Clean up state.State as we only support persistence

This commit is contained in:
Ethan Frey 2017-10-17 12:13:37 +02:00
parent 4855b3c9d9
commit fbe88ee275
1 changed files with 10 additions and 24 deletions

View File

@ -8,7 +8,6 @@ type State struct {
committed *Bonsai
deliverTx SimpleDB
checkTx SimpleDB
persistent bool
}
func NewState(tree *iavl.VersionedTree) *State {
@ -17,7 +16,6 @@ func NewState(tree *iavl.VersionedTree) *State {
committed: base,
deliverTx: base.Checkpoint(),
checkTx: base.Checkpoint(),
persistent: true,
}
}
@ -45,14 +43,6 @@ func (s State) LatestHash() []byte {
return s.committed.Tree.Hash()
}
// BatchSet is used for some weird magic in storing the new height
func (s *State) BatchSet(key, value []byte) {
if s.persistent {
// This is in the batch with the Save, but not in the tree
s.committed.Tree.BatchSet(key, value)
}
}
// Commit save persistent nodes to the database and re-copies the trees
func (s *State) Commit(version uint64) ([]byte, error) {
// commit (if we didn't do hash earlier)
@ -62,16 +52,12 @@ func (s *State) Commit(version uint64) ([]byte, error) {
}
var hash []byte
if s.persistent {
if s.committed.Tree.Size() > 0 || s.committed.Tree.LatestVersion() > 0 {
hash, err = s.committed.Tree.SaveVersion(version)
if err != nil {
return nil, err
}
}
} else {
hash = s.committed.Tree.Hash()
}
s.deliverTx = s.committed.Checkpoint()
s.checkTx = s.committed.Checkpoint()