Adversary traits (#223)

Added a new adversary API, which changes how adversaries in tests can affect the network and nodes, restricting them to the capabilities listed in the HBBFT paper.
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Marc Brinkmann 2018-09-04 14:50:15 +02:00 committed by GitHub
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2 changed files with 375 additions and 15 deletions

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@ -7,14 +7,286 @@
//! any `DistAlgorithm`. Specific adversaries tailored to individual algorithms are implemented
//! alongside their other test cases.
//!
//! Note: Currently, adversaries are not "limited in power". In future versions, the references
//! passed to various callbacks might receive a smaller interface, to prevent manipulations
//! that are beyond the modelled adversaries capabilities. Currently, the implementor is
//! responsible for ensuring no invariants are violated.
//! ## Adversary model
//!
//! The adversary is assumed to have the following capabilities:
//!
//! 1. Manipulation of the order in which messages are delivered.
//! 1. Eavesdropping on any message on the wire, regardless of sender or receiver.
//! 1. Full control over any node marked as faulty.
//!
//! As a consequence, injecting arbitrary messages from faulty nodes into the network is possible,
//! by sending a message and re-ordering it.
//!
//! The following capabilities are explicitly not included:
//!
//! 1. Dropping of messages. The networking layer is expected to ensure that no messages
//! are lost. A node that drops messages regardless is considered faulty in real-world
//! deployments.
//! 1. Forging message senders. The networking layer is also expected to sign messages and ensure
//! that they are not forged.
//!
//! ## Handles
//!
//! The adversary manipulates the network and nodes exclusively through handles that ensure they do
//! not violate the constraints defined above. Handles are either mutable or immutable and can, in
//! some cases be upgraded to actual references, if the underlying node is faulty (see
//! `NodeHandle::node()` and `NodeHandle::node_mut()`).
use net::{CrankError, NetMessage, VirtualNet};
use std::cmp;
use hbbft::messaging::{DistAlgorithm, Step};
use net::{CrankError, NetMessage, Node, VirtualNet};
/// Immutable network handle.
///
/// Allows querying public information of the network or getting immutable handles to any node.
pub struct NetHandle<'a, D: 'a>(&'a VirtualNet<D>)
where
D: DistAlgorithm;
impl<'a, D: 'a> NetHandle<'a, D>
where
D: DistAlgorithm,
{
/// Returns a node handle iterator over all nodes in the network.
#[inline]
pub fn nodes(&self) -> impl Iterator<Item = NodeHandle<D>> {
self.0.nodes().map(NodeHandle::new)
}
/// Returns an iterator over all faulty nodes in the network.
///
/// Instead of a handle, returns the node directly, as the adversary gets full access to all
/// nodes in the network.
#[inline]
pub fn faulty_nodes(&self) -> impl Iterator<Item = &Node<D>> {
// FIXME: Add an API to handle a step?
// Not wrapped in a `NodeHandle`, the adversary gets full access to their own nodes.
self.0.faulty_nodes()
}
/// Returns a node handle iterator over all correct nodes in the network.
#[inline]
pub fn correct_nodes(&self) -> impl Iterator<Item = NodeHandle<D>> {
self.0.correct_nodes().map(NodeHandle::new)
}
/// Returns an iterator over all messages in the network.
#[inline]
pub fn messages(&'a self) -> impl Iterator<Item = &'a NetMessage<D>> {
self.0.messages()
}
/// Returns a handle to a specific node handle.
#[inline]
pub fn get(&self, id: D::NodeId) -> Option<NodeHandle<D>> {
self.0.get(id).map(NodeHandle::new)
}
}
/// Insert-position for networking queue.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum QueuePosition {
/// Front of the queue (equivalent to `Before(0)`).
Front,
/// Back of the queue.
Back,
/// Before a specific a position.
Before(usize),
}
/// Mutable network handle.
