Update Strategies for display

This commit is contained in:
Kyle Coburn 2015-05-03 00:16:53 -07:00
parent 46cefe03a9
commit 89249b64d8
1 changed files with 37 additions and 36 deletions

View File

@ -46,6 +46,10 @@ Strategies.timeRequirements = {
return timeLimit
end,
misty = function() --TWEET
return 43
end,
trash = function()
return 60
end,
@ -209,7 +213,13 @@ local function takeCenter(pp, startMap, entranceX, entranceY, finishX)
local currentMap = Memory.value("game", "map")
local sufficientPP = Pokemon.pp(0, "horn_attack") > pp
if Strategies.initialize("reported") then
print(Pokemon.pp(0, "horn_attack").." / "..pp.." horn attacks")
local centerAction
if sufficientPP then
centerAction = "Skipping"
else
centerAction = "Taking"
end
Bridge.chat(centerAction.." the Center with "..Pokemon.pp(0, "horn_attack").." of "..pp.." Horn Attacks")
end
if currentMap == startMap then
if not sufficientPP then
@ -236,6 +246,9 @@ local function takeCenter(pp, startMap, entranceX, entranceY, finishX)
return depositPikachu()
end
else
if Strategies.initialize("deposited") then
Bridge.caught("deposited")
end
if px ~= 3 then
if Menu.close() then
px = 3
@ -264,6 +277,11 @@ end
-- STRATEGIES
strategyFunctions.gotPikachu = function()
Bridge.caught("pikachu")
return true
end
-- dodgePalletBoy
strategyFunctions.shopViridianPokeballs = function()
@ -276,11 +294,6 @@ strategyFunctions.catchNidoran = function()
if not Control.canCatch() then
return true
end
local pokeballs = Inventory.count("pokeball")
local caught = Memory.value("player", "party_size") > 1
if pokeballs < (caught and 1 or 2) then
return Strategies.reset("pokeballs", "Ran too low on PokeBalls", pokeballs)
end
if Battle.isActive() then
status.path = nil
local isNidoran = Pokemon.isOpponent("nidoran")
@ -289,6 +302,13 @@ strategyFunctions.catchNidoran = function()
Bridge.pollForName()
end
end
if Memory.value("battle", "menu") == 94 then
local pokeballs = Inventory.count("pokeball")
local caught = Memory.value("player", "party_size") > 1
if pokeballs < (caught and 1 or 2) then
return Strategies.reset("pokeballs", "Ran too low on PokeBalls", pokeballs)
end
end
if Memory.value("menu", "text_input") == 240 then
Textbox.name()
elseif Menu.hasTextbox() then
@ -312,6 +332,9 @@ strategyFunctions.catchNidoran = function()
dy = 47
else
Bridge.caught("nidoran")
if INTERNAL then
p(Pokemon.getDVs("nidoran"))
end
return true
end
Walk.step(dx, dy)
@ -426,6 +449,9 @@ strategyFunctions.acquireCharmander = function()
end
local px, py = Player.position()
if acquiredCharmander then
if Strategies.initialize("aquired") then
Bridge.caught("charmander")
end
if py ~= 8 then
py = 8
else
@ -447,9 +473,9 @@ end
-- jingleSkip
strategyFunctions.shopVermilionMart = function()
if Strategies.initialize() then
Strategies.setYolo("vermilion")
end
-- if Strategies.initialize() then
-- Strategies.setYolo("vermilion")
-- end
local supers = Strategies.vaporeon and 7 or 8
return Shop.transaction {
sell = sellArray,
@ -464,9 +490,9 @@ strategyFunctions.trashcans = function()
status.direction = 1
end
local trashPath = {
-- {next location, check, mid, pair, finish, end} {waypoints}
-- {next, loc, check, mid, pair, finish, end} {waypoints}
{nd=2, {1,12}, "Up", {3,12}, "Up", {3,12}}, {{4,12}},
{nd=3, {4,11}, "Right", {4,6}, {1,6}, "Down", {1,6}},
{nd=4, {4,11}, "Right", {4,6}, {1,6}, "Down", {1,6}},
{nd=1, {4,9}, "Left", {4,7}, "Left", {4,7}},
{nd=1, {4,7}, "Right", {4,6}, {1,6}, "Down", {1,6}}, {{4,6}},
{nd=0, {1,6}, "Down", {3,6}, "Down", {3,6}}, {{4,6}}, {{4,8}},
@ -705,8 +731,6 @@ end
-- cinnabarCarbos
-- waitToReceive
strategyFunctions.fightGiovanni = function()
if Strategies.trainerBattle() then
if Strategies.initialize() then
@ -933,29 +957,6 @@ end
function Strategies.initGame(midGame)
if midGame then
-- Strategies.setYolo("", true)
if Pokemon.inParty("nidoking") then
local attDV, defDV, spdDV, sclDV = Pokemon.getDVs("nidoking")
p(attDV, defDV, spdDV, sclDV)
stats.nidoran = {
attack = 55,
defense = 45,
speed = 50,
special = 45,
level4 = true,
attackDV = attDV,
defenseDV = defDV,
speedDV = spdDV,
specialDV = sclDV,
}
else
stats.nidoran = {
attack = 16,
defense = 12,
speed = 15,
special = 13,
level4 = true,
}
end
end
Control.preferredPotion = "super"
end