Increase attack DV requirements for risks at Misty and Surge

This commit is contained in:
Kyle Coburn 2015-04-17 17:31:40 -07:00
parent 9d05ee343e
commit 34cc719917
1 changed files with 2 additions and 2 deletions

View File

@ -921,7 +921,7 @@ strategyFunctions.potionBeforeMisty = function(data)
end
end
local healAmount = data.goldeen and 65 or 70
local canTwoHit = stats.nidoran.attackDV >= (Control.yolo and 6 or 8)
local canTwoHit = stats.nidoran.attackDV >= (Control.yolo and 8 or 9)
local canSpeedTie = stats.nidoran.speedDV >= 11
if Control.yolo then
if canTwoHit and stats.nidoran.speedDV >= 13 then
@ -1180,7 +1180,7 @@ strategyFunctions.fightSurge = function()
status.canProgress = true
local forced
if Pokemon.isOpponent("voltorb") then
Combat.disableThrash = not Control.yolo or stats.nidoran.attackDV < 9 or Combat.inRedBar()
Combat.disableThrash = not Control.yolo or stats.nidoran.attackDV < 14 or Combat.inRedBar()
local __, enemyTurns = Combat.enemyAttack()
if not enemyTurns or enemyTurns > 2 then
forced = "bubblebeam"