speeduino/speeduino/scheduler.ino

1444 lines
69 KiB
C++

/*
Speeduino - Simple engine management for the Arduino Mega 2560 platform
Copyright (C) Josh Stewart
A full copy of the license may be found in the projects root directory
*/
/** @file
* Injector and Ignition (on/off) scheduling (functions).
* There is usually 8 functions for cylinders 1-8 with same naming pattern.
*
* ## Scheduling structures
*
* Structures @ref FuelSchedule and @ref Schedule describe (from scheduler.h) describe the scheduling info for Fuel and Ignition respectively.
* They contain duration, current activity status, start timing, end timing, callbacks to carry out action, etc.
*
* ## Scheduling Functions
*
* For Injection:
* - setFuelSchedule*(tout,dur) - **Setup** schedule for (next) injection on the channel
* - inj*StartFunction() - Execute **start** of injection (Interrupt handler)
* - inj*EndFunction() - Execute **end** of injection (interrupt handler)
*
* For Ignition (has more complex schedule setup):
* - setIgnitionSchedule*(cb_st,tout,dur,cb_end) - **Setup** schedule for (next) ignition on the channel
* - ign*StartFunction() - Execute **start** of ignition (Interrupt handler)
* - ign*EndFunction() - Execute **end** of ignition (Interrupt handler)
*/
#include "globals.h"
#include "scheduler.h"
#include "scheduledIO.h"
#include "timers.h"
FuelSchedule fuelSchedule1;
FuelSchedule fuelSchedule2;
FuelSchedule fuelSchedule3;
FuelSchedule fuelSchedule4;
FuelSchedule fuelSchedule5;
FuelSchedule fuelSchedule6;
FuelSchedule fuelSchedule7;
FuelSchedule fuelSchedule8;
Schedule ignitionSchedule1;
Schedule ignitionSchedule2;
Schedule ignitionSchedule3;
Schedule ignitionSchedule4;
Schedule ignitionSchedule5;
Schedule ignitionSchedule6;
Schedule ignitionSchedule7;
Schedule ignitionSchedule8;
void (*inj1StartFunction)();
void (*inj1EndFunction)();
void (*inj2StartFunction)();
void (*inj2EndFunction)();
void (*inj3StartFunction)();
void (*inj3EndFunction)();
void (*inj4StartFunction)();
void (*inj4EndFunction)();
void (*inj5StartFunction)();
void (*inj5EndFunction)();
void (*inj6StartFunction)();
void (*inj6EndFunction)();
void (*inj7StartFunction)();
void (*inj7EndFunction)();
void (*inj8StartFunction)();
void (*inj8EndFunction)();
void (*ign1StartFunction)();
void (*ign1EndFunction)();
void (*ign2StartFunction)();
void (*ign2EndFunction)();
void (*ign3StartFunction)();
void (*ign3EndFunction)();
void (*ign4StartFunction)();
void (*ign4EndFunction)();
void (*ign5StartFunction)();
void (*ign5EndFunction)();
void (*ign6StartFunction)();
void (*ign6EndFunction)();
void (*ign7StartFunction)();
void (*ign7EndFunction)();
void (*ign8StartFunction)();
void (*ign8EndFunction)();
void initialiseSchedulers()
{
//nullSchedule.Status = OFF;
fuelSchedule1.Status = OFF;
fuelSchedule2.Status = OFF;
fuelSchedule3.Status = OFF;
fuelSchedule4.Status = OFF;
fuelSchedule5.Status = OFF;
fuelSchedule6.Status = OFF;
fuelSchedule7.Status = OFF;
fuelSchedule8.Status = OFF;
fuelSchedule1.schedulesSet = 0;
fuelSchedule2.schedulesSet = 0;
fuelSchedule3.schedulesSet = 0;
fuelSchedule4.schedulesSet = 0;
fuelSchedule5.schedulesSet = 0;
fuelSchedule6.schedulesSet = 0;
fuelSchedule7.schedulesSet = 0;
fuelSchedule8.schedulesSet = 0;
ignitionSchedule1.Status = OFF;
ignitionSchedule2.Status = OFF;
ignitionSchedule3.Status = OFF;
ignitionSchedule4.Status = OFF;
ignitionSchedule5.Status = OFF;
ignitionSchedule6.Status = OFF;
ignitionSchedule7.Status = OFF;
ignitionSchedule8.Status = OFF;
IGN1_TIMER_ENABLE();
IGN2_TIMER_ENABLE();
IGN3_TIMER_ENABLE();
IGN4_TIMER_ENABLE();
#if (IGN_CHANNELS >= 5)
IGN5_TIMER_ENABLE();
IGN6_TIMER_ENABLE();
IGN7_TIMER_ENABLE();
IGN8_TIMER_ENABLE();
#endif
FUEL1_TIMER_ENABLE();
FUEL2_TIMER_ENABLE();
FUEL3_TIMER_ENABLE();
FUEL4_TIMER_ENABLE();
#if (INJ_CHANNELS >= 5)
FUEL5_TIMER_ENABLE();
FUEL6_TIMER_ENABLE();
FUEL7_TIMER_ENABLE();
FUEL8_TIMER_ENABLE();
#endif
ignitionSchedule1.schedulesSet = 0;
ignitionSchedule2.schedulesSet = 0;
ignitionSchedule3.schedulesSet = 0;
ignitionSchedule4.schedulesSet = 0;
ignitionSchedule5.schedulesSet = 0;
ignitionSchedule6.schedulesSet = 0;
ignitionSchedule7.schedulesSet = 0;
ignitionSchedule8.schedulesSet = 0;
}
/*
These 8 function turn a schedule on, provides the time to start and the duration and gives it callback functions.
All 8 functions operate the same, just on different schedules
Args:
startCallback: The function to be called once the timeout is reached
timeout: The number of uS in the future that the startCallback should be triggered
duration: The number of uS after startCallback is called before endCallback is called
endCallback: This function is called once the duration time has been reached
*/
//Experimental new generic function. This is NOT yet ready and functional
void setFuelSchedule(struct Schedule *targetSchedule, unsigned long timeout, unsigned long duration)
{
if(targetSchedule->Status != RUNNING) //Check that we're not already part way through a schedule
{
targetSchedule->duration = duration;
//Need to check that the timeout doesn't exceed the overflow
COMPARE_TYPE timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >16x (Each tick represents 16uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when appliedcausing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
//The following must be enclosed in the noInterupts block to avoid contention caused if the relevant interrupt fires before the state is fully set
noInterrupts();
//targetSchedule->startCompare = *targetSchedule->counter + timeout_timer_compare;
targetSchedule->startCompare = FUEL1_COUNTER + timeout_timer_compare; //Insert correct counter HERE!
targetSchedule->endCompare = targetSchedule->startCompare + uS_TO_TIMER_COMPARE(duration);
targetSchedule->Status = PENDING; //Turn this schedule on
targetSchedule->schedulesSet++; //Increment the number of times this schedule has been set
//*targetSchedule->compare = targetSchedule->startCompare;
SET_COMPARE(FUEL1_COMPARE, targetSchedule->startCompare); //Insert corrector compare HERE!
