speeduino/speeduino/table3d.cpp

33 lines
1.0 KiB
C++

#include <stdlib.h>
#include "table3d.h"
// =============================== Iterators =========================
table_value_iterator rows_begin(const void *pTable, table_type_t key)
{
#define CTA_GET_ROW_ITERATOR(size, xDomain, yDomain, pTable) \
return ((TABLE3D_TYPENAME_BASE(size, xDomain, yDomain)*)pTable)->values.begin();
CONCRETE_TABLE_ACTION(key, CTA_GET_ROW_ITERATOR, pTable);
}
/**
* Convert page iterator to table x axis iterator.
*/
table_axis_iterator x_begin(const void *pTable, table_type_t key)
{
#define CTA_GET_X_ITERATOR(size, xDomain, yDomain, pTable) \
return ((TABLE3D_TYPENAME_BASE(size, xDomain, yDomain)*)pTable)->axisX.begin();
CONCRETE_TABLE_ACTION(key, CTA_GET_X_ITERATOR, pTable);
}
/**
* Convert page iterator to table y axis iterator.
*/
table_axis_iterator y_begin(const void *pTable, table_type_t key)
{
#define CTA_GET_Y_ITERATOR(size, xDomain, yDomain, pTable) \
return ((TABLE3D_TYPENAME_BASE(size, xDomain, yDomain)*)pTable)->axisY.begin();
CONCRETE_TABLE_ACTION(key, CTA_GET_Y_ITERATOR, pTable);
}