web3.js/dist/web3-light.js.map

149 lines
443 KiB
Plaintext

{
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"lib/solidity/coder.js",
"lib/solidity/formatters.js",
"lib/solidity/param.js",
"lib/utils/config.js",
"lib/utils/sha3.js",
"lib/utils/utils.js",
"lib/version.json",
"lib/web3.js",
"lib/web3/batch.js",
"lib/web3/contract.js",
"lib/web3/db.js",
"lib/web3/errors.js",
"lib/web3/eth.js",
"lib/web3/event.js",
"lib/web3/filter.js",
"lib/web3/formatters.js",
"lib/web3/function.js",
"lib/web3/httpprovider.js",
"lib/web3/icap.js",
"lib/web3/jsonrpc.js",
"lib/web3/method.js",
"lib/web3/namereg.js",
"lib/web3/net.js",
"lib/web3/property.js",
"lib/web3/qtsync.js",
"lib/web3/requestmanager.js",
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"file": "generated.js",
"sourceRoot": "",
"sourcesContent": [
"(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require==\"function\"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error(\"Cannot find module '\"+o+\"'\");throw f.code=\"MODULE_NOT_FOUND\",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require==\"function\"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file coder.js\n * @author Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\nvar BigNumber = require('bignumber.js');\nvar utils = require('../utils/utils');\nvar f = require('./formatters');\nvar SolidityParam = require('./param');\n\n/**\n * Should be used to check if a type is an array type\n *\n * @method isArrayType\n * @param {String} type\n * @return {Bool} true is the type is an array, otherwise false\n */\nvar isArrayType = function (type) {\n return type.slice(-2) === '[]';\n};\n\n/**\n * SolidityType prototype is used to encode/decode solidity params of certain type\n */\nvar SolidityType = function (config) {\n this._name = config.name;\n this._match = config.match;\n this._mode = config.mode;\n this._inputFormatter = config.inputFormatter;\n this._outputFormatter = config.outputFormatter;\n};\n\n/**\n * Should be used to determine if this SolidityType do match given type\n *\n * @method isType\n * @param {String} name\n * @return {Bool} true if type match this SolidityType, otherwise false\n */\nSolidityType.prototype.isType = function (name) {\n if (this._match === 'strict') {\n return this._name === name || (name.indexOf(this._name) === 0 && name.slice(this._name.length) === '[]');\n } else if (this._match === 'prefix') {\n // TODO better type detection!\n return name.indexOf(this._name) === 0;\n }\n};\n\n/**\n * Should be used to transform plain param to SolidityParam object\n *\n * @method formatInput\n * @param {Object} param - plain object, or an array of objects\n * @param {Bool} arrayType - true if a param should be encoded as an array\n * @return {SolidityParam} encoded param wrapped in SolidityParam object \n */\nSolidityType.prototype.formatInput = function (param, arrayType) {\n if (utils.isArray(param) && arrayType) { // TODO: should fail if this two are not the same\n var self = this;\n return param.map(function (p) {\n return self._inputFormatter(p);\n }).reduce(function (acc, current) {\n return acc.combine(current);\n }, f.formatInputInt(param.length)).withOffset(32);\n } \n return this._inputFormatter(param);\n};\n\n/**\n * Should be used to transoform SolidityParam to plain param\n *\n * @method formatOutput\n * @param {SolidityParam} byteArray\n * @param {Bool} arrayType - true if a param should be decoded as an array\n * @return {Object} plain decoded param\n */\nSolidityType.prototype.formatOutput = function (param, arrayType) {\n if (arrayType) {\n // let's assume, that we solidity will never return long arrays :P \n var result = [];\n var length = new BigNumber(param.dynamicPart().slice(0, 64), 16);\n for (var i = 0; i < length * 64; i += 64) {\n result.push(this._outputFormatter(new SolidityParam(param.dynamicPart().substr(i + 64, 64))));\n }\n return result;\n }\n return this._outputFormatter(param);\n};\n\n/**\n * Should be used to slice single param from bytes\n *\n * @method sliceParam\n * @param {String} bytes\n * @param {Number} index of param to slice\n * @param {String} type\n * @returns {SolidityParam} param\n */\nSolidityType.prototype.sliceParam = function (bytes, index, type) {\n if (this._mode === 'bytes') {\n return SolidityParam.decodeBytes(bytes, index);\n } else if (isArrayType(type)) {\n return SolidityParam.decodeArray(bytes, index);\n }\n return SolidityParam.decodeParam(bytes, index);\n};\n\n/**\n * SolidityCoder prototype should be used to encode/decode solidity params of any type\n */\nvar SolidityCoder = function (types) {\n this._types = types;\n};\n\n/**\n * This method should be used to transform type to SolidityType\n *\n * @method _requireType\n * @param {String} type\n * @returns {SolidityType} \n * @throws {Error} throws if no matching type is found\n */\nSolidityCoder.prototype._requireType = function (type) {\n var solidityType = this._types.filter(function (t) {\n return t.isType(type);\n })[0];\n\n if (!solidityType) {\n throw Error('invalid solidity type!: ' + type);\n }\n\n return solidityType;\n};\n\n/**\n * Should be used to transform plain param of given type to SolidityParam\n *\n * @method _formatInput\n * @param {String} type of param\n * @param {Object} plain param\n * @return {SolidityParam}\n */\nSolidityCoder.prototype._formatInput = function (type, param) {\n return this._requireType(type).formatInput(param, isArrayType(type));\n};\n\n/**\n * Should be used to encode plain param\n *\n * @method encodeParam\n * @param {String} type\n * @param {Object} plain param\n * @return {String} encoded plain param\n */\nSolidityCoder.prototype.encodeParam = function (type, param) {\n return this._formatInput(type, param).encode();\n};\n\n/**\n * Should be used to encode list of params\n *\n * @method encodeParams\n * @param {Array} types\n * @param {Array} params\n * @return {String} encoded list of params\n */\nSolidityCoder.prototype.encodeParams = function (types, params) {\n var self = this;\n var solidityParams = types.map(function (type, index) {\n return self._formatInput(type, params[index]);\n });\n\n return SolidityParam.encodeList(solidityParams);\n};\n\n/**\n * Should be used to decode bytes to plain param\n *\n * @method decodeParam\n * @param {String} type\n * @param {String} bytes\n * @return {Object} plain param\n */\nSolidityCoder.prototype.decodeParam = function (type, bytes) {\n return this.decodeParams([type], bytes)[0];\n};\n\n/**\n * Should be used to decode list of params\n *\n * @method decodeParam\n * @param {Array} types\n * @param {String} bytes\n * @return {Array} array of plain params\n */\nSolidityCoder.prototype.decodeParams = function (types, bytes) {\n var self = this;\n return types.map(function (type, index) {\n var solidityType = self._requireType(type);\n var p = solidityType.sliceParam(bytes, index, type);\n return solidityType.formatOutput(p, isArrayType(type));\n });\n};\n\nvar coder = new SolidityCoder([\n new SolidityType({\n name: 'address',\n match: 'strict',\n mode: 'value',\n inputFormatter: f.formatInputInt,\n outputFormatter: f.formatOutputAddress\n }),\n new SolidityType({\n name: 'bool',\n match: 'strict',\n mode: 'value',\n inputFormatter: f.formatInputBool,\n outputFormatter: f.formatOutputBool\n }),\n new SolidityType({\n name: 'int',\n match: 'prefix',\n mode: 'value',\n inputFormatter: f.formatInputInt,\n outputFormatter: f.formatOutputInt,\n }),\n new SolidityType({\n name: 'uint',\n match: 'prefix',\n mode: 'value',\n inputFormatter: f.formatInputInt,\n outputFormatter: f.formatOutputUInt\n }),\n new SolidityType({\n name: 'bytes',\n match: 'strict',\n mode: 'bytes',\n inputFormatter: f.formatInputDynamicBytes,\n outputFormatter: f.formatOutputDynamicBytes\n }),\n new SolidityType({\n name: 'bytes',\n match: 'prefix',\n mode: 'value',\n inputFormatter: f.formatInputBytes,\n outputFormatter: f.formatOutputBytes\n }),\n new SolidityType({\n name: 'real',\n match: 'prefix',\n mode: 'value',\n inputFormatter: f.formatInputReal,\n outputFormatter: f.formatOutputReal\n }),\n new SolidityType({\n name: 'ureal',\n match: 'prefix',\n mode: 'value',\n inputFormatter: f.formatInputReal,\n outputFormatter: f.formatOutputUReal\n })\n]);\n\nmodule.exports = coder;\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file formatters.js\n * @author Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\nvar BigNumber = require('bignumber.js');\nvar utils = require('../utils/utils');\nvar c = require('../utils/config');\nvar SolidityParam = require('./param');\n\n\n/**\n * Formats input value to byte representation of int\n * If value is negative, return it's two's complement\n * If the value is floating point, round it down\n *\n * @method formatInputInt\n * @param {String|Number|BigNumber} value that needs to be formatted\n * @returns {SolidityParam}\n */\nvar formatInputInt = function (value) {\n var padding = c.ETH_PADDING * 2;\n BigNumber.config(c.ETH_BIGNUMBER_ROUNDING_MODE);\n var result = utils.padLeft(utils.toTwosComplement(value).round().toString(16), padding);\n return new SolidityParam(result);\n};\n\n/**\n * Formats input value to byte representation of string\n *\n * @method formatInputBytes\n * @param {String}\n * @returns {SolidityParam}\n */\nvar formatInputBytes = function (value) {\n var result = utils.fromAscii(value, c.ETH_PADDING).substr(2);\n return new SolidityParam(result);\n};\n\n/**\n * Formats input value to byte representation of string\n *\n * @method formatInputDynamicBytes\n * @param {String}\n * @returns {SolidityParam}\n */\nvar formatInputDynamicBytes = function (value) {\n var result = utils.fromAscii(value, c.ETH_PADDING).substr(2);\n return new SolidityParam(formatInputInt(value.length).value + result, 32);\n};\n\n/**\n * Formats input value to byte representation of bool\n *\n * @method formatInputBool\n * @param {Boolean}\n * @returns {SolidityParam}\n */\nvar formatInputBool = function (value) {\n var result = '000000000000000000000000000000000000000000000000000000000000000' + (value ? '1' : '0');\n return new SolidityParam(result);\n};\n\n/**\n * Formats input value to byte representation of real\n * Values are multiplied by 2^m and encoded as integers\n *\n * @method formatInputReal\n * @param {String|Number|BigNumber}\n * @returns {SolidityParam}\n */\nvar formatInputReal = function (value) {\n return formatInputInt(new BigNumber(value).times(new BigNumber(2).pow(128)));\n};\n\n/**\n * Check if input value is negative\n *\n * @method signedIsNegative\n * @param {String} value is hex format\n * @returns {Boolean} true if it is negative, otherwise false\n */\nvar signedIsNegative = function (value) {\n return (new BigNumber(value.substr(0, 1), 16).toString(2).substr(0, 1)) === '1';\n};\n\n/**\n * Formats right-aligned output bytes to int\n *\n * @method formatOutputInt\n * @param {SolidityParam} param\n * @returns {BigNumber} right-aligned output bytes formatted to big number\n */\nvar formatOutputInt = function (param) {\n var value = param.staticPart() || \"0\";\n\n // check if it's negative number\n // it it is, return two's complement\n if (signedIsNegative(value)) {\n return new BigNumber(value, 16).minus(new BigNumber('ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff', 16)).minus(1);\n }\n return new BigNumber(value, 16);\n};\n\n/**\n * Formats right-aligned output bytes to uint\n *\n * @method formatOutputUInt\n * @param {SolidityParam}\n * @returns {BigNumeber} right-aligned output bytes formatted to uint\n */\nvar formatOutputUInt = function (param) {\n var value = param.staticPart() || \"0\";\n return new BigNumber(value, 16);\n};\n\n/**\n * Formats right-aligned output bytes to real\n *\n * @method formatOutputReal\n * @param {SolidityParam}\n * @returns {BigNumber} input bytes formatted to real\n */\nvar formatOutputReal = function (param) {\n return formatOutputInt(param).dividedBy(new BigNumber(2).pow(128)); \n};\n\n/**\n * Formats right-aligned output bytes to ureal\n *\n * @method formatOutputUReal\n * @param {SolidityParam}\n * @returns {BigNumber} input bytes formatted to ureal\n */\nvar formatOutputUReal = function (param) {\n return formatOutputUInt(param).dividedBy(new BigNumber(2).pow(128)); \n};\n\n/**\n * Should be used to format output bool\n *\n * @method formatOutputBool\n * @param {SolidityParam}\n * @returns {Boolean} right-aligned input bytes formatted to bool\n */\nvar formatOutputBool = function (param) {\n return param.staticPart() === '0000000000000000000000000000000000000000000000000000000000000001' ? true : false;\n};\n\n/**\n * Should be used to format output string\n *\n * @method formatOutputBytes\n * @param {SolidityParam} left-aligned hex representation of string\n * @returns {String} ascii string\n */\nvar formatOutputBytes = function (param) {\n // length might also be important!\n return utils.toAscii(param.staticPart());\n};\n\n/**\n * Should be used to format output string\n *\n * @method formatOutputDynamicBytes\n * @param {SolidityParam} left-aligned hex representation of string\n * @returns {String} ascii string\n */\nvar formatOutputDynamicBytes = function (param) {\n // length might also be important!\n return utils.toAscii(param.dynamicPart().slice(64));\n};\n\n/**\n * Should be used to format output address\n *\n * @method formatOutputAddress\n * @param {SolidityParam} right-aligned input bytes\n * @returns {String} address\n */\nvar formatOutputAddress = function (param) {\n var value = param.staticPart();\n return \"0x\" + value.slice(value.length - 40, value.length);\n};\n\nmodule.exports = {\n formatInputInt: formatInputInt,\n formatInputBytes: formatInputBytes,\n formatInputDynamicBytes: formatInputDynamicBytes,\n formatInputBool: formatInputBool,\n formatInputReal: formatInputReal,\n formatOutputInt: formatOutputInt,\n formatOutputUInt: formatOutputUInt,\n formatOutputReal: formatOutputReal,\n formatOutputUReal: formatOutputUReal,\n formatOutputBool: formatOutputBool,\n formatOutputBytes: formatOutputBytes,\n formatOutputDynamicBytes: formatOutputDynamicBytes,\n formatOutputAddress: formatOutputAddress\n};\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file param.js\n * @author Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\nvar utils = require('../utils/utils');\n\n/**\n * SolidityParam object prototype.\n * Should be used when encoding, decoding solidity bytes\n */\nvar SolidityParam = function (value, offset) {\n this.value = value || '';\n this.offset = offset; // offset in bytes\n};\n\n/**\n * This method should be used to get length of params's dynamic part\n * \n * @method dynamicPartLength\n * @returns {Number} length of dynamic part (in bytes)\n */\nSolidityParam.prototype.dynamicPartLength = function () {\n return this.dynamicPart().length / 2;\n};\n\n/**\n * This method should be used to create copy of solidity param with different offset\n *\n * @method withOffset\n * @param {Number} offset length in bytes\n * @returns {SolidityParam} new solidity param with applied offset\n */\nSolidityParam.prototype.withOffset = function (offset) {\n return new SolidityParam(this.value, offset);\n};\n\n/**\n * This method should be used to combine solidity params together\n * eg. when appending an array\n *\n * @method combine\n * @param {SolidityParam} param with which we should combine\n * @param {SolidityParam} result of combination\n */\nSolidityParam.prototype.combine = function (param) {\n return new SolidityParam(this.value + param.value); \n};\n\n/**\n * This method should be called to check if param has dynamic size.\n * If it has, it returns true, otherwise false\n *\n * @method isDynamic\n * @returns {Boolean}\n */\nSolidityParam.prototype.isDynamic = function () {\n return this.value.length > 64 || this.offset !== undefined;\n};\n\n/**\n * This method should be called to transform offset to bytes\n *\n * @method offsetAsBytes\n * @returns {String} bytes representation of offset\n */\nSolidityParam.prototype.offsetAsBytes = function () {\n return !this.isDynamic() ? '' : utils.padLeft(utils.toTwosComplement(this.offset).toString(16), 64);\n};\n\n/**\n * This method should be called to get static part of param\n *\n * @method staticPart\n * @returns {String} offset if it is a dynamic param, otherwise value\n */\nSolidityParam.prototype.staticPart = function () {\n if (!this.isDynamic()) {\n return this.value; \n } \n return this.offsetAsBytes();\n};\n\n/**\n * This method should be called to get dynamic part of param\n *\n * @method dynamicPart\n * @returns {String} returns a value if it is a dynamic param, otherwise empty string\n */\nSolidityParam.prototype.dynamicPart = function () {\n return this.isDynamic() ? this.value : '';\n};\n\n/**\n * This method should be called to encode param\n *\n * @method encode\n * @returns {String}\n */\nSolidityParam.prototype.encode = function () {\n return this.staticPart() + this.dynamicPart();\n};\n\n/**\n * This method should be called to encode array of params\n *\n * @method encodeList\n * @param {Array[SolidityParam]} params\n * @returns {String}\n */\nSolidityParam.encodeList = function (params) {\n \n // updating offsets\n var totalOffset = params.length * 32;\n var offsetParams = params.map(function (param) {\n if (!param.isDynamic()) {\n return param;\n }\n var offset = totalOffset;\n totalOffset += param.dynamicPartLength();\n return param.withOffset(offset);\n });\n\n // encode everything!