bust up guide.md into docs/sdk

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Ethan Buchman 2018-06-16 19:24:48 -07:00
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## Accounts and x/auth
### auth.Account
```go
// Account is a standard account using a sequence number for replay protection
// and a pubkey for authentication.
type Account interface {
GetAddress() sdk.Address
SetAddress(sdk.Address) error // errors if already set.
GetPubKey() crypto.PubKey // can return nil.
SetPubKey(crypto.PubKey) error
GetAccountNumber() int64
SetAccountNumber(int64) error
GetSequence() int64
SetSequence(int64) error
GetCoins() sdk.Coins
SetCoins(sdk.Coins) error
}
```
Accounts are the standard way for an application to keep track of addresses and their associated balances.
### auth.BaseAccount
```go
// BaseAccount - base account structure.
// Extend this by embedding this in your AppAccount.
// See the examples/basecoin/types/account.go for an example.
type BaseAccount struct {
Address sdk.Address `json:"address"`
Coins sdk.Coins `json:"coins"`
PubKey crypto.PubKey `json:"public_key"`
AccountNumber int64 `json:"account_number"`
Sequence int64 `json:"sequence"`
}
```
The `auth.BaseAccount` struct provides a standard implementation of the Account interface with replay protection.
BaseAccount can be extended by embedding it in your own Account struct.
### auth.AccountMapper
```go
// This AccountMapper encodes/decodes accounts using the
// go-amino (binary) encoding/decoding library.
type AccountMapper struct {
// The (unexposed) key used to access the store from the Context.
key sdk.StoreKey
// The prototypical Account concrete type.
proto Account
// The wire codec for binary encoding/decoding of accounts.
cdc *wire.Codec
}
```
The AccountMapper is responsible for managing and storing the state of all accounts in the application.
Example Initialization:
```go
// File: examples/basecoin/app/app.go
// Define the accountMapper.
app.accountMapper = auth.NewAccountMapper(
cdc,
app.keyAccount, // target store
&types.AppAccount{}, // prototype
)
```
The accountMapper allows you to retrieve the current account state by `GetAccount(ctx Context, addr auth.Address)` and change the state by
`SetAccount(ctx Context, acc Account)`.
Note: To update an account you will first have to get the account, update the appropriate fields with its associated setter method, and then call
`SetAccount(ctx Context, acc updatedAccount)`.
Updating accounts is made easier by using the `Keeper` struct in the `x/bank` module.
Example Initialization:
```go
// File: examples/basecoin/app/app.go
app.coinKeeper = bank.NewKeeper(app.accountMapper)
```
Example Usage:
```go
// Finds account with addr in accountmapper
// Adds coins to account's coin array
// Sets updated account in accountmapper
app.coinKeeper.AddCoins(ctx, addr, coins)
```

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## Context
The SDK uses a `Context` to propogate common information across functions. The
`Context` is modeled after the Golang `context.Context` object, which has
become ubiquitous in networking middleware and routing applications as a means
to easily propogate request context through handler functions.
The main information stored in the `Context` includes the application
MultiStore (see below), the last block header, and the transaction bytes.
Effectively, the context contains all data that may be necessary for processing
a transaction.
Many methods on SDK objects receive a context as the first argument.
## Handler
Message processing in the SDK is defined through `Handler` functions:
```go
type Handler func(ctx Context, msg Msg) Result
```
A handler takes a context and a message and returns a result. All
information necessary for processing a message should be available in the
context.
While the context holds the entire application state (all referenced from the
root MultiStore), a particular handler only needs a particular kind of access
to a particular store (or two or more). Access to stores is managed using
capabilities keys and mappers. When a handler is initialized, it is passed a
key or mapper that gives it access to the relevant stores.
```go
// File: cosmos-sdk/examples/basecoin/app/init_stores.go
app.BaseApp.MountStore(app.capKeyMainStore, sdk.StoreTypeIAVL)
app.accountMapper = auth.NewAccountMapper(
app.capKeyMainStore, // target store
&types.AppAccount{}, // prototype
)
// File: cosmos-sdk/examples/basecoin/app/init_handlers.go
app.router.AddRoute("bank", bank.NewHandler(app.accountMapper))
// File: cosmos-sdk/x/bank/handler.go
// NOTE: Technically, NewHandler only needs a CoinMapper
func NewHandler(am sdk.AccountMapper) sdk.Handler {
return func(ctx sdk.Context, msg sdk.Msg) sdk.Result {
cm := CoinMapper{am}
...
}
}
```