interrupts();
FUEL1_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
//targetSchedule->nextStartCompare = *targetSchedule->counter + uS_TO_TIMER_COMPARE(timeout);
targetSchedule->nextEndCompare = targetSchedule->nextStartCompare + uS_TO_TIMER_COMPARE(duration);
targetSchedule->hasNextSchedule = true;
}
}
//void setFuelSchedule1(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
void setFuelSchedule1(unsigned long timeout, unsigned long duration) //Uses timer 3 compare A
{
//Check whether timeout exceeds the maximum future time. This can potentially occur on sequential setups when below ~115rpm
//if(timeout < MAX_TIMER_PERIOD)
{
if(fuelSchedule1.Status != RUNNING) //Check that we're not already part way through a schedule
{
//Need to check that the timeout doesn't exceed the overflow
if ((timeout+duration) < MAX_TIMER_PERIOD)
{
fuelSchedule1.duration = duration;
//The following must be enclosed in the noInterupts block to avoid contention caused if the relevant interrupt fires before the state is fully set
noInterrupts();
fuelSchedule1.startCompare = FUEL1_COUNTER + uS_TO_TIMER_COMPARE(timeout);
fuelSchedule1.endCompare = fuelSchedule1.startCompare + uS_TO_TIMER_COMPARE(duration);
fuelSchedule1.Status = PENDING; //Turn this schedule on
fuelSchedule1.schedulesSet++; //Increment the number of times this schedule has been set
//Schedule 1 shares a timer with schedule 5
//if(channel5InjEnabled) { SET_COMPARE(FUEL1_COMPARE, setQueue(timer3Aqueue, &fuelSchedule1, &fuelSchedule5, FUEL1_COUNTER) ); }
//else { timer3Aqueue[0] = &fuelSchedule1; timer3Aqueue[1] = &fuelSchedule1; timer3Aqueue[2] = &fuelSchedule1; timer3Aqueue[3] = &fuelSchedule1; SET_COMPARE(FUEL1_COMPARE, fuelSchedule1.startCompare); }
//timer3Aqueue[0] = &fuelSchedule1; timer3Aqueue[1] = &fuelSchedule1; timer3Aqueue[2] = &fuelSchedule1; timer3Aqueue[3] = &fuelSchedule1;
SET_COMPARE(FUEL1_COMPARE, fuelSchedule1.startCompare);
interrupts();
FUEL1_TIMER_ENABLE();
}
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
if( (timeout+duration) < MAX_TIMER_PERIOD )
{
noInterrupts();
fuelSchedule1.nextStartCompare = FUEL1_COUNTER + uS_TO_TIMER_COMPARE(timeout);
fuelSchedule1.nextEndCompare = fuelSchedule1.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
fuelSchedule1.duration = duration;
fuelSchedule1.hasNextSchedule = true;
interrupts();
}
} //Schedule is RUNNING
} //Timeout less than threshold
}
void setFuelSchedule2(unsigned long timeout, unsigned long duration) //Uses timer 3 compare B
{
//Check whether timeout exceeds the maximum future time. This can potentially occur on sequential setups when below ~115rpm
if(timeout < MAX_TIMER_PERIOD)
{
if(fuelSchedule2.Status != RUNNING) //Check that we're not already part way through a schedule
{
//Callbacks no longer used, but retained for now:
//fuelSchedule2.StartCallback = startCallback;
//fuelSchedule2.EndCallback = endCallback;
fuelSchedule2.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
COMPARE_TYPE timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when applied causing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
//The following must be enclosed in the noInterupts block to avoid contention caused if the relevant interrupt fires before the state is fully set
noInterrupts();
fuelSchedule2.startCompare = FUEL2_COUNTER + timeout_timer_compare;
fuelSchedule2.endCompare = fuelSchedule2.startCompare + uS_TO_TIMER_COMPARE(duration);
SET_COMPARE(FUEL2_COMPARE, fuelSchedule2.startCompare); //Use the B compare unit of timer 3
fuelSchedule2.Status = PENDING; //Turn this schedule on
fuelSchedule2.schedulesSet++; //Increment the number of times this schedule has been set
interrupts();
FUEL2_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
fuelSchedule2.nextStartCompare = FUEL2_COUNTER + uS_TO_TIMER_COMPARE(timeout);
fuelSchedule2.nextEndCompare = fuelSchedule2.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
fuelSchedule2.hasNextSchedule = true;
}
}
}
//void setFuelSchedule3(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
void setFuelSchedule3(unsigned long timeout, unsigned long duration) //Uses timer 3 compare C
{
//Check whether timeout exceeds the maximum future time. This can potentially occur on sequential setups when below ~115rpm
if(timeout < MAX_TIMER_PERIOD)
{
if(fuelSchedule3.Status != RUNNING) //Check that we're not already part way through a schedule
{
//Callbacks no longer used, but retained for now:
//fuelSchedule3.StartCallback = startCallback;
//fuelSchedule3.EndCallback = endCallback;
fuelSchedule3.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
COMPARE_TYPE timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when applied causing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
//The following must be enclosed in the noInterupts block to avoid contention caused if the relevant interrupt fires before the state is fully set
noInterrupts();
fuelSchedule3.startCompare = FUEL3_COUNTER + timeout_timer_compare;
fuelSchedule3.endCompare = fuelSchedule3.startCompare + uS_TO_TIMER_COMPARE(duration);
SET_COMPARE(FUEL3_COMPARE, fuelSchedule3.startCompare); //Use the C compare unit of timer 3
fuelSchedule3.Status = PENDING; //Turn this schedule on
fuelSchedule3.schedulesSet++; //Increment the number of times this schedule has been set
interrupts();
FUEL3_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
fuelSchedule3.nextStartCompare = FUEL3_COUNTER + uS_TO_TIMER_COMPARE(timeout);
fuelSchedule3.nextEndCompare = fuelSchedule3.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
fuelSchedule3.hasNextSchedule = true;
}
}
}
//void setFuelSchedule4(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
void setFuelSchedule4(unsigned long timeout, unsigned long duration) //Uses timer 4 compare B
{
//Check whether timeout exceeds the maximum future time. This can potentially occur on sequential setups when below ~115rpm
if(timeout < MAX_TIMER_PERIOD)
{
if(fuelSchedule4.Status != RUNNING) //Check that we're not already part way through a schedule
{
//Callbacks no longer used, but retained for now:
//fuelSchedule4.StartCallback = startCallback;
//fuelSchedule4.EndCallback = endCallback;
fuelSchedule4.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
COMPARE_TYPE timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when applied causing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
//The following must be enclosed in the noInterupts block to avoid contention caused if the relevant interrupt fires before the state is fully set
noInterrupts();
fuelSchedule4.startCompare = FUEL4_COUNTER + timeout_timer_compare;
fuelSchedule4.endCompare = fuelSchedule4.startCompare + uS_TO_TIMER_COMPARE(duration);
SET_COMPARE(FUEL4_COMPARE, fuelSchedule4.startCompare); //Use the B compare unit of timer 4
fuelSchedule4.Status = PENDING; //Turn this schedule on
fuelSchedule4.schedulesSet++; //Increment the number of times this schedule has been set
interrupts();
FUEL4_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
fuelSchedule4.nextStartCompare = FUEL4_COUNTER + uS_TO_TIMER_COMPARE(timeout);
fuelSchedule4.nextEndCompare = fuelSchedule4.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
fuelSchedule4.hasNextSchedule = true;
}
}
}
#if INJ_CHANNELS >= 5
void setFuelSchedule5(unsigned long timeout, unsigned long duration) //Uses timer 4 compare C
{
//Check whether timeout exceeds the maximum future time. This can potentially occur on sequential setups when below ~115rpm
if(timeout < MAX_TIMER_PERIOD)
{
if(fuelSchedule5.Status != RUNNING) //Check that we're not already part way through a schedule
{
fuelSchedule5.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
COMPARE_TYPE timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when applied causing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
//The following must be enclosed in the noInterupts block to avoid contention caused if the relevant interrupt fires before the state is fully set
noInterrupts();
fuelSchedule5.startCompare = FUEL5_COUNTER + timeout_timer_compare;
fuelSchedule5.endCompare = fuelSchedule5.startCompare + uS_TO_TIMER_COMPARE(duration);
