PokeBot-GenerationII/data/movelist.lua

1523 lines
22 KiB
Lua

local Movelist = {}
-- http://bulbapedia.bulbagarden.net/wiki/List_of_moves#List_of_moves
local moves = {
{
name = 'Pound',
id = 1,
move_type = 'normal',
special = false,
power = 40,
max_pp = 35,
accuracy = 100,
},
{
name = 'Karate-Chop',
id = 2,
move_type = 'fighting',
special = false,
power = 50,
max_pp = 25,
accuracy = 100,
},
{
name = 'Double-Slap',
id = 3,
move_type = 'normal',
special = false,
power = 15,
max_pp = 10,
accuracy = 85,
},
{
name = 'Comet-Punch',
id = 4,
move_type = 'normal',
special = false,
power = 18,
max_pp = 15,
accuracy = 85,
},
{
name = 'Mega-Punch',
id = 5,
move_type = 'normal',
special = false,
power = 80,
max_pp = 20,
accuracy = 85,
},
{
name = 'Pay-Day',
id = 6,
move_type = 'normal',
special = false,
power = 40,
max_pp = 20,
accuracy = 100,
},
{
name = 'Fire-Punch',
id = 7,
move_type = 'fire',
special = false,
power = 75,
max_pp = 15,
accuracy = 100,
},
{
name = 'Ice-Punch',
id = 8,
move_type = 'ice',
special = false,
power = 75,
max_pp = 15,
accuracy = 100,
},
{
name = 'Thunder-Punch',
id = 9,
move_type = 'electric',
special = false,
power = 75,
max_pp = 15,
accuracy = 100,
},
{
name = 'Scratch',
id = 10,
move_type = 'normal',
special = false,
power = 40,
max_pp = 35,
accuracy = 100,
},
{
name = 'Vice-Grip',
id = 11,
move_type = 'normal',
special = false,
power = 55,
max_pp = 30,
accuracy = 100,
},
{
name = 'Guillotine',
id = 12,
move_type = 'normal',
special = false,
power = 0,
max_pp = 5,
accuracy = 70,
},
{
name = 'Razor-Wind',
id = 13,
move_type = 'normal',
special = true,
power = 80,
max_pp = 10,
accuracy = 100,
},
{
name = 'Swords-Dance',
id = 14,
move_type = 'normal',
special = false,
power = 0,
max_pp = 30,
accuracy = 0,
effects = {stat="att",diff=2},
},
{
name = 'Cut',
id = 15,
move_type = 'normal',
special = false,
power = 50,
max_pp = 30,
accuracy = 95,
},
{
name = 'Gust',
id = 16,
move_type = 'flying',
special = true,
power = 40,
max_pp = 35,
accuracy = 100,
},
{
name = 'Wing-Attack',
id = 17,
move_type = 'flying',
special = false,
power = 35,
max_pp = 35,
accuracy = 100,
},
{
name = 'Whirlwind',
id = 18,
move_type = 'normal',
special = false,
power = 0,
max_pp = 20,
accuracy = 70,
},
{
name = 'Fly',
id = 19,
move_type = 'flying',
special = false,
power = 70,
max_pp = 15,
accuracy = 95,
},
{
name = 'Bind',
id = 20,
move_type = 'normal',
special = false,
power = 15,
max_pp = 20,
accuracy = 85,
},
{
name = 'Slam',
id = 21,
move_type = 'normal',
special = false,
power = 80,
max_pp = 20,
accuracy = 75,
},
{
name = 'Vine-Whip',
id = 22,
move_type = 'grass',
special = false,
power = 35,
max_pp = 10,
accuracy = 100,
},
{
name = 'Stomp',
id = 23,
move_type = 'normal',
special = false,
power = 65,
max_pp = 20,
accuracy = 100,
},
{
name = 'Double-Kick',
id = 24,
move_type = 'fighting',
special = false,
power = 30,
max_pp = 30,
accuracy = 100,
multiple = 2,
},
{
name = 'Mega-Kick',
id = 25,
move_type = 'normal',
special = false,
power = 120,
max_pp = 5,
accuracy = 75,
},
{
name = 'Jump-Kick',
id = 26,
move_type = 'fighting',
special = false,
power = 70,
max_pp = 25,
accuracy = 95,
},
{
name = 'Rolling-Kick',
id = 27,
move_type = 'fighting',
special = false,
power = 60,
max_pp = 15,
accuracy = 85,
},
{
name = 'Sand-Attack',
id = 28,
move_type = 'ground',
special = false,
power = 0,
max_pp = 15,
accuracy = 100,
},
{
name = 'Headbutt',
id = 29,
move_type = 'normal',
special = false,
power = 70,
max_pp = 15,
accuracy = 100,
},
{
name = 'Horn-Attack',
id = 30,
