using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using static app.Enums; namespace app { public class Cubing { Form1 Form1_0; public List CubingRecipes = new List(); public List CubingRecipesEnabled = new List(); public List CurrentRecipe = new List(); public string CurrentRecipeResult = ""; public List CurrentRecipeItemInStashNumber = new List(); public List CurrentRecipeItemLocations = new List(); public uint[] Cube_ItemTxtNoList = new uint[12]; public void SetForm1(Form1 form1_1) { Form1_0 = form1_1; } public void ResetCubeInventory() { Cube_ItemTxtNoList = new uint[12]; } public void AddCubeItem(int PosX, int PosY) { int AtI = ConvertXYToFullCubeIndex(PosX, PosY); if (AtI < Cube_ItemTxtNoList.Length) Cube_ItemTxtNoList[AtI] = Form1_0.ItemsStruc_0.txtFileNo; } public int ConvertXYToFullCubeIndex(int PosX, int PosY) { return PosX + (PosY * 3); } public void GetRecipeAt(int ThisI) { CurrentRecipeResult = ""; CurrentRecipe = new List(); CurrentRecipeItemInStashNumber = new List(); CurrentRecipeItemLocations = new List(); string ThisRecipe = CubingRecipes[ThisI]; if (ThisRecipe.Contains("+")) { string[] SplittedItemNames = ThisRecipe.Split('+'); for (int i = 0; i < SplittedItemNames.Length; i++) { if (SplittedItemNames[i].Contains("=")) { string[] Splitt = SplittedItemNames[i].Split('='); CurrentRecipe.Add(Splitt[0]); CurrentRecipeResult = Splitt[1]; } else { CurrentRecipe.Add(SplittedItemNames[i]); } } } } public bool IsNotSameLocation(int ThisStash, int ThisLoc) { if (CurrentRecipeItemLocations.Count > 0) { for (int i = 0; i < CurrentRecipeItemLocations.Count; i++) { if (CurrentRecipeItemLocations[i] == ThisLoc && CurrentRecipeItemInStashNumber[i] == ThisStash) { return false; } } } return true; } public bool StashContainRecipeItem(string ItemName) { for (int i = 0; i < 100; i++) { if (Form1_0.StashStruc_0.Stash1_ItemTxtNoList[i] > 0) { if (Form1_0.ItemsNames_0.getItemBaseName(Form1_0.StashStruc_0.Stash1_ItemTxtNoList[i]) == ItemName && IsNotSameLocation(1, i)) { CurrentRecipeItemLocations.Add(i); CurrentRecipeItemInStashNumber.Add(1); return true; } } } for (int i = 0; i < 100; i++) { if (Form1_0.StashStruc_0.Stash2_ItemTxtNoList[i] > 0) { if (Form1_0.ItemsNames_0.getItemBaseName(Form1_0.StashStruc_0.Stash2_ItemTxtNoList[i]) == ItemName && IsNotSameLocation(2, i)) { CurrentRecipeItemLocations.Add(i); CurrentRecipeItemInStashNumber.Add(2); return true; } } } for (int i = 0; i < 100; i++) { if (Form1_0.StashStruc_0.Stash3_ItemTxtNoList[i] > 0) { if (Form1_0.ItemsNames_0.getItemBaseName(Form1_0.StashStruc_0.Stash3_ItemTxtNoList[i]) == ItemName && IsNotSameLocation(3, i)) { CurrentRecipeItemLocations.Add(i); CurrentRecipeItemInStashNumber.Add(3); return true; } } } for (int i = 0; i < 100; i++) { if (Form1_0.StashStruc_0.Stash4_ItemTxtNoList[i] > 0) { if (Form1_0.ItemsNames_0.getItemBaseName(Form1_0.StashStruc_0.Stash4_ItemTxtNoList[i]) == ItemName && IsNotSameLocation(4, i)) { CurrentRecipeItemLocations.Add(i); CurrentRecipeItemInStashNumber.Add(4); return true; } } } if (CharConfig.RunCowsScript && !Form1_0.Cows_0.ScriptDone) { for (int i = 0; i < 40; i++) { if (Form1_0.InventoryStruc_0.InventoryItemNames[i] == ItemName) { CurrentRecipeItemLocations.Add(i); CurrentRecipeItemInStashNumber.Add(5); return true; } } } return false; } public