cosmos-sdk/types/simulation/rand_util.go

169 lines
4.5 KiB
Go

package simulation
import (
"errors"
"math/big"
"math/rand"
"time"
"unsafe"
sdk "github.com/cosmos/cosmos-sdk/types"
)
const (
letterBytes = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
letterIdxBits = 6 // 6 bits to represent a letter index
letterIdxMask = 1<<letterIdxBits - 1 // All 1-bits, as many as letterIdxBits
letterIdxMax = 63 / letterIdxBits // # of letter indices fitting in 63 bits
)
// shamelessly copied from
// https://stackoverflow.com/questions/22892120/how-to-generate-a-random-string-of-a-fixed-length-in-golang#31832326
// RandStringOfLength generates a random string of a particular length
func RandStringOfLength(r *rand.Rand, n int) string {
b := make([]byte, n)
// A src.Int63() generates 63 random bits, enough for letterIdxMax characters!
for i, cache, remain := n-1, r.Int63(), letterIdxMax; i >= 0; {
if remain == 0 {
cache, remain = r.Int63(), letterIdxMax
}
if idx := int(cache & letterIdxMask); idx < len(letterBytes) {
b[i] = letterBytes[idx]
i--
}
cache >>= letterIdxBits
remain--
}
return *(*string)(unsafe.Pointer(&b))
}
// RandPositiveInt get a rand positive sdk.Int
func RandPositiveInt(r *rand.Rand, max sdk.Int) (sdk.Int, error) {
if !max.GTE(sdk.OneInt()) {
return sdk.Int{}, errors.New("max too small")
}
max = max.Sub(sdk.OneInt())
return sdk.NewIntFromBigInt(new(big.Int).Rand(r, max.BigInt())).Add(sdk.OneInt()), nil
}
// RandomAmount generates a random amount
// Note: The range of RandomAmount includes max, and is, in fact, biased to return max as well as 0.
func RandomAmount(r *rand.Rand, max sdk.Int) sdk.Int {
var randInt = big.NewInt(0)
switch r.Intn(10) {
case 0:
// randInt = big.NewInt(0)
case 1:
randInt = max.BigInt()
default: // NOTE: there are 10 total cases.
randInt = big.NewInt(0).Rand(r, max.BigInt()) // up to max - 1
}
return sdk.NewIntFromBigInt(randInt)
}
// RandomDecAmount generates a random decimal amount
// Note: The range of RandomDecAmount includes max, and is, in fact, biased to return max as well as 0.
func RandomDecAmount(r *rand.Rand, max sdk.Dec) sdk.Dec {
var randInt = big.NewInt(0)
switch r.Intn(10) {
case 0:
// randInt = big.NewInt(0)
case 1:
randInt = max.BigInt() // the underlying big int with all precision bits.
default: // NOTE: there are 10 total cases.
randInt = big.NewInt(0).Rand(r, max.BigInt())
}
return sdk.NewDecFromBigIntWithPrec(randInt, sdk.Precision)
}
// RandTimestamp generates a random timestamp
func RandTimestamp(r *rand.Rand) time.Time {
// json.Marshal breaks for timestamps greater with year greater than 9999
unixTime := r.Int63n(253373529600)
return time.Unix(unixTime, 0)
}
// RandIntBetween returns a random int between two numbers inclusively.
func RandIntBetween(r *rand.Rand, min, max int) int {
return r.Intn(max-min) + min
}
// returns random subset of the provided coins
// will return at least one coin unless coins argument is empty or malformed
// i.e. 0 amt in coins
func RandSubsetCoins(r *rand.Rand, coins sdk.Coins) sdk.Coins {
if len(coins) == 0 {
return sdk.Coins{}
}
// make sure at least one coin added
denomIdx := r.Intn(len(coins))
coin := coins[denomIdx]
amt, err := RandPositiveInt(r, coin.Amount)
// malformed coin. 0 amt in coins
if err != nil {
return sdk.Coins{}
}
subset := sdk.Coins{sdk.NewCoin(coin.Denom, amt)}
for i, c := range coins {
// skip denom that we already chose earlier
if i == denomIdx {
continue
}
// coin flip if multiple coins
// if there is single coin then return random amount of it
if r.Intn(2) == 0 && len(coins) != 1 {
continue
}
amt, err := RandPositiveInt(r, c.Amount)
// ignore errors and try another denom
if err != nil {
continue
}
subset = append(subset, sdk.NewCoin(c.Denom, amt))
}
return subset.Sort()
}
// DeriveRand derives a new Rand deterministically from another random source.
// Unlike rand.New(rand.NewSource(seed)), the result is "more random"
// depending on the source and state of r.
//
// NOTE: not crypto safe.
func DeriveRand(r *rand.Rand) *rand.Rand {
const num = 8 // TODO what's a good number? Too large is too slow.
ms := multiSource(make([]rand.Source, num))
for i := 0; i < num; i++ {
ms[i] = rand.NewSource(r.Int63())
}
return rand.New(ms)
}
type multiSource []rand.Source
func (ms multiSource) Int63() (r int64) {
for _, source := range ms {
r ^= source.Int63()
}
return r
}
func (ms multiSource) Seed(seed int64) {
panic("multiSource Seed should not be called")
}