SET_COMPARE(FUEL5_COMPARE, fuelSchedule5.startCompare); //Use the C compare unit of timer 4
fuelSchedule5.Status = PENDING; //Turn this schedule on
fuelSchedule5.schedulesSet++; //Increment the number of times this schedule has been set
interrupts();
FUEL5_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
fuelSchedule5.nextStartCompare = FUEL5_COUNTER + uS_TO_TIMER_COMPARE(timeout);
fuelSchedule5.nextEndCompare = fuelSchedule5.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
fuelSchedule5.hasNextSchedule = true;
}
}
}
#endif
#if INJ_CHANNELS >= 6
void setFuelSchedule6(unsigned long timeout, unsigned long duration) //Uses timer 4 compare A
{
//Check whether timeout exceeds the maximum future time. This can potentially occur on sequential setups when below ~115rpm
if(timeout < MAX_TIMER_PERIOD)
{
if(fuelSchedule6.Status != RUNNING) //Check that we're not already part way through a schedule
{
fuelSchedule6.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
COMPARE_TYPE timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when applied causing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
//The following must be enclosed in the noInterupts block to avoid contention caused if the relevant interrupt fires before the state is fully set
noInterrupts();
fuelSchedule6.startCompare = FUEL6_COUNTER + timeout_timer_compare;
fuelSchedule6.endCompare = fuelSchedule6.startCompare + uS_TO_TIMER_COMPARE(duration);
SET_COMPARE(FUEL6_COMPARE, fuelSchedule6.startCompare); //Use the A compare unit of timer 4
fuelSchedule6.Status = PENDING; //Turn this schedule on
fuelSchedule6.schedulesSet++; //Increment the number of times this schedule has been set
interrupts();
FUEL6_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
fuelSchedule6.nextStartCompare = FUEL6_COUNTER + uS_TO_TIMER_COMPARE(timeout);
fuelSchedule6.nextEndCompare = fuelSchedule6.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
fuelSchedule6.hasNextSchedule = true;
}
}
}
#endif
#if INJ_CHANNELS >= 7
void setFuelSchedule7(unsigned long timeout, unsigned long duration) //Uses timer 5 compare C
{
//Check whether timeout exceeds the maximum future time. This can potentially occur on sequential setups when below ~115rpm
if(timeout < MAX_TIMER_PERIOD)
{
if(fuelSchedule7.Status != RUNNING) //Check that we're not already part way through a schedule
{
fuelSchedule7.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
COMPARE_TYPE timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when applied causing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
//The following must be enclosed in the noInterupts block to avoid contention caused if the relevant interrupt fires before the state is fully set
noInterrupts();
fuelSchedule7.startCompare = FUEL7_COUNTER + timeout_timer_compare;
fuelSchedule7.endCompare = fuelSchedule7.startCompare + uS_TO_TIMER_COMPARE(duration);
SET_COMPARE(FUEL7_COMPARE, fuelSchedule7.startCompare); //Use the C compare unit of timer 5
fuelSchedule7.Status = PENDING; //Turn this schedule on
fuelSchedule7.schedulesSet++; //Increment the number of times this schedule has been set
interrupts();
FUEL7_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
fuelSchedule7.nextStartCompare = FUEL7_COUNTER + uS_TO_TIMER_COMPARE(timeout);
fuelSchedule7.nextEndCompare = fuelSchedule7.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
fuelSchedule7.hasNextSchedule = true;
}
}
}
#endif
#if INJ_CHANNELS >= 8
void setFuelSchedule8(unsigned long timeout, unsigned long duration) //Uses timer 5 compare B
{
//Check whether timeout exceeds the maximum future time. This can potentially occur on sequential setups when below ~115rpm
if(timeout < MAX_TIMER_PERIOD)
{
if(fuelSchedule8.Status != RUNNING) //Check that we're not already part way through a schedule
{
fuelSchedule8.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
COMPARE_TYPE timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when applied causing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
//The following must be enclosed in the noInterupts block to avoid contention caused if the relevant interrupt fires before the state is fully set
noInterrupts();
fuelSchedule8.startCompare = FUEL8_COUNTER + timeout_timer_compare;
fuelSchedule8.endCompare = fuelSchedule8.startCompare + uS_TO_TIMER_COMPARE(duration);
SET_COMPARE(FUEL8_COMPARE, fuelSchedule8.startCompare); //Use the B compare unit of timer 5
fuelSchedule8.Status = PENDING; //Turn this schedule on
fuelSchedule8.schedulesSet++; //Increment the number of times this schedule has been set
interrupts();
FUEL8_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
fuelSchedule8.nextStartCompare = FUEL8_COUNTER + uS_TO_TIMER_COMPARE(timeout);
fuelSchedule8.nextEndCompare = fuelSchedule8.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
fuelSchedule8.hasNextSchedule = true;
}
}
}
#endif
//Ignition schedulers use Timer 5
void setIgnitionSchedule1(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
{
if(ignitionSchedule1.Status != RUNNING) //Check that we're not already part way through a schedule
{
ignitionSchedule1.StartCallback = startCallback; //Name the start callback function
ignitionSchedule1.EndCallback = endCallback; //Name the start callback function
ignitionSchedule1.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
COMPARE_TYPE timeout_timer_compare;
//timeout -= (micros() - lastCrankAngleCalc);
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when applied causing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
noInterrupts();
ignitionSchedule1.startCompare = IGN1_COUNTER + timeout_timer_compare; //As there is a tick every 4uS, there are timeout/4 ticks until the interrupt should be triggered ( >>2 divides by 4)
if(ignitionSchedule1.endScheduleSetByDecoder == false) { ignitionSchedule1.endCompare = ignitionSchedule1.startCompare + uS_TO_TIMER_COMPARE(duration); } //The .endCompare value is also set by the per tooth timing in decoders.ino. The check here is so that it's not getting overridden.
SET_COMPARE(IGN1_COMPARE, ignitionSchedule1.startCompare);
ignitionSchedule1.Status = PENDING; //Turn this schedule on
ignitionSchedule1.schedulesSet++;
interrupts();
IGN1_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
if (timeout < MAX_TIMER_PERIOD)
{
ignitionSchedule1.nextStartCompare = IGN1_COUNTER + uS_TO_TIMER_COMPARE(timeout);
ignitionSchedule1.nextEndCompare = ignitionSchedule1.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
ignitionSchedule1.hasNextSchedule = true;
}
}
}
inline void refreshIgnitionSchedule1(unsigned long timeToEnd)
{
if( (ignitionSchedule1.Status == RUNNING) && (timeToEnd < ignitionSchedule1.duration) )
//Must have the threshold check here otherwise it can cause a condition where the compare fires twice, once after the other, both for the end
//if( (timeToEnd < ignitionSchedule1.duration) && (timeToEnd > IGNITION_REFRESH_THRESHOLD) )
{
noInterrupts();
ignitionSchedule1.endCompare = IGN1_COUNTER + uS_TO_TIMER_COMPARE(timeToEnd);
SET_COMPARE(IGN1_COMPARE, ignitionSchedule1.endCompare);
interrupts();
}
}
void setIgnitionSchedule2(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
{
if(ignitionSchedule2.Status != RUNNING) //Check that we're not already part way through a schedule
{
ignitionSchedule2.StartCallback = startCallback; //Name the start callback function
ignitionSchedule2.EndCallback = endCallback; //Name the start callback function
ignitionSchedule2.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
COMPARE_TYPE timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when applied causing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
noInterrupts();
ignitionSchedule2.startCompare = IGN2_COUNTER + timeout_timer_compare; //As there is a tick every 4uS, there are timeout/4 ticks until the interrupt should be triggered ( >>2 divides by 4)
if(ignitionSchedule2.endScheduleSetByDecoder == false) { ignitionSchedule2.endCompare = ignitionSchedule2.startCompare + uS_TO_TIMER_COMPARE(duration); } //The .endCompare value is also set by the per tooth timing in decoders.ino. The check here is so that it's not getting overridden.