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### Messages
Users can create messages containing arbitrary information by
implementing the `Msg` interface:
```go
type Msg interface {
// Return the message type.
// Must be alphanumeric or empty.
Type() string
// Get the canonical byte representation of the Msg.
GetSignBytes() []byte
// ValidateBasic does a simple validation check that
// doesn't require access to any other information.
ValidateBasic() error
// Signers returns the addrs of signers that must sign.
// CONTRACT: All signatures must be present to be valid.
// CONTRACT: Returns addrs in some deterministic order.
GetSigners() []Address
}
```
Messages must specify their type via the `Type()` method. The type should
correspond to the messages handler, so there can be many messages with the same
type.
Messages must also specify how they are to be authenticated. The `GetSigners()`
method return a list of addresses that must sign the message, while the
`GetSignBytes()` method returns the bytes that must be signed for a signature
to be valid.
Addresses in the SDK are arbitrary byte arrays that are hex-encoded when
displayed as a string or rendered in JSON.
Messages can specify basic self-consistency checks using the `ValidateBasic()`
method to enforce that message contents are well formed before any actual logic
begins.
For instance, the `Basecoin` message types are defined in `x/bank/tx.go`:
```go
type MsgSend struct {
Inputs []Input `json:"inputs"`
Outputs []Output `json:"outputs"`
}
type MsgIssue struct {
Banker sdk.Address `json:"banker"`
Outputs []Output `json:"outputs"`
}
```
Each specifies the addresses that must sign the message:
```go
func (msg MsgSend) GetSigners() []sdk.Address {
addrs := make([]sdk.Address, len(msg.Inputs))
for i, in := range msg.Inputs {
addrs[i] = in.Address
}
return addrs
}
func (msg MsgIssue) GetSigners() []sdk.Address {
return []sdk.Address{msg.Banker}
}
```

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## Storage
### MultiStore
MultiStore is like a root filesystem of an operating system, except
all the entries are fully Merkleized. You mount onto a MultiStore
any number of Stores. Currently only KVStores are supported, but in
the future we may support more kinds of stores, such as a HeapStore
or a NDStore for multidimensional storage.
The MultiStore as well as all mounted stores provide caching (aka
cache-wrapping) for intermediate state (aka software transactional
memory) during the execution of transactions. In the case of the
KVStore, this also works for iterators. For example, after running
the app's AnteHandler, the MultiStore is cache-wrapped (and each
store is also cache-wrapped) so that should processing of the
transaction fail, at least the transaction fees are paid and
sequence incremented.
The MultiStore as well as all stores support (or will support)
historical state pruning and snapshotting and various kinds of
queries with proofs.
### KVStore
Here we'll focus on the IAVLStore, which is a kind of KVStore.
IAVLStore is a fast balanced dynamic Merkle store that also supports
iteration, and of course cache-wrapping, state pruning, and various
queries with proofs, such as proofs of existence, absence, range,
and so on.
Here's how you mount them to a MultiStore.
```go
mainDB, catDB := dbm.NewMemDB(), dbm.NewMemDB()
fooKey := sdk.NewKVStoreKey("foo")
barKey := sdk.NewKVStoreKey("bar")
catKey := sdk.NewKVStoreKey("cat")
ms := NewCommitMultiStore(mainDB)
ms.MountStoreWithDB(fooKey, sdk.StoreTypeIAVL, nil)
ms.MountStoreWithDB(barKey, sdk.StoreTypeIAVL, nil)
ms.MountStoreWithDB(catKey, sdk.StoreTypeIAVL, catDB)
```
In the example above, all IAVL nodes (inner and leaf) will be stored
in mainDB with the prefix of "s/k:foo/" and "s/k:bar/" respectively,
thus sharing the mainDB. All IAVL nodes (inner and leaf) for the
cat KVStore are stored separately in catDB with the prefix of
"s/\_/". The "s/k:KEY/" and "s/\_/" prefixes are there to
disambiguate store items from other items of non-storage concern.

