ESPAsyncWebServer/src/AsyncEventSource.h

115 lines
3.7 KiB
C++

/*
Asynchronous WebServer library for Espressif MCUs
Copyright (c) 2016 Hristo Gochkov. All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef ASYNCEVENTSOURCE_H_
#define ASYNCEVENTSOURCE_H_
#include <Arduino.h>
#ifdef ESP32
#include <AsyncTCP.h>
#else
#include <ESPAsyncTCP.h>
#endif
#include <ESPAsyncWebServer.h>
class AsyncEventSource;
class AsyncEventSourceResponse;
class AsyncEventSourceClient;
typedef std::function<void(AsyncEventSourceClient *client)> ArEventHandlerFunction;
class AsyncEventSourceMessage {
private:
uint8_t * _data;
size_t _len;
size_t _sent;
//size_t _ack;
size_t _acked;
public:
AsyncEventSourceMessage(const char * data, size_t len);
~AsyncEventSourceMessage();
size_t ack(size_t len, uint32_t time __attribute__((unused)));
size_t send(AsyncClient *client);
bool finished(){ return _acked == _len; }
bool sent() { return _sent == _len; }
};
class AsyncEventSourceClient {
private:
AsyncClient *_client;
AsyncEventSource *_server;
uint32_t _lastId;
LinkedList<AsyncEventSourceMessage *> _messageQueue;
void _queueMessage(AsyncEventSourceMessage *dataMessage);
void _runQueue();
public:
AsyncEventSourceClient(AsyncWebServerRequest *request, AsyncEventSource *server);
~AsyncEventSourceClient();
AsyncClient* client(){ return _client; }
void close();
void write(const char * message, size_t len);
void send(const char *message, const char *event=NULL, uint32_t id=0, uint32_t reconnect=0);
bool connected() const { return (_client != NULL) && _client->connected(); }
uint32_t lastId() const { return _lastId; }
//system callbacks (do not call)
void _onAck(size_t len, uint32_t time);
void _onPoll();
void _onTimeout(uint32_t time);
void _onDisconnect();
};
class AsyncEventSource: public AsyncWebHandler {
private:
String _url;
LinkedList<AsyncEventSourceClient *> _clients;
ArEventHandlerFunction _connectcb;
public:
AsyncEventSource(const String& url);
~AsyncEventSource();
const char * url() const { return _url.c_str(); }
void close();
void onConnect(ArEventHandlerFunction cb);
void send(const char *message, const char *event=NULL, uint32_t id=0, uint32_t reconnect=0);
size_t count() const; //number clinets connected
//system callbacks (do not call)
void _addClient(AsyncEventSourceClient * client);
void _handleDisconnect(AsyncEventSourceClient * client);
virtual bool canHandle(AsyncWebServerRequest *request) override final;
virtual void handleRequest(AsyncWebServerRequest *request) override final;
};
class AsyncEventSourceResponse: public AsyncWebServerResponse {
private:
String _content;
AsyncEventSource *_server;
public:
AsyncEventSourceResponse(AsyncEventSource *server);
void _respond(AsyncWebServerRequest *request);
size_t _ack(AsyncWebServerRequest *request, size_t len, uint32_t time);
bool _sourceValid() const { return true; }
};
#endif /* ASYNCEVENTSOURCE_H_ */