cosmos-sdk/types/coin.go

131 lines
2.3 KiB
Go

package types
import (
"fmt"
"strings"
)
type Coin struct {
Denom string `json:"denom"`
Amount int64 `json:"amount"`
}
func (coin Coin) String() string {
return fmt.Sprintf("(%v %v)",
coin.Denom, coin.Amount)
}
//----------------------------------------
type Coins []Coin
// Must be sorted, and not have 0 amounts
func (coins Coins) IsValid() bool {
switch len(coins) {
case 0:
return true
case 1:
return coins[0].Amount != 0
default:
lowDenom := coins[0].Denom
for _, coin := range coins[1:] {
if coin.Denom <= lowDenom {
return false
}
if coin.Amount == 0 {
return false
}
}
return true
}
}
func (coinsA Coins) Plus(coinsB Coins) Coins {
sum := []Coin{}
indexA, indexB := 0, 0
lenA, lenB := len(coinsA), len(coinsB)
for {
if indexA == lenA {
if indexB == lenB {
return sum
} else {
return append(sum, coinsB[indexB:]...)
}
} else if indexB == lenB {
return append(sum, coinsA[indexA:]...)
}
coinA, coinB := coinsA[indexA], coinsB[indexB]
switch strings.Compare(coinA.Denom, coinB.Denom) {
case -1:
sum = append(sum, coinA)
indexA += 1
case 0:
if coinA.Amount+coinB.Amount == 0 {
// ignore 0 sum coin type
} else {
sum = append(sum, Coin{
Denom: coinA.Denom,
Amount: coinA.Amount + coinB.Amount,
})
}
indexA += 1
indexB += 1
case 1:
sum = append(sum, coinB)
indexB += 1
}
}
return sum
}
func (coins Coins) Negative() Coins {
res := make([]Coin, 0, len(coins))
for _, coin := range coins {
res = append(res, Coin{
Denom: coin.Denom,
Amount: -coin.Amount,
})
}
return res
}
func (coinsA Coins) Minus(coinsB Coins) Coins {
return coinsA.Plus(coinsB.Negative())
}
func (coinsA Coins) IsGTE(coinsB Coins) bool {
diff := coinsA.Minus(coinsB)
if len(diff) == 0 {
return true
}
return diff.IsPositive()
}
func (coins Coins) IsZero() bool {
return len(coins) == 0
}
func (coinsA Coins) IsEqual(coinsB Coins) bool {
if len(coinsA) != len(coinsB) {
return false
}
for i := 0; i < len(coinsA); i++ {
if coinsA[i] != coinsB[i] {
return false
}
}
return true
}
func (coins Coins) IsPositive() bool {
if len(coins) == 0 {
return false
}
for _, coinAmount := range coins {
if coinAmount.Amount <= 0 {
return false
}
}
return true
}