIndex = 24; this.label17.Text = "Take Mana potion under:"; // // numericUpDownTakeHP // this.numericUpDownTakeHP.Location = new System.Drawing.Point(162, 62); this.numericUpDownTakeHP.Name = "numericUpDownTakeHP"; this.numericUpDownTakeHP.Size = new System.Drawing.Size(53, 20); this.numericUpDownTakeHP.TabIndex = 23; // // label16 // this.label16.AutoSize = true; this.label16.Location = new System.Drawing.Point(15, 64); this.label16.Name = "label16"; this.label16.Size = new System.Drawing.Size(115, 13); this.label16.TabIndex = 22; this.label16.Text = "Take HP potion under:"; // // numericUpDownChickenHP // this.numericUpDownChickenHP.Location = new System.Drawing.Point(162, 41); this.numericUpDownChickenHP.Name = "numericUpDownChickenHP"; this.numericUpDownChickenHP.Size = new System.Drawing.Size(53, 20); this.numericUpDownChickenHP.TabIndex = 21; // // label15 // this.label15.AutoSize = true; this.label15.Location = new System.Drawing.Point(15, 43); this.label15.Name = "label15"; this.label15.Size = new System.Drawing.Size(67, 13); this.label15.TabIndex = 20; this.label15.Text = "Chicken HP:"; // // checkBoxGrabGold // this.checkBoxGrabGold.AutoSize = true; this.checkBoxGrabGold.Location = new System.Drawing.Point(13, 51); this.checkBoxGrabGold.Name = "checkBoxGrabGold"; this.checkBoxGrabGold.Size = new System.Drawing.Size(89, 17); this.checkBoxGrabGold.TabIndex = 36; this.checkBoxGrabGold.Text = "Grab for Gold"; this.toolTip1.SetToolTip(this.checkBoxGrabGold, "Grab dummy item for Gold when a Boss is killed"); this.checkBoxGrabGold.UseVisualStyleBackColor = true; // // checkBoxUseBO // this.checkBoxUseBO.AutoSize = true; this.checkBoxUseBO.Location = new System.Drawing.Point(13, 35); this.checkBoxUseBO.Name = "checkBoxUseBO"; this.checkBoxUseBO.Size = new System.Drawing.Size(63, 17); this.checkBoxUseBO.TabIndex = 35; this.checkBoxUseBO.Text = "Use BO"; this.toolTip1.SetToolTip(this.checkBoxUseBO, "Use Battle Orders"); this.checkBoxUseBO.UseVisualStyleBackColor = true; // // checkBoxUseTeleport // this.checkBoxUseTeleport.AutoSize = true; this.checkBoxUseTeleport.Location = new System.Drawing.Point(13, 19); this.checkBoxUseTeleport.Name = "checkBoxUseTeleport"; this.checkBoxUseTeleport.Size = new System.Drawing.Size(87, 17); this.checkBoxUseTeleport.TabIndex = 18; this.checkBoxUseTeleport.Text = "Use Teleport"; this.checkBoxUseTeleport.UseVisualStyleBackColor = true; // // checkBoxUseMerc // this.checkBoxUseMerc.AutoSize = true; this.checkBoxUseMerc.Location = new System.Drawing.Point(10, 16); this.checkBoxUseMerc.Name = "checkBoxUseMerc"; this.checkBoxUseMerc.Size = new System.Drawing.Size(72, 17); this.checkBoxUseMerc.TabIndex = 35; this.checkBoxUseMerc.Text = "Use Merc"; this.checkBoxUseMerc.UseVisualStyleBackColor = true; // // numericUpDownMercTakeHPUnder // this.numericUpDownMercTakeHPUnder.Location = new System.Drawing.Point(216, 13); this.numericUpDownMercTakeHPUnder.Name = "numericUpDownMercTakeHPUnder"; this.numericUpDownMercTakeHPUnder.Size = new System.Drawing.Size(41, 20); this.numericUpDownMercTakeHPUnder.TabIndex = 36; // // label22 // this.label22.AutoSize = true; this.label22.Location = new System.Drawing.Point(99, 17); this.label22.Name = "label22"; this.label22.Size = new System.Drawing.Size(115, 13); this.label22.TabIndex = 35; this.label22.Text = "Take HP potion under:"; // // groupBox4 // this.groupBox4.Controls.Add(this.checkBoxUseMerc); this.groupBox4.Controls.Add(this.numericUpDownMercTakeHPUnder); this.groupBox4.Controls.Add(this.label22); this.groupBox4.Location = new System.Drawing.Point(182, 310); this.groupBox4.Name = "groupBox4"; this.groupBox4.Size = new System.Drawing.Size(284, 41); this.groupBox4.TabIndex = 37; this.groupBox4.TabStop = false; this.groupBox4.Text = "Merc Parameters"; // // groupBox5 // this.groupBox5.Controls.Add(this.checkBoxUseKeys); this.groupBox5.Controls.Add(this.checkBoxClearAfterBoss); this.groupBox5.Controls.Add(this.comboBoxAvoidImmune); this.groupBox5.Controls.Add(this.label24); this.groupBox5.Controls.Add(this.checkBoxGamble); this.groupBox5.Controls.Add(this.checkBoxDClone); this.groupBox5.Controls.Add(this.checkBoxIDAtShop); this.groupBox5.Controls.Add(this.checkBoxGrabGold); this.groupBox5.Controls.Add(this.checkBoxUseTeleport); this.groupBox5.Controls.Add(this.checkBoxUseBO); this.groupBox5.Location = new System.Drawing.Point(5, 315); this.groupBox5.Name = "groupBox5"; this.groupBox5.Size = new System.Drawing.Size(171, 201); this.groupBox5.TabIndex = 5; this.groupBox5.TabStop = false; this.groupBox5.Text = "Extras"; // // checkBoxClearAfterBoss // this.checkBoxClearAfterBoss.AutoSize = true; this.checkBoxClearAfterBoss.Location = new System.Drawing.Point(13, 115); this.checkBoxClearAfterBoss.Name = "checkBoxClearAfterBoss"; this.checkBoxClearAfterBoss.Size = new System.Drawing.Size(117, 17); this.checkBoxClearAfterBoss.TabIndex = 42; this.checkBoxClearAfterBoss.Text = "Clear After Boss Kill"; this.toolTip1.SetToolTip(this.checkBoxClearAfterBoss, "Enable this to clear the area after a Boss is killed"); this.checkBoxClearAfterBoss.UseVisualStyleBackColor = true; // // comboBoxAvoidImmune // this.comboBoxAvoidImmune.FormattingEnabled = true; this.comboBoxAvoidImmune.Items.AddRange(new object[] { "None", "Cold Immune", "Fire Immune", "Light Immune", "Poison Immune", "Magic Immune"}); this.comboBoxAvoidImmune.Location = new System.Drawing.Point(13, 174); this.comboBoxAvoidImmune.Name = "comboBoxAvoidImmune"; this.comboBoxAvoidImmune.Size = new System.Drawing.Size(139, 21); this.comboBoxAvoidImmune.TabIndex = 41; // // label24 // this.label24.AutoSize = true; this.label24.Location = new System.Drawing.Point(44, 158); this.label24.Name = "label24"; this.label24.Size = new System.Drawing.Size(77, 13); this.label24.TabIndex = 40; this.label24.Text = "Avoid Immune:"; // // checkBoxGamble // this.checkBoxGamble.AutoSize = true; this.checkBoxGamble.Location = new System.Drawing.Point(13, 99); this.checkBoxGamble.Name = "checkBoxGamble"; this.checkBoxGamble.Size = new System.Drawing.Size(87, 17); this.checkBoxGamble.TabIndex = 39; this.checkBoxGamble.Text = "Gamble Gold"; this.toolTip1.SetToolTip(this.checkBoxGamble, "Enable this if you want to Gamble your Gold at Anya for Rings and Amulets"); this.checkBoxGamble.UseVisualStyleBackColor = true; this.checkBoxGamble.CheckedChanged += new System.EventHandler(this.checkBoxGamble_CheckedChanged); // // checkBoxDClone // this.checkBoxDClone.AutoSize = true; this.checkBoxDClone.Location = new System.Drawing.Point(13, 83); this.checkBoxDClone.Name = "checkBoxDClone"; this.checkBoxDClone.Size = new System.Drawing.Size(109, 17); this.checkBoxDClone.TabIndex = 38; this.checkBoxDClone.Text = "Leave on DClone"; this.toolTip1.SetToolTip(this.checkBoxDClone, "Leave game if DiabloClone is found nearby"); this.checkBoxDClone.UseVisualStyleBackColor = true; // // checkBoxIDAtShop // this.checkBoxIDAtShop.AutoSize = true; this.checkBoxIDAtShop.Location = new System.Drawing.Point(13, 67); this.checkBoxIDAtShop.Name = "checkBoxIDAtShop"; this.checkBoxIDAtShop.Size = new System.Drawing.Size(78, 17); this.checkBoxIDAtShop.TabIndex = 37; this.checkBoxIDAtShop.Text = "ID At Shop"; this.toolTip1.SetToolTip(this.checkBoxIDAtShop, "Disabled will ID at Cain"); this.checkBoxIDAtShop.UseVisualStyleBackColor = true; // // buttonReload // this.buttonReload.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.buttonReload.ForeColor = System.Drawing.SystemColors.ControlText; this.buttonReload.Image = global::app.Properties.Resources.Load; this.buttonReload.Location = new System.Drawing.Point(5, 6); this.buttonReload.Name = "buttonReload"; this.buttonReload.Size = new System.Drawing.Size(31, 25); this.buttonReload.TabIndex = 40; this.toolTip1.SetToolTip(this.buttonReload, "Load from a previous Settings File"); this.buttonReload.UseVisualStyleBackColor = true; this.buttonReload.Click += new System.EventHandler(this.buttonReload_Click); // // button1 // this.button1.