package simulation import ( "fmt" "math/rand" "os" "strings" "testing" "time" sdk "github.com/cosmos/cosmos-sdk/types" ) func getTestingMode(tb testing.TB) (testingMode bool, t *testing.T, b *testing.B) { testingMode = false if _t, ok := tb.(*testing.T); ok { t = _t testingMode = true } else { b = tb.(*testing.B) } return } // Builds a function to add logs for this particular block func addLogMessage(testingmode bool, blockLogBuilders []*strings.Builder, height int) func(string) { if !testingmode { return func(_ string) {} } blockLogBuilders[height] = &strings.Builder{} return func(x string) { (*blockLogBuilders[height]).WriteString(x) (*blockLogBuilders[height]).WriteString("\n") } } // Creates a function to print out the logs func logPrinter(testingmode bool, logs []*strings.Builder) func() { if !testingmode { return func() {} } return func() { numLoggers := 0 for i := 0; i < len(logs); i++ { // We're passed the last created block if logs[i] == nil { numLoggers = i break } } var f *os.File if numLoggers > 10 { fileName := fmt.Sprintf("simulation_log_%s.txt", time.Now().Format("2006-01-02 15:04:05")) fmt.Printf("Too many logs to display, instead writing to %s\n", fileName) f, _ = os.Create(fileName) } for i := 0; i < numLoggers; i++ { if f == nil { fmt.Printf("Begin block %d\n", i+1) fmt.Println((*logs[i]).String()) continue } _, err := f.WriteString(fmt.Sprintf("Begin block %d\n", i+1)) if err != nil { panic("Failed to write logs to file") } _, err = f.WriteString((*logs[i]).String()) if err != nil { panic("Failed to write logs to file") } } } } // getBlockSize returns a block size as determined from the transition matrix. // It targets making average block size the provided parameter. The three // states it moves between are: // - "over stuffed" blocks with average size of 2 * avgblocksize, // - normal sized blocks, hitting avgBlocksize on average, // - and empty blocks, with no txs / only txs scheduled from the past. func getBlockSize(r *rand.Rand, params Params, lastBlockSizeState, avgBlockSize int) (state, blocksize int) { // TODO: Make default blocksize transition matrix actually make the average // blocksize equal to avgBlockSize. state = params.BlockSizeTransitionMatrix.NextState(r, lastBlockSizeState) switch state { case 0: blocksize = r.Intn(avgBlockSize * 4) case 1: blocksize = r.Intn(avgBlockSize * 2) default: blocksize = 0 } return state, blocksize } // PeriodicInvariant returns an Invariant function closure that asserts a given // invariant if the mock application's last block modulo the given period is // congruent to the given offset. // // NOTE this function is intended to be used manually used while running // computationally heavy simulations. // TODO reference this function in the codebase probably through use of a switch func PeriodicInvariant(invariant Invariant, period int, offset int) Invariant { return func(ctx sdk.Context) error { if int(ctx.BlockHeight())%period == offset { return invariant(ctx) } return nil } }