move_type = 'normal',
special = false,
power = 65,
max_pp = 25,
accuracy = 100,
},
{
name = 'Fury-Attack',
id = 31,
move_type = 'normal',
special = false,
outspeed = "turns",
power = 15,
max_pp = 20,
accuracy = 85,
multiple = 2,
},
{
name = 'Horn-Drill',
id = 32,
move_type = 'normal',
special = false,
power = 9001,
max_pp = 5,
accuracy = 0,
},
{
name = 'Tackle',
id = 33,
move_type = 'normal',
special = false,
power = 35,
max_pp = 35,
accuracy = 95,
},
{
name = 'Body-Slam',
id = 34,
move_type = 'normal',
special = false,
power = 85,
max_pp = 15,
accuracy = 100,
},
{
name = 'Wrap',
id = 35,
move_type = 'normal',
special = false,
outspeed = "turns",
power = 15,
max_pp = 20,
accuracy = 90,
},
{
name = 'Take-Down',
id = 36,
move_type = 'normal',
special = false,
power = 90,
max_pp = 20,
accuracy = 85,
},
{
name = 'Thrash',
id = 37,
move_type = 'normal',
special = false,
power = 90,
max_pp = 20,
accuracy = 100,
},
{
name = 'Double-Edge',
id = 38,
move_type = 'normal',
special = false,
power = 100,
max_pp = 15,
accuracy = 100,
},
{
name = 'Tail-Whip',
id = 39,
move_type = 'normal',
special = false,
power = 0,
max_pp = 30,
accuracy = 100,
effects = {stat="def",diff=-1},
},
{
name = 'Poison-Sting',
id = 40,
move_type = 'poison',
special = false,
fast = true,
power = 15,
max_pp = 35,
accuracy = 100,
},
{
name = 'Twineedle',
id = 41,
move_type = 'bug',
special = false,
power = 25,
max_pp = 20,
accuracy = 100,
},
{
name = 'Pin-Missile',
id = 42,
move_type = 'bug',
special = false,
power = 14,
max_pp = 20,
accuracy = 95,
},
{
name = 'Leer',
id = 43,
move_type = 'normal',
special = false,
power = 0,
max_pp = 30,
accuracy = 100,
effects = {stat="def",diff=-1},
},
{
name = 'Bite',
id = 44,
move_type = 'normal',
special = false,
power = 60,
max_pp = 25,
accuracy = 100,
},
{
name = 'Growl',
id = 45,
move_type = 'normal',
special = false,
power = 0,
max_pp = 40,
accuracy = 100,
effects = {stat="att",diff=-1},
},
{
name = 'Roar',
id = 46,
move_type = 'normal',
special = false,
power = 0,
max_pp = 20,
accuracy = 70,
},
{
name = 'Sing',
id = 47,
move_type = 'normal',
special = false,
power = 0,
max_pp = 15,
accuracy = 55,
},
{
name = 'Supersonic',
id = 48,
move_type = 'normal',
special = false,
power = 0,
max_pp = 20,
accuracy = 55,
},
{
name = 'Sonic-Boom',
id = 49,
move_type = 'normal',
special = true,
power = 20,
fixed = 20,
max_pp = 20,
accuracy = 90,
},
{
name = 'Disable',
id = 50,
move_type = 'normal',
special = false,
power = 0,
max_pp = 20,
accuracy = 100,
},
{
name = 'Acid',
id = 51,
move_type = 'poison',
special = true,
power = 40,
max_pp = 30,
accuracy = 100,
},
{
name = 'Ember',
id = 52,
move_type = 'fire',
special = true,
power = 40,
max_pp = 25,
accuracy = 100,
},
{
name = 'Flamethrower',
id = 53,
move_type = 'fire',
special = true,
power = 95,
max_pp = 15,
accuracy = 100,
},
{
name = 'Mist',
id = 54,
move_type = 'ice',
special = false,
power = 0,
max_pp = 30,
accuracy = 0,
},
{
name = 'Water-Gun',
id = 55,
move_type = 'water',
special = true,
power = 40,
max_pp = 25,
accuracy = 100,
},
{
name = 'Hydro-Pump',
id = 56,
move_type = 'water',
special = true,
power = 120,
max_pp = 5,
accuracy = 80,
},
{
name = 'Surf',
id = 57,
move_type = 'water',
special = true,
power = 95,
max_pp = 15,
accuracy = 100,
},
{
name = 'Ice-Beam',
id = 58,
move_type = 'ice',
special = true,
power = 95,
max_pp = 10,
accuracy = 100,
},
{
name = 'Blizzard',
id = 59,
move_type = 'ice',
special = true,
power = 120,
max_pp = 5,
accuracy = 70,
},
{
name = 'Psybeam',
id = 60,
move_type = 'psychic',