void PerformCubing() { Form1_0.UIScan_0.readUI(); if (!Form1_0.UIScan_0.leftMenu && !Form1_0.UIScan_0.rightMenu) return; //get stash item if (Form1_0.ItemsStruc_0.dwOwnerId_Shared1 == 0 || Form1_0.ItemsStruc_0.dwOwnerId_Shared2 == 0 || Form1_0.ItemsStruc_0.dwOwnerId_Shared3 == 0) { Form1_0.ItemsStruc_0.GetItems(false); Form1_0.ItemsStruc_0.GetItems(false); //still zero return error if (Form1_0.ItemsStruc_0.dwOwnerId_Shared1 == 0 || Form1_0.ItemsStruc_0.dwOwnerId_Shared2 == 0 || Form1_0.ItemsStruc_0.dwOwnerId_Shared3 == 0) { Form1_0.method_1("Couln't perform Cubing, Shared Stashes aren't Identifed correctly!", Color.OrangeRed); return; } } //loop thru all recipes for (int i = 0; i < CubingRecipes.Count; i++) { if (CubingRecipes[i] == "") continue; if (!CubingRecipesEnabled[i]) continue; if (!Form1_0.Running || !Form1_0.GameStruc_0.IsInGame()) { break; } Form1_0.UIScan_0.readUI(); if (!Form1_0.UIScan_0.leftMenu && !Form1_0.UIScan_0.rightMenu) return; GetRecipeAt(i); bool CanCube = true; for (int k = 0; k < CurrentRecipe.Count; k++) { if (!StashContainRecipeItem(CurrentRecipe[k])) { CanCube = false; break; } } //perform cubing if (CanCube) { Form1_0.SetGameStatus("TOWN-STASH-CUBING:" + CurrentRecipeResult); SendItemsToCube(); } } } public void SendItemsToCube() { for (int i = 0; i < CurrentRecipeItemInStashNumber.Count; i++) { if (!Form1_0.Running || !Form1_0.GameStruc_0.IsInGame()) { break; } Form1_0.UIScan_0.readUI(); if (!Form1_0.UIScan_0.leftMenu && !Form1_0.UIScan_0.rightMenu) return; //select the stash where the item is located if (CurrentRecipeItemInStashNumber[i] == 1) Form1_0.KeyMouse_0.MouseClicc(200, 200); //clic stash1 if (CurrentRecipeItemInStashNumber[i] == 2) Form1_0.KeyMouse_0.MouseClicc(340, 200); //clic shared stash1 if (CurrentRecipeItemInStashNumber[i] == 3) Form1_0.KeyMouse_0.MouseClicc(450, 200); //clic shared stash2 if (CurrentRecipeItemInStashNumber[i] == 4) Form1_0.KeyMouse_0.MouseClicc(600, 200); //clic shared stash3 Form1_0.WaitDelay(16); //select the item Dictionary itemScreenPos = ConvertIndexToXY(CurrentRecipeItemLocations[i]); itemScreenPos = ConvertInventoryLocToScreenPos(itemScreenPos["x"], itemScreenPos["y"]); if (CurrentRecipeItemInStashNumber[i] == 5) { itemScreenPos = Form1_0.InventoryStruc_0.ConvertIndexToXY(CurrentRecipeItemLocations[i]); itemScreenPos = Form1_0.InventoryStruc_0.ConvertInventoryLocToScreenPos(itemScreenPos["x"], itemScreenPos["y"]); } Form1_0.Stash_0.PickItem(itemScreenPos["x"], itemScreenPos["y"]); //Form1_0.WaitDelay(10); //select the stash where the cube is located if (Form1_0.StashStruc_0.CubeStashNumber == 1) Form1_0.KeyMouse_0.MouseClicc(200, 200); //clic stash1 if (Form1_0.StashStruc_0.CubeStashNumber == 2) Form1_0.KeyMouse_0.MouseClicc(340, 200); //clic shared stash1 if (Form1_0.StashStruc_0.CubeStashNumber == 3) Form1_0.KeyMouse_0.MouseClicc(450, 200); //clic shared stash2 if (Form1_0.StashStruc_0.CubeStashNumber == 4) Form1_0.KeyMouse_0.MouseClicc(600, 200); //clic shared stash3 Form1_0.WaitDelay(16); //clic on cube to send item to cube itemScreenPos = ConvertIndexToXY(Form1_0.StashStruc_0.CubeIndex); itemScreenPos = ConvertInventoryLocToScreenPos(itemScreenPos["x"], itemScreenPos["y"]); Form1_0.Stash_0.PlaceItemShift(itemScreenPos["x"], itemScreenPos["y"]); Form1_0.WaitDelay(5); } //clic