SET_COMPARE(IGN2_COMPARE, ignitionSchedule2.startCompare);
ignitionSchedule2.Status = PENDING; //Turn this schedule on
ignitionSchedule2.schedulesSet++;
interrupts();
IGN2_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
if (timeout < MAX_TIMER_PERIOD)
{
ignitionSchedule2.nextStartCompare = IGN2_COUNTER + uS_TO_TIMER_COMPARE(timeout);
ignitionSchedule2.nextEndCompare = ignitionSchedule2.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
ignitionSchedule2.hasNextSchedule = true;
}
}
}
void setIgnitionSchedule3(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
{
if(ignitionSchedule3.Status != RUNNING) //Check that we're not already part way through a schedule
{
ignitionSchedule3.StartCallback = startCallback; //Name the start callback function
ignitionSchedule3.EndCallback = endCallback; //Name the start callback function
ignitionSchedule3.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
COMPARE_TYPE timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when applied causing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
noInterrupts();
ignitionSchedule3.startCompare = IGN3_COUNTER + timeout_timer_compare; //As there is a tick every 4uS, there are timeout/4 ticks until the interrupt should be triggered ( >>2 divides by 4)
if(ignitionSchedule3.endScheduleSetByDecoder == false) { ignitionSchedule3.endCompare = ignitionSchedule3.startCompare + uS_TO_TIMER_COMPARE(duration); } //The .endCompare value is also set by the per tooth timing in decoders.ino. The check here is so that it's not getting overridden.
SET_COMPARE(IGN3_COMPARE, ignitionSchedule3.startCompare);
ignitionSchedule3.Status = PENDING; //Turn this schedule on
ignitionSchedule3.schedulesSet++;
interrupts();
IGN3_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
if (timeout < MAX_TIMER_PERIOD)
{
ignitionSchedule3.nextStartCompare = IGN3_COUNTER + uS_TO_TIMER_COMPARE(timeout);
ignitionSchedule3.nextEndCompare = ignitionSchedule3.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
ignitionSchedule3.hasNextSchedule = true;
}
}
}
void setIgnitionSchedule4(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
{
if(ignitionSchedule4.Status != RUNNING) //Check that we're not already part way through a schedule
{
ignitionSchedule4.StartCallback = startCallback; //Name the start callback function
ignitionSchedule4.EndCallback = endCallback; //Name the start callback function
ignitionSchedule4.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
COMPARE_TYPE timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when applied causing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
noInterrupts();
ignitionSchedule4.startCompare = IGN4_COUNTER + timeout_timer_compare;
if(ignitionSchedule4.endScheduleSetByDecoder == false) { ignitionSchedule4.endCompare = ignitionSchedule4.startCompare + uS_TO_TIMER_COMPARE(duration); } //The .endCompare value is also set by the per tooth timing in decoders.ino. The check here is so that it's not getting overridden.
SET_COMPARE(IGN4_COMPARE, ignitionSchedule4.startCompare);
ignitionSchedule4.Status = PENDING; //Turn this schedule on
ignitionSchedule4.schedulesSet++;
interrupts();
IGN4_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
if (timeout < MAX_TIMER_PERIOD)
{
ignitionSchedule4.nextStartCompare = IGN4_COUNTER + uS_TO_TIMER_COMPARE(timeout);
ignitionSchedule4.nextEndCompare = ignitionSchedule4.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
ignitionSchedule4.hasNextSchedule = true;
}
}
}
void setIgnitionSchedule5(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
{
if(ignitionSchedule5.Status != RUNNING) //Check that we're not already part way through a schedule
{
ignitionSchedule5.StartCallback = startCallback; //Name the start callback function
ignitionSchedule5.EndCallback = endCallback; //Name the start callback function
ignitionSchedule5.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
COMPARE_TYPE timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when applied causing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
noInterrupts();
ignitionSchedule5.startCompare = IGN5_COUNTER + timeout_timer_compare;
if(ignitionSchedule5.endScheduleSetByDecoder == false) { ignitionSchedule5.endCompare = ignitionSchedule5.startCompare + uS_TO_TIMER_COMPARE(duration); } //The .endCompare value is also set by the per tooth timing in decoders.ino. The check here is so that it's not getting overridden.
SET_COMPARE(IGN5_COMPARE, ignitionSchedule5.startCompare);
ignitionSchedule5.Status = PENDING; //Turn this schedule on
ignitionSchedule5.schedulesSet++;
interrupts();
IGN5_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
if (timeout < MAX_TIMER_PERIOD)
{
ignitionSchedule5.nextStartCompare = IGN5_COUNTER + uS_TO_TIMER_COMPARE(timeout);
ignitionSchedule5.nextEndCompare = ignitionSchedule5.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
ignitionSchedule5.hasNextSchedule = true;
}
}
}
void setIgnitionSchedule6(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
{
if(ignitionSchedule6.Status != RUNNING) //Check that we're not already part way through a schedule
{
ignitionSchedule6.StartCallback = startCallback; //Name the start callback function
ignitionSchedule6.EndCallback = endCallback; //Name the start callback function
ignitionSchedule6.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
COMPARE_TYPE timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when applied causing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
noInterrupts();
ignitionSchedule6.startCompare = IGN6_COUNTER + timeout_timer_compare;
if(ignitionSchedule6.endScheduleSetByDecoder == false) { ignitionSchedule6.endCompare = ignitionSchedule6.startCompare + uS_TO_TIMER_COMPARE(duration); } //The .endCompare value is also set by the per tooth timing in decoders.ino. The check here is so that it's not getting overridden.
SET_COMPARE(IGN6_COMPARE, ignitionSchedule6.startCompare);
ignitionSchedule6.Status = PENDING; //Turn this schedule on
ignitionSchedule6.schedulesSet++;
interrupts();
IGN6_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
if (timeout < MAX_TIMER_PERIOD)
{
ignitionSchedule6.nextStartCompare = IGN6_COUNTER + uS_TO_TIMER_COMPARE(timeout);
ignitionSchedule6.nextEndCompare = ignitionSchedule6.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
ignitionSchedule6.hasNextSchedule = true;
}
}
}
void setIgnitionSchedule7(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
{
if(ignitionSchedule7.Status != RUNNING) //Check that we're not already part way through a schedule
{
ignitionSchedule7.StartCallback = startCallback; //Name the start callback function
ignitionSchedule7.EndCallback = endCallback; //Name the start callback function
ignitionSchedule7.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
COMPARE_TYPE timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when applied causing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
noInterrupts();
ignitionSchedule7.startCompare = IGN7_COUNTER + timeout_timer_compare;
if(ignitionSchedule7.endScheduleSetByDecoder == false) { ignitionSchedule7.endCompare = ignitionSchedule7.startCompare + uS_TO_TIMER_COMPARE(duration); } //The .endCompare value is also set by the per tooth timing in decoders.ino. The check here is so that it's not getting overridden.