///
/// Allows reordering of messages, injecting new ones into the network queue and getting mutable
/// handles to nodes.
pub struct NetMutHandle<'a, D: 'a>(&'a mut VirtualNet<D>)
where
D: DistAlgorithm;
impl<'a, D> NetMutHandle<'a, D>
where
D: DistAlgorithm,
D::NodeId: Clone,
D::Message: Clone,
D::Output: Clone,
{
pub fn new(net: &'a mut VirtualNet<D>) -> Self {
NetMutHandle(net)
}
/// Returns a mutable node handle iterator over all nodes in the network.
#[inline]
pub fn nodes_mut(&mut self) -> impl Iterator<Item = NodeMutHandle<D>> {
self.0.nodes_mut().map(NodeMutHandle::new)
}
/// Returns an iterator that allows changes to all faulty nodes in the network.
///
/// Instead of a handle, returns the node directly, as the adversary gets full access to all
/// nodes in the network.
#[inline]
pub fn faulty_nodes_mut(&mut self) -> impl Iterator<Item = &mut Node<D>> {
self.0.faulty_nodes_mut()
}
/// Returns a mutable node handle iterator over all nodes in the network.
#[inline]
pub fn correct_nodes_mut(&mut self) -> impl Iterator<Item = NodeMutHandle<D>> {
self.0.correct_nodes_mut().map(NodeMutHandle::new)
}
/// Normally dispatch a message
pub fn dispatch_message(&mut self, msg: NetMessage<D>) -> Result<Step<D>, CrankError<D>> {
self.0.dispatch_message(msg)
}
/// Injects a message into the network.
///
/// Allows the injection of `msg` at `position` into the message queue.
///
/// # Panics
///
/// Panics if `msg.from` is not a faulty node or either `msg.from` or `msg.to` do not exist.
/// Panics if `position` is equal to `Before(idx)`, with `idx` being out of bounds.
#[inline]
pub fn inject_message(&mut self, position: QueuePosition, msg: NetMessage<D>) {
// Ensure the node is not faulty.
assert!(
self.0
.get(msg.from.clone())
.expect("inject: unknown sender node")
.is_faulty(),
"Tried to inject message not originating from a faulty node."
);
// Sender must exist.
self.0
.get(msg.to.clone())
.expect("inject: unknown recipient node");
// Insert into queue. `insert` will panic on out-of-bounds.
match position {
QueuePosition::Front => self.0.messages.push_front(msg),
QueuePosition::Back => self.0.messages.push_back(msg),
QueuePosition::Before(idx) => self.0.messages.insert(idx, msg),
}
}
/// Swap two messages in the message queue.
///
/// # Panics
///
/// Panics if either `i` or `j` are out-of-bounds.
#[inline]
pub fn swap_messages(&mut self, i: usize, j: usize) {
self.0.swap_messages(i, j);
}
/// Reorder all messages.
///
/// Sorts all message with a comparator function.
///
/// Sorting is not cheap, but not prohitibively so, since message queues tend to be small for
/// most test cases. See `VirtualNet::sort_messages_by` for notes about sorting efficiency.
#[inline]
pub fn sort_messages_by<F>(&mut self, f: F)
where
F: FnMut(&NetMessage<D>, &NetMessage<D>) -> cmp::Ordering,
{
self.0.sort_messages_by(f)
}
}
// Downgrade-conversion.
impl<'a, D> From<NetMutHandle<'a, D>> for NetHandle<'a, D>
where
D: DistAlgorithm,
{
#[inline]
fn from(n: NetMutHandle<D>) -> NetHandle<D> {
NetHandle(n.0)
}
}
/// Immutable node handle.
pub struct NodeHandle<'a, D: 'a>(&'a Node<D>)
where
D: DistAlgorithm;
impl<'a, D> NodeHandle<'a, D>
where
D: DistAlgorithm,
{
/// Construct a new immutable node handle.
#[inline]
fn new(inner: &'a Node<D>) -> Self {
NodeHandle(inner)
}
/// Return node ID.
