Cleanup
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@ -111,6 +111,9 @@ function Strategies.death(extra)
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elseif Combat.isConfused() then
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explanation = "Confusion'd"
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reason = "confusion"
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elseif Combat.isSleeping() then
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explanation = "Slumbering"
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reason = "sleep"
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elseif Control.yolo then
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explanation = "Yolo strats"
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reason = "yolo"
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@ -433,7 +436,7 @@ function Strategies.prepare(...)
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end
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function Strategies.getsSilphCarbosSpecially()
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return Data.yellow and stats.nidoran.speedDV >= 11
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return Data.yellow and Utils.match(stats.nidoran.speedDV, {11, 15})
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end
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function Strategies.needsCarbosAtLeast(count)
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@ -444,7 +447,7 @@ function Strategies.needsCarbosAtLeast(count)
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carbosRequired = 3
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elseif speedDV <= 10 then
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carbosRequired = 2
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else
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elseif Strategies.getsSilphCarbosSpecially() then
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carbosRequired = 1
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end
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else
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@ -327,7 +327,13 @@ local function takeCenter(pp, startMap, entranceX, entranceY, finishX)
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Walk.step(px, py)
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end
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function Strategies.requiresE4Center()
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function Strategies.requiresE4Center(afterPP)
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if afterPP then
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local hornDrillPP = Battle.pp("horn_drill")
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if hornDrillPP < 5 then
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return true
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end
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end
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if Control.areaName == "Elite Four" then
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return not Strategies.hasHealthFor("LoreleiDewgong")
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end
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