mirror of https://github.com/poanetwork/hbbft.git
319 lines
11 KiB
Rust
319 lines
11 KiB
Rust
//! Integration test of the reliable broadcast protocol.
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extern crate hbbft;
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#[macro_use]
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extern crate log;
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extern crate crossbeam;
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extern crate crossbeam_channel;
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extern crate merkle;
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extern crate rand;
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extern crate simple_logger;
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use rand::Rng;
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use std::collections::{BTreeMap, BTreeSet, HashSet, VecDeque};
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use std::fmt;
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use hbbft::broadcast::{Broadcast, BroadcastTarget, TargetedBroadcastMessage};
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use hbbft::messaging::ProposedValue;
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use hbbft::proto::BroadcastMessage;
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#[derive(Eq, PartialEq, Ord, PartialOrd, Hash, Debug, Clone, Copy)]
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struct NodeId(usize);
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type MessageQueue = VecDeque<TargetedBroadcastMessage<NodeId>>;
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/// A "node" running a broadcast instance.
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struct TestNode {
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/// This node's own ID.
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id: NodeId,
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/// The instance of the broadcast algorithm.
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broadcast: Broadcast<NodeId>,
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/// Incoming messages from other nodes that this node has not yet handled.
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queue: VecDeque<(NodeId, BroadcastMessage<ProposedValue>)>,
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/// The values this node has output so far.
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outputs: Vec<ProposedValue>,
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}
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impl TestNode {
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/// Creates a new test node with the given broadcast instance.
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fn new(broadcast: Broadcast<NodeId>) -> TestNode {
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TestNode {
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id: *broadcast.our_id(),
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broadcast,
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queue: VecDeque::new(),
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outputs: Vec::new(),
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}
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}
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/// Handles the first message in the node's queue.
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fn handle_message(&mut self) -> (Option<ProposedValue>, MessageQueue) {
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let (from_id, msg) = self.queue.pop_front().expect("message not found");
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debug!("Handling {:?} -> {:?}: {:?}", from_id, self.id, msg);
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let (output, msgs) = self.broadcast
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.handle_broadcast_message(&from_id, msg)
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.expect("handling message");
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if let Some(output) = output.clone() {
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self.outputs.push(output);
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}
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(output, msgs)
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}
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}
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/// A strategy for picking the next good node to handle a message.
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enum MessageScheduler {
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/// Picks a random node.
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Random,
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/// Picks the first non-idle node.
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First,
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}
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impl MessageScheduler {
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/// Chooses a node to be the next one to handle a message.
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fn pick_node(&self, nodes: &BTreeMap<NodeId, TestNode>) -> NodeId {
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match *self {
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MessageScheduler::First => nodes
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.iter()
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.find(|(_, node)| !node.queue.is_empty())
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.map(|(id, _)| *id)
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.expect("no more messages in queue"),
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MessageScheduler::Random => {
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let ids: Vec<NodeId> = nodes
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.iter()
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.filter(|(_, node)| !node.queue.is_empty())
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.map(|(id, _)| *id)
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.collect();
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*rand::thread_rng()
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.choose(&ids)
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.expect("no more messages in queue")
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}
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}
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}
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}
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/// An adversary that can control a set of nodes and pick the next good node to receive a message.
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trait Adversary {
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/// Chooses a node to be the next one to handle a message.
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fn pick_node(&self, nodes: &BTreeMap<NodeId, TestNode>) -> NodeId;
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/// Adds a message sent to one of the adversary's nodes.
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fn push_message(&mut self, sender_id: NodeId, msg: TargetedBroadcastMessage<NodeId>);
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/// Produces a list of messages to be sent from the adversary's nodes.
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fn step(&mut self) -> Vec<(NodeId, TargetedBroadcastMessage<NodeId>)>;
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}
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/// An adversary whose nodes never send any messages.
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struct SilentAdversary {
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scheduler: MessageScheduler,
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}
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impl SilentAdversary {
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/// Creates a new silent adversary with the given message scheduler.