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button1.ForeColor = System.Drawing.SystemColors.ControlText; this.button1.Image = global::app.Properties.Resources.Save; this.button1.Location = new System.Drawing.Point(364, 6); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(75, 25); this.button1.TabIndex = 38; this.toolTip1.SetToolTip(this.button1, "Save current Settings"); this.button1.UseVisualStyleBackColor = true; this.button1.Click += new System.EventHandler(this.button1_Click); // // label23 // this.label23.AutoSize = true; this.label23.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label23.ForeColor = System.Drawing.Color.Red; this.label23.Location = new System.Drawing.Point(186, 463); this.label23.Name = "label23"; this.label23.Size = new System.Drawing.Size(277, 13); this.label23.TabIndex = 39; this.label23.Text = "Put theses dummy items inside the shared stash"; // // openFileDialog1 // this.openFileDialog1.DefaultExt = "*.txt"; this.openFileDialog1.Filter = "\'Char\' Settings|*.txt"; this.openFileDialog1.Title = "Open \'PaladinHammer.txt\' or \'SorceressBlizzard.txt\'"; // // panelHelpKeys // this.panelHelpKeys.BackgroundImage = global::app.Properties.Resources.BMBot10; this.panelHelpKeys.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.panelHelpKeys.Controls.Add(this.button2); this.panelHelpKeys.Location = new System.Drawing.Point(472, 248); this.panelHelpKeys.Name = "panelHelpKeys"; this.panelHelpKeys.Size = new System.Drawing.Size(441, 190); this.panelHelpKeys.TabIndex = 41; this.panelHelpKeys.Visible = false; // // button2 // this.button2.Image = global::app.Properties.Resources.Delete; this.button2.Location = new System.Drawing.Point(416, 0); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(25, 25); this.button2.TabIndex = 0; this.button2.UseVisualStyleBackColor = true; this.button2.Click += new System.EventHandler(this.button2_Click); // // checkBoxUseKeys // this.checkBoxUseKeys.AutoSize = true; this.checkBoxUseKeys.Location = new System.Drawing.Point(13, 131); this.checkBoxUseKeys.Name = "checkBoxUseKeys"; this.checkBoxUseKeys.Size = new System.Drawing.Size(136, 17); this.checkBoxUseKeys.TabIndex = 43; this.checkBoxUseKeys.Text = "Have Keys in Inventory"; this.toolTip1.SetToolTip(this.checkBoxUseKeys, "Enable this if you have Keys in your inventory and want to purchase Keys at Shop " + " for Chest opening"); this.checkBoxUseKeys.UseVisualStyleBackColor = true; this.checkBoxUseKeys.CheckedChanged += new System.EventHandler(this.checkBoxUseKeys_CheckedChanged); // // FormCharSettings // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.BackColor = System.Drawing.SystemColors.ControlDark; this.ClientSize = new System.Drawing.Size(469, 528); this.Controls.Add(this.panelHelpKeys); this.Controls.Add(this.buttonReload); this.Controls.Add(this.label23); this.Controls.Add(this.groupBox5); this.Controls.Add(this.button1); this.Controls.Add(this.groupBox4); this.Controls.Add(this.groupBox3); this.Controls.Add(this.label13); this.Controls.Add(this.groupBoxInventory); this.Controls.Add(this.groupBox2); this.Controls.Add(this.groupBox1); this.Controls.Add(this.comboBoxType); this.Controls.Add(this.label1); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); this.MaximizeBox = false; this.Name = "FormCharSettings"; this.Text = "D2R - BMBot - Char Settings"; this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.FormCharSettings_FormClosing); this.groupBox1.ResumeLayout(false); this.groupBox1.PerformLayout(); this.groupBox2.ResumeLayout(false); this.groupBox2.PerformLayout(); this.groupBox3.ResumeLayout(false); this.groupBox3.PerformLayout(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownKeyYPos)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownKeyXPos)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownGambleUntil)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownGambleAbove)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeRV)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeMana)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeHP)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownChickenHP)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDownMercTakeHPUnder)).EndInit(); this.groupBox4.ResumeLayout(false); this.groupBox4.PerformLayout(); this.groupBox5.ResumeLayout(false); this.groupBox5.PerformLayout(); this.panelHelpKeys.ResumeLayout(false); this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.Label