special = true,
power = 65,
max_pp = 20,
accuracy = 100,
},
{
name = 'Bubble-Beam',
id = 61,
move_type = 'water',
special = true,
fast = true,
power = 65,
max_pp = 20,
accuracy = 100,
},
{
name = 'Aurora-Beam',
id = 62,
move_type = 'ice',
special = true,
power = 65,
max_pp = 20,
accuracy = 100,
},
{
name = 'Hyper-Beam',
id = 63,
move_type = 'normal',
special = true,
power = 150,
max_pp = 5,
accuracy = 90,
},
{
name = 'Peck',
id = 64,
move_type = 'flying',
special = false,
power = 35,
max_pp = 35,
accuracy = 100,
},
{
name = 'Drill-Peck',
id = 65,
move_type = 'flying',
special = false,
power = 80,
max_pp = 20,
accuracy = 100,
},
{
name = 'Submission',
id = 66,
move_type = 'fighting',
special = false,
power = 80,
max_pp = 25,
accuracy = 80,
},
{
name = 'Low-Kick',
id = 67,
move_type = 'fighting',
special = false,
power = 50,
max_pp = 20,
accuracy = 100,
},
{
name = 'Counter',
id = 68,
move_type = 'fighting',
special = false,
power = 0,
max_pp = 20,
accuracy = 100,
},
{
name = 'Seismic-Toss',
id = 69,
move_type = 'fighting',
special = false,
power = 0,
max_pp = 20,
accuracy = 100,
},
{
name = 'Strength',
id = 70,
move_type = 'normal',
special = false,
power = 80,
max_pp = 15,
accuracy = 100,
},
{
name = 'Absorb',
id = 71,
move_type = 'grass',
special = true,
power = 20,
max_pp = 20,
accuracy = 100,
},
{
name = 'Mega-Drain',
id = 72,
move_type = 'grass',
special = true,
power = 40,
max_pp = 10,
accuracy = 100,
},
{
name = 'Leech-Seed',
id = 73,
move_type = 'grass',
special = false,
power = 0,
max_pp = 10,
accuracy = 90,
},
{
name = 'Growth',
id = 74,
move_type = 'normal',
special = false,
power = 0,
max_pp = 40,
accuracy = 0,
effects = {stat="spec",diff=1}, -- and att
},
{
name = 'Razor-Leaf',
id = 75,
move_type = 'grass',
special = false,
power = 55,
max_pp = 25,
accuracy = 95,
},
{
name = 'Solar-Beam',
id = 76,
move_type = 'grass',
special = true,
power = 120,
max_pp = 10,
accuracy = 100,
},
{
name = 'Poison-Powder',
id = 77,
move_type = 'poison',
special = false,
power = 0,
max_pp = 35,
accuracy = 75,
},
{
name = 'Stun-Spore',
id = 78,
move_type = 'grass',
special = false,
power = 0,
max_pp = 30,
accuracy = 75,
},
{
name = 'Sleep-Powder',
id = 79,
move_type = 'grass',
special = false,
power = 0,
max_pp = 15,
accuracy = 75,
},
{
name = 'Petal-Dance',
id = 80,
move_type = 'grass',
special = true,
power = 70,
max_pp = 20,
accuracy = 100,
},
{
name = 'String-Shot',
id = 81,
move_type = 'bug',
special = false,
power = 0,
max_pp = 40,
accuracy = 95,
effects = {stat="speed",diff=-1},
},
{
name = 'Dragon-Rage',
id = 82,
move_type = 'dragon',
special = true,
power = 40,
max_pp = 10,
accuracy = 100,
},
{
name = 'Fire-Spin',
id = 83,
move_type = 'fire',
special = true,
power = 15,
max_pp = 15,
accuracy = 85,
},
{
name = 'Thunder-Shock',
id = 84,
move_type = 'electric',
special = true,
power = 40,
max_pp = 30,
accuracy = 100,
},
{
name = 'Thunderbolt',
id = 85,
move_type = 'electric',
special = true,
power = 95,
max_pp = 15,
accuracy = 100,
},
{
name = 'Thunder-Wave',
id = 86,
move_type = 'electric',
special = false,
power = 0,
max_pp = 20,
accuracy = 100,
},
{
name = 'Thunder',
id = 87,
move_type = 'electric',
special = true,
power = 120,
max_pp = 10,
accuracy = 70,
},
{
name = 'Rock-Throw',
id = 88,
move_type = 'rock',
special = false,
power = 50,
max_pp = 15,
accuracy = 90,
},
{
name = 'Earthquake',
id = 89,
move_type = 'ground',
special = false,
power = 100,
max_pp = 10,
accuracy = 100,
},
{
name = 'Fissure',
id = 90,
move_type = 'ground',
special = false,
power = 0, -- ?