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fn new(scheduler: MessageScheduler) -> SilentAdversary {
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SilentAdversary { scheduler }
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}
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}
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impl Adversary for SilentAdversary {
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fn pick_node(&self, nodes: &BTreeMap<NodeId, TestNode>) -> NodeId {
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self.scheduler.pick_node(nodes)
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}
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fn push_message(&mut self, _: NodeId, _: TargetedBroadcastMessage<NodeId>) {
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// All messages are ignored.
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}
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fn step(&mut self) -> Vec<(NodeId, TargetedBroadcastMessage<NodeId>)> {
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vec![] // No messages are sent.
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}
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}
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/// An adversary that proposes an alternate value.
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struct ProposeAdversary {
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scheduler: MessageScheduler,
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good_nodes: BTreeSet<NodeId>,
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adv_nodes: BTreeSet<NodeId>,
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has_sent: bool,
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}
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impl ProposeAdversary {
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/// Creates a new replay adversary with the given message scheduler.
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fn new(
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scheduler: MessageScheduler,
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good_nodes: BTreeSet<NodeId>,
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adv_nodes: BTreeSet<NodeId>,
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) -> ProposeAdversary {
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ProposeAdversary {
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scheduler,
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good_nodes,
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adv_nodes,
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has_sent: false,
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}
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}
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}
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impl Adversary for ProposeAdversary {
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fn pick_node(&self, nodes: &BTreeMap<NodeId, TestNode>) -> NodeId {
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self.scheduler.pick_node(nodes)
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}
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fn push_message(&mut self, _: NodeId, _: TargetedBroadcastMessage<NodeId>) {
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// All messages are ignored.
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}
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fn step(&mut self) -> Vec<(NodeId, TargetedBroadcastMessage<NodeId>)> {
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if self.has_sent {
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return vec![];
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}
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self.has_sent = true;
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let value = b"Fake news";
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let node_ids: HashSet<NodeId> = self.adv_nodes
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.iter()
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.cloned()
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.chain(self.good_nodes.iter().cloned())
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.collect();
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let id = *self.adv_nodes.iter().next().unwrap();
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let bc = Broadcast::new(id, id, node_ids).expect("broadcast instance");
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let msgs = bc.propose_value(value.to_vec()).expect("propose");
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msgs.into_iter().map(|msg| (id, msg)).collect()
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}
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}
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/// A collection of `TestNode`s representing a network.
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struct TestNetwork<A: Adversary> {
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nodes: BTreeMap<NodeId, TestNode>,
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adv_nodes: BTreeSet<NodeId>,
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adversary: A,
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}
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impl<A: Adversary> TestNetwork<A> {
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/// Creates a new network with `good_num` good nodes, and the given `adversary` controlling
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/// `adv_num` nodes.
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fn new(good_num: usize, adv_num: usize, adversary: A) -> TestNetwork<A> {
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let node_ids: HashSet<NodeId> = (0..(good_num + adv_num)).map(NodeId).collect();
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let new_broadcast = |id: NodeId| {
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let bc =
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Broadcast::new(id, NodeId(0), node_ids.clone()).expect("Instantiate broadcast");
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(id, TestNode::new(bc))
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};
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let mut network = TestNetwork {
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nodes: (0..good_num).map(NodeId).map(new_broadcast).collect(),
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adversary,
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adv_nodes: (good_num..(good_num + adv_num)).map(NodeId).collect(),
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};
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let msgs = network.adversary.step();
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for (sender_id, msg) in msgs {
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network.dispatch_messages(sender_id, vec![msg]);
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}
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network
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}
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/// Pushes the messages into the queues of the corresponding recipients.
