Cleanup
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@ -116,7 +116,7 @@ Strategies.timeRequirements = {
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end,
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vermilion = function()
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return 42.5 + timeForStats()
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return 42.25 + timeForStats()
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end,
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trash = function() --RESET
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@ -2101,32 +2101,7 @@ function Strategies.initGame(midGame)
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speed = 11,
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special = 11,
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}
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if Pokemon.inParty("nidoking") then
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local attDV, defDV, spdDV, sclDV = Pokemon.getDVs("nidoking")
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p(attDV, defDV, spdDV, sclDV)
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stats.nidoran = {
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attack = 55,
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defense = 45,
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speed = 50,
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special = 45,
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rating = 1,
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attackDV = attDV,
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defenseDV = defDV,
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speedDV = spdDV,
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specialDV = sclDV,
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}
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riskGiovanni = canRiskGiovanni()
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else
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stats.nidoran = {
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attack = 16,
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defense = 12,
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speed = 15,
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special = 13,
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level4 = true,
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rating = 1,
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}
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end
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p(stats.nidoran.attack, "x", stats.nidoran.speed, stats.nidoran.special)
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riskGiovanni = canRiskGiovanni()
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end
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end
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@ -241,8 +241,10 @@ end
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function Strategies.buffTo(buff, defLevel)
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if Strategies.trainerBattle() then
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local forced
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if defLevel and Memory.double("battle", "opponent_defense") > defLevel then
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forced = buff
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if not Strategies.opponentDamaged() then
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if defLevel and Memory.double("battle", "opponent_defense") > defLevel then
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forced = buff
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end
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end
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Battle.automate(forced, true)
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elseif status.foughtTrainer then
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@ -1197,10 +1199,10 @@ Strategies.functions = {
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if Combat.isDisabled("horn_attack") and Strategies.initialize("disabled") then
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local message = Utils.random {
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"Last for 0 turns pretty please?",
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"I guess it's time to tackle everything.",
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"Guess it's time to tackle everything.",
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"How could this... happen to me?",
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}
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Bridge.chat("WutFace Grimer just disabled Horn Attack. " + message)
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Bridge.chat("WutFace Grimer just disabled Horn Attack. "..message)
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end
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Battle.automate()
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elseif status.foughtTrainer then
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@ -1880,6 +1882,33 @@ function Strategies.init(midGame)
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Control.preferredPotion = "super"
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Combat.factorPP(true)
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end
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local nido = Pokemon.inParty("nidoran", "nidorino", "nidoking")
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if nido then
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local attDV, defDV, spdDV, sclDV = Pokemon.getDVs(nido)
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p(attDV, defDV, spdDV, sclDV)
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stats.nidoran = {
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rating = 1,
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attackDV = attDV,
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defenseDV = defDV,
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speedDV = spdDV,
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specialDV = sclDV,
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level4 = true,
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}
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if nido == "nidoking" then
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stats.nidoran.attack = 55
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stats.nidoran.defense = 45
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stats.nidoran.speed = 50
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stats.nidoran.special = 45
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else
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stats.nidoran.attack = 16
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stats.nidoran.defense = 12
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stats.nidoran.speed = 15
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stats.nidoran.special = 13
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end
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p(stats.nidoran.attack, "x", stats.nidoran.speed, stats.nidoran.special)
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end
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Strategies.initGame(midGame)
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end
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@ -357,7 +357,7 @@ local Paths = {
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-- F3
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{215, {6,2}, {11,2}, {11,6}, {10,6}, {s="confirm",dir="Up"}, {14,6}, {14,11}, {16,11}, {16,14}},
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-- F1 drop
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{165, {16,14}, {16,15}, {13,15}, {13,20}, {s="cinnabarCarbos"}, {21,23}},
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{165, {16,14}, {16,16}, {13,16}, {13,20}, {s="cinnabarCarbos"}, {21,23}},
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-- B1
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--TODO menu cancel for RC
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{216, {23,22}, {23,15}, {21,15}, {s="item",item="super_repel",chain=true}, {s="item",item="carbos",poke="nidoking",close=true}, {17,15}, {17,19}, {18,19}, {18,23}, {17,23}, {17,26}, {18,26}, {s="confirm",dir="Up"}, {14,26}, {14,22}, {12,22}, {12,15}, {24,15}, {24,18}, {26,18}, {26,6}, {24,6}, {24,4}, {20,4}, {s="confirm",dir="Up"}, {24,4}, {24,6}, {12,6}, {12,2}, {11,2}, {s="take",dir="Left"}, {12,2}, {12,7}, {4,7}, {4,9}, {2,9}, {s="take",dir="Left"}, {5,9}, {5,10}, {s="teach",move="strength",poke="squirtle",replace="tackle",chain=true}, {s="item",item="rare_candy",amount=2,poke="nidoking",close=true}, {5,12}, {s="take",dir="Down"}, {5,12}, {s="skill",move="dig",map=216}},
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@ -332,8 +332,8 @@ function Pokemon.use(move)
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return true
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end
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function Pokemon.getDVs(name)
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local index = Pokemon.indexOf(name)
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function Pokemon.getDVs(...)
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local index = Pokemon.indexOf(...)
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local baseAddress = getAddress(index)
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local attackDefense = Memory.raw(baseAddress + 0x1B)
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local speedSpecial = Memory.raw(baseAddress + 0x1C)
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