\n return offsetParams.reduce(function (result, param) {\n return result + param.dynamicPart();\n }, offsetParams.reduce(function (result, param) {\n return result + param.staticPart();\n }, ''));\n};\n\n/**\n * This method should be used to decode plain (static) solidity param at given index\n *\n * @method decodeParam\n * @param {String} bytes\n * @param {Number} index\n * @returns {SolidityParam}\n */\nSolidityParam.decodeParam = function (bytes, index) {\n index = index || 0;\n return new SolidityParam(bytes.substr(index * 64, 64)); \n};\n\n/**\n * This method should be called to get offset value from bytes at given index\n *\n * @method getOffset\n * @param {String} bytes\n * @param {Number} index\n * @returns {Number} offset as number\n */\nvar getOffset = function (bytes, index) {\n // we can do this cause offset is rather small\n return parseInt('0x' + bytes.substr(index * 64, 64));\n};\n\n/**\n * This method should be called to decode solidity bytes param at given index\n *\n * @method decodeBytes\n * @param {String} bytes\n * @param {Number} index\n * @returns {SolidityParam}\n */\nSolidityParam.decodeBytes = function (bytes, index) {\n index = index || 0;\n //TODO add support for strings longer than 32 bytes\n //var length = parseInt('0x' + bytes.substr(offset * 64, 64));\n\n var offset = getOffset(bytes, index);\n\n // 2 * , cause we also parse length\n return new SolidityParam(bytes.substr(offset * 2, 2 * 64), 0);\n};\n\n/**\n * This method should be used to decode solidity array at given index\n *\n * @method decodeArray\n * @param {String} bytes\n * @param {Number} index\n * @returns {SolidityParam}\n */\nSolidityParam.decodeArray = function (bytes, index) {\n index = index || 0;\n var offset = getOffset(bytes, index);\n var length = parseInt('0x' + bytes.substr(offset * 2, 64));\n return new SolidityParam(bytes.substr(offset * 2, (length + 1) * 64), 0);\n};\n\nmodule.exports = SolidityParam;\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file config.js\n * @authors:\n * Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\n/**\n * Utils\n * \n * @module utils\n */\n\n/**\n * Utility functions\n * \n * @class [utils] config\n * @constructor\n */\n\n/// required to define ETH_BIGNUMBER_ROUNDING_MODE\nvar BigNumber = require('bignumber.js');\n\nvar ETH_UNITS = [\n 'wei',\n 'kwei',\n 'Mwei',\n 'Gwei',\n 'szabo',\n 'finney',\n 'femtoether',\n 'picoether',\n 'nanoether',\n 'microether',\n 'milliether',\n 'nano',\n 'micro',\n 'milli',\n 'ether',\n 'grand',\n 'Mether',\n 'Gether',\n 'Tether',\n 'Pether',\n 'Eether',\n 'Zether',\n 'Yether',\n 'Nether',\n 'Dether',\n 'Vether',\n 'Uether'\n];\n\nmodule.exports = {\n ETH_PADDING: 32,\n ETH_SIGNATURE_LENGTH: 4,\n ETH_UNITS: ETH_UNITS,\n ETH_BIGNUMBER_ROUNDING_MODE: { ROUNDING_MODE: BigNumber.ROUND_DOWN },\n ETH_POLLING_TIMEOUT: 1000/2,\n defaultBlock: 'latest',\n defaultAccount: undefined\n};\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file sha3.js\n * @author Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\nvar utils = require('./utils');\nvar sha3 = require('crypto-js/sha3');\n\nmodule.exports = function (str, isNew) {\n if (str.substr(0, 2) === '0x' && !isNew) {\n console.warn('requirement of using web3.fromAscii before sha3 is deprecated');\n console.warn('new usage: \\'web3.sha3(\"hello\")\\'');\n console.warn('see https://github.com/ethereum/web3.js/pull/205');\n console.warn('if you need to hash hex value, you can do \\'sha3(\"0xfff\", true)\\'');\n str = utils.toAscii(str);\n }\n\n return sha3(str, {\n outputLength: 256\n }).toString();\n};\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file utils.js\n * @author Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\n/**\n * Utils\n * \n * @module utils\n */\n\n/**\n * Utility functions\n * \n * @class [utils] utils\n * @constructor\n */\n\nvar BigNumber = require('bignumber.js');\n\nvar unitMap = {\n 'wei': '1',\n 'kwei': '1000',\n 'ada': '1000',\n 'femtoether': '1000',\n 'mwei': '1000000',\n 'babbage': '1000000',\n 'picoether': '1000000',\n 'gwei': '1000000000',\n 'shannon': '1000000000',\n 'nanoether': '1000000000',\n 'nano': '1000000000',\n 'szabo': '1000000000000',\n 'microether': '1000000000000',\n 'micro': '1000000000000',\n 'finney': '1000000000000000',\n 'milliether': '1000000000000000',\n 'milli': '1000000000000000',\n 'ether': '1000000000000000000',\n 'kether': '1000000000000000000000',\n 'grand': '1000000000000000000000',\n 'einstein': '1000000000000000000000',\n 'mether': '1000000000000000000000000',\n 'gether': '1000000000000000000000000000',\n 'tether': '1000000000000000000000000000000'\n};\n\n/**\n * Should be called to pad string to expected length\n *\n * @method padLeft\n * @param {String} string to be padded\n * @param {Number} characters that result string should have\n * @param {String} sign, by default 0\n * @returns {String} right aligned string\n */\nvar padLeft = function (string, chars, sign) {\n return new Array(chars - string.length + 1).join(sign ? sign : \"0\") + string;\n};\n\n/** \n * Should be called to get sting from it's hex representation\n *\n * @method toAscii\n * @param {String} string in hex\n * @returns {String} ascii string representation of hex value\n */\nvar toAscii = function(hex) {\n// Find termination\n var str = \"\";\n var i = 0, l = hex.length;\n if (hex.substring(0, 2) === '0x') {\n i = 2;\n }\n for (; i < l; i+=2) {\n var code = parseInt(hex.substr(i, 2), 16);\n if (code === 0) {\n break;\n }\n\n str += String.fromCharCode(code);\n }\n\n return str;\n};\n \n/**\n * Shold be called to get hex representation (prefixed by 0x) of ascii string \n *\n * @method toHexNative\n * @param {String} string\n * @returns {String} hex representation of input string\n */\nvar toHexNative = function(str) {\n var hex = \"\";\n for(var i = 0; i < str.length; i++) {\n var n = str.charCodeAt(i).toString(16);\n hex += n.length < 2 ? '0' + n : n;\n }\n\n return hex;\n};\n\n/**\n * Shold be called to get hex representation (prefixed by 0x) of ascii string \n *\n * @method fromAscii\n * @param {String} string\n * @param {Number} optional padding\n * @returns {String} hex representation of input string\n */\nvar fromAscii = function(str, pad) {\n pad = pad === undefined ? 0 : pad;\n var hex = toHexNative(str);\n while (hex.length < pad*2)\n hex += \"00\";\n return \"0x\" + hex;\n};\n\n/**\n * Should be used to create full function/event name from json abi\n *\n * @method transformToFullName\n * @param {Object} json-abi\n * @return {String} full fnction/event name\n */\nvar transformToFullName = function (json) {\n if (json.name.indexOf('(') !== -1) {\n return json.name;\n }\n\n var typeName = json.inputs.map(function(i){return i.type; }).join();\n return json.name + '(' + typeName + ')';\n};\n\n/**\n * Should be called to get display name of contract function\n * \n * @method extractDisplayName\n * @param {String} name of function/event\n * @returns {String} display name for function/event eg. multiply(uint256) -> multiply\n */\nvar extractDisplayName = function (name) {\n var length = name.indexOf('('); \n return length !== -1 ? name.substr(0, length) : name;\n};\n\n/// @returns overloaded part of function/event name\nvar extractTypeName = function (name) {\n /// TODO: make it invulnerable\n var length = name.indexOf('(');\n return length !== -1 ? name.substr(length + 1, name.length - 1 - (length + 1)).replace(' ', '') : \"\";\n};\n\n/**\n * Converts value to it's decimal representation in string\n *\n * @method toDecimal\n * @param {String|Number|BigNumber}\n * @return {String}\n */\nvar toDecimal = function (value) {\n return toBigNumber(value).toNumber();\n};\n\n/**\n * Converts value to it's hex representation\n *\n * @method fromDecimal\n * @param {String|Number|BigNumber}\n * @return {String}\n */\nvar fromDecimal = function (value) {\n var number = toBigNumber(value);\n var result = number.toString(16);\n\n return number.lessThan(0) ? '-0x' + result.substr(1) : '0x' + result;\n};\n\n/**\n * Auto converts any given value into it's hex representation.\n *\n * And even stringifys objects before.\n *\n * @method toHex\n * @param {String|Number|BigNumber|Object}\n * @return {String}\n */\nvar toHex = function (val) {\n /*jshint maxcomplexity:7 */\n\n if (isBoolean(val))\n return fromDecimal(+val);\n\n if (isBigNumber(val))\n return fromDecimal(val);\n\n if (isObject(val))\n return fromAscii(JSON.stringify(val));\n\n // if its a negative number, pass it through fromDecimal\n if (isString(val)) {\n if (val.indexOf('-0x') === 0)\n return fromDecimal(val);\n else if (!isFinite(val))\n return fromAscii(val);\n }\n\n return fromDecimal(val);\n};\n\n/**\n * Returns value of unit in Wei\n *\n * @method getValueOfUnit\n * @param {String} unit the unit to convert to, default ether\n * @returns {BigNumber} value of the unit (in Wei)\n * @throws error if the unit is not correct:w\n */\nvar getValueOfUnit = function (unit) {\n unit = unit ? unit.toLowerCase() : 'ether';\n var unitValue = unitMap[unit];\n if (unitValue === undefined) {\n throw new Error('This unit doesn\\'t exists, please use the one of the following units' + JSON.stringify(unitMap, null, 2));\n }\n return new BigNumber(unitValue, 10);\n};\n\n/**\n * Takes a number of wei and converts it to any other ether unit.\n *\n * Possible units are:\n * SI Short SI Full Effigy Other\n * - kwei femtoether ada\n * - mwei picoether babbage\n * - gwei nanoether shannon nano\n * - -- microether szabo micro\n * - -- milliether finney milli\n * - ether -- --\n * - kether einstein grand \n * - mether\n * - gether\n * - tether\n *\n * @method fromWei\n * @param {Number|String} number can be a number, number string or a HEX of a decimal\n * @param {String} unit the unit to convert to, default ether\n * @return {String|Object} When given a BigNumber object it returns one as well, otherwise a number\n*/\nvar fromWei = function(number, unit) {\n var returnValue = toBigNumber(number).dividedBy(getValueOfUnit(unit));\n\n return isBigNumber(number) ? returnValue : returnValue.toString(10); \n};\n\n/**\n * Takes a number of a unit and converts it to wei.\n *\n * Possible units are:\n * SI Short SI Full Effigy Other\n * - kwei femtoether ada\n * - mwei picoether babbage \n * - gwei nanoether shannon nano\n * - -- microether szabo micro\n * - -- milliether finney milli\n * - ether -- --\n * - kether einstein grand \n * - mether\n * - gether\n * - tether\n *\n * @method toWei\n * @param {Number|String|BigNumber} number can be a number, number string or a HEX of a decimal\n * @param {String} unit the unit to convert from, default ether\n * @return {String|Object} When given a BigNumber object it returns one as well, otherwise a number\n*/\nvar toWei = function(number, unit) {\n var returnValue = toBigNumber(number).times(getValueOfUnit(unit));\n\n return isBigNumber(number) ? returnValue : returnValue.toString(10); \n};\n\n/**\n * Takes an input and transforms it into an bignumber\n *\n * @method toBigNumber\n * @param {Number|String|BigNumber} a number, string, HEX string or BigNumber\n * @return {BigNumber} BigNumber\n*/\nvar toBigNumber = function(number) {\n /*jshint maxcomplexity:5 */\n number = number || 0;\n if (isBigNumber(number))\n return number;\n\n if (isString(number) && (number.indexOf('0x') === 0 || number.indexOf('-0x') === 0)) {\n return new BigNumber(number.replace('0x',''), 16);\n }\n \n return new BigNumber(number.toString(10), 10);\n};\n\n/**\n * Takes and input transforms it into bignumber and if it is negative value, into two's complement\n *\n * @method toTwosComplement\n * @param {Number|String|BigNumber}\n * @return {BigNumber}\n */\nvar toTwosComplement = function (number) {\n var bigNumber = toBigNumber(number);\n if (bigNumber.lessThan(0)) {\n return new BigNumber(\"ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff\", 16).plus(bigNumber).plus(1);\n }\n return bigNumber;\n};\n\n/**\n * Checks if the given string is strictly an address\n *\n * @method isStrictAddress\n * @param {String} address the given HEX adress\n * @return {Boolean}\n*/\nvar isStrictAddress = function (address) {\n return /^0x[0-9a-f]{40}$/.test(address);\n};\n\n/**\n * Checks if the given string is an address\n *\n * @method isAddress\n * @param {String} address the given HEX adress\n * @return {Boolean}\n*/\nvar isAddress = function (address) {\n return /^(0x)?[0-9a-f]{40}$/.test(address);\n};\n\n/**\n * Transforms given string to valid 20 bytes-length addres with 0x prefix\n *\n * @method toAddress\n * @param {String} address\n * @return {String} formatted address\n */\nvar toAddress = function (address) {\n if (isStrictAddress(address)) {\n return address;\n }\n \n if (/^[0-9a-f]{40}$/.test(address)) {\n return '0x' + address;\n }\n\n return '0x' + padLeft(toHex(address).substr(2), 40);\n};\n\n\n/**\n * Returns true if object is BigNumber, otherwise false\n *\n * @method isBigNumber\n * @param {Object}\n * @return {Boolean} \n */\nvar isBigNumber = function (object) {\n return object instanceof BigNumber ||\n (object && object.constructor && object.constructor.name === 'BigNumber');\n};\n\n/**\n * Returns true if object is string, otherwise false\n * \n * @method isString\n * @param {Object}\n * @return {Boolean}\n */\nvar isString = function (object) {\n return typeof object === 'string' ||\n (object && object.constructor && object.constructor.name === 'String');\n};\n\n/**\n * Returns true if object is function, otherwise false\n *\n * @method isFunction\n * @param {Object}\n * @return {Boolean}\n */\nvar isFunction = function (object) {\n return typeof object === 'function';\n};\n\n/**\n * Returns true if object is Objet, otherwise false\n *\n * @method isObject\n * @param {Object}\n * @return {Boolean}\n */\nvar isObject = function (object) {\n return typeof object === 'object';\n};\n\n/**\n * Returns true if object is boolean, otherwise false\n *\n * @method isBoolean\n * @param {Object}\n * @return {Boolean}\n */\nvar isBoolean = function (object) {\n return typeof object === 'boolean';\n};\n\n/**\n * Returns true if object is array, otherwise false\n *\n * @method isArray\n * @param {Object}\n * @return {Boolean}\n */\nvar isArray = function (object) {\n return object instanceof Array; \n};\n\n/**\n * Returns true if given string is valid json object\n * \n * @method isJson\n * @param {String}\n * @return {Boolean}\n */\nvar isJson = function (str) {\n try {\n return !!JSON.parse(str);\n } catch (e) {\n return false;\n }\n};\n\n/**\n * This method should be called to check if string is valid ethereum IBAN number\n * Supports direct and indirect IBANs\n *\n * @method isIBAN\n * @param {String}\n * @return {Boolean}\n */\nvar isIBAN = function (iban) {\n return /^XE[0-9]{2}(ETH[0-9A-Z]{13}|[0-9A-Z]{30})$/.test(iban);\n};\n\nmodule.exports = {\n padLeft: padLeft,\n toHex: toHex,\n toDecimal: toDecimal,\n fromDecimal: fromDecimal,\n toAscii: toAscii,\n fromAscii: fromAscii,\n transformToFullName: transformToFullName,\n extractDisplayName: extractDisplayName,\n extractTypeName: extractTypeName,\n toWei: toWei,\n fromWei: fromWei,\n toBigNumber: toBigNumber,\n toTwosComplement: toTwosComplement,\n toAddress: toAddress,\n isBigNumber: isBigNumber,\n isStrictAddress: isStrictAddress,\n isAddress: isAddress,\n isFunction: isFunction,\n isString: isString,\n isObject: isObject,\n isBoolean: isBoolean,\n isArray: isArray,\n isJson: isJson,\n isIBAN: isIBAN\n};\n\n",
"module.exports={\n \"version\": \"0.6.1\"\n}\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file web3.js\n * @authors:\n * Jeffrey Wilcke <[email protected]>\n * Marek Kotewicz <[email protected]>\n * Marian Oancea <[email protected]>\n * Fabian Vogelsteller <[email protected]>\n * Gav Wood <[email protected]>\n * @date 2014\n */\n\nvar version = require('./version.json');\nvar net = require('./web3/net');\nvar eth = require('./web3/eth');\nvar db = require('./web3/db');\nvar shh = require('./web3/shh');\nvar watches = require('./web3/watches');\nvar Filter = require('./web3/filter');\nvar utils = require('./utils/utils');\nvar formatters = require('./web3/formatters');\nvar RequestManager = require('./web3/requestmanager');\nvar c = require('./utils/config');\nvar Property = require('./web3/property');\nvar Batch = require('./web3/batch');\nvar sha3 = require('./utils/sha3');\n\nvar web3Properties = [\n new Property({\n name: 'version.client',\n getter: 'web3_clientVersion'\n }),\n new Property({\n name: 'version.network',\n getter: 'net_version',\n inputFormatter: utils.toDecimal\n }),\n new Property({\n name: 'version.ethereum',\n getter: 'eth_protocolVersion',\n inputFormatter: utils.toDecimal\n }),\n new Property({\n name: 'version.whisper',\n getter: 'shh_version',\n inputFormatter: utils.toDecimal\n })\n];\n\n/// creates methods in a given object based on method description on input\n/// setups api calls for these methods\nvar setupMethods = function (obj, methods) {\n methods.forEach(function (method) {\n method.attachToObject(obj);\n });\n};\n\n/// creates properties in a given object based on properties description on input\n/// setups api calls for these properties\nvar setupProperties = function (obj, properties) {\n properties.forEach(function (property) {\n property.attachToObject(obj);\n });\n};\n\n/// setups web3 object, and it's in-browser executed methods\nvar web3 = {};\nweb3.providers = {};\nweb3.currentProvider = null;\nweb3.version = {};\nweb3.version.api = version.version;\nweb3.eth = {};\n\n/*jshint maxparams:4 */\nweb3.eth.filter = function (fil, callback) {\n return new Filter(fil, watches.eth(), formatters.outputLogFormatter, callback);\n};\n/*jshint maxparams:3 */\n\nweb3.shh = {};\nweb3.shh.filter = function (fil, callback) {\n return new Filter(fil, watches.shh(), formatters.outputPostFormatter, callback);\n};\nweb3.net = {};\nweb3.db = {};\nweb3.setProvider = function (provider) {\n this.currentProvider = provider;\n RequestManager.getInstance().setProvider(provider);\n};\nweb3.reset = function () {\n RequestManager.getInstance().reset();\n c.defaultBlock = 'latest';\n c.defaultAccount = undefined;\n};\nweb3.toHex = utils.toHex;\nweb3.toAscii = utils.toAscii;\nweb3.fromAscii = utils.fromAscii;\nweb3.toDecimal = utils.toDecimal;\nweb3.fromDecimal = utils.fromDecimal;\nweb3.toBigNumber = utils.toBigNumber;\nweb3.toWei = utils.toWei;\nweb3.fromWei = utils.fromWei;\nweb3.isAddress = utils.isAddress;\nweb3.isIBAN = utils.isIBAN;\nweb3.sha3 = sha3;\nweb3.createBatch = function () {\n return new Batch();\n};\n\n// ADD defaultblock\nObject.defineProperty(web3.eth, 'defaultBlock', {\n get: function () {\n return c.defaultBlock;\n },\n set: function (val) {\n c.defaultBlock = val;\n return val;\n }\n});\n\nObject.defineProperty(web3.eth, 'defaultAccount', {\n get: function () {\n return c.defaultAccount;\n },\n set: function (val) {\n c.defaultAccount = val;\n return val;\n }\n});\n\n\n// EXTEND\nweb3._extend = function(extension){\n /*jshint maxcomplexity: 6 */\n\n if(extension.property && !web3[extension.property])\n web3[extension.property] = {};\n\n setupMethods(web3[extension.property] || web3, extension.methods || []);\n setupProperties(web3[extension.property] || web3, extension.properties || []);\n};\nweb3._extend.formatters = formatters;\nweb3._extend.utils = utils;\nweb3._extend.Method = require('./web3/method');\nweb3._extend.Property = require('./web3/property');\n\n\n/// setups all api methods\nsetupProperties(web3, web3Properties);\nsetupMethods(web3.net, net.methods);\nsetupProperties(web3.net, net.properties);\nsetupMethods(web3.eth, eth.methods);\nsetupProperties(web3.eth, eth.properties);\nsetupMethods(web3.db, db.methods);\nsetupMethods(web3.shh, shh.methods);\n\nmodule.exports = web3;\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file batch.js\n * @author Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\nvar RequestManager = require('./requestmanager');\n\nvar Batch = function () {\n this.requests = [];\n};\n\n/**\n * Should be called to add create new request to batch request\n *\n * @method add\n * @param {Object} jsonrpc requet object\n */\nBatch.prototype.add = function (request) {\n this.requests.push(request);\n};\n\n/**\n * Should be called to execute batch request\n *\n * @method execute\n */\nBatch.prototype.execute = function () {\n var requests = this.requests;\n RequestManager.getInstance().sendBatch(requests, function (err, results) {\n results = results || [];\n requests.map(function (request, index) {\n return results[index] || {};\n }).map(function (result, index) {\n return requests[index].format ? requests[index].format(result.result) : result.result;\n }).forEach(function (result, index) {\n if (requests[index].callback) {\n requests[index].callback(err, result);\n }\n });\n }); \n};\n\nmodule.exports = Batch;\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file contract.js\n * @author Marek Kotewicz <[email protected]>\n * @date 2014\n */\n\nvar web3 = require('../web3'); \nvar utils = require('../utils/utils');\nvar coder = require('../solidity/coder');\nvar SolidityEvent = require('./event');\nvar SolidityFunction = require('./function');\n\n/**\n * Should be called to encode constructor params\n *\n * @method encodeConstructorParams\n * @param {Array} abi\n * @param {Array} constructor params\n */\nvar encodeConstructorParams = function (abi, params) {\n return abi.filter(function (json) {\n return json.type === 'constructor' && json.inputs.length === params.length;\n }).map(function (json) {\n return json.inputs.map(function (input) {\n return input.type;\n });\n }).map(function (types) {\n return coder.encodeParams(types, params);\n })[0] || '';\n};\n\n/**\n * Should be called to add functions to contract object\n *\n * @method addFunctionsToContract\n * @param {Contract} contract\n * @param {Array} abi\n */\nvar addFunctionsToContract = function (contract, abi) {\n abi.filter(function (json) {\n return json.type === 'function';\n }).map(function (json) {\n return new SolidityFunction(json, contract.address);\n }).forEach(function (f) {\n f.attachToContract(contract);\n });\n};\n\n/**\n * Should be called to add events to contract object\n *\n * @method addEventsToContract\n * @param {Contract} contract\n * @param {Array} abi\n */\nvar addEventsToContract = function (contract, abi) {\n abi.filter(function (json) {\n return json.type === 'event';\n }).map(function (json) {\n return new SolidityEvent(json, contract.address);\n }).forEach(function (e) {\n e.attachToContract(contract);\n });\n};\n\n/**\n * Should be called to create new ContractFactory\n *\n * @method contract\n * @param {Array} abi\n * @returns {ContractFactory} new contract factory\n */\nvar contract = function (abi) {\n return new ContractFactory(abi);\n};\n\n/**\n * Should be called to create new ContractFactory instance\n *\n * @method ContractFactory\n * @param {Array} abi\n */\nvar ContractFactory = function (abi) {\n this.abi = abi;\n};\n\n/**\n * Should be called to create new contract on a blockchain\n * \n * @method new\n * @param {Any} contract constructor param1 (optional)\n * @param {Any} contract constructor param2 (optional)\n * @param {Object} contract transaction object (required)\n * @param {Function} callback\n * @returns {Contract} returns contract if no callback was passed,\n * otherwise calls callback function (err, contract)\n */\nContractFactory.prototype.new = function () {\n // parse arguments\n var options = {}; // required!