Merge pull requests

This commit is contained in:
Kyle Coburn 2015-04-10 01:14:27 -07:00
parent f7365cf176
commit d63ed66072
3 changed files with 25 additions and 23 deletions

View File

@ -32,7 +32,7 @@ local Settings = require "util.settings"
local Pokemon = require "storage.pokemon"
local hasAlreadyStartedPlaying = false
local oldSecs
local oldSeconds
local running = true
local lastHP
@ -64,7 +64,7 @@ local function resetAll()
Walk.reset()
Paint.reset()
Bridge.reset()
oldSecs = 0
oldSeconds = 0
running = false
-- client.speedmode = 200
@ -73,6 +73,7 @@ local function resetAll()
p("RUNNING WITH A FIXED SEED ("..Strategies.seed.."), every run will play out identically!", true)
else
Strategies.seed = os.time()
print("PokeBot v"..VERSION..": starting a new run with seed "..Strategies.seed)
end
math.randomseed(Strategies.seed)
end
@ -170,10 +171,10 @@ while true do
end
if STREAMING_MODE then
local newSecs = Memory.raw(0x1A44)
if newSecs ~= oldSecs and (newSecs > 0 or Memory.raw(0x1A45) > 0) then
local newSeconds = Memory.value("time", "seconds")
if newSeconds ~= oldSeconds and (newSeconds > 0 or Memory.value("time", "frames") > 0) then
Bridge.time(Utils.elapsedTime())
oldSecs = newSecs
oldSeconds = newSeconds
end
elseif PAINT_ON then
Paint.draw(currentMap)

View File

@ -37,10 +37,15 @@ local memoryNames = {
},
game = {
map = 0x135E,
frames = 0x1A45,
battle = 0x1057,
textbox = 0x0FC4,
},
time = {
hours = 0x1A41,
minutes = 0x1A43,
seconds = 0x1A44,
frames = 0x1A45,
},
shop = {
transaction_amount = 0x0F96,
},

View File

@ -82,10 +82,10 @@ end
-- TIME
function Utils.igt()
local secs = Memory.raw(0x1A44)
local mins = Memory.raw(0x1A43)
local hours = Memory.raw(0x1A41)
return secs + mins * 60 + hours * 3600
local hours = Memory.value("time", "hours")
local mins = Memory.value("time", "minutes")
local secs = Memory.value("time", "seconds")
return (hours * 60 + mins) * 60 + secs
end
local function clockSegment(unit)
@ -108,22 +108,18 @@ function Utils.timeSince(prevTime)
end
function Utils.elapsedTime()
local secs = Memory.raw(0x1A44)
if secs < 10 then
secs = "0"..secs
end
local mins = Memory.raw(0x1A43)
if mins < 10 then
mins = "0"..mins
end
return Memory.raw(0x1A41)..":"..mins..":"..secs
local secs = Memory.value("time", "seconds")
local mins = Memory.value("time", "minutes")
local hours = Memory.value("time", "hours")
return hours..":"..clockSegment(mins)..":"..clockSegment(secs)
end
function Utils.frames()
local totalFrames = Memory.raw(0x1A41) * 60
totalFrames = (totalFrames + Memory.raw(0x1A43)) * 60
totalFrames = (totalFrames + Memory.raw(0x1A44)) * 60
return totalFrames + Memory.raw(0x1A45)
local totalFrames = Memory.value("time", "hours") * 60
totalFrames = (totalFrames + Memory.value("time", "minutes")) * 60
totalFrames = (totalFrames + Memory.value("time", "seconds")) * 60
totalFrames = totalFrames + Memory.value("time", "frames")
return totalFrames
end
return Utils