SET_COMPARE(IGN7_COMPARE, ignitionSchedule7.startCompare);
ignitionSchedule7.Status = PENDING; //Turn this schedule on
ignitionSchedule7.schedulesSet++;
interrupts();
IGN7_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
if (timeout < MAX_TIMER_PERIOD)
{
ignitionSchedule7.nextStartCompare = IGN7_COUNTER + uS_TO_TIMER_COMPARE(timeout);
ignitionSchedule7.nextEndCompare = ignitionSchedule7.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
ignitionSchedule7.hasNextSchedule = true;
}
}
}
void setIgnitionSchedule8(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
{
if(ignitionSchedule8.Status != RUNNING) //Check that we're not already part way through a schedule
{
ignitionSchedule8.StartCallback = startCallback; //Name the start callback function
ignitionSchedule8.EndCallback = endCallback; //Name the start callback function
ignitionSchedule8.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
COMPARE_TYPE timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when applied causing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
noInterrupts();
ignitionSchedule8.startCompare = IGN8_COUNTER + timeout_timer_compare;
if(ignitionSchedule8.endScheduleSetByDecoder == false) { ignitionSchedule8.endCompare = ignitionSchedule8.startCompare + uS_TO_TIMER_COMPARE(duration); } //The .endCompare value is also set by the per tooth timing in decoders.ino. The check here is so that it's not getting overridden.
SET_COMPARE(IGN8_COMPARE, ignitionSchedule8.startCompare);
ignitionSchedule8.Status = PENDING; //Turn this schedule on
ignitionSchedule8.schedulesSet++;
interrupts();
IGN8_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
if (timeout < MAX_TIMER_PERIOD)
{
ignitionSchedule8.nextStartCompare = IGN8_COUNTER + uS_TO_TIMER_COMPARE(timeout);
ignitionSchedule8.nextEndCompare = ignitionSchedule8.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
ignitionSchedule8.hasNextSchedule = true;
}
}
}
/** Perform the injector priming pulses.
* Set these to run at an arbitrary time in the future (100us).
* The prime pulse value is in ms*10, so need to multiple by 100 to get to uS
*/
extern void beginInjectorPriming()
{
unsigned long primingValue = table2D_getValue(&PrimingPulseTable, currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET);
if( (primingValue > 0) && (currentStatus.TPS < configPage4.floodClear) )
{
primingValue = primingValue * 100 * 5; //to achieve long enough priming pulses, the values in tuner studio are divided by 0.5 instead of 0.1, so multiplier of 5 is required.
if ( channel1InjEnabled == true ) { setFuelSchedule1(100, primingValue); }
#if (INJ_CHANNELS >= 2)
if ( channel2InjEnabled == true ) { setFuelSchedule2(100, primingValue); }
#endif
#if (INJ_CHANNELS >= 3)
if ( channel3InjEnabled == true ) { setFuelSchedule3(100, primingValue); }
#endif
#if (INJ_CHANNELS >= 4)
if ( channel4InjEnabled == true ) { setFuelSchedule4(100, primingValue); }
#endif
#if (INJ_CHANNELS >= 5)
if ( channel5InjEnabled == true ) { setFuelSchedule5(100, primingValue); }
#endif
#if (INJ_CHANNELS >= 6)
if ( channel6InjEnabled == true ) { setFuelSchedule6(100, primingValue); }
#endif
#if (INJ_CHANNELS >= 7)
if ( channel7InjEnabled == true) { setFuelSchedule7(100, primingValue); }
#endif
#if (INJ_CHANNELS >= 8)
if ( channel8InjEnabled == true ) { setFuelSchedule8(100, primingValue); }
#endif
}
}
/*******************************************************************************************************************************************************************************************************/
/** fuelSchedule*Interrupt (All 8 ISR functions below) get called (as timed interrupts) when either the start time or the duration time are reached.
* This calls the relevant callback function (startCallback or endCallback) depending on the status (PENDING => Needs to run, RUNNING => Needs to stop) of the schedule.
* The status of schedule is managed here based on startCallback /endCallback function called:
* - startCallback - change scheduler into RUNNING state
* - endCallback - change scheduler into OFF state (or PENDING if schedule.hasNextSchedule is set)
*/
//Timer3A (fuel schedule 1) Compare Vector
#if (INJ_CHANNELS >= 1)
#if defined(__AVR_ATmega1280__) || defined(__AVR_ATmega2560__) || defined(__AVR_ATmega2561__) //AVR chips use the ISR for this
ISR(TIMER3_COMPA_vect) //fuelSchedules 1 and 5
#else
static inline void fuelSchedule1Interrupt() //Most ARM chips can simply call a function
#endif
{
if (fuelSchedule1.Status == PENDING) //Check to see if this schedule is turn on
{
//To use timer queue, change fuelShedule1 to timer3Aqueue[0];
inj1StartFunction();
fuelSchedule1.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
SET_COMPARE(FUEL1_COMPARE, FUEL1_COUNTER + uS_TO_TIMER_COMPARE(fuelSchedule1.duration) ); //Doing this here prevents a potential overflow on restarts
}
else if (fuelSchedule1.Status == RUNNING)
{
//timer3Aqueue[0]->EndCallback();
inj1EndFunction();
fuelSchedule1.Status = OFF; //Turn off the schedule
fuelSchedule1.schedulesSet = 0;
//SET_COMPARE(FUEL1_COMPARE, fuelSchedule1.endCompare);
//If there is a next schedule queued up, activate it
if(fuelSchedule1.hasNextSchedule == true)
{
SET_COMPARE(FUEL1_COMPARE, fuelSchedule1.nextStartCompare);
fuelSchedule1.endCompare = fuelSchedule1.nextEndCompare;
fuelSchedule1.Status = PENDING;
fuelSchedule1.schedulesSet = 1;
fuelSchedule1.hasNextSchedule = false;
}
else { FUEL1_TIMER_DISABLE(); }
}
else if (fuelSchedule1.Status == OFF) { FUEL1_TIMER_DISABLE(); } //Safety check. Turn off this output compare unit and return without performing any action
}
#endif
#if (INJ_CHANNELS >= 2)
#if defined(__AVR_ATmega1280__) || defined(__AVR_ATmega2560__) || defined(__AVR_ATmega2561__) //AVR chips use the ISR for this
ISR(TIMER3_COMPB_vect) //fuelSchedule2
#else
static inline void fuelSchedule2Interrupt() //Most ARM chips can simply call a function
#endif
{
if (fuelSchedule2.Status == PENDING) //Check to see if this schedule is turn on
{
//fuelSchedule2.StartCallback();
inj2StartFunction();
fuelSchedule2.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
SET_COMPARE(FUEL2_COMPARE, FUEL2_COUNTER + uS_TO_TIMER_COMPARE(fuelSchedule2.duration) ); //Doing this here prevents a potential overflow on restarts
}
else if (fuelSchedule2.Status == RUNNING)
{
//fuelSchedule2.EndCallback();
inj2EndFunction();
fuelSchedule2.Status = OFF; //Turn off the schedule
fuelSchedule2.schedulesSet = 0;
//If there is a next schedule queued up, activate it
if(fuelSchedule2.hasNextSchedule == true)
{
SET_COMPARE(FUEL2_COMPARE, fuelSchedule2.nextStartCompare);