\n var callback;\n\n var args = Array.prototype.slice.call(arguments);\n if (utils.isFunction(args[args.length - 1])) {\n callback = args.pop();\n }\n\n var last = args[args.length - 1];\n if (utils.isObject(last) && !utils.isArray(last)) {\n options = args.pop();\n }\n\n // throw an error if there are no options\n\n var bytes = encodeConstructorParams(this.abi, args);\n options.data += bytes;\n\n if (!callback) {\n var address = web3.eth.sendTransaction(options);\n return this.at(address);\n }\n \n var self = this;\n web3.eth.sendTransaction(options, function (err, address) {\n if (err) {\n callback(err);\n }\n self.at(address, callback); \n }); \n};\n\n/**\n * Should be called to get access to existing contract on a blockchain\n *\n * @method at\n * @param {Address} contract address (required)\n * @param {Function} callback {optional)\n * @returns {Contract} returns contract if no callback was passed,\n * otherwise calls callback function (err, contract)\n */\nContractFactory.prototype.at = function (address, callback) {\n // TODO: address is required\n \n if (callback) {\n callback(null, new Contract(this.abi, address));\n } \n return new Contract(this.abi, address);\n};\n\n/**\n * Should be called to create new contract instance\n *\n * @method Contract\n * @param {Array} abi\n * @param {Address} contract address\n */\nvar Contract = function (abi, address) {\n this.address = address;\n addFunctionsToContract(this, abi);\n addEventsToContract(this, abi);\n};\n\nmodule.exports = contract;\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file db.js\n * @authors:\n * Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\nvar Method = require('./method');\n\nvar putString = new Method({\n name: 'putString',\n call: 'db_putString',\n params: 3\n});\n\n\nvar getString = new Method({\n name: 'getString',\n call: 'db_getString',\n params: 2\n});\n\nvar putHex = new Method({\n name: 'putHex',\n call: 'db_putHex',\n params: 3\n});\n\nvar getHex = new Method({\n name: 'getHex',\n call: 'db_getHex',\n params: 2\n});\n\nvar methods = [\n putString, getString, putHex, getHex\n];\n\nmodule.exports = {\n methods: methods\n};\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file errors.js\n * @author Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\nmodule.exports = {\n InvalidNumberOfParams: function () {\n return new Error('Invalid number of input parameters');\n },\n InvalidConnection: function (host){\n return new Error('CONNECTION ERROR: Couldn\\'t connect to node '+ host +', is it running?');\n },\n InvalidProvider: function () {\n return new Error('Providor not set or invalid');\n },\n InvalidResponse: function (result){\n var message = !!result && !!result.error && !!result.error.message ? result.error.message : 'Invalid JSON RPC response';\n return new Error(message);\n }\n};\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file eth.js\n * @author Marek Kotewicz <[email protected]>\n * @author Fabian Vogelsteller <[email protected]>\n * @date 2015\n */\n\n/**\n * Web3\n *\n * @module web3\n */\n\n/**\n * Eth methods and properties\n *\n * An example method object can look as follows:\n *\n * {\n * name: 'getBlock',\n * call: blockCall,\n * params: 2,\n * outputFormatter: formatters.outputBlockFormatter,\n * inputFormatter: [ // can be a formatter funciton or an array of functions. Where each item in the array will be used for one parameter\n * utils.toHex, // formats paramter 1\n * function(param){ return !!param; } // formats paramter 2\n * ]\n * },\n *\n * @class [web3] eth\n * @constructor\n */\n\n\"use strict\";\n\nvar formatters = require('./formatters');\nvar utils = require('../utils/utils');\nvar Method = require('./method');\nvar Property = require('./property');\n\nvar blockCall = function (args) {\n return (utils.isString(args[0]) && args[0].indexOf('0x') === 0) ? \"eth_getBlockByHash\" : \"eth_getBlockByNumber\";\n};\n\nvar transactionFromBlockCall = function (args) {\n return (utils.isString(args[0]) && args[0].indexOf('0x') === 0) ? 'eth_getTransactionByBlockHashAndIndex' : 'eth_getTransactionByBlockNumberAndIndex';\n};\n\nvar uncleCall = function (args) {\n return (utils.isString(args[0]) && args[0].indexOf('0x') === 0) ? 'eth_getUncleByBlockHashAndIndex' : 'eth_getUncleByBlockNumberAndIndex';\n};\n\nvar getBlockTransactionCountCall = function (args) {\n return (utils.isString(args[0]) && args[0].indexOf('0x') === 0) ? 'eth_getBlockTransactionCountByHash' : 'eth_getBlockTransactionCountByNumber';\n};\n\nvar uncleCountCall = function (args) {\n return (utils.isString(args[0]) && args[0].indexOf('0x') === 0) ? 'eth_getUncleCountByBlockHash' : 'eth_getUncleCountByBlockNumber';\n};\n\n/// @returns an array of objects describing web3.eth api methods\n\nvar getBalance = new Method({\n name: 'getBalance',\n call: 'eth_getBalance',\n params: 2,\n inputFormatter: [utils.toAddress, formatters.inputDefaultBlockNumberFormatter],\n outputFormatter: formatters.outputBigNumberFormatter\n});\n\nvar getStorageAt = new Method({\n name: 'getStorageAt',\n call: 'eth_getStorageAt',\n params: 3,\n inputFormatter: [null, utils.toHex, formatters.inputDefaultBlockNumberFormatter]\n});\n\nvar getCode = new Method({\n name: 'getCode',\n call: 'eth_getCode',\n params: 2,\n inputFormatter: [utils.toAddress, formatters.inputDefaultBlockNumberFormatter]\n});\n\nvar getBlock = new Method({\n name: 'getBlock',\n call: blockCall,\n params: 2,\n inputFormatter: [formatters.inputBlockNumberFormatter, function (val) { return !!val; }],\n outputFormatter: formatters.outputBlockFormatter\n});\n\nvar getUncle = new Method({\n name: 'getUncle',\n call: uncleCall,\n params: 2,\n inputFormatter: [formatters.inputBlockNumberFormatter, utils.toHex],\n outputFormatter: formatters.outputBlockFormatter,\n\n});\n\nvar getCompilers = new Method({\n name: 'getCompilers',\n call: 'eth_getCompilers',\n params: 0\n});\n\nvar getBlockTransactionCount = new Method({\n name: 'getBlockTransactionCount',\n call: getBlockTransactionCountCall,\n params: 1,\n inputFormatter: [formatters.inputBlockNumberFormatter],\n outputFormatter: utils.toDecimal\n});\n\nvar getBlockUncleCount = new Method({\n name: 'getBlockUncleCount',\n call: uncleCountCall,\n params: 1,\n inputFormatter: [formatters.inputBlockNumberFormatter],\n outputFormatter: utils.toDecimal\n});\n\nvar getTransaction = new Method({\n name: 'getTransaction',\n call: 'eth_getTransactionByHash',\n params: 1,\n outputFormatter: formatters.outputTransactionFormatter\n});\n\nvar getTransactionFromBlock = new Method({\n name: 'getTransactionFromBlock',\n call: transactionFromBlockCall,\n params: 2,\n inputFormatter: [formatters.inputBlockNumberFormatter, utils.toHex],\n outputFormatter: formatters.outputTransactionFormatter\n});\n\nvar getTransactionCount = new Method({\n name: 'getTransactionCount',\n call: 'eth_getTransactionCount',\n params: 2,\n inputFormatter: [null, formatters.inputDefaultBlockNumberFormatter],\n outputFormatter: utils.toDecimal\n});\n\nvar sendRawTransaction = new Method({\n name: 'sendRawTransaction',\n call: 'eth_sendRawTransaction',\n params: 1,\n inputFormatter: []\n});\n\nvar sendTransaction = new Method({\n name: 'sendTransaction',\n call: 'eth_sendTransaction',\n params: 1,\n inputFormatter: [formatters.inputTransactionFormatter]\n});\n\nvar call = new Method({\n name: 'call',\n call: 'eth_call',\n params: 2,\n inputFormatter: [formatters.inputTransactionFormatter, formatters.inputDefaultBlockNumberFormatter]\n});\n\nvar estimateGas = new Method({\n name: 'estimateGas',\n call: 'eth_estimateGas',\n params: 1,\n inputFormatter: [formatters.inputTransactionFormatter],\n outputFormatter: utils.toDecimal\n});\n\nvar compileSolidity = new Method({\n name: 'compile.solidity',\n call: 'eth_compileSolidity',\n params: 1\n});\n\nvar compileLLL = new Method({\n name: 'compile.lll',\n call: 'eth_compileLLL',\n params: 1\n});\n\nvar compileSerpent = new Method({\n name: 'compile.serpent',\n call: 'eth_compileSerpent',\n params: 1\n});\n\nvar submitWork = new Method({\n name: 'submitWork',\n call: 'eth_submitWork',\n params: 3\n});\n\nvar getWork = new Method({\n name: 'getWork',\n call: 'eth_getWork',\n params: 0\n});\n\nvar methods = [\n getBalance,\n getStorageAt,\n getCode,\n getBlock,\n getUncle,\n getCompilers,\n getBlockTransactionCount,\n getBlockUncleCount,\n getTransaction,\n getTransactionFromBlock,\n getTransactionCount,\n call,\n estimateGas,\n sendRawTransaction,\n sendTransaction,\n compileSolidity,\n compileLLL,\n compileSerpent,\n submitWork,\n getWork\n];\n\n/// @returns an array of objects describing web3.eth api properties\n\n\n\nvar properties = [\n new Property({\n name: 'coinbase',\n getter: 'eth_coinbase'\n }),\n new Property({\n name: 'mining',\n getter: 'eth_mining'\n }),\n new Property({\n name: 'hashrate',\n getter: 'eth_hashrate',\n outputFormatter: utils.toDecimal\n }),\n new Property({\n name: 'gasPrice',\n getter: 'eth_gasPrice',\n outputFormatter: formatters.outputBigNumberFormatter\n }),\n new Property({\n name: 'accounts',\n getter: 'eth_accounts'\n }),\n new Property({\n name: 'blockNumber',\n getter: 'eth_blockNumber',\n outputFormatter: utils.toDecimal\n })\n];\n\nmodule.exports = {\n methods: methods,\n properties: properties\n};\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file event.js\n * @author Marek Kotewicz <[email protected]>\n * @date 2014\n */\n\nvar utils = require('../utils/utils');\nvar coder = require('../solidity/coder');\nvar formatters = require('./formatters');\nvar sha3 = require('../utils/sha3');\nvar Filter = require('./filter');\nvar watches = require('./watches');\n\n/**\n * This prototype should be used to create event filters\n */\nvar SolidityEvent = function (json, address) {\n this._params = json.inputs;\n this._name = utils.transformToFullName(json);\n this._address = address;\n this._anonymous = json.anonymous;\n};\n\n/**\n * Should be used to get filtered param types\n *\n * @method types\n * @param {Bool} decide if returned typed should be indexed\n * @return {Array} array of types\n */\nSolidityEvent.prototype.types = function (indexed) {\n return this._params.filter(function (i) {\n return i.indexed === indexed;\n }).map(function (i) {\n return i.type;\n });\n};\n\n/**\n * Should be used to get event display name\n *\n * @method displayName\n * @return {String} event display name\n */\nSolidityEvent.prototype.displayName = function () {\n return utils.extractDisplayName(this._name);\n};\n\n/**\n * Should be used to get event type name\n *\n * @method typeName\n * @return {String} event type name\n */\nSolidityEvent.prototype.typeName = function () {\n return utils.extractTypeName(this._name);\n};\n\n/**\n * Should be used to get event signature\n *\n * @method signature\n * @return {String} event signature\n */\nSolidityEvent.prototype.signature = function () {\n return sha3(this._name);\n};\n\n/**\n * Should be used to encode indexed params and options to one final object\n * \n * @method encode\n * @param {Object} indexed\n * @param {Object} options\n * @return {Object} everything combined together and encoded\n */\nSolidityEvent.prototype.encode = function (indexed, options) {\n indexed = indexed || {};\n options = options || {};\n var result = {};\n\n ['fromBlock', 'toBlock'].filter(function (f) {\n return options[f] !== undefined;\n }).forEach(function (f) {\n result[f] = formatters.inputBlockNumberFormatter(options[f]);\n });\n\n result.topics = [];\n\n if (!this._anonymous) {\n result.address = this._address;\n result.topics.push('0x' + this.signature());\n }\n\n var indexedTopics = this._params.filter(function (i) {\n return i.indexed === true;\n }).map(function (i) {\n var value = indexed[i.name];\n if (value === undefined || value === null) {\n return null;\n }\n \n if (utils.isArray(value)) {\n return value.map(function (v) {\n return '0x' + coder.encodeParam(i.type, v);\n });\n }\n return '0x' + coder.encodeParam(i.type, value);\n });\n\n result.topics = result.topics.concat(indexedTopics);\n\n return result;\n};\n\n/**\n * Should be used to decode indexed params and options\n *\n * @method decode\n * @param {Object} data\n * @return {Object} result object with decoded indexed && not indexed params\n */\nSolidityEvent.prototype.decode = function (data) {\n \n data.data = data.data || '';\n data.topics = data.topics || [];\n\n var argTopics = this._anonymous ? data.topics : data.topics.slice(1);\n var indexedData = argTopics.map(function (topics) { return topics.slice(2); }).join(\"\");\n var indexedParams = coder.decodeParams(this.types(true), indexedData); \n\n var notIndexedData = data.data.slice(2);\n var notIndexedParams = coder.decodeParams(this.types(false), notIndexedData);\n \n var result = formatters.outputLogFormatter(data);\n result.event = this.displayName();\n result.address = data.address;\n\n result.args = this._params.reduce(function (acc, current) {\n acc[current.name] = current.indexed ? indexedParams.shift() : notIndexedParams.shift();\n return acc;\n }, {});\n\n delete result.data;\n delete result.topics;\n\n return result;\n};\n\n/**\n * Should be used to create new filter object from event\n *\n * @method execute\n * @param {Object} indexed\n * @param {Object} options\n * @return {Object} filter object\n */\nSolidityEvent.prototype.execute = function (indexed, options, callback) {\n\n if (utils.isFunction(arguments[arguments.length - 1])) {\n callback = arguments[arguments.length - 1];\n options = null;\n }\n \n var o = this.encode(indexed, options);\n var formatter = this.decode.bind(this);\n return new Filter(o, watches.eth(), formatter, callback);\n};\n\n/**\n * Should be used to attach event to contract object\n *\n * @method attachToContract\n * @param {Contract}\n */\nSolidityEvent.prototype.attachToContract = function (contract) {\n var execute = this.execute.bind(this);\n var displayName = this.displayName();\n if (!contract[displayName]) {\n contract[displayName] = execute;\n }\n contract[displayName][this.typeName()] = this.execute.bind(this, contract);\n};\n\nmodule.exports = SolidityEvent;\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file filter.js\n * @authors:\n * Jeffrey Wilcke <[email protected]>\n * Marek Kotewicz <[email protected]>\n * Marian Oancea <[email protected]>\n * Fabian Vogelsteller <[email protected]>\n * Gav Wood <[email protected]>\n * @date 2014\n */\n\nvar RequestManager = require('./requestmanager');\nvar formatters = require('./formatters');\nvar utils = require('../utils/utils');\n\n/**\n* Converts a given topic to a hex string, but also allows null values.\n*\n* @param {Mixed} value\n* @return {String}\n*/\nvar toTopic = function(value){\n\n if(value === null || typeof value === 'undefined')\n return null;\n\n value = String(value);\n\n if(value.indexOf('0x') === 0)\n return value;\n else\n return utils.fromAscii(value);\n};\n\n/// This method should be called on options object, to verify deprecated properties && lazy load dynamic ones\n/// @param should be string or object\n/// @returns options string or object\nvar getOptions = function (options) {\n\n if (utils.isString(options)) {\n return options;\n } \n\n options = options || {};\n\n // make sure topics, get converted to hex\n options.topics = options.topics || [];\n options.topics = options.topics.map(function(topic){\n return (utils.isArray(topic)) ? topic.map(toTopic) : toTopic(topic);\n });\n\n // lazy load\n return {\n topics: options.topics,\n to: options.to,\n address: options.address,\n fromBlock: formatters.inputBlockNumberFormatter(options.fromBlock),\n toBlock: formatters.inputBlockNumberFormatter(options.toBlock) \n }; \n};\n\n/**\nAdds the callback and sets up the methods, to iterate over the results.\n\n@method getLogsAtStart\n@param {Object} self\n@param {funciton} \n*/\nvar getLogsAtStart = function(self, callback){\n // call getFilterLogs for the first watch callback start\n if (!utils.isString(self.options)) {\n self.get(function (err, messages) {\n // don't send all the responses to all the watches again... just to self one\n if (err) {\n callback(err);\n }\n\n messages.forEach(function (message) {\n callback(null, message);\n });\n });\n }\n};\n\n/**\nAdds the callback and sets up the methods, to iterate over the results.