wormhole/wormchain/x/wormhole/types/genesis.go

70 lines
2.2 KiB
Go

package types
import (
"fmt"
)
// DefaultIndex is the default capability global index
const DefaultIndex uint64 = 1
// DefaultGenesis returns the default Capability genesis state
func DefaultGenesis() *GenesisState {
return &GenesisState{
GuardianSetList: []GuardianSet{},
Config: nil,
ReplayProtectionList: []ReplayProtection{},
SequenceCounterList: []SequenceCounter{},
ConsensusGuardianSetIndex: &ConsensusGuardianSetIndex{
Index: 0,
},
GuardianValidatorList: []GuardianValidator{},
// this line is used by starport scaffolding # genesis/types/default
}
}
// Validate performs basic genesis state validation returning an error upon any
// failure.
func (gs GenesisState) Validate() error {
// Check for duplicated ID in guardianSet
guardianSetIdMap := make(map[uint32]bool)
for _, elem := range gs.GuardianSetList {
if _, ok := guardianSetIdMap[elem.Index]; ok {
return fmt.Errorf("duplicated id for guardianSet")
}
guardianSetIdMap[elem.Index] = true
}
// Check for duplicated index in replayProtection
replayProtectionIndexMap := make(map[string]struct{})
for _, elem := range gs.ReplayProtectionList {
index := string(ReplayProtectionKey(elem.Index))
if _, ok := replayProtectionIndexMap[index]; ok {
return fmt.Errorf("duplicated index for replayProtection")
}
replayProtectionIndexMap[index] = struct{}{}
}
// Check for duplicated index in sequenceCounter
sequenceCounterIndexMap := make(map[string]struct{})
for _, elem := range gs.SequenceCounterList {
index := string(SequenceCounterKey(elem.Index))
if _, ok := sequenceCounterIndexMap[index]; ok {
return fmt.Errorf("duplicated index for sequenceCounter")
}
sequenceCounterIndexMap[index] = struct{}{}
}
// Check for duplicated index in guardianValidator
guardianValidatorIndexMap := make(map[string]struct{})
for _, elem := range gs.GuardianValidatorList {
index := string(GuardianValidatorKey(elem.GuardianKey))
if _, ok := guardianValidatorIndexMap[index]; ok {
return fmt.Errorf("duplicated index for guardianValidator")
}
guardianValidatorIndexMap[index] = struct{}{}
}
// this line is used by starport scaffolding # genesis/types/validate
return nil
}