max_pp = 5,
accuracy = 0,
},
{
name = 'Dig',
id = 91,
move_type = 'ground',
special = false,
power = 100,
max_pp = 10,
accuracy = 100,
},
{
name = 'Toxic',
id = 92,
move_type = 'poison',
special = false,
power = 0,
max_pp = 10,
accuracy = 90,
},
{
name = 'Confusion',
id = 93,
move_type = 'psychic',
special = true,
power = 50,
max_pp = 25,
accuracy = 100,
},
{
name = 'Psychic',
id = 94,
move_type = 'psychic',
special = true,
power = 90,
max_pp = 10,
accuracy = 100,
},
{
name = 'Hypnosis',
id = 95,
move_type = 'psychic',
special = false,
power = 0,
max_pp = 20,
accuracy = 60,
},
{
name = 'Meditate',
id = 96,
move_type = 'psychic',
special = false,
power = 0,
max_pp = 40,
accuracy = 0,
effects = {stat="att",diff=1},
},
{
name = 'Agility',
id = 97,
move_type = 'psychic',
special = false,
power = 0,
max_pp = 30,
accuracy = 0,
effects = {stat="speed",diff=2},
},
{
name = 'Quick-Attack',
id = 98,
move_type = 'normal',
special = false,
outspeed = true,
power = 40,
max_pp = 30,
accuracy = 100,
},
{
name = 'Rage',
id = 99,
move_type = 'normal',
special = false,
power = 20,
max_pp = 20,
accuracy = 100,
effects = {stat="att",diff=1},
},
{
name = 'Teleport',
id = 100,
move_type = 'psychic',
special = false,
power = 0,
max_pp = 20,
accuracy = 0,
},
{
name = 'Night-Shade',
id = 101,
move_type = 'ghost',
special = true,
power = 0,
max_pp = 15,
accuracy = 100,
},
{
name = 'Mimic',
id = 102,
move_type = 'normal',
special = false,
power = 0,
max_pp = 10,
accuracy = 100,
},
{
name = 'Screech',
id = 103,
move_type = 'normal',
special = false,
power = 0,
max_pp = 40,
accuracy = 85,
effects = {stat="def",diff=-2},
},
{
name = 'Double-Team',
id = 104,
move_type = 'normal',
special = false,
power = 0,
max_pp = 15,
accuracy = 0,
},
{
name = 'Recover',
id = 105,
move_type = 'normal',
special = false,
power = 0,
max_pp = 20,
accuracy = 0,
},
{
name = 'Harden',
id = 106,
move_type = 'normal',
special = false,
power = 0,
max_pp = 30,
accuracy = 0,
effects = {stat="def",diff=1},
},
{
name = 'Minimize',
id = 107,
move_type = 'normal',
special = false,
power = 0,
max_pp = 20,
accuracy = 0,
},
{
name = 'Smokescreen',
id = 108,
move_type = 'normal',
special = false,
power = 0,
max_pp = 20,
accuracy = 100,
},
{
name = 'Confuse-Ray',
id = 109,
move_type = 'ghost',
special = false,
power = 0,
max_pp = 10,
accuracy = 100,
},
{
name = 'Withdraw',
id = 110,
move_type = 'water',
special = false,
power = 0,
max_pp = 40,
accuracy = 0,
effects = {stat="def",diff=1},
},
{
name = 'Defense-Curl',
id = 111,
move_type = 'normal',
special = false,
power = 0,
max_pp = 40,
accuracy = 0,
effects = {stat="def",diff=1},
},
{
name = 'Barrier',
id = 112,
move_type = 'psychic',
special = false,
power = 0,
max_pp = 30,
accuracy = 0,
effects = {stat="def",diff=2},
},
{
name = 'Light-Screen',
id = 113,
move_type = 'psychic',
special = false,
power = 0,
max_pp = 30,
accuracy = 0,
},
{
name = 'Haze',
id = 114,
move_type = 'ice',
special = false,
power = 0,
max_pp = 30,
accuracy = 0,
},
{
