local utils = {} local memory = require "util.memory" function utils.dist(x1, y1, x2, y2) return math.sqrt(math.pow(x2 - x1, 2) + math.pow(y2 - y1, 2)) end function utils.ingame() return memory.raw(0x020E) > 0 end function utils.each(table, func) for key,val in pairs(table) do func(key.." = "..tostring(val)..",") end end function utils.eachi(table, func) for idx,val in ipairs(table) do if (val) then func(idx.." "..val) else func(idx) end end end function utils.match(needle, haystack) for i,val in ipairs(haystack) do if (needle == val) then return true end end end function utils.key(needle, haystack) for key,val in pairs(haystack) do if (needle == val) then return key end end end function utils.igt() local secs = memory.raw(0xDA44) local mins = memory.raw(0xDA43) local hours = memory.raw(0xDA41) return secs + mins * 60 + hours * 3600 end function utils.onPokemonSelect(battleMenu) return battleMenu == 8 or battleMenu == 48 or battleMenu == 184 or battleMenu == 224 end return utils