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fn dispatch_messages<Q>(&mut self, sender_id: NodeId, msgs: Q)
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where
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Q: IntoIterator<Item = TargetedBroadcastMessage<NodeId>> + fmt::Debug,
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{
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debug!("Sending: {:?}", msgs);
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for msg in msgs {
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match msg {
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TargetedBroadcastMessage {
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target: BroadcastTarget::All,
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ref message,
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} => {
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for node in self.nodes.values_mut() {
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if node.id != sender_id {
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node.queue.push_back((sender_id, message.clone()))
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}
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}
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self.adversary.push_message(sender_id, msg.clone());
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}
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TargetedBroadcastMessage {
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target: BroadcastTarget::Node(to_id),
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ref message,
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} => {
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if self.adv_nodes.contains(&to_id) {
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self.adversary.push_message(sender_id, msg.clone());
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} else {
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self.nodes
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.get_mut(&to_id)
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.unwrap()
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.queue
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.push_back((sender_id, message.clone()));
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}
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}
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}
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}
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}
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/// Handles a queued message in a randomly selected node and returns the selected node's ID and
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/// its output value, if any.
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fn step(&mut self) -> (NodeId, Option<ProposedValue>) {
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let msgs = self.adversary.step();
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for (sender_id, msg) in msgs {
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self.dispatch_messages(sender_id, Some(msg));
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}
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// Pick a random non-idle node..
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let id = self.adversary.pick_node(&self.nodes);
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let (output, msgs) = self.nodes.get_mut(&id).unwrap().handle_message();
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self.dispatch_messages(id, msgs);
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(id, output)
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}
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/// Makes the node `proposer_id` propose a value.
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fn propose_value(&mut self, proposer_id: NodeId, value: ProposedValue) {
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let msgs = self.nodes[&proposer_id]
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.broadcast
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.propose_value(value)
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.expect("propose");
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self.dispatch_messages(proposer_id, msgs);
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}
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}
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/// Broadcasts a value from node 0 and expects all good nodes to receive it.
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fn test_broadcast<A: Adversary>(mut network: TestNetwork<A>) {
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// TODO: This returns an error in all but the first test.
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let _ = simple_logger::init_with_level(log::Level::Debug);
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// Make node 0 propose a value.
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let proposed_value = b"Foo";
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network.propose_value(NodeId(0), proposed_value.to_vec());
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// Handle messages in random order until all nodes have output the proposed value.
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while network.nodes.values().any(|node| node.outputs.is_empty()) {
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let (id, output) = network.step();
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if let Some(value) = output {
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assert_eq!(value, proposed_value);
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assert_eq!(1, network.nodes[&id].outputs.len());
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debug!("Node {:?} received", id);
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}
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}
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}
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#[test]
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fn test_11_5_broadcast_nodes_random_delivery() {
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let adversary = SilentAdversary::new(MessageScheduler::Random);
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test_broadcast(TestNetwork::new(11, 5, adversary));
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}
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#[test]
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fn test_11_5_broadcast_nodes_first_delivery() {
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let adversary = SilentAdversary::new(MessageScheduler::First);
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test_broadcast(TestNetwork::new(11, 5, adversary));
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}
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#[test]
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fn test_11_5_broadcast_nodes_random_delivery_adv_propose() {
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let good_nodes: BTreeSet<NodeId> = (0..11).map(NodeId).collect();
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let adv_nodes: BTreeSet<NodeId> = (11..16).map(NodeId).collect();
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let adversary = ProposeAdversary::new(MessageScheduler::Random, good_nodes, adv_nodes);
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test_broadcast(TestNetwork::new(11, 5, adversary));
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}
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#[test]
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fn test_11_5_broadcast_nodes_first_delivery_adv_propose() {
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let good_nodes: BTreeSet<NodeId> = (0..11).map(NodeId).collect();
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let adv_nodes: BTreeSet<NodeId> = (11..16).map(NodeId).collect();
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let adversary = ProposeAdversary::new(MessageScheduler::First, good_nodes, adv_nodes);
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test_broadcast(TestNetwork::new(11, 5, adversary));
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}
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