label1; private System.Windows.Forms.ComboBox comboBoxType; private System.Windows.Forms.GroupBox groupBox1; private System.Windows.Forms.TextBox textBoxFastMoveTown; private System.Windows.Forms.Label label4; private System.Windows.Forms.TextBox textBoxRightSkill; private System.Windows.Forms.Label label3; private System.Windows.Forms.TextBox textBoxLeftSkill; private System.Windows.Forms.Label label2; private System.Windows.Forms.TextBox textBoxLifeSkill; private System.Windows.Forms.Label label8; private System.Windows.Forms.TextBox textBoxCastDefenseSkill; private System.Windows.Forms.Label label7; private System.Windows.Forms.TextBox textBoxDefenseSkill; private System.Windows.Forms.Label label6; private System.Windows.Forms.TextBox textBoxFastMoveTeleport; private System.Windows.Forms.Label label5; private System.Windows.Forms.CheckBox checkBoxAttachRightHand; private System.Windows.Forms.GroupBox groupBox2; private System.Windows.Forms.ComboBox comboBoxBelt2; private System.Windows.Forms.ComboBox comboBoxBelt1; private System.Windows.Forms.ComboBox comboBoxBelt4; private System.Windows.Forms.ComboBox comboBoxBelt3; private System.Windows.Forms.Label label12; private System.Windows.Forms.Label label11; private System.Windows.Forms.Label label10; private System.Windows.Forms.Label label9; private System.Windows.Forms.GroupBox groupBoxInventory; private System.Windows.Forms.Label label13; private System.Windows.Forms.TextBox textBoxCharName; private System.Windows.Forms.Label label14; private System.Windows.Forms.GroupBox groupBox3; private System.Windows.Forms.CheckBox checkBoxUseTeleport; private System.Windows.Forms.NumericUpDown numericUpDownTakeRV; private System.Windows.Forms.Label label18; private System.Windows.Forms.NumericUpDown numericUpDownTakeMana; private System.Windows.Forms.Label label17; private System.Windows.Forms.NumericUpDown numericUpDownTakeHP; private System.Windows.Forms.Label label16; private System.Windows.Forms.NumericUpDown numericUpDownChickenHP; private System.Windows.Forms.Label label15; private System.Windows.Forms.NumericUpDown numericUpDownGambleUntil; private System.Windows.Forms.Label label20; private System.Windows.Forms.NumericUpDown numericUpDownGambleAbove; private System.Windows.Forms.Label label19; private System.Windows.Forms.NumericUpDown numericUpDownKeyYPos; private System.Windows.Forms.NumericUpDown numericUpDownKeyXPos; private System.Windows.Forms.Label label21; private System.Windows.Forms.CheckBox checkBoxUseMerc; private System.Windows.Forms.NumericUpDown numericUpDownMercTakeHPUnder; private System.Windows.Forms.Label label22; private System.Windows.Forms.GroupBox groupBox4; private System.Windows.Forms.Button button1; private System.Windows.Forms.CheckBox checkBoxUseBO; private System.Windows.Forms.CheckBox checkBoxGrabGold; private System.Windows.Forms.ToolTip toolTip1; private System.Windows.Forms.GroupBox groupBox5; private System.Windows.Forms.CheckBox checkBoxIDAtShop; private System.Windows.Forms.CheckBox checkBoxDClone; private System.Windows.Forms.CheckBox checkBoxGamble; private System.Windows.Forms.Label label23; private System.Windows.Forms.Button buttonReload; private System.Windows.Forms.OpenFileDialog openFileDialog1; private System.Windows.Forms.LinkLabel linkLabel1; private System.Windows.Forms.Panel panelHelpKeys; private System.Windows.Forms.Button button2; private System.Windows.Forms.ComboBox comboBoxAvoidImmune; private System.Windows.Forms.Label label24; private System.Windows.Forms.TextBox textBoxBattleCry; private System.Windows.Forms.Label label27; private System.Windows.Forms.TextBox textBoxBattleCommand; private System.Windows.Forms.Label label26; private System.Windows.Forms.TextBox textBoxBattleOrder; private System.Windows.Forms.Label label25; private System.Windows.Forms.CheckBox checkBoxClearAfterBoss; private System.Windows.Forms.CheckBox checkBoxUseKeys; } }