\n\n@method pollFilter\n@param {Object} self\n*/\nvar pollFilter = function(self) {\n\n var onMessage = function (error, messages) {\n if (error) {\n return self.callbacks.forEach(function (callback) {\n callback(error);\n });\n }\n\n messages.forEach(function (message) {\n message = self.formatter ? self.formatter(message) : message;\n self.callbacks.forEach(function (callback) {\n callback(null, message);\n });\n });\n };\n\n RequestManager.getInstance().startPolling({\n method: self.implementation.poll.call,\n params: [self.filterId],\n }, self.filterId, onMessage, self.stopWatching.bind(self));\n\n};\n\nvar Filter = function (options, methods, formatter, callback) {\n var self = this;\n var implementation = {};\n methods.forEach(function (method) {\n method.attachToObject(implementation);\n });\n this.options = getOptions(options);\n this.implementation = implementation;\n this.callbacks = [];\n this.pollFilters = [];\n this.formatter = formatter;\n this.implementation.newFilter(this.options, function(error, id){\n if(error) {\n self.callbacks.forEach(function(cb){\n cb(error);\n });\n } else {\n self.filterId = id;\n // get filter logs at start\n self.callbacks.forEach(function(cb){\n getLogsAtStart(self, cb);\n });\n pollFilter(self);\n\n\n // start to watch immediately\n if(callback) {\n return self.watch(callback);\n }\n }\n });\n\n};\n\nFilter.prototype.watch = function (callback) {\n this.callbacks.push(callback);\n\n if(this.filterId) {\n getLogsAtStart(this, callback);\n pollFilter(this);\n }\n\n return this;\n};\n\nFilter.prototype.stopWatching = function () {\n RequestManager.getInstance().stopPolling(this.filterId);\n // remove filter async\n this.implementation.uninstallFilter(this.filterId, function(){});\n this.callbacks = [];\n};\n\nFilter.prototype.get = function (callback) {\n var self = this;\n if (utils.isFunction(callback)) {\n this.implementation.getLogs(this.filterId, function(err, res){\n if (err) {\n callback(err);\n } else {\n callback(null, res.map(function (log) {\n return self.formatter ? self.formatter(log) : log;\n }));\n }\n });\n } else {\n var logs = this.implementation.getLogs(this.filterId);\n return logs.map(function (log) {\n return self.formatter ? self.formatter(log) : log;\n });\n }\n\n return this;\n};\n\nmodule.exports = Filter;\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file formatters.js\n * @author Marek Kotewicz <[email protected]>\n * @author Fabian Vogelsteller <[email protected]>\n * @date 2015\n */\n\nvar utils = require('../utils/utils');\nvar config = require('../utils/config');\n\n/**\n * Should the format output to a big number\n *\n * @method outputBigNumberFormatter\n * @param {String|Number|BigNumber}\n * @returns {BigNumber} object\n */\nvar outputBigNumberFormatter = function (number) {\n return utils.toBigNumber(number);\n};\n\nvar isPredefinedBlockNumber = function (blockNumber) {\n return blockNumber === 'latest' || blockNumber === 'pending' || blockNumber === 'earliest';\n};\n\nvar inputDefaultBlockNumberFormatter = function (blockNumber) {\n if (blockNumber === undefined) {\n return config.defaultBlock;\n }\n return inputBlockNumberFormatter(blockNumber);\n};\n\nvar inputBlockNumberFormatter = function (blockNumber) {\n if (blockNumber === undefined) {\n return undefined;\n } else if (isPredefinedBlockNumber(blockNumber)) {\n return blockNumber;\n }\n return utils.toHex(blockNumber);\n};\n\n/**\n * Formats the input of a transaction and converts all values to HEX\n *\n * @method inputTransactionFormatter\n * @param {Object} transaction options\n * @returns object\n*/\nvar inputTransactionFormatter = function (options){\n\n options.from = options.from || config.defaultAccount;\n\n // make code -> data\n if (options.code) {\n options.data = options.code;\n delete options.code;\n }\n\n ['gasPrice', 'gas', 'value', 'nonce'].filter(function (key) {\n return options[key] !== undefined;\n }).forEach(function(key){\n options[key] = utils.fromDecimal(options[key]);\n });\n\n return options; \n};\n\n/**\n * Formats the output of a transaction to its proper values\n * \n * @method outputTransactionFormatter\n * @param {Object} transaction\n * @returns {Object} transaction\n*/\nvar outputTransactionFormatter = function (tx){\n if(tx.blockNumber !== null)\n tx.blockNumber = utils.toDecimal(tx.blockNumber);\n if(tx.transactionIndex !== null)\n tx.transactionIndex = utils.toDecimal(tx.transactionIndex);\n tx.nonce = utils.toDecimal(tx.nonce);\n tx.gas = utils.toDecimal(tx.gas);\n tx.gasPrice = utils.toBigNumber(tx.gasPrice);\n tx.value = utils.toBigNumber(tx.value);\n return tx;\n};\n\n/**\n * Formats the output of a block to its proper values\n *\n * @method outputBlockFormatter\n * @param {Object} block object \n * @returns {Object} block object\n*/\nvar outputBlockFormatter = function(block) {\n\n // transform to number\n block.gasLimit = utils.toDecimal(block.gasLimit);\n block.gasUsed = utils.toDecimal(block.gasUsed);\n block.size = utils.toDecimal(block.size);\n block.timestamp = utils.toDecimal(block.timestamp);\n if(block.number !== null)\n block.number = utils.toDecimal(block.number);\n\n block.difficulty = utils.toBigNumber(block.difficulty);\n block.totalDifficulty = utils.toBigNumber(block.totalDifficulty);\n\n if (utils.isArray(block.transactions)) {\n block.transactions.forEach(function(item){\n if(!utils.isString(item))\n return outputTransactionFormatter(item);\n });\n }\n\n return block;\n};\n\n/**\n * Formats the output of a log\n * \n * @method outputLogFormatter\n * @param {Object} log object\n * @returns {Object} log\n*/\nvar outputLogFormatter = function(log) {\n if(log.blockNumber !== null)\n log.blockNumber = utils.toDecimal(log.blockNumber);\n if(log.transactionIndex !== null)\n log.transactionIndex = utils.toDecimal(log.transactionIndex);\n if(log.logIndex !== null)\n log.logIndex = utils.toDecimal(log.logIndex);\n\n return log;\n};\n\n/**\n * Formats the input of a whisper post and converts all values to HEX\n *\n * @method inputPostFormatter\n * @param {Object} transaction object\n * @returns {Object}\n*/\nvar inputPostFormatter = function(post) {\n\n post.payload = utils.toHex(post.payload);\n post.ttl = utils.fromDecimal(post.ttl);\n post.workToProve = utils.fromDecimal(post.workToProve);\n post.priority = utils.fromDecimal(post.priority);\n\n // fallback\n if (!utils.isArray(post.topics)) {\n post.topics = post.topics ? [post.topics] : [];\n }\n\n // format the following options\n post.topics = post.topics.map(function(topic){\n return utils.fromAscii(topic);\n });\n\n return post; \n};\n\n/**\n * Formats the output of a received post message\n *\n * @method outputPostFormatter\n * @param {Object}\n * @returns {Object}\n */\nvar outputPostFormatter = function(post){\n\n post.expiry = utils.toDecimal(post.expiry);\n post.sent = utils.toDecimal(post.sent);\n post.ttl = utils.toDecimal(post.ttl);\n post.workProved = utils.toDecimal(post.workProved);\n post.payloadRaw = post.payload;\n post.payload = utils.toAscii(post.payload);\n\n if (utils.isJson(post.payload)) {\n post.payload = JSON.parse(post.payload);\n }\n\n // format the following options\n if (!post.topics) {\n post.topics = [];\n }\n post.topics = post.topics.map(function(topic){\n return utils.toAscii(topic);\n });\n\n return post;\n};\n\nmodule.exports = {\n inputDefaultBlockNumberFormatter: inputDefaultBlockNumberFormatter,\n inputBlockNumberFormatter: inputBlockNumberFormatter,\n inputTransactionFormatter: inputTransactionFormatter,\n inputPostFormatter: inputPostFormatter,\n outputBigNumberFormatter: outputBigNumberFormatter,\n outputTransactionFormatter: outputTransactionFormatter,\n outputBlockFormatter: outputBlockFormatter,\n outputLogFormatter: outputLogFormatter,\n outputPostFormatter: outputPostFormatter\n};\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file function.js\n * @author Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\nvar web3 = require('../web3');\nvar coder = require('../solidity/coder');\nvar utils = require('../utils/utils');\nvar formatters = require('./formatters');\nvar sha3 = require('../utils/sha3');\n\n/**\n * This prototype should be used to call/sendTransaction to solidity functions\n */\nvar SolidityFunction = function (json, address) {\n this._inputTypes = json.inputs.map(function (i) {\n return i.type;\n });\n this._outputTypes = json.outputs.map(function (i) {\n return i.type;\n });\n this._constant = json.constant;\n this._name = utils.transformToFullName(json);\n this._address = address;\n};\n\nSolidityFunction.prototype.extractCallback = function (args) {\n if (utils.isFunction(args[args.length - 1])) {\n return args.pop(); // modify the args array!\n }\n};\n\nSolidityFunction.prototype.extractDefaultBlock = function (args) {\n if (args.length > this._inputTypes.length && !utils.isObject(args[args.length -1])) {\n return formatters.inputDefaultBlockNumberFormatter(args.pop()); // modify the args array!\n }\n};\n\n/**\n * Should be used to create payload from arguments\n *\n * @method toPayload\n * @param {Array} solidity function params\n * @param {Object} optional payload options\n */\nSolidityFunction.prototype.toPayload = function (args) {\n var options = {};\n if (args.length > this._inputTypes.length && utils.isObject(args[args.length -1])) {\n options = args[args.length - 1];\n }\n options.to = this._address;\n options.data = '0x' + this.signature() + coder.encodeParams(this._inputTypes, args);\n return options;\n};\n\n/**\n * Should be used to get function signature\n *\n * @method signature\n * @return {String} function signature\n */\nSolidityFunction.prototype.signature = function () {\n return sha3(this._name).slice(0, 8);\n};\n\n\nSolidityFunction.prototype.unpackOutput = function (output) {\n if (!output) {\n return;\n }\n\n output = output.length >= 2 ? output.slice(2) : output;\n var result = coder.decodeParams(this._outputTypes, output);\n return result.length === 1 ? result[0] : result;\n};\n\n/**\n * Calls a contract function.\n *\n * @method call\n * @param {...Object} Contract function arguments\n * @param {function} If the last argument is a function, the contract function\n * call will be asynchronous, and the callback will be passed the\n * error and result.\n * @return {String} output bytes\n */\nSolidityFunction.prototype.call = function () {\n var args = Array.prototype.slice.call(arguments).filter(function (a) {return a !== undefined; });\n var callback = this.extractCallback(args);\n var defaultBlock = this.extractDefaultBlock(args);\n var payload = this.toPayload(args);\n\n\n if (!callback) {\n var output = web3.eth.call(payload, defaultBlock);\n return this.unpackOutput(output);\n } \n \n var self = this;\n web3.eth.call(payload, defaultBlock, function (error, output) {\n callback(error, self.unpackOutput(output));\n });\n};\n\n/**\n * Should be used to sendTransaction to solidity function\n *\n * @method sendTransaction\n * @param {Object} options\n */\nSolidityFunction.prototype.sendTransaction = function () {\n var args = Array.prototype.slice.call(arguments).filter(function (a) {return a !== undefined; });\n var callback = this.extractCallback(args);\n var payload = this.toPayload(args);\n\n if (!callback) {\n return web3.eth.sendTransaction(payload);\n }\n\n web3.eth.sendTransaction(payload, callback);\n};\n\n/**\n * Should be used to estimateGas of solidity function\n *\n * @method estimateGas\n * @param {Object} options\n */\nSolidityFunction.prototype.estimateGas = function () {\n var args = Array.prototype.slice.call(arguments);\n var callback = this.extractCallback(args);\n var payload = this.toPayload(args);\n\n if (!callback) {\n return web3.eth.estimateGas(payload);\n }\n\n web3.eth.estimateGas(payload, callback);\n};\n\n/**\n * Should be used to get function display name\n *\n * @method displayName\n * @return {String} display name of the function\n */\nSolidityFunction.prototype.displayName = function () {\n return utils.extractDisplayName(this._name);\n};\n\n/**\n * Should be used to get function type name\n *\n * @method typeName\n * @return {String} type name of the function\n */\nSolidityFunction.prototype.typeName = function () {\n return utils.extractTypeName(this._name);\n};\n\n/**\n * Should be called to get rpc requests from solidity function\n *\n * @method request\n * @returns {Object}\n */\nSolidityFunction.prototype.request = function () {\n var args = Array.prototype.slice.call(arguments);\n var callback = this.extractCallback(args);\n var payload = this.toPayload(args);\n var format = this.unpackOutput.bind(this);\n \n return {\n callback: callback,\n payload: payload, \n format: format\n };\n};\n\n/**\n * Should be called to execute function\n *\n * @method execute\n */\nSolidityFunction.prototype.execute = function () {\n var transaction = !this._constant;\n\n // send transaction\n if (transaction) {\n return this.sendTransaction.apply(this, Array.prototype.slice.call(arguments));\n }\n\n // call\n return this.call.apply(this, Array.prototype.slice.call(arguments));\n};\n\n/**\n * Should be called to attach function to contract\n *\n * @method attachToContract\n * @param {Contract}\n */\nSolidityFunction.prototype.attachToContract = function (contract) {\n var execute = this.execute.bind(this);\n execute.request = this.request.bind(this);\n execute.call = this.call.bind(this);\n execute.sendTransaction = this.sendTransaction.bind(this);\n execute.estimateGas = this.estimateGas.bind(this);\n var displayName = this.displayName();\n if (!contract[displayName]) {\n contract[displayName] = execute;\n }\n contract[displayName][this.typeName()] = execute; // circular!!!!\n};\n\nmodule.exports = SolidityFunction;\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file httpprovider.js\n * @authors:\n * Marek Kotewicz <[email protected]>\n * Marian Oancea <[email protected]>\n * Fabian Vogelsteller <[email protected]>\n * @date 2014\n */\n\n\"use strict\";\n\n// resolves the problem for electron/atom shell environments, which use node integration, but have no process variable available\nvar XMLHttpRequest = (typeof window !== 'undefined' && window.XMLHttpRequest) ? window.XMLHttpRequest : require('xmlhttprequest').XMLHttpRequest; // jshint ignore:line\nvar errors = require('./errors');\n\nvar HttpProvider = function (host) {\n this.host = host || 'http://localhost:8545';\n};\n\nHttpProvider.prototype.send = function (payload) {\n var request = new XMLHttpRequest();\n\n request.open('POST', this.host, false);\n request.setRequestHeader('Content-type','application/json');\n \n try {\n request.send(JSON.stringify(payload));\n } catch(error) {\n throw errors.InvalidConnection(this.host);\n }\n\n\n // check request.status\n // TODO: throw an error here! it cannot silently fail!!!\n //if (request.status !== 200) {\n //return;\n //}\n\n var result = request.responseText;\n\n try {\n result = JSON.parse(result);\n } catch(e) {\n throw errors.InvalidResponse(result); \n }\n\n return result;\n};\n\nHttpProvider.prototype.sendAsync = function (payload, callback) {\n var request = new XMLHttpRequest();\n request.onreadystatechange = function() {\n if (request.readyState === 4) {\n var result = request.responseText;\n var error = null;\n\n try {\n result = JSON.parse(result);\n } catch(e) {\n error = errors.InvalidResponse(result); \n }\n\n callback(error, result);\n }\n };\n\n request.open('POST', this.host, true);\n request.setRequestHeader('Content-type','application/json');\n \n try {\n request.send(JSON.stringify(payload));\n } catch(error) {\n callback(errors.InvalidConnection(this.host));\n }\n};\n\nmodule.exports = HttpProvider;\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file icap.js\n * @author Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\nvar utils = require('../utils/utils');\n\n/**\n * This prototype should be used to extract necessary information from iban address\n *\n * @param {String} iban\n */\nvar ICAP = function (iban) {\n this._iban = iban;\n};\n\n/**\n * Should be called to check if icap is correct\n *\n * @method isValid\n * @returns {Boolean} true if it is, otherwise false\n */\nICAP.prototype.isValid = function () {\n return utils.isIBAN(this._iban);\n};\n\n/**\n * Should be called to check if iban number is direct\n *\n * @method isDirect\n * @returns {Boolean} true if it is, otherwise false\n */\nICAP.prototype.isDirect = function () {\n return this._iban.length === 34;\n};\n\n/**\n * Should be called to check if iban number if indirect\n *\n * @method isIndirect\n * @returns {Boolean} true if it is, otherwise false\n */\nICAP.prototype.isIndirect = function () {\n return this._iban.length === 20;\n};\n\n/**\n * Should be called to get iban checksum\n * Uses the mod-97-10 checksumming protocol (ISO/IEC 7064:2003)\n *\n * @method checksum\n * @returns {String} checksum\n */\nICAP.prototype.checksum = function () {\n return this._iban.substr(2, 2);\n};\n\n/**\n * Should be called to get institution identifier\n * eg. XREG\n *\n * @method institution\n * @returns {String} institution identifier\n */\nICAP.prototype.institution = function () {\n return this.isIndirect() ? this._iban.substr(7, 4) : '';\n};\n\n/**\n * Should be called to get client identifier within institution\n * eg. GAVOFYORK\n *\n * @method client\n * @returns {String} client identifier\n */\nICAP.prototype.client = function () {\n return this.isIndirect() ? this._iban.substr(11) : '';\n};\n\n/**\n * Should be called to get client direct address\n *\n * @method address\n * @returns {String} client direct address\n */\nICAP.prototype.address = function () {\n return this.isDirect() ? this._iban.substr(4) : '';\n};\n\nmodule.exports = ICAP;\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file jsonrpc.js\n * @authors:\n * Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\nvar Jsonrpc = function () {\n // singleton pattern\n if (arguments.callee._singletonInstance) {\n return arguments.callee._singletonInstance;\n }\n arguments.callee._singletonInstance = this;\n\n this.messageId = 1;\n};\n\n/**\n * @return {Jsonrpc} singleton\n */\nJsonrpc.getInstance = function () {\n var instance = new Jsonrpc();\n return instance;\n};\n\n/**\n * Should be called to valid json create payload object\n *\n * @method toPayload\n * @param {Function} method of jsonrpc call, required\n * @param {Array} params, an array of method params, optional\n * @returns {Object} valid jsonrpc payload object\n */\nJsonrpc.prototype.toPayload = function (method, params) {\n if (!method)\n console.error('jsonrpc method should be specified!');\n\n return {\n jsonrpc: '2.0',\n method: method,\n params: params || [],\n id: this.messageId++\n };\n};\n\n/**\n * Should be called to check if jsonrpc response is valid\n *\n * @method isValidResponse\n * @param {Object}\n * @returns {Boolean} true if response is valid, otherwise false\n */\nJsonrpc.prototype.isValidResponse = function (response) {\n return !!response &&\n !response.error &&\n response.jsonrpc === '2.0' &&\n typeof response.id === 'number' &&\n response.result !== undefined; // only undefined is not valid json object\n};\n\n/**\n * Should be called to create batch payload object\n *\n * @method toBatchPayload\n * @param {Array} messages, an array of objects with method (required) and params (optional) fields\n * @returns {Array} batch payload\n */\nJsonrpc.prototype.toBatchPayload = function (messages) {\n var self = this;\n return messages.map(function (message) {\n return self.toPayload(message.method, message.params);\n });\n};\n\nmodule.exports = Jsonrpc;\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file method.js\n * @author Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\nvar RequestManager = require('./requestmanager');\nvar utils = require('../utils/utils');\nvar errors = require('./errors');\n\nvar Method = function (options) {\n this.name = options.name;\n this.call = options.call;\n this.params = options.params || 0;\n this.inputFormatter = options.inputFormatter;\n this.outputFormatter = options.outputFormatter;\n};\n\n/**\n * Should be used to determine name of the jsonrpc method based on arguments\n *\n * @method getCall\n * @param {Array} arguments\n * @return {String} name of jsonrpc method\n */\nMethod.prototype.getCall = function (args) {\n return utils.isFunction(this.call) ? this.call(args) : this.call;\n};\n\n/**\n * Should be used to extract callback from array of arguments. Modifies input param\n *\n * @method extractCallback\n * @param {Array} arguments\n * @return {Function|Null} callback, if exists\n */\nMethod.prototype.extractCallback = function (args) {\n if (utils.isFunction(args[args.length - 1])) {\n return args.pop(); // modify the args array!