hbbft/examples/network/node.rs

218 lines
8.1 KiB
Rust

//! Networking controls of the consensus node.
//!
//! ## Example
//!
//! The following code could be run on host 192.168.1.1:
//!
//! ```ignore
//! extern crate hbbft;
//!
//! use hbbft::node::Node;
//! use std::net::SocketAddr;
//! use std::vec::Vec;
//!
//! fn main() {
//! let bind_address = "127.0.0.1:10001".parse().unwrap();
//! let remote_addresses = vec!["192.168.1.2:10002",
//! "192.168.1.3:10003",
//! "192.168.1.4:10004"]
//! .iter()
//! .map(|s| s.parse().unwrap())
//! .collect();
//!
//! let value = "Value #1".as_bytes().to_vec();
//!
//! let result = Node::new(bind_address, remote_addresses, Some(value))
//! .run();
//! println!("Consensus result {:?}", result);
//! }
//! ```
//!
//! Similar code shall then run on hosts 192.168.1.2, 192.168.1.3 and
//! 192.168.1.4 with appropriate changes in `bind_address` and
//! `remote_addresses`. Each host has it's own optional broadcast `value`. If
//! the consensus `result` is not an error then every successfully terminated
//! consensus node will be the same `result`.
use crossbeam;
use std::collections::{BTreeSet, HashSet};
use std::fmt::Debug;
use std::marker::{Send, Sync};
use std::net::SocketAddr;
use std::sync::Arc;
use std::{io, iter, process, thread, time};
use hbbft::broadcast::{Broadcast, BroadcastMessage};
use hbbft::crypto::poly::Poly;
use hbbft::crypto::{SecretKey, SecretKeySet};
use hbbft::messaging::{DistAlgorithm, NetworkInfo, SourcedMessage};
use hbbft::proto::message::BroadcastProto;
use network::commst;
use network::connection;
use network::messaging::Messaging;
#[derive(Debug)]
pub enum Error {
IoError(io::Error),
CommsError(commst::Error),
}
impl From<io::Error> for Error {
fn from(err: io::Error) -> Error {
Error::IoError(err)
}
}
impl From<commst::Error> for Error {
fn from(err: commst::Error) -> Error {
Error::CommsError(err)
}
}
/// This is a structure to start a consensus node.
pub struct Node<T> {
/// Incoming connection socket.
addr: SocketAddr,
/// Sockets of remote nodes.
remotes: HashSet<SocketAddr>,
/// Optionally, a value to be broadcast by this node.
value: Option<T>,
}
impl<T: Clone + Debug + AsRef<[u8]> + PartialEq + Send + Sync + From<Vec<u8>> + Into<Vec<u8>>>
Node<T>
{
/// Consensus node constructor. It only initialises initial parameters.
pub fn new(addr: SocketAddr, remotes: HashSet<SocketAddr>, value: Option<T>) -> Self {
Node {
addr,
remotes,
value,
}
}
/// Consensus node procedure implementing HoneyBadgerBFT.
pub fn run(&self) -> Result<T, Error> {
let value = &self.value;
let (our_str, connections) = connection::make(&self.addr, &self.remotes);
let mut node_strs: Vec<String> = iter::once(our_str.clone())
.chain(connections.iter().map(|c| c.node_str.clone()))
.collect();
node_strs.sort();
let our_id = node_strs.binary_search(&our_str).unwrap();
let all_ids: BTreeSet<_> = (0..node_strs.len()).collect();
// FIXME: This example doesn't call algorithms that use cryptography. However the keys are
// required by the interface to all algorithms in Honey Badger. Therefore we set placeholder
// keys here. A fully-featured application would need to take appropriately initialized keys
// from elsewhere.
let secret_key_set = SecretKeySet::from(Poly::zero());
let sk_share = secret_key_set.secret_key_share(our_id);
let pub_key_set = secret_key_set.public_keys();
let sk = SecretKey::default();
let pub_keys = all_ids
.iter()
.map(|id| (*id, SecretKey::default().public_key()))
.collect();
let netinfo = NetworkInfo::new(our_id, sk_share, pub_key_set, sk, pub_keys);
if value.is_some() != (our_id == 0) {
panic!("Exactly the first node must propose a value.");
}
// Initialise the message delivery system and obtain TX and RX handles.
let messaging: Messaging<BroadcastMessage> = Messaging::new(all_ids.len());
let rxs_to_comms = messaging.rxs_to_comms();
let tx_from_comms = messaging.tx_from_comms();
let rx_to_algo = messaging.rx_to_algo();
let tx_from_algo = messaging.tx_from_algo();
let stop_tx = messaging.stop_tx();
// All spawned threads will have exited by the end of the scope.
crossbeam::scope(|scope| {
// Start the centralised message delivery system.
let _msg_handle = messaging.spawn(scope);
// Associate a broadcast instance with this node. This instance will
// broadcast the proposed value. There is no remote node
// corresponding to this instance, and no dedicated comms task. The
// node index is 0.
let broadcast_handle = scope.spawn(move || {
let mut broadcast =
Broadcast::new(Arc::new(netinfo), 0).expect("failed to instantiate broadcast");
if let Some(v) = value {
// FIXME: Use the output.
let step = broadcast.input(v.clone().into()).expect("propose value");
for msg in step.messages {
tx_from_algo.send(msg).expect("send from algo");
}
}
loop {
// Receive a message from the socket IO task.
let message = rx_to_algo.recv().expect("receive from algo");
let SourcedMessage { source: i, message } = message;
debug!("{} received from {}: {:?}", our_id, i, message);
let step = broadcast
.handle_message(&i, message)
.expect("handle broadcast message");
for msg in step.messages {
debug!("{} sending to {:?}: {:?}", our_id, msg.target, msg.message);
tx_from_algo.send(msg).expect("send from algo");
}
if let Some(output) = step.output.into_iter().next() {
println!(
"Broadcast succeeded! Node {} output: {}",
our_id,
String::from_utf8(output).unwrap()
);
break;
}
}
});
// Start a comms task for each connection. Node indices of those
// tasks are 1 through N where N is the number of connections.
for (i, c) in connections.iter().enumerate() {
// Receive side of a single-consumer channel from algorithm
// actor tasks to the comms task.
let node_index = if c.node_str < our_str { i } else { i + 1 };
let rx_to_comms = &rxs_to_comms[node_index];
scope.spawn(move || {
match commst::CommsTask::<BroadcastProto, BroadcastMessage>::new(
tx_from_comms,
rx_to_comms,
// FIXME: handle error
c.stream.try_clone().unwrap(),
node_index,
).run()
{
Ok(_) => debug!("Comms task {} succeeded", node_index),
Err(e) => error!("Comms task {}: {:?}", node_index, e),
}
});
}
// Wait for the broadcast instances to finish before stopping the
// messaging task.
broadcast_handle.join();
// Wait another second so that pending messages get sent out.
thread::sleep(time::Duration::from_secs(1));
// Stop the messaging task.
stop_tx
.send(())
.map_err(|e| {
error!("{}", e);
})
.unwrap();
process::exit(0);
}) // end of thread scope
}
}