fuelSchedule2.endCompare = fuelSchedule2.nextEndCompare;
fuelSchedule2.Status = PENDING;
fuelSchedule2.schedulesSet = 1;
fuelSchedule2.hasNextSchedule = false;
}
else { FUEL2_TIMER_DISABLE(); }
}
}
#endif
#if (INJ_CHANNELS >= 3)
#if defined(__AVR_ATmega1280__) || defined(__AVR_ATmega2560__) || defined(__AVR_ATmega2561__) //AVR chips use the ISR for this
ISR(TIMER3_COMPC_vect) //fuelSchedule3
#else
static inline void fuelSchedule3Interrupt() //Most ARM chips can simply call a function
#endif
{
if (fuelSchedule3.Status == PENDING) //Check to see if this schedule is turn on
{
//fuelSchedule3.StartCallback();
inj3StartFunction();
fuelSchedule3.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
SET_COMPARE(FUEL3_COMPARE, FUEL3_COUNTER + uS_TO_TIMER_COMPARE(fuelSchedule3.duration) ); //Doing this here prevents a potential overflow on restarts
}
else if (fuelSchedule3.Status == RUNNING)
{
//fuelSchedule3.EndCallback();
inj3EndFunction();
fuelSchedule3.Status = OFF; //Turn off the schedule
fuelSchedule3.schedulesSet = 0;
//If there is a next schedule queued up, activate it
if(fuelSchedule3.hasNextSchedule == true)
{
SET_COMPARE(FUEL3_COMPARE, fuelSchedule3.nextStartCompare);
fuelSchedule3.endCompare = fuelSchedule3.nextEndCompare;
fuelSchedule3.Status = PENDING;
fuelSchedule3.schedulesSet = 1;
fuelSchedule3.hasNextSchedule = false;
}
else { FUEL3_TIMER_DISABLE(); }
}
}
#endif
#if (INJ_CHANNELS >= 4)
#if defined(__AVR_ATmega1280__) || defined(__AVR_ATmega2560__) || defined(__AVR_ATmega2561__) //AVR chips use the ISR for this
ISR(TIMER4_COMPB_vect) //fuelSchedule4
#else
static inline void fuelSchedule4Interrupt() //Most ARM chips can simply call a function
#endif
{
if (fuelSchedule4.Status == PENDING) //Check to see if this schedule is turn on
{
//fuelSchedule4.StartCallback();
inj4StartFunction();
fuelSchedule4.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
SET_COMPARE(FUEL4_COMPARE, FUEL4_COUNTER + uS_TO_TIMER_COMPARE(fuelSchedule4.duration) ); //Doing this here prevents a potential overflow on restarts
}
else if (fuelSchedule4.Status == RUNNING)
{
//fuelSchedule4.EndCallback();
inj4EndFunction();
fuelSchedule4.Status = OFF; //Turn off the schedule
fuelSchedule4.schedulesSet = 0;
//If there is a next schedule queued up, activate it
if(fuelSchedule4.hasNextSchedule == true)
{
SET_COMPARE(FUEL4_COMPARE, fuelSchedule4.nextStartCompare);
fuelSchedule4.endCompare = fuelSchedule4.nextEndCompare;
fuelSchedule4.Status = PENDING;
fuelSchedule4.schedulesSet = 1;
fuelSchedule4.hasNextSchedule = false;
}
else { FUEL4_TIMER_DISABLE(); }
}
}
#endif
#if (INJ_CHANNELS >= 5)
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER4_COMPC_vect) //fuelSchedule5
#else
static inline void fuelSchedule5Interrupt() //Most ARM chips can simply call a function
#endif
{
if (fuelSchedule5.Status == PENDING) //Check to see if this schedule is turn on
{
inj5StartFunction();
fuelSchedule5.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
SET_COMPARE(FUEL5_COMPARE, FUEL5_COUNTER + uS_TO_TIMER_COMPARE(fuelSchedule5.duration) ); //Doing this here prevents a potential overflow on restarts
}
else if (fuelSchedule5.Status == RUNNING)
{
inj5EndFunction();
fuelSchedule5.Status = OFF; //Turn off the schedule
fuelSchedule5.schedulesSet = 0;
//If there is a next schedule queued up, activate it
if(fuelSchedule5.hasNextSchedule == true)
{
SET_COMPARE(FUEL5_COMPARE, fuelSchedule5.nextStartCompare);
fuelSchedule5.endCompare = fuelSchedule5.nextEndCompare;
fuelSchedule5.Status = PENDING;
fuelSchedule5.schedulesSet = 1;
fuelSchedule5.hasNextSchedule = false;
}
else { FUEL5_TIMER_DISABLE(); }
}
}
#endif
#if (INJ_CHANNELS >= 6)
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER4_COMPA_vect) //fuelSchedule6
#else
static inline void fuelSchedule6Interrupt() //Most ARM chips can simply call a function
#endif
{
if (fuelSchedule6.Status == PENDING) //Check to see if this schedule is turn on
{
//fuelSchedule6.StartCallback();
inj6StartFunction();
fuelSchedule6.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
SET_COMPARE(FUEL6_COMPARE, FUEL6_COUNTER + uS_TO_TIMER_COMPARE(fuelSchedule6.duration) ); //Doing this here prevents a potential overflow on restarts
}
else if (fuelSchedule6.Status == RUNNING)
{
//fuelSchedule6.EndCallback();
inj6EndFunction();
fuelSchedule6.Status = OFF; //Turn off the schedule
fuelSchedule6.schedulesSet = 0;
//If there is a next schedule queued up, activate it
if(fuelSchedule6.hasNextSchedule == true)
{
SET_COMPARE(FUEL6_COMPARE, fuelSchedule6.nextStartCompare);
fuelSchedule6.endCompare = fuelSchedule6.nextEndCompare;
fuelSchedule6.Status = PENDING;
fuelSchedule6.schedulesSet = 1;
fuelSchedule6.hasNextSchedule = false;
}
else { FUEL6_TIMER_DISABLE(); }
}
}
#endif
#if (INJ_CHANNELS >= 7)
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER5_COMPC_vect) //fuelSchedule7
#else
static inline void fuelSchedule7Interrupt() //Most ARM chips can simply call a function
#endif
{
if (fuelSchedule7.Status == PENDING) //Check to see if this schedule is turn on
{
//fuelSchedule7.StartCallback();
inj7StartFunction();
fuelSchedule7.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
SET_COMPARE(FUEL7_COMPARE, FUEL7_COUNTER + uS_TO_TIMER_COMPARE(fuelSchedule7.duration) ); //Doing this here prevents a potential overflow on restarts
}
else if (fuelSchedule7.Status == RUNNING)
{
//fuelSchedule7.EndCallback();
inj7EndFunction();
fuelSchedule7.Status = OFF; //Turn off the schedule
fuelSchedule7.schedulesSet = 0;
//If there is a next schedule queued up, activate it
if(fuelSchedule7.hasNextSchedule == true)
{
SET_COMPARE(FUEL7_COMPARE, fuelSchedule7.nextStartCompare);
fuelSchedule7.endCompare = fuelSchedule7.nextEndCompare;
fuelSchedule7.Status = PENDING;
fuelSchedule7.schedulesSet = 1;
fuelSchedule7.hasNextSchedule = false;
}
else { FUEL7_TIMER_DISABLE(); }
}
}
#endif
#if (INJ_CHANNELS >= 8)
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER5_COMPB_vect) //fuelSchedule8
#else
static inline void fuelSchedule8Interrupt() //Most ARM chips can simply call a function
#endif
{
if (fuelSchedule8.Status == PENDING) //Check to see if this schedule is turn on
{
//fuelSchedule8.StartCallback();
inj8StartFunction();
fuelSchedule8.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
SET_COMPARE(FUEL8_COMPARE, FUEL8_COUNTER + uS_TO_TIMER_COMPARE(fuelSchedule8.duration) ); //Doing this here prevents a potential overflow on restarts
}
else if (fuelSchedule8.Status == RUNNING)
{
//fuelSchedule8.EndCallback();
inj8EndFunction();
fuelSchedule8.Status = OFF; //Turn off the schedule
fuelSchedule8.schedulesSet = 0;