\n }\n};\n\n/**\n * Should be called to check if the number of arguments is correct\n * \n * @method validateArgs\n * @param {Array} arguments\n * @throws {Error} if it is not\n */\nMethod.prototype.validateArgs = function (args) {\n if (args.length !== this.params) {\n throw errors.InvalidNumberOfParams();\n }\n};\n\n/**\n * Should be called to format input args of method\n * \n * @method formatInput\n * @param {Array}\n * @return {Array}\n */\nMethod.prototype.formatInput = function (args) {\n if (!this.inputFormatter) {\n return args;\n }\n\n return this.inputFormatter.map(function (formatter, index) {\n return formatter ? formatter(args[index]) : args[index];\n });\n};\n\n/**\n * Should be called to format output(result) of method\n *\n * @method formatOutput\n * @param {Object}\n * @return {Object}\n */\nMethod.prototype.formatOutput = function (result) {\n return this.outputFormatter && result !== null ? this.outputFormatter(result) : result;\n};\n\n/**\n * Should attach function to method\n * \n * @method attachToObject\n * @param {Object}\n * @param {Function}\n */\nMethod.prototype.attachToObject = function (obj) {\n var func = this.send.bind(this);\n func.request = this.request.bind(this);\n func.call = this.call; // that's ugly. filter.js uses it\n var name = this.name.split('.');\n if (name.length > 1) {\n obj[name[0]] = obj[name[0]] || {};\n obj[name[0]][name[1]] = func;\n } else {\n obj[name[0]] = func; \n }\n};\n\n/**\n * Should create payload from given input args\n *\n * @method toPayload\n * @param {Array} args\n * @return {Object}\n */\nMethod.prototype.toPayload = function (args) {\n var call = this.getCall(args);\n var callback = this.extractCallback(args);\n var params = this.formatInput(args);\n this.validateArgs(params);\n\n return {\n method: call,\n params: params,\n callback: callback\n };\n};\n\n/**\n * Should be called to create pure JSONRPC request which can be used in batch request\n *\n * @method request\n * @param {...} params\n * @return {Object} jsonrpc request\n */\nMethod.prototype.request = function () {\n var payload = this.toPayload(Array.prototype.slice.call(arguments));\n payload.format = this.formatOutput.bind(this);\n return payload;\n};\n\n/**\n * Should send request to the API\n *\n * @method send\n * @param list of params\n * @return result\n */\nMethod.prototype.send = function () {\n var payload = this.toPayload(Array.prototype.slice.call(arguments));\n if (payload.callback) {\n var self = this;\n return RequestManager.getInstance().sendAsync(payload, function (err, result) {\n payload.callback(err, self.formatOutput(result));\n });\n }\n return this.formatOutput(RequestManager.getInstance().send(payload));\n};\n\nmodule.exports = Method;\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file namereg.js\n * @author Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\nvar contract = require('./contract');\n\nvar address = '0xc6d9d2cd449a754c494264e1809c50e34d64562b';\n\nvar abi = [\n {\"constant\":true,\"inputs\":[{\"name\":\"_owner\",\"type\":\"address\"}],\"name\":\"name\",\"outputs\":[{\"name\":\"o_name\",\"type\":\"bytes32\"}],\"type\":\"function\"},\n {\"constant\":true,\"inputs\":[{\"name\":\"_name\",\"type\":\"bytes32\"}],\"name\":\"owner\",\"outputs\":[{\"name\":\"\",\"type\":\"address\"}],\"type\":\"function\"},\n {\"constant\":true,\"inputs\":[{\"name\":\"_name\",\"type\":\"bytes32\"}],\"name\":\"content\",\"outputs\":[{\"name\":\"\",\"type\":\"bytes32\"}],\"type\":\"function\"},\n {\"constant\":true,\"inputs\":[{\"name\":\"_name\",\"type\":\"bytes32\"}],\"name\":\"addr\",\"outputs\":[{\"name\":\"\",\"type\":\"address\"}],\"type\":\"function\"},\n {\"constant\":false,\"inputs\":[{\"name\":\"_name\",\"type\":\"bytes32\"}],\"name\":\"reserve\",\"outputs\":[],\"type\":\"function\"},\n {\"constant\":true,\"inputs\":[{\"name\":\"_name\",\"type\":\"bytes32\"}],\"name\":\"subRegistrar\",\"outputs\":[{\"name\":\"o_subRegistrar\",\"type\":\"address\"}],\"type\":\"function\"},\n {\"constant\":false,\"inputs\":[{\"name\":\"_name\",\"type\":\"bytes32\"},{\"name\":\"_newOwner\",\"type\":\"address\"}],\"name\":\"transfer\",\"outputs\":[],\"type\":\"function\"},\n {\"constant\":false,\"inputs\":[{\"name\":\"_name\",\"type\":\"bytes32\"},{\"name\":\"_registrar\",\"type\":\"address\"}],\"name\":\"setSubRegistrar\",\"outputs\":[],\"type\":\"function\"},\n {\"constant\":false,\"inputs\":[],\"name\":\"Registrar\",\"outputs\":[],\"type\":\"function\"},\n {\"constant\":false,\"inputs\":[{\"name\":\"_name\",\"type\":\"bytes32\"},{\"name\":\"_a\",\"type\":\"address\"},{\"name\":\"_primary\",\"type\":\"bool\"}],\"name\":\"setAddress\",\"outputs\":[],\"type\":\"function\"},\n {\"constant\":false,\"inputs\":[{\"name\":\"_name\",\"type\":\"bytes32\"},{\"name\":\"_content\",\"type\":\"bytes32\"}],\"name\":\"setContent\",\"outputs\":[],\"type\":\"function\"},\n {\"constant\":false,\"inputs\":[{\"name\":\"_name\",\"type\":\"bytes32\"}],\"name\":\"disown\",\"outputs\":[],\"type\":\"function\"},\n {\"constant\":true,\"inputs\":[{\"name\":\"_name\",\"type\":\"bytes32\"}],\"name\":\"register\",\"outputs\":[{\"name\":\"\",\"type\":\"address\"}],\"type\":\"function\"},\n {\"anonymous\":false,\"inputs\":[{\"indexed\":true,\"name\":\"name\",\"type\":\"bytes32\"}],\"name\":\"Changed\",\"type\":\"event\"},\n {\"anonymous\":false,\"inputs\":[{\"indexed\":true,\"name\":\"name\",\"type\":\"bytes32\"},{\"indexed\":true,\"name\":\"addr\",\"type\":\"address\"}],\"name\":\"PrimaryChanged\",\"type\":\"event\"}\n];\n\nmodule.exports = contract(abi).at(address);\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file eth.js\n * @authors:\n * Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\nvar utils = require('../utils/utils');\nvar Property = require('./property');\n\n/// @returns an array of objects describing web3.eth api methods\nvar methods = [\n];\n\n/// @returns an array of objects describing web3.eth api properties\nvar properties = [\n new Property({\n name: 'listening',\n getter: 'net_listening'\n }),\n new Property({\n name: 'peerCount',\n getter: 'net_peerCount',\n outputFormatter: utils.toDecimal\n })\n];\n\n\nmodule.exports = {\n methods: methods,\n properties: properties\n};\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file property.js\n * @author Fabian Vogelsteller <[email protected]>\n * @author Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\nvar RequestManager = require('./requestmanager');\n\nvar Property = function (options) {\n this.name = options.name;\n this.getter = options.getter;\n this.setter = options.setter;\n this.outputFormatter = options.outputFormatter;\n this.inputFormatter = options.inputFormatter;\n};\n\n/**\n * Should be called to format input args of method\n * \n * @method formatInput\n * @param {Array}\n * @return {Array}\n */\nProperty.prototype.formatInput = function (arg) {\n return this.inputFormatter ? this.inputFormatter(arg) : arg;\n};\n\n/**\n * Should be called to format output(result) of method\n *\n * @method formatOutput\n * @param {Object}\n * @return {Object}\n */\nProperty.prototype.formatOutput = function (result) {\n return this.outputFormatter && result !== null ? this.outputFormatter(result) : result;\n};\n\n/**\n * Should attach function to method\n * \n * @method attachToObject\n * @param {Object}\n * @param {Function}\n */\nProperty.prototype.attachToObject = function (obj) {\n var proto = {\n get: this.get.bind(this),\n };\n\n var names = this.name.split('.');\n var name = names[0];\n if (names.length > 1) {\n obj[names[0]] = obj[names[0]] || {};\n obj = obj[names[0]];\n name = names[1];\n }\n \n Object.defineProperty(obj, name, proto);\n\n var toAsyncName = function (prefix, name) {\n return prefix + name.charAt(0).toUpperCase() + name.slice(1);\n };\n\n obj[toAsyncName('get', name)] = this.getAsync.bind(this);\n};\n\n/**\n * Should be used to get value of the property\n *\n * @method get\n * @return {Object} value of the property\n */\nProperty.prototype.get = function () {\n return this.formatOutput(RequestManager.getInstance().send({\n method: this.getter\n }));\n};\n\n/**\n * Should be used to asynchrounously get value of property\n *\n * @method getAsync\n * @param {Function}\n */\nProperty.prototype.getAsync = function (callback) {\n var self = this;\n RequestManager.getInstance().sendAsync({\n method: this.getter\n }, function (err, result) {\n if (err) {\n return callback(err);\n }\n callback(err, self.formatOutput(result));\n });\n};\n\nmodule.exports = Property;\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file qtsync.js\n * @authors:\n * Marek Kotewicz <[email protected]>\n * Marian Oancea <[email protected]>\n * @date 2014\n */\n\nvar QtSyncProvider = function () {\n};\n\nQtSyncProvider.prototype.send = function (payload) {\n var result = navigator.qt.callMethod(JSON.stringify(payload));\n return JSON.parse(result);\n};\n\nmodule.exports = QtSyncProvider;\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file requestmanager.js\n * @author Jeffrey Wilcke <[email protected]>\n * @author Marek Kotewicz <[email protected]>\n * @author Marian Oancea <[email protected]>\n * @author Fabian Vogelsteller <[email protected]>\n * @author Gav Wood <[email protected]>\n * @date 2014\n */\n\nvar Jsonrpc = require('./jsonrpc');\nvar utils = require('../utils/utils');\nvar c = require('../utils/config');\nvar errors = require('./errors');\n\n/**\n * It's responsible for passing messages to providers\n * It's also responsible for polling the ethereum node for incoming messages\n * Default poll timeout is 1 second\n * Singleton\n */\nvar RequestManager = function (provider) {\n // singleton pattern\n if (arguments.callee._singletonInstance) {\n return arguments.callee._singletonInstance;\n }\n arguments.callee._singletonInstance = this;\n\n this.provider = provider;\n this.polls = {};\n this.timeout = null;\n this.isPolling = false;\n};\n\n/**\n * @return {RequestManager} singleton\n */\nRequestManager.getInstance = function () {\n var instance = new RequestManager();\n return instance;\n};\n\n/**\n * Should be used to synchronously send request\n *\n * @method send\n * @param {Object} data\n * @return {Object}\n */\nRequestManager.prototype.send = function (data) {\n if (!this.provider) {\n console.error(errors.InvalidProvider());\n return null;\n }\n\n var payload = Jsonrpc.getInstance().toPayload(data.method, data.params);\n var result = this.provider.send(payload);\n\n if (!Jsonrpc.getInstance().isValidResponse(result)) {\n throw errors.InvalidResponse(result);\n }\n\n return result.result;\n};\n\n/**\n * Should be used to asynchronously send request\n *\n * @method sendAsync\n * @param {Object} data\n * @param {Function} callback\n */\nRequestManager.prototype.sendAsync = function (data, callback) {\n if (!this.provider) {\n return callback(errors.InvalidProvider());\n }\n\n var payload = Jsonrpc.getInstance().toPayload(data.method, data.params);\n this.provider.sendAsync(payload, function (err, result) {\n if (err) {\n return callback(err);\n }\n \n if (!Jsonrpc.getInstance().isValidResponse(result)) {\n return callback(errors.InvalidResponse(result));\n }\n\n callback(null, result.result);\n });\n};\n\n/**\n * Should be called to asynchronously send batch request\n *\n * @method sendBatch\n * @param {Array} batch data\n * @param {Function} callback\n */\nRequestManager.prototype.sendBatch = function (data, callback) {\n if (!this.provider) {\n return callback(errors.InvalidProvider());\n }\n\n var payload = Jsonrpc.getInstance().toBatchPayload(data);\n\n this.provider.sendAsync(payload, function (err, results) {\n if (err) {\n return callback(err);\n }\n\n if (!utils.isArray(results)) {\n return callback(errors.InvalidResponse(results));\n }\n\n callback(err, results);\n }); \n};\n\n/**\n * Should be used to set provider of request manager\n *\n * @method setProvider\n * @param {Object}\n */\nRequestManager.prototype.setProvider = function (p) {\n this.provider = p;\n\n if (this.provider && !this.isPolling) {\n this.poll();\n this.isPolling = true;\n }\n};\n\n/*jshint maxparams:4 */\n\n/**\n * Should be used to start polling\n *\n * @method startPolling\n * @param {Object} data\n * @param {Number} pollId\n * @param {Function} callback\n * @param {Function} uninstall\n *\n * @todo cleanup number of params\n */\nRequestManager.prototype.startPolling = function (data, pollId, callback, uninstall) {\n this.polls['poll_'+ pollId] = {data: data, id: pollId, callback: callback, uninstall: uninstall};\n};\n/*jshint maxparams:3 */\n\n/**\n * Should be used to stop polling for filter with given id\n *\n * @method stopPolling\n * @param {Number} pollId\n */\nRequestManager.prototype.stopPolling = function (pollId) {\n delete this.polls['poll_'+ pollId];\n};\n\n/**\n * Should be called to reset the polling mechanism of the request manager\n *\n * @method reset\n */\nRequestManager.prototype.reset = function () {\n for (var key in this.polls) {\n this.polls[key].uninstall();\n }\n this.polls = {};\n\n if (this.timeout) {\n clearTimeout(this.timeout);\n this.timeout = null;\n }\n this.poll();\n};\n\n/**\n * Should be called to poll for changes on filter with given id\n *\n * @method poll\n */\nRequestManager.prototype.poll = function () {\n /*jshint maxcomplexity: 6 */\n this.timeout = setTimeout(this.poll.bind(this), c.ETH_POLLING_TIMEOUT);\n\n if (Object.keys(this.polls).length === 0) {\n return;\n }\n\n if (!this.provider) {\n console.error(errors.InvalidProvider());\n return;\n }\n\n var pollsData = [];\n var pollsKeys = [];\n for (var key in this.polls) {\n pollsData.push(this.polls[key].data);\n pollsKeys.push(key);\n }\n\n if (pollsData.length === 0) {\n return;\n }\n\n var payload = Jsonrpc.getInstance().toBatchPayload(pollsData);\n\n var self = this;\n this.provider.sendAsync(payload, function (error, results) {\n // TODO: console log?\n if (error) {\n return;\n }\n\n if (!utils.isArray(results)) {\n throw errors.InvalidResponse(results);\n }\n\n results.map(function (result, index) {\n var key = pollsKeys[index];\n // make sure the filter is still installed after arrival of the request\n if (self.polls[key]) {\n result.callback = self.polls[key].callback;\n return result;\n } else\n return false;\n }).filter(function (result) {\n return !!result; \n }).filter(function (result) {\n var valid = Jsonrpc.getInstance().isValidResponse(result);\n if (!valid) {\n result.callback(errors.InvalidResponse(result));\n }\n return valid;\n }).filter(function (result) {\n return utils.isArray(result.result) && result.result.length > 0;\n }).forEach(function (result) {\n result.callback(null, result.result);\n });\n });\n};\n\nmodule.exports = RequestManager;\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file shh.js\n * @authors:\n * Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\nvar Method = require('./method');\nvar formatters = require('./formatters');\n\nvar post = new Method({\n name: 'post', \n call: 'shh_post', \n params: 1,\n inputFormatter: [formatters.inputPostFormatter]\n});\n\nvar newIdentity = new Method({\n name: 'newIdentity',\n call: 'shh_newIdentity',\n params: 0\n});\n\nvar hasIdentity = new Method({\n name: 'hasIdentity',\n call: 'shh_hasIdentity',\n params: 1\n});\n\nvar newGroup = new Method({\n name: 'newGroup',\n call: 'shh_newGroup',\n params: 0\n});\n\nvar addToGroup = new Method({\n name: 'addToGroup',\n call: 'shh_addToGroup',\n params: 0\n});\n\nvar methods = [\n post,\n newIdentity,\n hasIdentity,\n newGroup,\n addToGroup\n];\n\nmodule.exports = {\n methods: methods\n};\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file transfer.js\n * @author Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\nvar web3 = require('../web3');\nvar ICAP = require('./icap');\nvar namereg = require('./namereg');\nvar contract = require('./contract');\n\n/**\n * Should be used to make ICAP transfer\n *\n * @method transfer\n * @param {String} iban number\n * @param {String} from (address)\n * @param {Value} value to be tranfered\n * @param {Function} callback, callback\n */\nvar transfer = function (from, iban, value, callback) {\n var icap = new ICAP(iban); \n if (!icap.isValid()) {\n throw new Error('invalid iban address');\n }\n\n if (icap.isDirect()) {\n return transferToAddress(from, icap.address(), value, callback);\n }\n \n if (!callback) {\n var address = namereg.addr(icap.institution());\n return deposit(from, address, value, icap.client());\n }\n\n namereg.addr(icap.insitution(), function (err, address) {\n return deposit(from, address, value, icap.client(), callback);\n });\n \n};\n\n/**\n * Should be used to transfer funds to certain address\n *\n * @method transferToAddress\n * @param {String} address\n * @param {String} from (address)\n * @param {Value} value to be tranfered\n * @param {Function} callback, callback\n */\nvar transferToAddress = function (from, address, value, callback) {\n return web3.eth.sendTransaction({\n address: address,\n from: from,\n value: value\n }, callback);\n};\n\n/**\n * Should be used to deposit funds to generic Exchange contract (must implement deposit(bytes32) method!)\n *\n * @method deposit\n * @param {String} address\n * @param {String} from (address)\n * @param {Value} value to be tranfered\n * @param {String} client unique identifier\n * @param {Function} callback, callback\n */\nvar deposit = function (from, address, value, client, callback) {\n var abi = [{\"constant\":false,\"inputs\":[{\"name\":\"name\",\"type\":\"bytes32\"}],\"name\":\"deposit\",\"outputs\":[],\"type\":\"function\"}];\n return contract(abi).at(address).deposit(client, {\n from: from,\n value: value\n }, callback);\n};\n\nmodule.exports = transfer;\n\n",
"/*\n This file is part of ethereum.js.\n\n ethereum.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n ethereum.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file watches.js\n * @authors:\n * Marek Kotewicz <[email protected]>\n * @date 2015\n */\n\nvar Method = require('./method');\n\n/// @returns an array of objects describing web3.eth.filter api methods\nvar eth = function () {\n var newFilterCall = function (args) {\n var type = args[0];\n\n switch(type) {\n case 'latest':\n args.shift();\n this.params = 0;\n return 'eth_newBlockFilter';\n case 'pending':\n args.shift();\n this.params = 0;\n return 'eth_newPendingTransactionFilter';\n default:\n return 'eth_newFilter';\n }\n };\n\n var newFilter = new Method({\n name: 'newFilter',\n call: newFilterCall,\n params: 1\n });\n\n var uninstallFilter = new Method({\n name: 'uninstallFilter',\n call: 'eth_uninstallFilter',\n params: 1\n });\n\n var getLogs = new Method({\n name: 'getLogs',\n call: 'eth_getFilterLogs',\n params: 1\n });\n\n var poll = new Method({\n name: 'poll',\n call: 'eth_getFilterChanges',\n params: 1\n });\n\n return [\n newFilter,\n uninstallFilter,\n getLogs,\n poll\n ];\n};\n\n/// @returns an array of objects describing web3.shh.watch api methods\nvar shh = function () {\n var newFilter = new Method({\n name: 'newFilter',\n call: 'shh_newFilter',\n params: 1\n });\n\n var uninstallFilter = new Method({\n name: 'uninstallFilter',\n call: 'shh_uninstallFilter',\n params: 1\n });\n\n var getLogs = new Method({\n name: 'getLogs',\n call: 'shh_getMessages',\n params: 1\n });\n\n var poll = new Method({\n name: 'poll',\n call: 'shh_getFilterChanges',\n params: 1\n });\n\n return [\n newFilter,\n uninstallFilter,\n getLogs,\n poll\n ];\n};\n\nmodule.exports = {\n eth: eth,\n shh: shh\n};\n\n",