#[inline]
pub fn id(&self) -> D::NodeId {
self.0.id().clone()
}
/// Returns a reference to the faulty node.
///
/// # Panics
///
/// Panics if the node is not faulty.
#[inline]
pub fn node(&self) -> &'a Node<D> {
self.try_node()
.expect("could not access inner node of handle, node is not faulty")
}
/// If the inner node is faulty, returns a reference to it.
#[inline]
pub fn try_node(&self) -> Option<&'a Node<D>> {
if self.0.is_faulty() {
Some(self.0)
} else {
None
}
}
}
/// Mutable node handle.
pub struct NodeMutHandle<'a, D: 'a>(&'a mut Node<D>)
where
D: DistAlgorithm;
impl<'a, D: 'a> NodeMutHandle<'a, D>
where
D: DistAlgorithm,
{
/// Construct a new mutable node handle.
fn new(inner: &'a mut Node<D>) -> Self {
NodeMutHandle(inner)
}
/// Returns a mutable reference to the faulty node.
///
/// # Panics
///
/// Panics if the node is not faulty.
#[inline]
pub fn node_mut(&'a mut self) -> &'a mut Node<D> {
self.try_node_mut()
.expect("could not access inner node of handle, node is not faulty")
}
/// If the inner node is faulty, returns a mutable reference to it.
#[inline]
pub fn try_node_mut(&mut self) -> Option<&mut Node<D>> {
if self.0.is_faulty() {
Some(self.0)
} else {
None
}
}
}
/// Network adversary.
pub trait Adversary<D>
@ -30,7 +302,7 @@ where
///
/// The default implementation does not alter the passed network in any way.
#[inline]
fn pre_crank(&mut self, _net: &mut VirtualNet<D>) {}
fn pre_crank(&mut self, _net: NetMutHandle<D>) {}
/// Tamper with a faulty node's operation.
///
@ -48,7 +320,7 @@ where
#[inline]
fn tamper(
&mut self,
net: &mut VirtualNet<D>,
mut net: NetMutHandle<D>,
msg: NetMessage<D>,
) -> Result<Step<D>, CrankError<D>> {
net.dispatch_message(msg)
@ -60,12 +332,12 @@ where
/// The `NullAdversary` does not interfere with operation in any way, it neither reorders messages
/// nor tampers with message, passing them through unchanged instead.
#[derive(Debug, Default)]
pub struct NullAdversary {}
pub struct NullAdversary;
impl NullAdversary {
/// Create a new `NullAdversary`.
#[inline]
pub fn new() -> NullAdversary {
pub fn new() -> Self {
NullAdversary {}
}
}
@ -76,3 +348,33 @@ where
D::Message: Clone,
D::Output: Clone,
{}
/// Ascending node id message order adversary.
///
/// An adversary that processes messages in ascending order by the node id that sent the message
/// (i.e. the lowest node IDs always being chosen first).
///
/// Note: This behavior is equivalent to the default scheduling used by the preceding testing
/// framework.
#[derive(Debug, Default)]
pub struct NodeOrderAdversary;
impl NodeOrderAdversary {
#[inline]
pub fn new() -> Self {
NodeOrderAdversary {}
}
}
impl<D> Adversary<D> for NodeOrderAdversary
where
D: DistAlgorithm,
D::Message: Clone,
D::Output: Clone,
{
#[inline]
fn pre_crank(&mut self, mut net: NetMutHandle<D>) {
// Message are sorted by NodeID on each step.
net.sort_messages_by(|a, b| a.to.cmp(&b.to))
}
}

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@ -18,7 +18,7 @@ pub mod err;
pub mod util;
use std::io::Write;
use std::{collections, env, fs, io, ops, process};
use std::{cmp, collections, env, fs, io, ops, process};
use rand;
use rand::Rand;
@ -440,24 +440,42 @@ impl<D> VirtualNet<D>
where
D: DistAlgorithm,
{
/// Iterator over *all* nodes in the network.
