package types import ( "github.com/cosmos/cosmos-sdk/codec" ) // Register concrete types on codec codec func RegisterCodec(cdc *codec.Codec) { cdc.RegisterConcrete(MsgCreateValidator{}, "cosmos-sdk/MsgCreateValidator", nil) cdc.RegisterConcrete(MsgEditValidator{}, "cosmos-sdk/MsgEditValidator", nil) cdc.RegisterConcrete(MsgDelegate{}, "cosmos-sdk/MsgDelegate", nil) cdc.RegisterConcrete(MsgUndelegate{}, "cosmos-sdk/MsgUndelegate", nil) cdc.RegisterConcrete(MsgBeginRedelegate{}, "cosmos-sdk/MsgBeginRedelegate", nil) } // generic sealed codec to be used throughout sdk var MsgCdc *codec.Codec func init() { cdc := codec.New() RegisterCodec(cdc) codec.RegisterCrypto(cdc) MsgCdc = cdc.Seal() }