null,
"/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh <[email protected]> <http://feross.org>\n * @license MIT\n */\n\nvar base64 = require('base64-js')\nvar ieee754 = require('ieee754')\nvar isArray = require('is-array')\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\nBuffer.poolSize = 8192 // not used by this implementation\n\nvar kMaxLength = 0x3fffffff\nvar rootParent = {}\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Use Object implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * Note:\n *\n * - Implementation must support adding new properties to `Uint8Array` instances.\n * Firefox 4-29 lacked support, fixed in Firefox 30+.\n * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.\n *\n * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.\n *\n * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of\n * incorrect length in some situations.\n *\n * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they will\n * get the Object implementation, which is slower but will work correctly.\n */\nBuffer.TYPED_ARRAY_SUPPORT = (function () {\n try {\n var buf = new ArrayBuffer(0)\n var arr = new Uint8Array(buf)\n arr.foo = function () { return 42 }\n return arr.foo() === 42 && // typed array instances can be augmented\n typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`\n new Uint8Array(1).subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`\n } catch (e) {\n return false\n }\n})()\n\n/**\n * Class: Buffer\n * =============\n *\n * The Buffer constructor returns instances of `Uint8Array` that are augmented\n * with function properties for all the node `Buffer` API functions. We use\n * `Uint8Array` so that square bracket notation works as expected -- it returns\n * a single octet.\n *\n * By augmenting the instances, we can avoid modifying the `Uint8Array`\n * prototype.\n */\nfunction Buffer (subject, encoding) {\n var self = this\n if (!(self instanceof Buffer)) return new Buffer(subject, encoding)\n\n var type = typeof subject\n var length\n\n if (type === 'number') {\n length = +subject\n } else if (type === 'string') {\n length = Buffer.byteLength(subject, encoding)\n } else if (type === 'object' && subject !== null) {\n // assume object is array-like\n if (subject.type === 'Buffer' && isArray(subject.data)) subject = subject.data\n length = +subject.length\n } else {\n throw new TypeError('must start with number, buffer, array or string')\n }\n\n if (length > kMaxLength) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum size: 0x' +\n kMaxLength.toString(16) + ' bytes')\n }\n\n if (length < 0) length = 0\n else length >>>= 0 // coerce to uint32\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Preferred: Return an augmented `Uint8Array` instance for best performance\n self = Buffer._augment(new Uint8Array(length)) // eslint-disable-line consistent-this\n } else {\n // Fallback: Return THIS instance of Buffer (created by `new`)\n self.length = length\n self._isBuffer = true\n }\n\n var i\n if (Buffer.TYPED_ARRAY_SUPPORT && typeof subject.byteLength === 'number') {\n // Speed optimization -- use set if we're copying from a typed array\n self._set(subject)\n } else if (isArrayish(subject)) {\n // Treat array-ish objects as a byte array\n if (Buffer.isBuffer(subject)) {\n for (i = 0; i < length; i++) {\n self[i] = subject.readUInt8(i)\n }\n } else {\n for (i = 0; i < length; i++) {\n self[i] = ((subject[i] % 256) + 256) % 256\n }\n }\n } else if (type === 'string') {\n self.write(subject, 0, encoding)\n } else if (type === 'number' && !Buffer.TYPED_ARRAY_SUPPORT) {\n for (i = 0; i < length; i++) {\n self[i] = 0\n }\n }\n\n if (length > 0 && length <= Buffer.poolSize) self.parent = rootParent\n\n return self\n}\n\nfunction SlowBuffer (subject, encoding) {\n if (!(this instanceof SlowBuffer)) return new SlowBuffer(subject, encoding)\n\n var buf = new Buffer(subject, encoding)\n delete buf.parent\n return buf\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return !!(b != null && b._isBuffer)\n}\n\nBuffer.compare = function compare (a, b) {\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError('Arguments must be Buffers')\n }\n\n if (a === b) return 0\n\n var x = a.length\n var y = b.length\n for (var i = 0, len = Math.min(x, y); i < len && a[i] === b[i]; i++) {}\n if (i !== len) {\n x = a[i]\n y = b[i]\n }\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'binary':\n case 'base64':\n case 'raw':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, totalLength) {\n if (!isArray(list)) throw new TypeError('list argument must be an Array of Buffers.')\n\n if (list.length === 0) {\n return new Buffer(0)\n } else if (list.length === 1) {\n return list[0]\n }\n\n var i\n if (totalLength === undefined) {\n totalLength = 0\n for (i = 0; i < list.length; i++) {\n totalLength += list[i].length\n }\n }\n\n var buf = new Buffer(totalLength)\n var pos = 0\n for (i = 0; i < list.length; i++) {\n var item = list[i]\n item.copy(buf, pos)\n pos += item.length\n }\n return buf\n}\n\nBuffer.byteLength = function byteLength (str, encoding) {\n var ret\n str = str + ''\n switch (encoding || 'utf8') {\n case 'ascii':\n case 'binary':\n case 'raw':\n ret = str.length\n break\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n ret = str.length * 2\n break\n case 'hex':\n ret = str.length >>> 1\n break\n case 'utf8':\n case 'utf-8':\n ret = utf8ToBytes(str).length\n break\n case 'base64':\n ret = base64ToBytes(str).length\n break\n default:\n ret = str.length\n }\n return ret\n}\n\n// pre-set for values that may exist in the future\nBuffer.prototype.length = undefined\nBuffer.prototype.parent = undefined\n\n// toString(encoding, start=0, end=buffer.length)\nBuffer.prototype.toString = function toString (encoding, start, end) {\n var loweredCase = false\n\n start = start >>> 0\n end = end === undefined || end === Infinity ? this.length : end >>> 0\n\n if (!encoding) encoding = 'utf8'\n if (start < 0) start = 0\n if (end > this.length) end = this.length\n if (end <= start) return ''\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'binary':\n return binarySlice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n var str = ''\n var max = exports.INSPECT_MAX_BYTES\n if (this.length > 0) {\n str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')\n if (this.length > max) str += ' ... '\n }\n return '<Buffer ' + str + '>'\n}\n\nBuffer.prototype.compare = function compare (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return 0\n return Buffer.compare(this, b)\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset) {\n if (byteOffset > 0x7fffffff) byteOffset = 0x7fffffff\n else if (byteOffset < -0x80000000) byteOffset = -0x80000000\n byteOffset >>= 0\n\n if (this.length === 0) return -1\n if (byteOffset >= this.length) return -1\n\n // Negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = Math.max(this.length + byteOffset, 0)\n\n if (typeof val === 'string') {\n if (val.length === 0) return -1 // special case: looking for empty string always fails\n return String.prototype.indexOf.call(this, val, byteOffset)\n }\n if (Buffer.isBuffer(val)) {\n return arrayIndexOf(this, val, byteOffset)\n }\n if (typeof val === 'number') {\n if (Buffer.TYPED_ARRAY_SUPPORT && Uint8Array.prototype.indexOf === 'function') {\n return Uint8Array.prototype.indexOf.call(this, val, byteOffset)\n }\n return arrayIndexOf(this, [ val ], byteOffset)\n }\n\n function arrayIndexOf (arr, val, byteOffset) {\n var foundIndex = -1\n for (var i = 0; byteOffset + i < arr.length; i++) {\n if (arr[byteOffset + i] === val[foundIndex === -1 ? 0 : i - foundIndex]) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === val.length) return byteOffset + foundIndex\n } else {\n foundIndex = -1\n }\n }\n return -1\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\n// `get` will be removed in Node 0.13+\nBuffer.prototype.get = function get (offset) {\n console.log('.get() is deprecated. Access using array indexes instead.')\n return this.readUInt8(offset)\n}\n\n// `set` will be removed in Node 0.13+\nBuffer.prototype.set = function set (v, offset) {\n console.log('.set() is deprecated. Access using array indexes instead.')\n return this.writeUInt8(v, offset)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n var remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n // must be an even number of digits\n var strLen = string.length\n if (strLen % 2 !== 0) throw new Error('Invalid hex string')\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n for (var i = 0; i < length; i++) {\n var parsed = parseInt(string.substr(i * 2, 2), 16)\n if (isNaN(parsed)) throw new Error('Invalid hex string')\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n var charsWritten = blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n return charsWritten\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n var charsWritten = blitBuffer(asciiToBytes(string), buf, offset, length)\n return charsWritten\n}\n\nfunction binaryWrite (buf, string, offset, length) {\n return asciiWrite(buf, string, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n var charsWritten = blitBuffer(base64ToBytes(string), buf, offset, length)\n return charsWritten\n}\n\nfunction utf16leWrite (buf, string, offset, length) {\n var charsWritten = blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n return charsWritten\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Support both (string, offset, length, encoding)\n // and the legacy (string, encoding, offset, length)\n if (isFinite(offset)) {\n if (!isFinite(length)) {\n encoding = length\n length = undefined\n }\n } else { // legacy\n var swap = encoding\n encoding = offset\n offset = length\n length = swap\n }\n\n offset = Number(offset) || 0\n\n if (length < 0 || offset < 0 || offset > this.length) {\n throw new RangeError('attempt to write outside buffer bounds')\n }\n\n var remaining = this.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n encoding = String(encoding || 'utf8').toLowerCase()\n\n var ret\n switch (encoding) {\n case 'hex':\n ret = hexWrite(this, string, offset, length)\n break\n case 'utf8':\n case 'utf-8':\n ret = utf8Write(this, string, offset, length)\n break\n case 'ascii':\n ret = asciiWrite(this, string, offset, length)\n break\n case 'binary':\n ret = binaryWrite(this, string, offset, length)\n break\n case 'base64':\n ret = base64Write(this, string, offset, length)\n break\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n ret = utf16leWrite(this, string, offset, length)\n break\n default:\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n return ret\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n var res = ''\n var tmp = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; i++) {\n if (buf[i] <= 0x7F) {\n res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i])\n tmp = ''\n } else {\n tmp += '%' + buf[i].toString(16)\n }\n }\n\n return res + decodeUtf8Char(tmp)\n}\n\nfunction asciiSlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; i++) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction binarySlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; i++) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n var len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n var out = ''\n for (var i = start; i < end; i++) {\n out += toHex(buf[i])\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n var bytes = buf.slice(start, end)\n var res = ''\n for (var i = 0; i < bytes.length; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n var newBuf\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = Buffer._augment(this.subarray(start, end))\n } else {\n var sliceLen = end - start\n newBuf = new Buffer(sliceLen, undefined)\n for (var i = 0; i < sliceLen; i++) {\n newBuf[i] = this[i + start]\n }\n }\n\n if (newBuf.length) newBuf.parent = this.parent || this\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n var val = this[offset + --byteLength]\n var mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var i = byteLength\n var mul = 1\n var val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('buffer must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('value is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('index out of range')\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0)\n\n var mul = 1\n var i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) >>> 0 & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0)\n\n var i = byteLength - 1\n var mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) >>> 0 & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n this[offset] = value\n return offset + 1\n}\n\nfunction objectWriteUInt16 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; i++) {\n buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>\n (littleEndian ? i : 1 - i) * 8\n }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = value\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = value\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nfunction objectWriteUInt32 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffffffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; i++) {\n buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff\n }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = value\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = value\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n checkInt(\n this, value, offset, byteLength,\n Math.pow(2, 8 * byteLength - 1) - 1,\n -Math.pow(2, 8 * byteLength - 1)\n )\n }\n\n var i = 0\n var mul = 1\n var sub = value < 0 ? 1 : 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n checkInt(\n this, value, offset, byteLength,\n Math.pow(2, 8 * byteLength - 1) - 1,\n -Math.pow(2, 8 * byteLength - 1)\n )\n }\n\n var i = byteLength - 1\n var mul = 1\n var sub = value < 0 ? 1 : 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n if (value < 0) value = 0xff + value + 1\n this[offset] = value\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = value\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = value\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = value\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = value\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (value > max || value < min) throw new RangeError('value is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('index out of range')\n if (offset < 0) throw new RangeError('index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, target_start, start, end) {\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (target_start >= target.length) target_start = target.length\n if (!target_start) target_start = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (target_start < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - target_start < end - start) {\n end = target.length - target_start + start\n }\n\n var len = end - start\n\n if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n for (var i = 0; i < len; i++) {\n target[i + target_start] = this[i + start]\n }\n } else {\n target._set(this.subarray(start, start + len), target_start)\n }\n\n return len\n}\n\n// fill(value, start=0, end=buffer.length)\nBuffer.prototype.fill = function fill (value, start, end) {\n if (!value) value = 0\n if (!start) start = 0\n if (!end) end = this.length\n\n if (end < start) throw new RangeError('end < start')\n\n // Fill 0 bytes; we're done\n if (end === start) return\n if (this.length === 0) return\n\n if (start < 0 || start >= this.length) throw new RangeError('start out of bounds')\n if (end < 0 || end > this.length) throw new RangeError('end out of bounds')\n\n var i\n if (typeof value === 'number') {\n for (i = start; i < end; i++) {\n this[i] = value\n }\n } else {\n var bytes = utf8ToBytes(value.toString())\n var len = bytes.length\n for (i = start; i < end; i++) {\n this[i] = bytes[i % len]\n }\n }\n\n return this\n}\n\n/**\n * Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance.\n * Added in Node 0.12. Only available in browsers that support ArrayBuffer.\n */\nBuffer.prototype.toArrayBuffer = function toArrayBuffer () {\n if (typeof Uint8Array !== 'undefined') {\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n return (new Buffer(this)).buffer\n } else {\n var buf = new Uint8Array(this.length)\n for (var i = 0, len = buf.length; i < len; i += 1) {\n buf[i] = this[i]\n }\n return buf.buffer\n }\n } else {\n throw new TypeError('Buffer.toArrayBuffer not supported in this browser')\n }\n}\n\n// HELPER FUNCTIONS\n// ================\n\nvar BP = Buffer.prototype\n\n/**\n * Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods\n */\nBuffer._augment = function _augment (arr) {\n arr.constructor = Buffer\n arr._isBuffer = true\n\n // save reference to original Uint8Array set method before overwriting\n arr._set = arr.set\n\n // deprecated, will be removed in node 0.13+\n arr.get = BP.get\n arr.set = BP.set\n\n arr.write = BP.write\n arr.toString = BP.toString\n arr.toLocaleString = BP.toString\n arr.toJSON = BP.toJSON\n arr.equals = BP.equals\n arr.compare = BP.compare\n arr.indexOf = BP.indexOf\n arr.copy = BP.copy\n arr.slice = BP.slice\n arr.readUIntLE = BP.readUIntLE\n arr.readUIntBE = BP.readUIntBE\n arr.readUInt8 = BP.readUInt8\n arr.readUInt16LE = BP.readUInt16LE\n arr.readUInt16BE = BP.readUInt16BE\n arr.readUInt32LE = BP.readUInt32LE\n arr.readUInt32BE = BP.readUInt32BE\n arr.readIntLE = BP.readIntLE\n arr.readIntBE = BP.readIntBE\n arr.readInt8 = BP.readInt8\n arr.readInt16LE = BP.readInt16LE\n arr.readInt16BE = BP.readInt16BE\n arr.readInt32LE = BP.readInt32LE\n arr.readInt32BE = BP.readInt32BE\n arr.readFloatLE = BP.readFloatLE\n arr.readFloatBE = BP.readFloatBE\n arr.readDoubleLE = BP.readDoubleLE\n arr.readDoubleBE = BP.readDoubleBE\n arr.writeUInt8 = BP.writeUInt8\n arr.writeUIntLE = BP.writeUIntLE\n arr.writeUIntBE = BP.writeUIntBE\n arr.writeUInt16LE = BP.writeUInt16LE\n arr.writeUInt16BE = BP.writeUInt16BE\n arr.writeUInt32LE = BP.writeUInt32LE\n arr.writeUInt32BE = BP.writeUInt32BE\n arr.writeIntLE = BP.writeIntLE\n arr.writeIntBE = BP.writeIntBE\n arr.writeInt8 = BP.writeInt8\n arr.writeInt16LE = BP.writeInt16LE\n arr.writeInt16BE = BP.writeInt16BE\n arr.writeInt32LE = BP.writeInt32LE\n arr.writeInt32BE = BP.writeInt32BE\n arr.writeFloatLE = BP.writeFloatLE\n arr.writeFloatBE = BP.writeFloatBE\n arr.writeDoubleLE = BP.writeDoubleLE\n arr.writeDoubleBE = BP.writeDoubleBE\n arr.fill = BP.fill\n arr.inspect = BP.inspect\n arr.toArrayBuffer = BP.toArrayBuffer\n\n return arr\n}\n\nvar INVALID_BASE64_RE = /[^+\\/0-9A-z\\-]/g\n\nfunction base64clean (str) {\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = stringtrim(str).replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction stringtrim (str) {\n if (str.trim) return str.trim()\n return str.replace(/^\\s+|\\s+$/g, '')\n}\n\nfunction isArrayish (subject) {\n return isArray(subject) || Buffer.isBuffer(subject) ||\n subject && typeof subject === 'object' &&\n typeof subject.length === 'number'\n}\n\nfunction toHex (n) {\n if (n < 16) return '0' + n.toString(16)\n return n.toString(16)\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n var codePoint\n var length = string.length\n var leadSurrogate = null\n var bytes = []\n var i = 0\n\n for (; i < length; i++) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (leadSurrogate) {\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n } else {\n // valid surrogate pair\n codePoint = leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00 | 0x10000\n leadSurrogate = null\n }\n } else {\n // no lead yet\n\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else {\n // valid lead\n leadSurrogate = codePoint\n continue\n }\n }\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = null\n }\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x200000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n var byteArray = []\n for (var i = 0; i < str.length; i++) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n var c, hi, lo\n var byteArray = []\n for (var i = 0; i < str.length; i++) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n for (var i = 0; i < length; i++) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\nfunction decodeUtf8Char (str) {\n try {\n return decodeURIComponent(str)\n } catch (err) {\n return String.fromCharCode(0xFFFD) // UTF 8 invalid char\n }\n}\n",
