Removing check function and checking for error in usual way
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1da8b25847
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@ -26,12 +26,6 @@ func resolveProjectPath(remoteProjectPath string) string {
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return gopath + string(os.PathSeparator) + "src" + string(os.PathSeparator) + remoteProjectPath
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}
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func check(e error) {
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if e != nil {
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panic(e)
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}
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}
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var remoteBasecoinPath = "github.com/cosmos/cosmos-sdk/examples/basecoin"
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func copyBasecoinTemplate(projectName string, projectPath string, remoteProjectPath string) {
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@ -39,7 +33,9 @@ func copyBasecoinTemplate(projectName string, projectPath string, remoteProjectP
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filepath.Walk(basecoinProjectPath, func(path string, f os.FileInfo, err error) error {
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if !f.IsDir() {
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data, err := ioutil.ReadFile(path)
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check(err)
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if err != nil {
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return err
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}
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contents := string(data)
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// Extract relative file path eg: app/app.go instead of /Users/..../github.com/cosmos/...examples/basecoin/app/app.go
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relativeFilePath := path[len(basecoinProjectPath)+1:]
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