on cube to open the cube Dictionary itemScreenPos2 = ConvertIndexToXY(Form1_0.StashStruc_0.CubeIndex); itemScreenPos2 = ConvertInventoryLocToScreenPos(itemScreenPos2["x"], itemScreenPos2["y"]); Form1_0.UIScan_0.readUI(); int tryyyy = 0; while (!Form1_0.UIScan_0.cubeMenu && tryyyy < 7) { if (!Form1_0.Running || !Form1_0.GameStruc_0.IsInGame()) { break; } if (!Form1_0.UIScan_0.leftMenu && !Form1_0.UIScan_0.rightMenu) return; Form1_0.KeyMouse_0.MouseCliccRight(itemScreenPos2["x"], itemScreenPos2["y"]); Form1_0.WaitDelay(25); Form1_0.ItemsStruc_0.GetItems(false); Form1_0.Stash_0.PlaceItem(itemScreenPos2["x"], itemScreenPos2["y"]); Form1_0.UIScan_0.readUI(); tryyyy++; } if (Form1_0.UIScan_0.cubeMenu) { //clic transmute button Form1_0.KeyMouse_0.MouseClicc(405, 615); Form1_0.WaitDelay(10); Form1_0.KeyMouse_0.MouseClicc(405, 615); Form1_0.WaitDelay(10); Form1_0.KeyMouse_0.MouseClicc(405, 615); Form1_0.WaitDelay(10); Form1_0.ItemsStruc_0.GetItems(false); //get inventory again Form1_0.WaitDelay(120); //send item to inventory Form1_0.UIScan_0.readUI(); for (int i = 0; i < Cube_ItemTxtNoList.Length; i++) { if (!Form1_0.Running || !Form1_0.GameStruc_0.IsInGame()) { break; } if (!Form1_0.UIScan_0.leftMenu && !Form1_0.UIScan_0.rightMenu) return; if (Cube_ItemTxtNoList[i] != 0) { if (Form1_0.ItemsNames_0.getItemBaseName(Cube_ItemTxtNoList[i]) == CurrentRecipeResult) { Form1_0.method_1_Items("Cubed: " + Form1_0.ItemsNames_0.getItemBaseName(Cube_ItemTxtNoList[i]), Color.BlueViolet); } } int tryyy = 0; while (Cube_ItemTxtNoList[i] != 0 && tryyy < 10) { if (!Form1_0.Running || !Form1_0.GameStruc_0.IsInGame()) { break; } Form1_0.UIScan_0.readUI(); if (!Form1_0.UIScan_0.leftMenu && !Form1_0.UIScan_0.rightMenu) return; itemScreenPos2 = ConvertIndexToCubeXY(i); itemScreenPos2 = ConvertCubeLocToScreenPos(itemScreenPos2["x"], itemScreenPos2["y"]); Form1_0.KeyMouse_0.SendCTRL_CLICK(itemScreenPos2["x"], itemScreenPos2["y"]); Form1_0.WaitDelay(5); //Form1_0.KeyMouse_0.MouseClicc(itemScreenPos2["x"], itemScreenPos2["y"]); //Form1_0.WaitDelay(10); Form1_0.ItemsStruc_0.GetItems(false); //get inventory again Form1_0.Stash_0.PlaceItem(itemScreenPos2["x"], itemScreenPos2["y"]); tryyy++; } } } Form1_0.UIScan_0.CloseUIMenu("cubeMenu"); } public Dictionary ConvertInventoryLocToScreenPos(int ThisX, int ThisY) { //starting at 1295,580 on screen for first item in inv, increment for 48px int xS = 185 + (ThisX * 48); int yS = 245 + (ThisY * 48); Dictionary NewDict = new Dictionary(); NewDict["x"] = xS; NewDict["y"] = yS; return NewDict; } public Dictionary ConvertCubeLocToScreenPos(int ThisX, int ThisY) { //starting at 1295,580 on screen for first item in inv, increment for 48px int xS = 360 + (ThisX * 48); int yS = 395 + (ThisY * 48); Dictionary NewDict = new Dictionary(); NewDict["x"] = xS; NewDict["y"] = yS; return NewDict; } public Dictionary ConvertIndexToXY(int Thisndex) { int yS = (int)Math.Floor((double)Thisndex / 10); int xS = Thisndex - (yS * 10); Dictionary NewDict = new Dictionary(); NewDict["x"] = xS; NewDict["y"] = yS; return NewDict; } public Dictionary ConvertIndexToCubeXY(int Thisndex) { int yS = (int)Math.Floor((double)Thisndex / 3); int xS = Thisndex - (yS * 3); Dictionary NewDict = new Dictionary(); NewDict["x"] = xS; NewDict["y"] = yS; return NewDict; } } }