diff --git a/table.ino b/table.ino index d15eaf17..5280c084 100644 --- a/table.ino +++ b/table.ino @@ -389,19 +389,19 @@ float get3DTableValue2(struct table3D *fromTable, int Y, int X) for (xMin = fromTable->xSize-1; xMin>=0; xMin--) { - if(X>fromTable->axisX[xMin]) {break}; + if(X>fromTable->axisX[xMin]) {break;} } for (yMin = fromTable->ySize-1; yMin>=0; yMin--) { - if(Y>fromTable->axisY[yMin]) {break}; + if(Y>fromTable->axisY[yMin]) {break;} } - if (xMin>fromTable->xSize-1) (xMin = fromTable->xSize-1}; //Overflow protection - if (yMin>fromTable->ySize-1) (yMin = fromTable->ySize-1}; //Overflow protection + if (xMin>fromTable->xSize-1) {xMin = fromTable->xSize-1;} //Overflow protection + if (yMin>fromTable->ySize-1) {yMin = fromTable->ySize-1;} //Overflow protection xMax = xMin + 1; yMax = yMin + 1; - if (xMax>fromTable->xSize-1) {xMax = fromTable->xSize-1}; //Overflow protection - if (yMax>fromTable->ySize-1) {yMax = fromTable->ySize-1}; //Overflow protection + if (xMax>fromTable->xSize-1) {xMax = fromTable->xSize-1;} //Overflow protection + if (yMax>fromTable->ySize-1) {yMax = fromTable->ySize-1;} //Overflow protection p = float(X-fromTable->axisX[xMin]) / float(fromTable->axisX[xMax] - fromTable->axisX[xMin]); q = float(Y-fromTable->axisY[yMin]) / float(fromTable->axisY[yMax] - fromTable->axisY[yMin]); @@ -429,19 +429,19 @@ int get3DTableValue3(struct table3D *fromTable, int Y, int X) for (xMin = fromTable->xSize-1; xMin>=0; xMin--) { - if(X>fromTable->axisX[xMin]) {break}; + if(X>fromTable->axisX[xMin]) {break;} } for (yMin = fromTable->ySize-1; yMin>=0; yMin--) { - if(Y>fromTable->axisY[yMin]) {break}; + if(Y>fromTable->axisY[yMin]) {break;} } - if (xMin>fromTable->xSize-1) (xMin = fromTable->xSize-1}; //Overflow protection - if (yMin>fromTable->ySize-1) (yMin = fromTable->ySize-1}; //Overflow protection + if (xMin>fromTable->xSize-1) {xMin = fromTable->xSize-1;} //Overflow protection + if (yMin>fromTable->ySize-1) {yMin = fromTable->ySize-1;} //Overflow protection xMax = xMin + 1; yMax = yMin + 1; - if (xMax>fromTable->xSize-1) {xMax = fromTable->xSize-1}; //Overflow protection - if (yMax>fromTable->ySize-1) {yMax = fromTable->ySize-1}; //Overflow protection + if (xMax>fromTable->xSize-1) {xMax = fromTable->xSize-1;} //Overflow protection + if (yMax>fromTable->ySize-1) {yMax = fromTable->ySize-1;} //Overflow protection long p, q; p = ((long)(X-fromTable->axisX[xMin]) <<8) / (fromTable->axisX[xMax] - fromTable->axisX[xMin]);