//If there is a next schedule queued up, activate it
if(fuelSchedule8.hasNextSchedule == true)
{
SET_COMPARE(FUEL8_COMPARE, fuelSchedule8.nextStartCompare);
fuelSchedule8.endCompare = fuelSchedule8.nextEndCompare;
fuelSchedule8.Status = PENDING;
fuelSchedule8.schedulesSet = 1;
fuelSchedule8.hasNextSchedule = false;
}
else { FUEL8_TIMER_DISABLE(); }
}
}
#endif
#if IGN_CHANNELS >= 1
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER5_COMPA_vect) //ignitionSchedule1
#else
static inline void ignitionSchedule1Interrupt() //Most ARM chips can simply call a function
#endif
{
if (ignitionSchedule1.Status == PENDING) //Check to see if this schedule is turn on
{
ignitionSchedule1.StartCallback();
ignitionSchedule1.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
ignitionSchedule1.startTime = micros();
if(ignitionSchedule1.endScheduleSetByDecoder == true) { SET_COMPARE(IGN1_COMPARE, ignitionSchedule1.endCompare); }
else { SET_COMPARE(IGN1_COMPARE, IGN1_COUNTER + uS_TO_TIMER_COMPARE(ignitionSchedule1.duration) ); } //Doing this here prevents a potential overflow on restarts
}
else if (ignitionSchedule1.Status == RUNNING)
{
ignitionSchedule1.EndCallback();
ignitionSchedule1.Status = OFF; //Turn off the schedule
ignitionSchedule1.schedulesSet = 0;
ignitionSchedule1.endScheduleSetByDecoder = false;
ignitionCount += 1; //Increment the ignition counter
//If there is a next schedule queued up, activate it
if(ignitionSchedule1.hasNextSchedule == true)
{
SET_COMPARE(IGN1_COMPARE, ignitionSchedule1.nextStartCompare);
ignitionSchedule1.Status = PENDING;
ignitionSchedule1.schedulesSet = 1;
ignitionSchedule1.hasNextSchedule = false;
}
else{ IGN1_TIMER_DISABLE(); }
}
else if (ignitionSchedule1.Status == OFF)
{
//Catch any spurious interrupts. This really shouldn't ever be called, but there as a safety
IGN1_TIMER_DISABLE();
}
}
#endif
#if IGN_CHANNELS >= 2
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER5_COMPB_vect) //ignitionSchedule2
#else
static inline void ignitionSchedule2Interrupt() //Most ARM chips can simply call a function
#endif
{
if (ignitionSchedule2.Status == PENDING) //Check to see if this schedule is turn on
{
ignitionSchedule2.StartCallback();
ignitionSchedule2.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
ignitionSchedule2.startTime = micros();
if(ignitionSchedule2.endScheduleSetByDecoder == true) { SET_COMPARE(IGN2_COMPARE, ignitionSchedule2.endCompare); } //If the decoder has set the end compare value, assign it to the next compare
else { SET_COMPARE(IGN2_COMPARE, IGN2_COUNTER + uS_TO_TIMER_COMPARE(ignitionSchedule2.duration) ); } //If the decoder based timing isn't set, doing this here prevents a potential overflow that can occur at low RPMs
}
else if (ignitionSchedule2.Status == RUNNING)
{
ignitionSchedule2.Status = OFF; //Turn off the schedule
ignitionSchedule2.EndCallback();
ignitionSchedule2.schedulesSet = 0;
ignitionSchedule2.endScheduleSetByDecoder = false;
ignitionCount += 1; //Increment the ignition counter
//If there is a next schedule queued up, activate it
if(ignitionSchedule2.hasNextSchedule == true)
{
SET_COMPARE(IGN2_COMPARE, ignitionSchedule2.nextStartCompare);
ignitionSchedule2.Status = PENDING;
ignitionSchedule2.schedulesSet = 1;
ignitionSchedule2.hasNextSchedule = false;
}
else{ IGN2_TIMER_DISABLE(); }
}
else if (ignitionSchedule2.Status == OFF)
{
//Catch any spurious interrupts. This really shouldn't ever be called, but there as a safety
IGN2_TIMER_DISABLE();
}
}
#endif
#if IGN_CHANNELS >= 3
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER5_COMPC_vect) //ignitionSchedule3
#else
static inline void ignitionSchedule3Interrupt() //Most ARM chips can simply call a function
#endif
{
if (ignitionSchedule3.Status == PENDING) //Check to see if this schedule is turn on
{
ignitionSchedule3.StartCallback();
ignitionSchedule3.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
ignitionSchedule3.startTime = micros();
if(ignitionSchedule3.endScheduleSetByDecoder == true) { SET_COMPARE(IGN3_COMPARE, ignitionSchedule3.endCompare ); } //If the decoder has set the end compare value, assign it to the next compare
else { SET_COMPARE(IGN3_COMPARE, IGN3_COUNTER + uS_TO_TIMER_COMPARE(ignitionSchedule3.duration)); } //If the decoder based timing isn't set, doing this here prevents a potential overflow that can occur at low RPMs
}
else if (ignitionSchedule3.Status == RUNNING)
{
ignitionSchedule3.Status = OFF; //Turn off the schedule
ignitionSchedule3.EndCallback();
ignitionSchedule3.schedulesSet = 0;
ignitionSchedule3.endScheduleSetByDecoder = false;
ignitionCount += 1; //Increment the ignition counter
//If there is a next schedule queued up, activate it
if(ignitionSchedule3.hasNextSchedule == true)
{
SET_COMPARE(IGN3_COMPARE, ignitionSchedule3.nextStartCompare);
ignitionSchedule3.Status = PENDING;
ignitionSchedule3.schedulesSet = 1;
ignitionSchedule3.hasNextSchedule = false;
}
else { IGN3_TIMER_DISABLE(); }
}
else if (ignitionSchedule3.Status == OFF)
{
//Catch any spurious interrupts. This really shouldn't ever be called, but there as a safety
IGN3_TIMER_DISABLE();
}
}
#endif
#if IGN_CHANNELS >= 4
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER4_COMPA_vect) //ignitionSchedule4
#else
static inline void ignitionSchedule4Interrupt() //Most ARM chips can simply call a function
#endif
{
if (ignitionSchedule4.Status == PENDING) //Check to see if this schedule is turn on
{
ignitionSchedule4.StartCallback();
ignitionSchedule4.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
ignitionSchedule4.startTime = micros();
if(ignitionSchedule4.endScheduleSetByDecoder == true) { SET_COMPARE(IGN4_COMPARE, ignitionSchedule4.endCompare); } //If the decoder has set the end compare value, assign it to the next compare
else { SET_COMPARE(IGN4_COMPARE, IGN4_COUNTER + uS_TO_TIMER_COMPARE(ignitionSchedule4.duration) ); } //If the decoder based timing isn't set, doing this here prevents a potential overflow that can occur at low RPMs
}
else if (ignitionSchedule4.Status == RUNNING)
{
ignitionSchedule4.Status = OFF; //Turn off the schedule
ignitionSchedule4.EndCallback();
ignitionSchedule4.schedulesSet = 0;
ignitionSchedule4.endScheduleSetByDecoder = false;
ignitionCount += 1; //Increment the ignition counter
//If there is a next schedule queued up, activate it
if(ignitionSchedule4.hasNextSchedule == true)
{
SET_COMPARE(IGN4_COMPARE, ignitionSchedule4.nextStartCompare);
ignitionSchedule4.Status = PENDING;
ignitionSchedule4.schedulesSet = 1;
ignitionSchedule4.hasNextSchedule = false;
}
else { IGN4_TIMER_DISABLE(); }
}
else if (ignitionSchedule4.Status == OFF)
{