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### Transactions
A message is a set of instructions for a state transition.
For a message to be valid, it must be accompanied by at least one
digital signature. The signatures required are determined solely
by the contents of the message.
A transaction is a message with additional information for authentication:
```go
type Tx interface {
GetMsg() Msg
}
```
The standard way to create a transaction from a message is to use the `StdTx` struct defined in the `x/auth` module.
```go
type StdTx struct {
Msg sdk.Msg `json:"msg"`
Fee StdFee `json:"fee"`
Signatures []StdSignature `json:"signatures"`
}
```
The `StdTx.GetSignatures()` method returns a list of signatures, which must match
the list of addresses returned by `tx.Msg.GetSigners()`. The signatures come in
a standard form:
```go
type StdSignature struct {
crypto.PubKey // optional
crypto.Signature
AccountNumber int64
Sequence int64
}
```
It contains the signature itself, as well as the corresponding account's
sequence number. The sequence number is expected to increment every time a
message is signed by a given account. This prevents "replay attacks", where
the same message could be executed over and over again.
The `StdSignature` can also optionally include the public key for verifying the
signature. An application can store the public key for each address it knows
about, making it optional to include the public key in the transaction. In the
case of Basecoin, the public key only needs to be included in the first
transaction send by a given account - after that, the public key is forever
stored by the application and can be left out of transactions.
The address responsible for paying the transactions fee is the first address
returned by msg.GetSigners(). The convenience function `FeePayer(tx Tx)` is provided
to return this.
The standard bytes for signers to sign over is provided by:
```go
func StdSignByes(chainID string, accnums []int64, sequences []int64, fee StdFee, msg sdk.Msg) []byte
```
in `x/auth`. The standard way to construct fees to pay for the processing of transactions is:
```go
// StdFee includes the amount of coins paid in fees and the maximum
// gas to be used by the transaction. The ratio yields an effective "gasprice",
// which must be above some miminum to be accepted into the mempool.
type StdFee struct {
Amount sdk.Coins `json:"amount"`
Gas int64 `json:"gas"`
}
```
### Encoding and Decoding Transactions
Messages and transactions are designed to be generic enough for developers to
specify their own encoding schemes. This enables the SDK to be used as the
framwork for constructing already specified cryptocurrency state machines, for
instance Ethereum.
When initializing an application, a developer can specify a `TxDecoder`
function which determines how an arbitrary byte array should be unmarshalled
into a `Tx`:
```go
type TxDecoder func(txBytes []byte) (Tx, error)
```
The default tx decoder is the Tendermint wire format which uses the go-amino library
for encoding and decoding all message types.
In `Basecoin`, we use the default transaction decoder. The `go-amino` library has the nice
property that it can unmarshal into interface types, but it requires the
relevant types to be registered ahead of type. Registration happens on a
`Codec` object, so as not to taint the global name space.
For instance, in `Basecoin`, we wish to register the `MsgSend` and `MsgIssue`
types:
```go
cdc.RegisterInterface((*sdk.Msg)(nil), nil)
cdc.RegisterConcrete(bank.MsgSend{}, "cosmos-sdk/MsgSend", nil)
cdc.RegisterConcrete(bank.MsgIssue{}, "cosmos-sdk/MsgIssue", nil)
```
Note how each concrete type is given a name - these name determine the type's
unique "prefix bytes" during encoding. A registered type will always use the
same prefix-bytes, regardless of what interface it is satisfying. For more
details, see the [go-amino documentation](https://github.com/tendermint/go-amino/blob/develop).
If you wish to use a custom encoding scheme, you must define a TxDecoder function
and set it as the decoder in your extended baseapp using the `SetTxDecoder(decoder sdk.TxDecoder)`.
Ex:
```go
app.SetTxDecoder(CustomTxDecodeFn)
```
## AnteHandler
The AnteHandler is used to do all transaction-level processing (i.e. Fee payment, signature verification)
before passing the message to its respective handler.
```go
type AnteHandler func(ctx Context, tx Tx) (newCtx Context, result Result, abort bool)
```
The antehandler takes a Context and a transaction and returns a new Context, a Result, and the abort boolean.
As with the handler, all information necessary for processing a message should be available in the
context.
If the transaction fails, then the application should not waste time processing the message. Thus, the antehandler should
return an Error's Result method and set the abort boolean to `true` so that the application knows not to process the message in a handler.
Most applications can use the provided antehandler implementation in `x/auth` which handles signature verification
as well as collecting fees.
Note: Signatures must be over `auth.StdSignDoc` introduced above to use the provided antehandler.
```go
// File: cosmos-sdk/examples/basecoin/app/app.go
app.SetAnteHandler(auth.NewAnteHandler(app.accountMapper, app.feeCollectionKeeper))
```
### Handling Fee payment
### Handling Authentication
The antehandler is responsible for handling all authentication of a transaction before passing the message onto its handler.
This generally involves signature verification. The antehandler should check that all of the addresses that are returned in
`tx.GetMsg().GetSigners()` signed the message and that they signed over `tx.GetMsg().GetSignBytes()`.