"var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';\n\n;(function (exports) {\n\t'use strict';\n\n var Arr = (typeof Uint8Array !== 'undefined')\n ? Uint8Array\n : Array\n\n\tvar PLUS = '+'.charCodeAt(0)\n\tvar SLASH = '/'.charCodeAt(0)\n\tvar NUMBER = '0'.charCodeAt(0)\n\tvar LOWER = 'a'.charCodeAt(0)\n\tvar UPPER = 'A'.charCodeAt(0)\n\tvar PLUS_URL_SAFE = '-'.charCodeAt(0)\n\tvar SLASH_URL_SAFE = '_'.charCodeAt(0)\n\n\tfunction decode (elt) {\n\t\tvar code = elt.charCodeAt(0)\n\t\tif (code === PLUS ||\n\t\t code === PLUS_URL_SAFE)\n\t\t\treturn 62 // '+'\n\t\tif (code === SLASH ||\n\t\t code === SLASH_URL_SAFE)\n\t\t\treturn 63 // '/'\n\t\tif (code < NUMBER)\n\t\t\treturn -1 //no match\n\t\tif (code < NUMBER + 10)\n\t\t\treturn code - NUMBER + 26 + 26\n\t\tif (code < UPPER + 26)\n\t\t\treturn code - UPPER\n\t\tif (code < LOWER + 26)\n\t\t\treturn code - LOWER + 26\n\t}\n\n\tfunction b64ToByteArray (b64) {\n\t\tvar i, j, l, tmp, placeHolders, arr\n\n\t\tif (b64.length % 4 > 0) {\n\t\t\tthrow new Error('Invalid string. Length must be a multiple of 4')\n\t\t}\n\n\t\t// the number of equal signs (place holders)\n\t\t// if there are two placeholders, than the two characters before it\n\t\t// represent one byte\n\t\t// if there is only one, then the three characters before it represent 2 bytes\n\t\t// this is just a cheap hack to not do indexOf twice\n\t\tvar len = b64.length\n\t\tplaceHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0\n\n\t\t// base64 is 4/3 + up to two characters of the original data\n\t\tarr = new Arr(b64.length * 3 / 4 - placeHolders)\n\n\t\t// if there are placeholders, only get up to the last complete 4 chars\n\t\tl = placeHolders > 0 ? b64.length - 4 : b64.length\n\n\t\tvar L = 0\n\n\t\tfunction push (v) {\n\t\t\tarr[L++] = v\n\t\t}\n\n\t\tfor (i = 0, j = 0; i < l; i += 4, j += 3) {\n\t\t\ttmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))\n\t\t\tpush((tmp & 0xFF0000) >> 16)\n\t\t\tpush((tmp & 0xFF00) >> 8)\n\t\t\tpush(tmp & 0xFF)\n\t\t}\n\n\t\tif (placeHolders === 2) {\n\t\t\ttmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)\n\t\t\tpush(tmp & 0xFF)\n\t\t} else if (placeHolders === 1) {\n\t\t\ttmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)\n\t\t\tpush((tmp >> 8) & 0xFF)\n\t\t\tpush(tmp & 0xFF)\n\t\t}\n\n\t\treturn arr\n\t}\n\n\tfunction uint8ToBase64 (uint8) {\n\t\tvar i,\n\t\t\textraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes\n\t\t\toutput = \"\",\n\t\t\ttemp, length\n\n\t\tfunction encode (num) {\n\t\t\treturn lookup.charAt(num)\n\t\t}\n\n\t\tfunction tripletToBase64 (num) {\n\t\t\treturn encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)\n\t\t}\n\n\t\t// go through the array every three bytes, we'll deal with trailing stuff later\n\t\tfor (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {\n\t\t\ttemp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])\n\t\t\toutput += tripletToBase64(temp)\n\t\t}\n\n\t\t// pad the end with zeros, but make sure to not forget the extra bytes\n\t\tswitch (extraBytes) {\n\t\t\tcase 1:\n\t\t\t\ttemp = uint8[uint8.length - 1]\n\t\t\t\toutput += encode(temp >> 2)\n\t\t\t\toutput += encode((temp << 4) & 0x3F)\n\t\t\t\toutput += '=='\n\t\t\t\tbreak\n\t\t\tcase 2:\n\t\t\t\ttemp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])\n\t\t\t\toutput += encode(temp >> 10)\n\t\t\t\toutput += encode((temp >> 4) & 0x3F)\n\t\t\t\toutput += encode((temp << 2) & 0x3F)\n\t\t\t\toutput += '='\n\t\t\t\tbreak\n\t\t}\n\n\t\treturn output\n\t}\n\n\texports.toByteArray = b64ToByteArray\n\texports.fromByteArray = uint8ToBase64\n}(typeof exports === 'undefined' ? (this.base64js = {}) : exports))\n",
"exports.read = function(buffer, offset, isLE, mLen, nBytes) {\n var e, m,\n eLen = nBytes * 8 - mLen - 1,\n eMax = (1 << eLen) - 1,\n eBias = eMax >> 1,\n nBits = -7,\n i = isLE ? (nBytes - 1) : 0,\n d = isLE ? -1 : 1,\n s = buffer[offset + i];\n\n i += d;\n\n e = s & ((1 << (-nBits)) - 1);\n s >>= (-nBits);\n nBits += eLen;\n for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8);\n\n m = e & ((1 << (-nBits)) - 1);\n e >>= (-nBits);\n nBits += mLen;\n for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8);\n\n if (e === 0) {\n e = 1 - eBias;\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity);\n } else {\n m = m + Math.pow(2, mLen);\n e = e - eBias;\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen);\n};\n\nexports.write = function(buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c,\n eLen = nBytes * 8 - mLen - 1,\n eMax = (1 << eLen) - 1,\n eBias = eMax >> 1,\n rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0),\n i = isLE ? 0 : (nBytes - 1),\n d = isLE ? 1 : -1,\n s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0;\n\n value = Math.abs(value);\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0;\n e = eMax;\n } else {\n e = Math.floor(Math.log(value) / Math.LN2);\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--;\n c *= 2;\n }\n if (e + eBias >= 1) {\n value += rt / c;\n } else {\n value += rt * Math.pow(2, 1 - eBias);\n }\n if (value * c >= 2) {\n e++;\n c /= 2;\n }\n\n if (e + eBias >= eMax) {\n m = 0;\n e = eMax;\n } else if (e + eBias >= 1) {\n m = (value * c - 1) * Math.pow(2, mLen);\n e = e + eBias;\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen);\n e = 0;\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8);\n\n e = (e << mLen) | m;\n eLen += mLen;\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8);\n\n buffer[offset + i - d] |= s * 128;\n};\n",
"\n/**\n * isArray\n */\n\nvar isArray = Array.isArray;\n\n/**\n * toString\n */\n\nvar str = Object.prototype.toString;\n\n/**\n * Whether or not the given `val`\n * is an array.\n *\n * example:\n *\n * isArray([]);\n * // > true\n * isArray(arguments);\n * // > false\n * isArray('');\n * // > false\n *\n * @param {mixed} val\n * @return {bool}\n */\n\nmodule.exports = isArray || function (val) {\n return !! val && '[object Array]' == str.call(val);\n};\n",
"// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nfunction EventEmitter() {\n this._events = this._events || {};\n this._maxListeners = this._maxListeners || undefined;\n}\nmodule.exports = EventEmitter;\n\n// Backwards-compat with node 0.10.x\nEventEmitter.EventEmitter = EventEmitter;\n\nEventEmitter.prototype._events = undefined;\nEventEmitter.prototype._maxListeners = undefined;\n\n// By default EventEmitters will print a warning if more than 10 listeners are\n// added to it. This is a useful default which helps finding memory leaks.\nEventEmitter.defaultMaxListeners = 10;\n\n// Obviously not all Emitters should be limited to 10. This function allows\n// that to be increased. Set to zero for unlimited.\nEventEmitter.prototype.setMaxListeners = function(n) {\n if (!isNumber(n) || n < 0 || isNaN(n))\n throw TypeError('n must be a positive number');\n this._maxListeners = n;\n return this;\n};\n\nEventEmitter.prototype.emit = function(type) {\n var er, handler, len, args, i, listeners;\n\n if (!this._events)\n this._events = {};\n\n // If there is no 'error' event listener then throw.\n if (type === 'error') {\n if (!this._events.error ||\n (isObject(this._events.error) && !this._events.error.length)) {\n er = arguments[1];\n if (er instanceof Error) {\n throw er; // Unhandled 'error' event\n }\n throw TypeError('Uncaught, unspecified \"error\" event.');\n }\n }\n\n handler = this._events[type];\n\n if (isUndefined(handler))\n return false;\n\n if (isFunction(handler)) {\n switch (arguments.length) {\n // fast cases\n case 1:\n handler.call(this);\n break;\n case 2:\n handler.call(this, arguments[1]);\n break;\n case 3:\n handler.call(this, arguments[1], arguments[2]);\n break;\n // slower\n default:\n len = arguments.length;\n args = new Array(len - 1);\n for (i = 1; i < len; i++)\n args[i - 1] = arguments[i];\n handler.apply(this, args);\n }\n } else if (isObject(handler)) {\n len = arguments.length;\n args = new Array(len - 1);\n for (i = 1; i < len; i++)\n args[i - 1] = arguments[i];\n\n listeners = handler.slice();\n len = listeners.length;\n for (i = 0; i < len; i++)\n listeners[i].apply(this, args);\n }\n\n return true;\n};\n\nEventEmitter.prototype.addListener = function(type, listener) {\n var m;\n\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n if (!this._events)\n this._events = {};\n\n // To avoid recursion in the case that type === \"newListener\"! Before\n // adding it to the listeners, first emit \"newListener\".\n if (this._events.newListener)\n this.emit('newListener', type,\n isFunction(listener.listener) ?\n listener.listener : listener);\n\n if (!this._events[type])\n // Optimize the case of one listener. Don't need the extra array object.\n this._events[type] = listener;\n else if (isObject(this._events[type]))\n // If we've already got an array, just append.\n this._events[type].push(listener);\n else\n // Adding the second element, need to change to array.\n this._events[type] = [this._events[type], listener];\n\n // Check for listener leak\n if (isObject(this._events[type]) && !this._events[type].warned) {\n var m;\n if (!isUndefined(this._maxListeners)) {\n m = this._maxListeners;\n } else {\n m = EventEmitter.defaultMaxListeners;\n }\n\n if (m && m > 0 && this._events[type].length > m) {\n this._events[type].warned = true;\n console.error('(node) warning: possible EventEmitter memory ' +\n 'leak detected. %d listeners added. ' +\n 'Use emitter.setMaxListeners() to increase limit.',\n this._events[type].length);\n if (typeof console.trace === 'function') {\n // not supported in IE 10\n console.trace();\n }\n }\n }\n\n return this;\n};\n\nEventEmitter.prototype.on = EventEmitter.prototype.addListener;\n\nEventEmitter.prototype.once = function(type, listener) {\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n var fired = false;\n\n function g() {\n this.removeListener(type, g);\n\n if (!fired) {\n fired = true;\n listener.apply(this, arguments);\n }\n }\n\n g.listener = listener;\n this.on(type, g);\n\n return this;\n};\n\n// emits a 'removeListener' event iff the listener was removed\nEventEmitter.prototype.removeListener = function(type, listener) {\n var list, position, length, i;\n\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n if (!this._events || !this._events[type])\n return this;\n\n list = this._events[type];\n length = list.length;\n position = -1;\n\n if (list === listener ||\n (isFunction(list.listener) && list.listener === listener)) {\n delete this._events[type];\n if (this._events.removeListener)\n this.emit('removeListener', type, listener);\n\n } else if (isObject(list)) {\n for (i = length; i-- > 0;) {\n if (list[i] === listener ||\n (list[i].listener && list[i].listener === listener)) {\n position = i;\n break;\n }\n }\n\n if (position < 0)\n return this;\n\n if (list.length === 1) {\n list.length = 0;\n delete this._events[type];\n } else {\n list.splice(position, 1);\n }\n\n if (this._events.removeListener)\n this.emit('removeListener', type, listener);\n }\n\n return this;\n};\n\nEventEmitter.prototype.removeAllListeners = function(type) {\n var key, listeners;\n\n if (!this._events)\n return this;\n\n // not listening for removeListener, no need to emit\n if (!this._events.removeListener) {\n if (arguments.length === 0)\n this._events = {};\n else if (this._events[type])\n delete this._events[type];\n return this;\n }\n\n // emit removeListener for all listeners on all events\n if (arguments.length === 0) {\n for (key in this._events) {\n if (key === 'removeListener') continue;\n this.removeAllListeners(key);\n }\n this.removeAllListeners('removeListener');\n this._events = {};\n return this;\n }\n\n listeners = this._events[type];\n\n if (isFunction(listeners)) {\n this.removeListener(type, listeners);\n } else {\n // LIFO order\n while (listeners.length)\n this.removeListener(type, listeners[listeners.length - 1]);\n }\n delete this._events[type];\n\n return this;\n};\n\nEventEmitter.prototype.listeners = function(type) {\n var ret;\n if (!this._events || !this._events[type])\n ret = [];\n else if (isFunction(this._events[type]))\n ret = [this._events[type]];\n else\n ret = this._events[type].slice();\n return ret;\n};\n\nEventEmitter.listenerCount = function(emitter, type) {\n var ret;\n if (!emitter._events || !emitter._events[type])\n ret = 0;\n else if (isFunction(emitter._events[type]))\n ret = 1;\n else\n ret = emitter._events[type].length;\n return ret;\n};\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\n",
"var http = module.exports;\nvar EventEmitter = require('events').EventEmitter;\nvar Request = require('./lib/request');\nvar url = require('url')\n\nhttp.request = function (params, cb) {\n if (typeof params === 'string') {\n params = url.parse(params)\n }\n if (!params) params = {};\n if (!params.host && !params.port) {\n params.port = parseInt(window.location.port, 10);\n }\n if (!params.host && params.hostname) {\n params.host = params.hostname;\n }\n\n if (!params.protocol) {\n if (params.scheme) {\n params.protocol = params.scheme + ':';\n } else {\n params.protocol = window.location.protocol;\n }\n }\n\n if (!params.host) {\n params.host = window.location.hostname || window.location.host;\n }\n if (/:/.test(params.host)) {\n if (!params.port) {\n params.port = params.host.split(':')[1];\n }\n params.host = params.host.split(':')[0];\n }\n if (!params.port) params.port = params.protocol == 'https:' ? 443 : 80;\n \n var req = new Request(new xhrHttp, params);\n if (cb) req.on('response', cb);\n return req;\n};\n\nhttp.get = function (params, cb) {\n params.method = 'GET';\n var req = http.request(params, cb);\n req.end();\n return req;\n};\n\nhttp.Agent = function () {};\nhttp.Agent.defaultMaxSockets = 4;\n\nvar xhrHttp = (function () {\n if (typeof window === 'undefined') {\n throw new Error('no window object present');\n }\n else if (window.XMLHttpRequest) {\n return window.XMLHttpRequest;\n }\n else if (window.ActiveXObject) {\n var axs = [\n 'Msxml2.XMLHTTP.6.0',\n 'Msxml2.XMLHTTP.3.0',\n 'Microsoft.XMLHTTP'\n ];\n for (var i = 0; i < axs.length; i++) {\n try {\n var ax = new(window.ActiveXObject)(axs[i]);\n return function () {\n if (ax) {\n var ax_ = ax;\n ax = null;\n return ax_;\n }\n else {\n return new(window.ActiveXObject)(axs[i]);\n }\n };\n }\n catch (e) {}\n }\n throw new Error('ajax not supported in this browser')\n }\n else {\n throw new Error('ajax not supported in this browser');\n }\n})();\n\nhttp.STATUS_CODES = {\n 100 : 'Continue',\n 101 : 'Switching Protocols',\n 102 : 'Processing', // RFC 2518, obsoleted by RFC 4918\n 200 : 'OK',\n 201 : 'Created',\n 202 : 'Accepted',\n 203 : 'Non-Authoritative Information',\n 204 : 'No Content',\n 205 : 'Reset Content',\n 206 : 'Partial Content',\n 207 : 'Multi-Status', // RFC 4918\n 300 : 'Multiple Choices',\n 301 : 'Moved Permanently',\n 302 : 'Moved Temporarily',\n 303 : 'See Other',\n 304 : 'Not Modified',\n 305 : 'Use Proxy',\n 307 : 'Temporary Redirect',\n 400 : 'Bad Request',\n 401 : 'Unauthorized',\n 402 : 'Payment Required',\n 403 : 'Forbidden',\n 404 : 'Not Found',\n 405 : 'Method Not Allowed',\n 406 : 'Not Acceptable',\n 407 : 'Proxy Authentication Required',\n 408 : 'Request Time-out',\n 409 : 'Conflict',\n 410 : 'Gone',\n 411 : 'Length Required',\n 412 : 'Precondition Failed',\n 413 : 'Request Entity Too Large',\n 414 : 'Request-URI Too Large',\n 415 : 'Unsupported Media Type',\n 416 : 'Requested Range Not Satisfiable',\n 417 : 'Expectation Failed',\n 418 : 'I\\'m a teapot', // RFC 2324\n 422 : 'Unprocessable Entity', // RFC 4918\n 423 : 'Locked', // RFC 4918\n 424 : 'Failed Dependency', // RFC 4918\n 425 : 'Unordered Collection', // RFC 4918\n 426 : 'Upgrade Required', // RFC 2817\n 428 : 'Precondition Required', // RFC 6585\n 429 : 'Too Many Requests', // RFC 6585\n 431 : 'Request Header Fields Too Large',// RFC 6585\n 500 : 'Internal Server Error',\n 501 : 'Not Implemented',\n 502 : 'Bad Gateway',\n 503 : 'Service Unavailable',\n 504 : 'Gateway Time-out',\n 505 : 'HTTP Version Not Supported',\n 506 : 'Variant Also Negotiates', // RFC 2295\n 507 : 'Insufficient Storage', // RFC 4918\n 509 : 'Bandwidth Limit Exceeded',\n 510 : 'Not Extended', // RFC 2774\n 511 : 'Network Authentication Required' // RFC 6585\n};",