//Catch any spurious interrupts. This really shouldn't ever be called, but there as a safety
IGN4_TIMER_DISABLE();
}
}
#endif
#if IGN_CHANNELS >= 5
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER4_COMPC_vect) //ignitionSchedule5
#else
static inline void ignitionSchedule5Interrupt() //Most ARM chips can simply call a function
#endif
{
if (ignitionSchedule5.Status == PENDING) //Check to see if this schedule is turn on
{
ignitionSchedule5.StartCallback();
ignitionSchedule5.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
ignitionSchedule5.startTime = micros();
if(ignitionSchedule5.endScheduleSetByDecoder == true) { SET_COMPARE(IGN5_COMPARE, ignitionSchedule5.endCompare); } //If the decoder has set the end compare value, assign it to the next compare
else { SET_COMPARE(IGN5_COMPARE, IGN5_COUNTER + uS_TO_TIMER_COMPARE(ignitionSchedule5.duration) ); } //If the decoder based timing isn't set, doing this here prevents a potential overflow that can occur at low RPMs
}
else if (ignitionSchedule5.Status == RUNNING)
{
ignitionSchedule5.Status = OFF; //Turn off the schedule
ignitionSchedule5.EndCallback();
ignitionSchedule5.schedulesSet = 0;
ignitionSchedule5.endScheduleSetByDecoder = false;
ignitionCount += 1; //Increment the ignition counter
//If there is a next schedule queued up, activate it
if(ignitionSchedule5.hasNextSchedule == true)
{
SET_COMPARE(IGN5_COMPARE, ignitionSchedule5.nextStartCompare);
ignitionSchedule5.Status = PENDING;
ignitionSchedule5.schedulesSet = 1;
ignitionSchedule5.hasNextSchedule = false;
}
else{ IGN5_TIMER_DISABLE(); }
}
else if (ignitionSchedule5.Status == OFF)
{
//Catch any spurious interrupts. This really shouldn't ever be called, but there as a safety
IGN5_TIMER_DISABLE();
}
}
#endif
#if IGN_CHANNELS >= 6
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER4_COMPB_vect) //ignitionSchedule6
#else
static inline void ignitionSchedule6Interrupt() //Most ARM chips can simply call a function
#endif
{
if (ignitionSchedule6.Status == PENDING) //Check to see if this schedule is turn on
{
ignitionSchedule6.StartCallback();
ignitionSchedule6.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
ignitionSchedule6.startTime = micros();
if(ignitionSchedule6.endScheduleSetByDecoder == true) { SET_COMPARE(IGN6_COMPARE, ignitionSchedule6.endCompare); } //If the decoder has set the end compare value, assign it to the next compare
else { SET_COMPARE(IGN6_COMPARE, IGN6_COUNTER + uS_TO_TIMER_COMPARE(ignitionSchedule6.duration) ); } //If the decoder based timing isn't set, doing this here prevents a potential overflow that can occur at low RPMs
}
else if (ignitionSchedule6.Status == RUNNING)
{
ignitionSchedule6.Status = OFF; //Turn off the schedule
ignitionSchedule6.EndCallback();
ignitionSchedule6.schedulesSet = 0;
ignitionSchedule6.endScheduleSetByDecoder = false;
ignitionCount += 1; //Increment the ignition counter
//If there is a next schedule queued up, activate it
if(ignitionSchedule6.hasNextSchedule == true)
{
SET_COMPARE(IGN6_COMPARE, ignitionSchedule6.nextStartCompare);
ignitionSchedule6.Status = PENDING;
ignitionSchedule6.schedulesSet = 1;
ignitionSchedule6.hasNextSchedule = false;
}
else{ IGN6_TIMER_DISABLE(); }
}
else if (ignitionSchedule6.Status == OFF)
{
//Catch any spurious interrupts. This really shouldn't ever be called, but there as a safety
IGN6_TIMER_DISABLE();
}
}
#endif
#if IGN_CHANNELS >= 7
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER3_COMPC_vect) //ignitionSchedule6
#else
static inline void ignitionSchedule7Interrupt() //Most ARM chips can simply call a function
#endif
{
if (ignitionSchedule7.Status == PENDING) //Check to see if this schedule is turn on
{
ignitionSchedule7.StartCallback();
ignitionSchedule7.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
ignitionSchedule7.startTime = micros();
if(ignitionSchedule7.endScheduleSetByDecoder == true) { SET_COMPARE(IGN7_COMPARE, ignitionSchedule7.endCompare); } //If the decoder has set the end compare value, assign it to the next compare
else { SET_COMPARE(IGN7_COMPARE, IGN7_COUNTER + uS_TO_TIMER_COMPARE(ignitionSchedule7.duration) ); } //If the decoder based timing isn't set, doing this here prevents a potential overflow that can occur at low RPMs
}
else if (ignitionSchedule7.Status == RUNNING)
{
ignitionSchedule7.Status = OFF; //Turn off the schedule
ignitionSchedule7.EndCallback();
ignitionSchedule7.schedulesSet = 0;
ignitionSchedule7.endScheduleSetByDecoder = false;
ignitionCount += 1; //Increment the ignition counter
//If there is a next schedule queued up, activate it
if(ignitionSchedule7.hasNextSchedule == true)
{
SET_COMPARE(IGN7_COMPARE, ignitionSchedule7.nextStartCompare);
ignitionSchedule7.Status = PENDING;
ignitionSchedule7.schedulesSet = 1;
ignitionSchedule7.hasNextSchedule = false;
}
else{ IGN7_TIMER_DISABLE(); }
}
else if (ignitionSchedule7.Status == OFF)
{
//Catch any spurious interrupts. This really shouldn't ever be called, but there as a safety
IGN7_TIMER_DISABLE();
}
}
#endif
#if IGN_CHANNELS >= 8
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER3_COMPB_vect) //ignitionSchedule8
#else
static inline void ignitionSchedule8Interrupt() //Most ARM chips can simply call a function
#endif
{
if (ignitionSchedule8.Status == PENDING) //Check to see if this schedule is turn on
{
ignitionSchedule8.StartCallback();
ignitionSchedule8.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
ignitionSchedule8.startTime = micros();
if(ignitionSchedule8.endScheduleSetByDecoder == true) { SET_COMPARE(IGN8_COMPARE, ignitionSchedule8.endCompare); } //If the decoder has set the end compare value, assign it to the next compare
else { SET_COMPARE(IGN8_COMPARE, IGN8_COUNTER + uS_TO_TIMER_COMPARE(ignitionSchedule8.duration) ); } //If the decoder based timing isn't set, doing this here prevents a potential overflow that can occur at low RPMs
}
else if (ignitionSchedule8.Status == RUNNING)
{
ignitionSchedule8.Status = OFF; //Turn off the schedule
ignitionSchedule8.EndCallback();
ignitionSchedule8.schedulesSet = 0;
ignitionSchedule8.endScheduleSetByDecoder = false;
ignitionCount += 1; //Increment the ignition counter
//If there is a next schedule queued up, activate it
if(ignitionSchedule8.hasNextSchedule == true)
{
SET_COMPARE(IGN8_COMPARE, ignitionSchedule8.nextStartCompare);
ignitionSchedule8.Status = PENDING;
ignitionSchedule8.schedulesSet = 1;
ignitionSchedule8.hasNextSchedule = false;
}
else{ IGN8_TIMER_DISABLE(); }
}
else if (ignitionSchedule8.Status == OFF)
{
//Catch any spurious interrupts. This really shouldn't ever be called, but there as a safety
IGN8_TIMER_DISABLE();
}
}
#endif