/// Returns an iterator over *all* nodes in the network.
#[inline]
pub fn nodes(&self) -> impl Iterator<Item = &Node<D>> {
self.nodes.values()
}
/// Iterator over all faulty nodes in the network.
/// Returns an iterator that allows modifying *all* nodes in the network.
#[inline]
pub fn nodes_mut(&mut self) -> impl Iterator<Item = &mut Node<D>> {
self.nodes.values_mut()
}
/// Returns an iterator over all faulty nodes in the network.
#[inline]
pub fn faulty_nodes(&self) -> impl Iterator<Item = &Node<D>> {
self.nodes().filter(|n| n.is_faulty())
}
/// Iterator over all correct nodes in the network.
/// Returns an iterator that allows modifying all faulty nodes in the network.
#[inline]
pub fn faulty_nodes_mut(&mut self) -> impl Iterator<Item = &mut Node<D>> {
self.nodes_mut().filter(|n| n.is_faulty())
}
/// Returns an iterator over all correct nodes in the network.
#[inline]
pub fn correct_nodes(&self) -> impl Iterator<Item = &Node<D>> {
self.nodes().filter(|n| !n.is_faulty())
}
/// Returns an iterator that allows modifying all correct nodes in the network.
#[inline]
pub fn correct_nodes_mut(&mut self) -> impl Iterator<Item = &mut Node<D>> {
self.nodes_mut().filter(|n| !n.is_faulty())
}
/// Retrieve a node by ID.
///
/// Returns `None` if the node ID is not part of the network.
@ -475,6 +493,46 @@ where
pub fn get_mut<'a>(&'a mut self, id: D::NodeId) -> Option<&'a mut Node<D>> {
self.nodes.get_mut(&id)
}
/// Returns an iterator over all messages currently queued.
#[inline]
pub fn messages(&self) -> impl Iterator<Item = &NetMessage<D>> {
self.messages.iter()
}
/// Returns an iterator that allows modifying all messages currently queued.
#[inline]
pub fn messages_mut(&mut self) -> impl Iterator<Item = &mut NetMessage<D>> {
self.messages.iter_mut()
}
/// Swap two queued messages at indices `i` and `j`.
#[inline]
pub fn swap_messages(&mut self, i: usize, j: usize) {
self.messages.swap(i, j)
}
/// Sort queued messages by a function.
///
/// The underlying sort function is stable and has `O(n log n)` bounded runtime; but comes with
/// an `O(5n)` copying cost.
#[inline]
pub fn sort_messages_by<F>(&mut self, f: F)
where
F: FnMut(&NetMessage<D>, &NetMessage<D>) -> cmp::Ordering,
{
// We use stable sorting, which uses Tim sort internally. Adversaries are probably sorting
// almost-sorted sequences fairly often (e.g. on every iteration), for which Tim sort is a
// nice fit.
// Create a `Vec` from the `VecDeque`, which does not support sorting out-of-the-box.
let l = self.messages.len();
let mut msgs: Vec<_> = self.messages.drain(0..l).collect();
// Perform sorting and drain `Vec` back into `VecDeque`.
msgs.sort_by(f);
self.messages.extend(msgs.into_iter());
}
}
impl<D> VirtualNet<D>
@ -627,7 +685,7 @@ where
let mut adv = self.adversary.take();
if let Some(ref mut adversary) = adv {
// If an adversary was set, we let it affect the network now.
adversary.pre_crank(self);
adversary.pre_crank(adversary::NetMutHandle::new(self))
}
self.adversary = adv;
@ -658,7 +716,7 @@ where
let mut adv = self.adversary.take();
let opt_tamper_result = adv.as_mut().map(|adversary| {
// If an adversary was set, we let it affect the network now.
adversary.tamper(self, msg)
adversary.tamper(adversary::NetMutHandle::new(self), msg)
});
self.adversary = adv;