Commit Graph

22 Commits

Author SHA1 Message Date
me-no-dev d37bd16c22 Initial ESP32 compatibility 2017-09-07 22:01:58 +03:00
Me No Dev 77a520ba24 This commit solves issues 172 and 198 (#207)
* This commit solves issues 172 and 198

* This commit solves issues 172 and 198
2017-08-18 17:52:21 +03:00
Trygve Laugstøl be12e0c171 Fixing compiler warnings exposed with -Wall and -Wextra: (#159)
AsyncWebHandler::setAuthentication: return is required.
AsyncWebSocketMultiMessage::~AsyncWebSocketMultiMessage: error: enumeral and non-enumeral type in conditional expression.
2017-04-20 11:14:00 +03:00
sticilface 1b35f15ec2 Web Sockets memory improvements : shared message buffer, direct buffer access (#144)
* Add support for a MultiMessage where the buffer is shared between WS messages to multiple clients.
Add ability to create a WS buffer directly and write to it, saving duplication of message in RAM, then send it.  example below is an arduinoJson message.

```cpp
void sendDataWs(AsyncWebSocketClient * client)
{
    DynamicJsonBuffer jsonBuffer;
    JsonObject& root = jsonBuffer.createObject();
    root["a"] = "abc";
    root["b"] = "abcd";
    root["c"] = "abcde";
    root["d"] = "abcdef";
    root["e"] = "abcdefg";
    size_t len = root.measureLength();
    AsyncWebSocketMessageBuffer * buffer = ws.makeBuffer(len); //  creates a buffer (len + 1) for you.
    if (buffer) {
        root.printTo((char *)buffer->get(), len + 1);
        if (client) {
            client->text(buffer);
        } else {
            ws.textAll(buffer);
        }
    }
}
```

* Add example to readme.
2017-03-14 14:55:39 +01:00
sticilface edf6c75f8c Fix memory leak in __flashString Web sockets implementation. (#136) 2017-03-05 20:07:17 +02:00
Tuan PM 9b66da2c92 Add basic auth for server static (#143)
* Add basic auth for server static

* Also effect to Websocket

* Add http basic auth for event source & document to README.md
2017-03-05 20:02:33 +02:00
Sakari Kapanen ea7b76b0ee Fix const correctness of _sourceValid (#100) 2016-11-28 22:00:33 +02:00
Max Lunin a7c4dfb04f Template container instead of direct pointer manipulation. (#95)
* using Container instead ofdirect pointers list manipulation

* fixed different type of virtual methods.

* Fixed typo in conditional

* Renamed ListArray to LinkedList

* Const reference to String as method parameters to prevent additional copy and memory allocation when String passed by value

* fix 'min' redefinition

* removed #include <iterator>
begin/end methods it's enough for 'for( : )' loop
count() renamed to length()
spacing fixing

* Const reference to String as method parameters to prevent additional copy and memory allocation when String passed by value

* Fixed unused params warnings
2016-11-27 17:42:09 +02:00
me-no-dev 0adc36b1f6 fix mistake 2016-09-23 21:56:28 +03:00
me-no-dev 1fd73a9262 disable timeout for web sockets and event source 2016-09-23 21:44:52 +03:00
Sergey Anisimov b3db252acb Passing String parameters by const ref. (#57) 2016-07-25 20:07:02 +03:00
Me No Dev 933ac023cb Optimizations 2016-07-14 00:01:34 +03:00
Me No Dev dce6d35ad4 close the web socket instead of aborting it
latest ESPAsyncTCP commits are needed for this to properly work
fixing: https://github.com/me-no-dev/ESPAsyncWebServer/issues/48
2016-06-28 13:35:32 +03:00
Me No Dev bda2cd637a add WebSocket auto-ping option and fix pcb not being released properly on disconnect 2016-05-28 03:50:38 +03:00
Me No Dev 2b501e74a7 add method to disable new connections to a WebSocket instance 2016-05-25 19:48:04 +03:00
Charles 29b3f72e80 Added printf_P method (#31)
* Prevent buffer overflow on received data

* pass to 7 char to avoid save to flash by SDK

* return _contentLength, avoid array reparse to know len

* Added FlashStringHelper for text and binary

* Added FlashStringHelper also to AsyncWebSocketClient

* Added PROGMEM doc

* Corrected binary was sending PSTR as text, addded len

* Server calls client method and code as asked @me-no-dev

* server calls client method and code as asked by @me-no-dev

* Changed Code presentation

* Added printf_P methods
2016-05-15 03:00:33 +03:00
Charles 1d275900eb Prevent Buffer Overflow and Added FlashStringHelper for text and binary (#26)
* Prevent buffer overflow on received data

* pass to 7 char to avoid save to flash by SDK

* return _contentLength, avoid array reparse to know len

* Added FlashStringHelper for text and binary

* Added FlashStringHelper also to AsyncWebSocketClient

* Added PROGMEM doc

* Corrected binary was sending PSTR as text, addded len

* Server calls client method and code as asked @me-no-dev

* server calls client method and code as asked by @me-no-dev

* Changed Code presentation
2016-05-12 15:17:35 +03:00
Charles b1492fc213 avoid client ID being 0
Prevent having clientID set to 0
When managing an array of different clientID, it's preferable to a valid
client not having it's ID set to 0
2016-05-06 16:54:15 +02:00
Me No Dev 8dfd328627 quiet debug and add access to the AsyncClient and it's IP/Port 2016-05-03 04:49:51 +03:00
Me No Dev 59732a09bd add proper credits 2016-04-23 17:20:51 +03:00
Me No Dev 3c3f38e6f6 fix printf eating the last charecter 2016-04-23 16:11:57 +03:00
Me No Dev 8d67809acf Add AsyncWebSocket plugin 2016-04-23 15:11:32 +03:00