Use more conservative damage range estimate for Mt. Moon encounters

This commit is contained in:
Kyle Coburn 2015-04-30 12:59:46 -07:00
parent fc41a71ea1
commit 2a62a89e7b
1 changed files with 1 additions and 1 deletions

View File

@ -199,7 +199,7 @@ function Control.shouldFight()
if oid == Pokemon.getID(encounter.name) and (not encounter.levels or Utils.match(opponentLevel, encounter.levels)) then
if oneHits then
local move = Combat.bestMove()
if move and move.maxDamage * 0.925 < Memory.double("battle", "opponent_hp") then
if move and move.maxDamage * 0.92 < Memory.double("battle", "opponent_hp") then
return false
end
end