cosmos-sdk/store/iavlstore.go

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package store
import (
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"path"
"path/filepath"
"strings"
"github.com/pkg/errors"
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"github.com/tendermint/iavl"
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dbm "github.com/tendermint/tmlibs/db"
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)
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// NewIAVLLoader returns a CommitterLoader that returns
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// an IAVLCommitter
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func NewIAVLLoader(dbName string, cacheSize int, history uint64) CommitterLoader {
l := iavlLoader{
dbName: dbName,
cacheSize: cacheSize,
history: history,
}
return CommitterLoader(l.Load)
}
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// IAVLCommitter Implements IterKVStore and Committer
type IAVLCommitter struct {
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// we must store the last height here, as it is needed
// for saving the versioned tree
lastHeight uint64
// history is how many old versions we hold onto,
// uses a naive "hold last X versions" algorithm
history uint64
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// this is all historical data and connection to
// the db
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tree *iavl.VersionedTree
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// this is the current working state to be saved
// on the next commit
IAVLStore
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}
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// NewIAVLCommitter properly initializes a committer
// that is ready to use as a IterKVStore
func NewIAVLCommitter(tree *iavl.VersionedTree,
lastHeight uint64, history uint64) *IAVLCommitter {
i := &IAVLCommitter{
tree: tree,
lastHeight: lastHeight,
history: history,
}
i.updateStore()
return i
}
// Commit syncs the working state and
// saves another version to the db
func (i *IAVLCommitter) Commit() CommitID {
// TODO: sync working state??
// I think this is done already just by writing to tree.Tree()
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// save a new version
i.lastHeight++
hash, err := i.tree.SaveVersion(i.lastHeight)
if err != nil {
// TODO: do we want to extend Commit to
// allow returning errors?
panic(err)
}
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// now point working state to the new status
i.updateStore()
// release an old version of history
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if i.history <= i.lastHeight {
release := i.lastHeight - i.history
i.tree.DeleteVersion(release)
}
return CommitID{
Version: i.lastHeight,
Hash: hash,
}
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}
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// store returns a wrapper around the current writable state
func (i *IAVLCommitter) updateStore() {
i.IAVLStore = IAVLStore{i.tree.Tree()}
}
var _ CacheWrappable = (*IAVLCommitter)(nil)
var _ Committer = (*IAVLCommitter)(nil)
// IAVLStore is the writable state (not history) and
// implements the IterKVStore interface.
type IAVLStore struct {
tree *iavl.Tree
}
// CacheWrap returns a wrapper around the current writable state
func (i IAVLStore) CacheWrap() interface{} {
// TODO: add CacheWrap to IAVLTree using new db stuff
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return i
}
// Set implements KVStore
func (i IAVLStore) Set(key, value []byte) (prev []byte) {
_, prev = i.tree.Get(key)
i.tree.Set(key, value)
return prev
}
// Get implements KVStore
func (i IAVLStore) Get(key []byte) (value []byte, exists bool) {
_, v := i.tree.Get(key)
return v, (v != nil)
}
// Has implements KVStore
func (i IAVLStore) Has(key []byte) (exists bool) {
return i.tree.Has(key)
}
// Remove implements KVStore
func (i IAVLStore) Remove(key []byte) (prev []byte, removed bool) {
return i.tree.Remove(key)
}
// Iterator implements IterKVStore
func (i IAVLStore) Iterator(start, end []byte) Iterator {
// TODO: this needs changes to IAVL tree
return nil
}
// ReverseIterator implements IterKVStore
func (i IAVLStore) ReverseIterator(start, end []byte) Iterator {
// TODO
return nil
}
// First implements IterKVStore
func (i IAVLStore) First(start, end []byte) (kv KVPair, ok bool) {
// TODO
return KVPair{}, false
}
// Last implements IterKVStore
func (i IAVLStore) Last(start, end []byte) (kv KVPair, ok bool) {
// TODO
return KVPair{}, false
}
var _ IterKVStore = IAVLStore{}
type iavlIterator struct {
// TODO
}
var _ Iterator = (*iavlIterator)(nil)
// Domain implements Iterator
//
// The start & end (exclusive) limits to iterate over.
// If end < start, then the Iterator goes in reverse order.
func (i *iavlIterator) Domain() (start, end []byte) {
// TODO
return nil, nil
}
// Valid implements Iterator
//
// Returns if the current position is valid.
func (i *iavlIterator) Valid() bool {
// TODO
return false
}
// Next implements Iterator
//
// Next moves the iterator to the next key/value pair.
func (i *iavlIterator) Next() {
// TODO
}
// Key implements Iterator
//
// Key returns the key of the current key/value pair, or nil if done.
// The caller should not modify the contents of the returned slice, and
// its contents may change after calling Next().
func (i *iavlIterator) Key() []byte {
// TODO
return nil
}
// Value implements Iterator
//
// Value returns the key of the current key/value pair, or nil if done.
// The caller should not modify the contents of the returned slice, and
// its contents may change after calling Next().
func (i *iavlIterator) Value() []byte {
// TODO
return nil
}
// Release implements Iterator
//
// Releases any resources and iteration-locks
func (i *iavlIterator) Release() {
// TODO
}
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// iavlLoader contains info on what store we want to load from
type iavlLoader struct {
dbName string
cacheSize int
history uint64
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}
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// Load implements CommitLoader type
func (l iavlLoader) Load(id CommitID) (Committer, error) {
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// memory backed case, just for testing
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if l.dbName == "" {
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tree := iavl.NewVersionedTree(0, dbm.NewMemDB())
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store := NewIAVLCommitter(tree, 0, l.history)
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return store, nil
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}
// Expand the path fully
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dbPath, err := filepath.Abs(l.dbName)
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if err != nil {
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return nil, errors.New("Invalid Database Name")
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}
// Some external calls accidently add a ".db", which is now removed
dbPath = strings.TrimSuffix(dbPath, path.Ext(dbPath))
// Split the database name into it's components (dir, name)
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dir := filepath.Dir(dbPath)
name := filepath.Base(dbPath)
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// Open database called "dir/name.db", if it doesn't exist it will be created
db := dbm.NewDB(name, dbm.LevelDBBackendStr, dir)
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tree := iavl.NewVersionedTree(l.cacheSize, db)
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if err = tree.Load(); err != nil {
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return nil, errors.New("Loading tree: " + err.Error())
}
// TODO: load the version stored in id
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store := NewIAVLCommitter(tree, tree.LatestVersion(),
l.history)
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return store, nil
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}