Add Moon encounters guessing
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@ -100,6 +100,7 @@ local controlFunctions = {
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startMtMoon = function()
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Control.canDie(false)
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Control.getMoonExp = not Data.yellow
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Bridge.moonGuesses(false)
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end,
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moon1Exp = function()
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@ -261,6 +261,7 @@ local strategyFunctions = Strategies.functions
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-- General
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strategyFunctions.tweetAfterBrock = function()
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Bridge.moonGuesses(true)
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if stats.nidoran.rating < 2 then
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if not Strategies.overMinute("shorts") then
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Strategies.tweetProgress("On pace after Brock with a great Nidoran", "brock")
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@ -342,7 +343,7 @@ strategyFunctions.fightBulbasaur = function()
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end
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if Battle.isActive() and Battle.opponentAlive() then
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local attack = Memory.double("battle", "our_attack")
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if attack > 0 and not status.growled then
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if attack > 0 and RESET_FOR_TIME and not status.growled then
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if attack ~= status.attack then
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-- p(attack, Memory.double("battle", "opponent_hp"))
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status.attack = attack
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@ -413,21 +414,20 @@ strategyFunctions.catchNidoran = function()
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message = "fight an encounter for experience"
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resetLimit = resetLimit + 0.15
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else
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local catchTarget
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if catchableNidoran or opponent == "spearow" then
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resetLimit = resetLimit + 0.15
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catchTarget = Utils.capitalize(opponent)
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message = Utils.capitalize(opponent)
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else
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resetLimit = resetLimit - 0.1
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if Data.run.encounters_rattata and Data.run.encounters_rattata >= 4 then
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if opponent == "rattata" and Data.run.encounters_rattata and Data.run.encounters_rattata >= 4 then
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message = "Death by Rattata"
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customReason = true
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else
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catchTarget = "Nidoran"
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message = "Nidoran"
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end
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end
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if catchTarget then
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message = "catch "..catchTarget
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if not customReason then
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message = "catch "..message
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end
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end
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if Strategies.resetTime(resetLimit, message, customReason) then
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@ -462,17 +462,14 @@ strategyFunctions.catchNidoran = function()
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enableDSum = false
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end
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local resetMessage, customReason
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local resetMessage
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if hasNidoran then
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resetMessage = "get an encounter for experience before Brock"
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elseif Data.run.encounters_rattata and Data.run.encounters_rattata >= 4 then
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resetMessage = "Death by Rattata"
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customReason = true
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else
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resetMessage = "find a suitable Nidoran"
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end
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local resetLimit = Strategies.getTimeRequirement("nidoran")
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if Strategies.resetTime(resetLimit, resetMessage, customReason) then
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if Strategies.resetTime(resetLimit, resetMessage) then
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return true
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end
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if enableDSum then
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@ -493,14 +490,16 @@ strategyFunctions.grabTreePotion = function()
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if Strategies.setYolo("old_man") then
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return true
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end
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if RESET_FOR_TIME then
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local current = Utils.igt()
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local limit = Strategies.getTimeRequirement("old_man") * 60
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local diff = math.floor((limit - current) / 6)
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local diff = math.floor((limit - current) / 5)
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p("grab", diff)
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if Pokemon.info("squirtle", "hp") > 12 + diff then
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if Pokemon.info("squirtle", "hp") > 13 + diff then
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return true
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end
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end
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end
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if Inventory.contains("potion") then
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return true
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end
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@ -799,8 +798,6 @@ end
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-- 4: ROUTE 3
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-- startMtMoon
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-- evolveNidorino
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-- evolveNidoking
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@ -143,6 +143,10 @@ function Bridge.report(report)
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send("report", json.encode(report))
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end
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function Bridge.moonGuesses(enabled)
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send("moon,"..(enabled and "on" or "off"))
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end
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function Bridge.reset()
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send("reset")
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timeStopped = false
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