name = 'Reflect',
id = 115,
move_type = 'psychic',
special = false,
power = 0,
max_pp = 20,
accuracy = 0,
},
{
name = 'Focus-Energy',
id = 116,
move_type = 'normal',
special = false,
power = 0,
max_pp = 30,
accuracy = 0,
},
{
name = 'Bide',
id = 117,
move_type = 'normal',
special = false,
power = 0,
max_pp = 10,
accuracy = 100,
},
{
name = 'Metronome',
id = 118,
move_type = 'normal',
special = false,
power = 0,
max_pp = 10,
accuracy = 0,
},
{
name = 'Mirror-Move',
id = 119,
move_type = 'flying',
special = false,
power = 0,
max_pp = 20,
accuracy = 0,
},
{
name = 'Self-Destruct',
id = 120,
move_type = 'normal',
special = false,
power = 260,
max_pp = 5,
accuracy = 100,
},
{
name = 'Egg-Bomb',
id = 121,
move_type = 'normal',
special = false,
power = 100,
max_pp = 10,
accuracy = 75,
},
{
name = 'Lick',
id = 122,
move_type = 'ghost',
special = false,
power = 20,
max_pp = 30,
accuracy = 100,
},
{
name = 'Smog',
id = 123,
move_type = 'poison',
special = true,
power = 20,
max_pp = 20,
accuracy = 70,
},
{
name = 'Sludge',
id = 124,
move_type = 'poison',
special = true,
power = 65,
max_pp = 20,
accuracy = 100,
},
{
name = 'Bone-Club',
id = 125,
move_type = 'ground',
special = false,
power = 65,
max_pp = 20,
accuracy = 85,
},
{
name = 'Fire-Blast',
id = 126,
move_type = 'fire',
special = true,
power = 120,
max_pp = 5,
accuracy = 85,
},
{
name = 'Waterfall',
id = 127,
move_type = 'water',
special = false,
power = 80,
max_pp = 15,
accuracy = 100,
},
{
name = 'Clamp',
id = 128,
move_type = 'water',
special = false,
power = 35,
max_pp = 10,
accuracy = 85,
},
{
name = 'Swift',
id = 129,
move_type = 'normal',
special = true,
power = 60,
max_pp = 20,
accuracy = 0,
},
{
name = 'Skull-Bash',
id = 130,
move_type = 'normal',
special = false,
power = 100,
max_pp = 15,
accuracy = 100,
effects = {stat="def",diff=1},
},
{
name = 'Spike-Cannon',
id = 131,
move_type = 'normal',
special = false,
power = 20,
max_pp = 15,
accuracy = 100,
},
{
name = 'Constrict',
id = 132,
move_type = 'normal',
special = false,
power = 10,
max_pp = 35,
accuracy = 100,
},
{
name = 'Amnesia',
id = 133,
move_type = 'psychic',
special = false,
power = 0,
max_pp = 20,
accuracy = 0,
effects = {stat="spec",diff=2}, -- Special defense
},
{
name = 'Kinesis',
id = 134,
move_type = 'psychic',
special = false,
power = 0,
max_pp = 15,
accuracy = 80,
},
{
name = 'Soft-Boiled',
id = 135,
move_type = 'normal',
special = false,
power = 0,
max_pp = 10,
accuracy = 0,
},
{
name = 'High-Jump-Kick',
id = 136,
move_type = 'fighting',
special = false,
power = 85,
max_pp = 20,
accuracy = 90,
},
{
name = 'Glare',
id = 137,
move_type = 'normal',
special = false,
power = 0,
max_pp = 30,
accuracy = 100,
},
{
name = 'Dream-Eater',
id = 138,
move_type = 'psychic',
special = true,
power = 0, -- 100
max_pp = 15,
accuracy = 100,
},
{
name = 'Poison-Gas',
id = 139,
move_type = 'poison',
special = false,
power = 0,
max_pp = 40,
accuracy = 90,
},
{
name = 'Barrage',
id = 140,
move_type = 'normal',
special = false,
power = 15,
max_pp = 20,
accuracy = 85,
},
{
name = 'Leech-Life',
id = 141,
move_type = 'bug',
special = false,
power = 20,
max_pp = 15,
accuracy = 100,
},
{
name = 'Lovely-Kiss',
id = 142,
move_type = 'normal',
special = false,
power = 0,
max_pp = 10,
accuracy = 75,
},
{
name = 'Sky-Attack',
id = 143,
move_type = 'flying',
special = false,
power = 140,
max_pp = 5,
accuracy = 90,
},
{
name = 'Transform',
id = 144,
move_type = 'normal',
special = false,
power = 0,
max_pp = 10,
accuracy = 0,
},
{
name = 'Bubble',
id = 145,
move_type = 'water',
special = true,
power = 20,
max_pp = 30,
accuracy = 100,
},
{
name = 'Dizzy-Punch',
id = 146,
move_type = 'normal',
special = false,
power = 70,
max_pp = 10,
accuracy = 100,
},
{
name = 'Spore',
id = 147,
move_type = 'grass',
special = false,
power = 0,
max_pp = 15,
accuracy = 100,
},
{
name = 'Flash',
id = 148,
move_type = 'normal',
special = false,
power = 0,
max_pp = 20,
accuracy = 100,
},
{
name = 'Psywave',
id = 149,
move_type = 'psychic',
special = true,
power = 0,
max_pp = 15,
accuracy = 100,
},
{
name = 'Splash',
id = 150,
move_type = 'normal',
special = false,
power = 0,
max_pp = 40,
accuracy = 0,
},
{
name = 'Acid-Armor',
id = 151,
move_type = 'poison',
special = false,
power = 0,
max_pp = 40,
accuracy = 0,
effects = {stat="def",diff=2},
},
{
name = 'Crabhammer',
id = 152,
move_type = 'water',
special = false,
power = 90,
max_pp = 10,
accuracy = 90,
},
{
name = 'Explosion',
id = 153,
move_type = 'normal',
special = false,
power = 170,
max_pp = 5,
accuracy = 100,
},
{
name = 'Fury-Swipes',
id = 154,
move_type = 'normal',
special = false,
power = 18,
max_pp = 15,
accuracy = 80,
},
{
name = 'Bonemerang',
id = 155,
move_type = 'ground',
special = false,
power = 50,
max_pp = 10,
accuracy = 90,
},
{
name = 'Rest',
id = 156,
move_type = 'psychic',
special = false,
power = 0,
max_pp = 10,
accuracy = 0,
},
{
name = 'Rock-Slide',
id = 157,
move_type = 'rock',
special = false,
power = 75,
max_pp = 10,
accuracy = 90,
},
{
name = 'Hyper-Fang',
id = 158,
move_type = 'normal',
special = false,
power = 80,
max_pp = 15,
accuracy = 90,
},
{
name = 'Sharpen',
id = 159,
move_type = 'normal',
special = false,
power = 0,
max_pp = 30,
accuracy = 0,
effects = {stat="att",diff=1},
},
{
name = 'Conversion',
id = 160,
move_type = 'normal',
special = false,
power = 0,
max_pp = 30,
accuracy = 0,
},
{
name = 'Tri-Attack',
id = 161,
move_type = 'normal',
special = true,
power = 80,
max_pp = 10,
accuracy = 100,
},
{
name = 'Super-Fang',
id = 162,
move_type = 'normal',
special = false,
power = 0,
max_pp = 10,
accuracy = 90,
},
{
name = 'Slash',
id = 163,
move_type = 'normal',
special = false,
power = 70,
max_pp = 20,
accuracy = 100,
},
{
name = 'Substitute',
id = 164,
move_type = 'normal',
special = false,
power = 0,
max_pp = 10,
accuracy = 0,
},
{
name = 'Struggle',
id = 165,
move_type = 'normal',
special = false,
power = 50,
max_pp = 10,
accuracy = 100,
},
}
function Movelist.get(id)
return moves[id]
end
return Movelist