"var Stream = require('stream');\nvar Response = require('./response');\nvar Base64 = require('Base64');\nvar inherits = require('inherits');\n\nvar Request = module.exports = function (xhr, params) {\n var self = this;\n self.writable = true;\n self.xhr = xhr;\n self.body = [];\n \n self.uri = (params.protocol || 'http:') + '//'\n + params.host\n + (params.port ? ':' + params.port : '')\n + (params.path || '/')\n ;\n \n if (typeof params.withCredentials === 'undefined') {\n params.withCredentials = true;\n }\n\n try { xhr.withCredentials = params.withCredentials }\n catch (e) {}\n \n if (params.responseType) try { xhr.responseType = params.responseType }\n catch (e) {}\n \n xhr.open(\n params.method || 'GET',\n self.uri,\n true\n );\n\n xhr.onerror = function(event) {\n self.emit('error', new Error('Network error'));\n };\n\n self._headers = {};\n \n if (params.headers) {\n var keys = objectKeys(params.headers);\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i];\n if (!self.isSafeRequestHeader(key)) continue;\n var value = params.headers[key];\n self.setHeader(key, value);\n }\n }\n \n if (params.auth) {\n //basic auth\n this.setHeader('Authorization', 'Basic ' + Base64.btoa(params.auth));\n }\n\n var res = new Response;\n res.on('close', function () {\n self.emit('close');\n });\n \n res.on('ready', function () {\n self.emit('response', res);\n });\n\n res.on('error', function (err) {\n self.emit('error', err);\n });\n \n xhr.onreadystatechange = function () {\n // Fix for IE9 bug\n // SCRIPT575: Could not complete the operation due to error c00c023f\n // It happens when a request is aborted, calling the success callback anyway with readyState === 4\n if (xhr.__aborted) return;\n res.handle(xhr);\n };\n};\n\ninherits(Request, Stream);\n\nRequest.prototype.setHeader = function (key, value) {\n this._headers[key.toLowerCase()] = value\n};\n\nRequest.prototype.getHeader = function (key) {\n return this._headers[key.toLowerCase()]\n};\n\nRequest.prototype.removeHeader = function (key) {\n delete this._headers[key.toLowerCase()]\n};\n\nRequest.prototype.write = function (s) {\n this.body.push(s);\n};\n\nRequest.prototype.destroy = function (s) {\n this.xhr.__aborted = true;\n this.xhr.abort();\n this.emit('close');\n};\n\nRequest.prototype.end = function (s) {\n if (s !== undefined) this.body.push(s);\n\n var keys = objectKeys(this._headers);\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i];\n var value = this._headers[key];\n if (isArray(value)) {\n for (var j = 0; j < value.length; j++) {\n this.xhr.setRequestHeader(key, value[j]);\n }\n }\n else this.xhr.setRequestHeader(key, value)\n }\n\n if (this.body.length === 0) {\n this.xhr.send('');\n }\n else if (typeof this.body[0] === 'string') {\n this.xhr.send(this.body.join(''));\n }\n else if (isArray(this.body[0])) {\n var body = [];\n for (var i = 0; i < this.body.length; i++) {\n body.push.apply(body, this.body[i]);\n }\n this.xhr.send(body);\n }\n else if (/Array/.test(Object.prototype.toString.call(this.body[0]))) {\n var len = 0;\n for (var i = 0; i < this.body.length; i++) {\n len += this.body[i].length;\n }\n var body = new(this.body[0].constructor)(len);\n var k = 0;\n \n for (var i = 0; i < this.body.length; i++) {\n var b = this.body[i];\n for (var j = 0; j < b.length; j++) {\n body[k++] = b[j];\n }\n }\n this.xhr.send(body);\n }\n else if (isXHR2Compatible(this.body[0])) {\n this.xhr.send(this.body[0]);\n }\n else {\n var body = '';\n for (var i = 0; i < this.body.length; i++) {\n body += this.body[i].toString();\n }\n this.xhr.send(body);\n }\n};\n\n// Taken from http://dxr.mozilla.org/mozilla/mozilla-central/content/base/src/nsXMLHttpRequest.cpp.html\nRequest.unsafeHeaders = [\n \"accept-charset\",\n \"accept-encoding\",\n \"access-control-request-headers\",\n \"access-control-request-method\",\n \"connection\",\n \"content-length\",\n \"cookie\",\n \"cookie2\",\n \"content-transfer-encoding\",\n \"date\",\n \"expect\",\n \"host\",\n \"keep-alive\",\n \"origin\",\n \"referer\",\n \"te\",\n \"trailer\",\n \"transfer-encoding\",\n \"upgrade\",\n \"user-agent\",\n \"via\"\n];\n\nRequest.prototype.isSafeRequestHeader = function (headerName) {\n if (!headerName) return false;\n return indexOf(Request.unsafeHeaders, headerName.toLowerCase()) === -1;\n};\n\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) keys.push(key);\n return keys;\n};\n\nvar isArray = Array.isArray || function (xs) {\n return Object.prototype.toString.call(xs) === '[object Array]';\n};\n\nvar indexOf = function (xs, x) {\n if (xs.indexOf) return xs.indexOf(x);\n for (var i = 0; i < xs.length; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n};\n\nvar isXHR2Compatible = function (obj) {\n if (typeof Blob !== 'undefined' && obj instanceof Blob) return true;\n if (typeof ArrayBuffer !== 'undefined' && obj instanceof ArrayBuffer) return true;\n if (typeof FormData !== 'undefined' && obj instanceof FormData) return true;\n};\n",
"var Stream = require('stream');\nvar util = require('util');\n\nvar Response = module.exports = function (res) {\n this.offset = 0;\n this.readable = true;\n};\n\nutil.inherits(Response, Stream);\n\nvar capable = {\n streaming : true,\n status2 : true\n};\n\nfunction parseHeaders (res) {\n var lines = res.getAllResponseHeaders().split(/\\r?\\n/);\n var headers = {};\n for (var i = 0; i < lines.length; i++) {\n var line = lines[i];\n if (line === '') continue;\n \n var m = line.match(/^([^:]+):\\s*(.*)/);\n if (m) {\n var key = m[1].toLowerCase(), value = m[2];\n \n if (headers[key] !== undefined) {\n \n if (isArray(headers[key])) {\n headers[key].push(value);\n }\n else {\n headers[key] = [ headers[key], value ];\n }\n }\n else {\n headers[key] = value;\n }\n }\n else {\n headers[line] = true;\n }\n }\n return headers;\n}\n\nResponse.prototype.getResponse = function (xhr) {\n var respType = String(xhr.responseType).toLowerCase();\n if (respType === 'blob') return xhr.responseBlob || xhr.response;\n if (respType === 'arraybuffer') return xhr.response;\n return xhr.responseText;\n}\n\nResponse.prototype.getHeader = function (key) {\n return this.headers[key.toLowerCase()];\n};\n\nResponse.prototype.handle = function (res) {\n if (res.readyState === 2 && capable.status2) {\n try {\n this.statusCode = res.status;\n this.headers = parseHeaders(res);\n }\n catch (err) {\n capable.status2 = false;\n }\n \n if (capable.status2) {\n this.emit('ready');\n }\n }\n else if (capable.streaming && res.readyState === 3) {\n try {\n if (!this.statusCode) {\n this.statusCode = res.status;\n this.headers = parseHeaders(res);\n this.emit('ready');\n }\n }\n catch (err) {}\n \n try {\n this._emitData(res);\n }\n catch (err) {\n capable.streaming = false;\n }\n }\n else if (res.readyState === 4) {\n if (!this.statusCode) {\n this.statusCode = res.status;\n this.emit('ready');\n }\n this._emitData(res);\n \n if (res.error) {\n this.emit('error', this.getResponse(res));\n }\n else this.emit('end');\n \n this.emit('close');\n }\n};\n\nResponse.prototype._emitData = function (res) {\n var respBody = this.getResponse(res);\n if (respBody.toString().match(/ArrayBuffer/)) {\n this.emit('data', new Uint8Array(respBody, this.offset));\n this.offset = respBody.byteLength;\n return;\n }\n if (respBody.length > this.offset) {\n this.emit('data', respBody.slice(this.offset));\n this.offset = respBody.length;\n }\n};\n\nvar isArray = Array.isArray || function (xs) {\n return Object.prototype.toString.call(xs) === '[object Array]';\n};\n",
";(function () {\n\n var object = typeof exports != 'undefined' ? exports : this; // #8: web workers\n var chars = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=';\n\n function InvalidCharacterError(message) {\n this.message = message;\n }\n InvalidCharacterError.prototype = new Error;\n InvalidCharacterError.prototype.name = 'InvalidCharacterError';\n\n // encoder\n // [https://gist.github.com/999166] by [https://github.com/nignag]\n object.btoa || (\n object.btoa = function (input) {\n for (\n // initialize result and counter\n var block, charCode, idx = 0, map = chars, output = '';\n // if the next input index does not exist:\n // change the mapping table to \"=\"\n // check if d has no fractional digits\n input.charAt(idx | 0) || (map = '=', idx % 1);\n // \"8 - idx % 1 * 8\" generates the sequence 2, 4, 6, 8\n output += map.charAt(63 & block >> 8 - idx % 1 * 8)\n ) {\n charCode = input.charCodeAt(idx += 3/4);\n if (charCode > 0xFF) {\n throw new InvalidCharacterError(\"'btoa' failed: The string to be encoded contains characters outside of the Latin1 range.\");\n }\n block = block << 8 | charCode;\n }\n return output;\n });\n\n // decoder\n // [https://gist.github.com/1020396] by [https://github.com/atk]\n object.atob || (\n object.atob = function (input) {\n input = input.replace(/=+$/, '');\n if (input.length % 4 == 1) {\n throw new InvalidCharacterError(\"'atob' failed: The string to be decoded is not correctly encoded.\");\n }\n for (\n // initialize result and counters\n var bc = 0, bs, buffer, idx = 0, output = '';\n // get next character\n buffer = input.charAt(idx++);\n // character found in table? initialize bit storage and add its ascii value;\n ~buffer && (bs = bc % 4 ? bs * 64 + buffer : buffer,\n // and if not first of each 4 characters,\n // convert the first 8 bits to one ascii character\n bc++ % 4) ? output += String.fromCharCode(255 & bs >> (-2 * bc & 6)) : 0\n ) {\n // try to find character in table (0-63, not found => -1)\n buffer = chars.indexOf(buffer);\n }\n return output;\n });\n\n}());\n",
"var http = require('http');\n\nvar https = module.exports;\n\nfor (var key in http) {\n if (http.hasOwnProperty(key)) https[key] = http[key];\n};\n\nhttps.request = function (params, cb) {\n if (!params) params = {};\n params.scheme = 'https';\n return http.request.call(this, params, cb);\n}\n",
"if (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n}\n",
"module.exports = Array.isArray || function (arr) {\n return Object.prototype.toString.call(arr) == '[object Array]';\n};\n",
"/*! http://mths.be/punycode v1.2.4 by @mathias */\n;(function(root) {\n\n\t/** Detect free variables */\n\tvar freeExports = typeof exports == 'object' && exports;\n\tvar freeModule = typeof module == 'object' && module &&\n\t\tmodule.exports == freeExports && module;\n\tvar freeGlobal = typeof global == 'object' && global;\n\tif (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) {\n\t\troot = freeGlobal;\n\t}\n\n\t/**\n\t * The `punycode` object.\n\t * @name punycode\n\t * @type Object\n\t */\n\tvar punycode,\n\n\t/** Highest positive signed 32-bit float value */\n\tmaxInt = 2147483647, // aka. 0x7FFFFFFF or 2^31-1\n\n\t/** Bootstring parameters */\n\tbase = 36,\n\ttMin = 1,\n\ttMax = 26,\n\tskew = 38,\n\tdamp = 700,\n\tinitialBias = 72,\n\tinitialN = 128, // 0x80\n\tdelimiter = '-', // '\\x2D'\n\n\t/** Regular expressions */\n\tregexPunycode = /^xn--/,\n\tregexNonASCII = /[^ -~]/, // unprintable ASCII chars + non-ASCII chars\n\tregexSeparators = /\\x2E|\\u3002|\\uFF0E|\\uFF61/g, // RFC 3490 separators\n\n\t/** Error messages */\n\terrors = {\n\t\t'overflow': 'Overflow: input needs wider integers to process',\n\t\t'not-basic': 'Illegal input >= 0x80 (not a basic code point)',\n\t\t'invalid-input': 'Invalid input'\n\t},\n\n\t/** Convenience shortcuts */\n\tbaseMinusTMin = base - tMin,\n\tfloor = Math.floor,\n\tstringFromCharCode = String.fromCharCode,\n\n\t/** Temporary variable */\n\tkey;\n\n\t/*--------------------------------------------------------------------------*/\n\n\t/**\n\t * A generic error utility function.\n\t * @private\n\t * @param {String} type The error type.\n\t * @returns {Error} Throws a `RangeError` with the applicable error message.\n\t */\n\tfunction error(type) {\n\t\tthrow RangeError(errors[type]);\n\t}\n\n\t/**\n\t * A generic `Array#map` utility function.\n\t * @private\n\t * @param {Array} array The array to iterate over.\n\t * @param {Function} callback The function that gets called for every array\n\t * item.\n\t * @returns {Array} A new array of values returned by the callback function.\n\t */\n\tfunction map(array, fn) {\n\t\tvar length = array.length;\n\t\twhile (length--) {\n\t\t\tarray[length] = fn(array[length]);\n\t\t}\n\t\treturn array;\n\t}\n\n\t/**\n\t * A simple `Array#map`-like wrapper to work with domain name strings.\n\t * @private\n\t * @param {String} domain The domain name.\n\t * @param {Function} callback The function that gets called for every\n\t * character.\n\t * @returns {Array} A new string of characters returned by the callback\n\t * function.\n\t */\n\tfunction mapDomain(string, fn) {\n\t\treturn map(string.split(regexSeparators), fn).join('.');\n\t}\n\n\t/**\n\t * Creates an array containing the numeric code points of each Unicode\n\t * character in the string. While JavaScript uses UCS-2 internally,\n\t * this function will convert a pair of surrogate halves (each of which\n\t * UCS-2 exposes as separate characters) into a single code point,\n\t * matching UTF-16.\n\t * @see `punycode.ucs2.encode`\n\t * @see <http://mathiasbynens.be/notes/javascript-encoding>\n\t * @memberOf punycode.ucs2\n\t * @name decode\n\t * @param {String} string The Unicode input string (UCS-2).\n\t * @returns {Array} The new array of code points.\n\t */\n\tfunction ucs2decode(string) {\n\t\tvar output = [],\n\t\t counter = 0,\n\t\t length = string.length,\n\t\t value,\n\t\t extra;\n\t\twhile (counter < length) {\n\t\t\tvalue = string.charCodeAt(counter++);\n\t\t\tif (value >= 0xD800 && value <= 0xDBFF && counter < length) {\n\t\t\t\t// high surrogate, and there is a next character\n\t\t\t\textra = string.charCodeAt(counter++);\n\t\t\t\tif ((extra & 0xFC00) == 0xDC00) { // low surrogate\n\t\t\t\t\toutput.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000);\n\t\t\t\t} else {\n\t\t\t\t\t// unmatched surrogate; only append this code unit, in case the next\n\t\t\t\t\t// code unit is the high surrogate of a surrogate pair\n\t\t\t\t\toutput.push(value);\n\t\t\t\t\tcounter--;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\toutput.push(value);\n\t\t\t}\n\t\t}\n\t\treturn output;\n\t}\n\n\t/**\n\t * Creates a string based on an array of numeric code points.\n\t * @see `punycode.ucs2.decode`\n\t * @memberOf punycode.ucs2\n\t * @name encode\n\t * @param {Array} codePoints The array of numeric code points.\n\t * @returns {String} The new Unicode string (UCS-2).\n\t */\n\tfunction ucs2encode(array) {\n\t\treturn map(array, function(value) {\n\t\t\tvar output = '';\n\t\t\tif (value > 0xFFFF) {\n\t\t\t\tvalue -= 0x10000;\n\t\t\t\toutput += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800);\n\t\t\t\tvalue = 0xDC00 | value & 0x3FF;\n\t\t\t}\n\t\t\toutput += stringFromCharCode(value);\n\t\t\treturn output;\n\t\t}).join('');\n\t}\n\n\t/**\n\t * Converts a basic code point into a digit/integer.\n\t * @see `digitToBasic()`\n\t * @private\n\t * @param {Number} codePoint The basic numeric code point value.\n\t * @returns {Number} The numeric value of a basic code point (for use in\n\t * representing integers) in the range `0` to `base - 1`, or `base` if\n\t * the code point does not represent a value.\n\t */\n\tfunction basicToDigit(codePoint) {\n\t\tif (codePoint - 48 < 10) {\n\t\t\treturn codePoint - 22;\n\t\t}\n\t\tif (codePoint - 65 < 26) {\n\t\t\treturn codePoint - 65;\n\t\t}\n\t\tif (codePoint - 97 < 26) {\n\t\t\treturn codePoint - 97;\n\t\t}\n\t\treturn base;\n\t}\n\n\t/**\n\t * Converts a digit/integer into a basic code point.\n\t * @see `basicToDigit()`\n\t * @private\n\t * @param {Number} digit The numeric value of a basic code point.\n\t * @returns {Number} The basic code point whose value (when used for\n\t * representing integers) is `digit`, which needs to be in the range\n\t * `0` to `base - 1`. If `flag` is non-zero, the uppercase form is\n\t * used; else, the lowercase form is used. The behavior is undefined\n\t * if `flag` is non-zero and `digit` has no uppercase form.\n\t */\n\tfunction digitToBasic(digit, flag) {\n\t\t// 0..25 map to ASCII a..z or A..Z\n\t\t// 26..35 map to ASCII 0..9\n\t\treturn digit + 22 + 75 * (digit < 26) - ((flag != 0) << 5);\n\t}\n\n\t/**\n\t * Bias adaptation function as per section 3.4 of RFC 3492.\n\t * http://tools.ietf.org/html/rfc3492#section-3.4\n\t * @private\n\t */\n\tfunction adapt(delta, numPoints, firstTime) {\n\t\tvar k = 0;\n\t\tdelta = firstTime ? floor(delta / damp) : delta >> 1;\n\t\tdelta += floor(delta / numPoints);\n\t\tfor (/* no initialization */; delta > baseMinusTMin * tMax >> 1; k += base) {\n\t\t\tdelta = floor(delta / baseMinusTMin);\n\t\t}\n\t\treturn floor(k + (baseMinusTMin + 1) * delta / (delta + skew));\n\t}\n\n\t/**\n\t * Converts a Punycode string of ASCII-only symbols to a string of Unicode\n\t * symbols.\n\t * @memberOf punycode\n\t * @param {String} input The Punycode string of ASCII-only symbols.\n\t * @returns {String} The resulting string of Unicode symbols.\n\t */\n\tfunction decode(input) {\n\t\t// Don't use UCS-2\n\t\tvar output = [],\n\t\t inputLength = input.length,\n\t\t out,\n\t\t i = 0,\n\t\t n = initialN,\n\t\t bias = initialBias,\n\t\t basic,\n\t\t j,\n\t\t index,\n\t\t oldi,\n\t\t w,\n\t\t k,\n\t\t digit,\n\t\t t,\n\t\t /** Cached calculation results */\n\t\t baseMinusT;\n\n\t\t// Handle the basic code points: let `basic` be the number of input code\n\t\t// points before the last delimiter, or `0` if there is none, then copy\n\t\t// the first basic code points to the output.\n\n\t\tbasic = input.lastIndexOf(delimiter);\n\t\tif (basic < 0) {\n\t\t\tbasic = 0;\n\t\t}\n\n\t\tfor (j = 0; j < basic; ++j) {\n\t\t\t// if it's not a basic code point\n\t\t\tif (input.charCodeAt(j) >= 0x80) {\n\t\t\t\terror('not-basic');\n\t\t\t}\n\t\t\toutput.push(input.charCodeAt(j));\n\t\t}\n\n\t\t// Main decoding loop: start just after the last delimiter if any basic code\n\t\t// points were copied; start at the beginning otherwise.\n\n\t\tfor (index = basic > 0 ? basic + 1 : 0; index < inputLength; /* no final expression */) {\n\n\t\t\t// `index` is the index of the next character to be consumed.\n\t\t\t// Decode a generalized variable-length integer into `delta`,\n\t\t\t// which gets added to `i`. The overflow checking is easier\n\t\t\t// if we increase `i` as we go, then subtract off its starting\n\t\t\t// value at the end to obtain `delta`.\n\t\t\tfor (oldi = i, w = 1, k = base; /* no condition */; k += base) {\n\n\t\t\t\tif (index >= inputLength) {\n\t\t\t\t\terror('invalid-input');\n\t\t\t\t}\n\n\t\t\t\tdigit = basicToDigit(input.charCodeAt(index++));\n\n\t\t\t\tif (digit >= base || digit > floor((maxInt - i) / w)) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\ti += digit * w;\n\t\t\t\tt = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);\n\n\t\t\t\tif (digit < t) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tbaseMinusT = base - t;\n\t\t\t\tif (w > floor(maxInt / baseMinusT)) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\tw *= baseMinusT;\n\n\t\t\t}\n\n\t\t\tout = output.length + 1;\n\t\t\tbias = adapt(i - oldi, out, oldi == 0);\n\n\t\t\t// `i` was supposed to wrap around from `out` to `0`,\n\t\t\t// incrementing `n` each time, so we'll fix that now:\n\t\t\tif (floor(i / out) > maxInt - n) {\n\t\t\t\terror('overflow');\n\t\t\t}\n\n\t\t\tn += floor(i / out);\n\t\t\ti %= out;\n\n\t\t\t// Insert `n` at position `i` of the output\n\t\t\toutput.splice(i++, 0, n);\n\n\t\t}\n\n\t\treturn ucs2encode(output);\n\t}\n\n\t/**\n\t * Converts a string of Unicode symbols to a Punycode string of ASCII-only\n\t * symbols.\n\t * @memberOf punycode\n\t * @param {String} input The string of Unicode symbols.\n\t * @returns {String} The resulting Punycode string of ASCII-only symbols.\n\t */\n\tfunction encode(input) {\n\t\tvar n,\n\t\t delta,\n\t\t handledCPCount,\n\t\t basicLength,\n\t\t bias,\n\t\t j,\n\t\t m,\n\t\t q,\n\t\t k,\n\t\t t,\n\t\t currentValue,\n\t\t output = [],\n\t\t /** `inputLength` will hold the number of code points in `input`. */\n\t\t inputLength,\n\t\t /** Cached calculation results */\n\t\t handledCPCountPlusOne,\n\t\t baseMinusT,\n\t\t qMinusT;\n\n\t\t// Convert the input in UCS-2 to Unicode\n\t\tinput = ucs2decode(input);\n\n\t\t// Cache the length\n\t\tinputLength = input.length;\n\n\t\t// Initialize the state\n\t\tn = initialN;\n\t\tdelta = 0;\n\t\tbias = initialBias;\n\n\t\t// Handle the basic code points\n\t\tfor (j = 0; j < inputLength; ++j) {\n\t\t\tcurrentValue = input[j];\n\t\t\tif (currentValue < 0x80) {\n\t\t\t\toutput.push(stringFromCharCode(currentValue));\n\t\t\t}\n\t\t}\n\n\t\thandledCPCount = basicLength = output.length;\n\n\t\t// `handledCPCount` is the number of code points that have been handled;\n\t\t// `basicLength` is the number of basic code points.\n\n\t\t// Finish the basic string - if it is not empty - with a delimiter\n\t\tif (basicLength) {\n\t\t\toutput.push(delimiter);\n\t\t}\n\n\t\t// Main encoding loop:\n\t\twhile (handledCPCount < inputLength) {\n\n\t\t\t// All non-basic code points < n have been handled already. Find the next\n\t\t\t// larger one:\n\t\t\tfor (m = maxInt, j = 0; j < inputLength; ++j) {\n\t\t\t\tcurrentValue = input[j];\n\t\t\t\tif (currentValue >= n && currentValue < m) {\n\t\t\t\t\tm = currentValue;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Increase `delta` enough to advance the decoder's <n,i> state to <m,0>,\n\t\t\t// but guard against overflow\n\t\t\thandledCPCountPlusOne = handledCPCount + 1;\n\t\t\tif (m - n > floor((maxInt - delta) / handledCPCountPlusOne)) {\n\t\t\t\terror('overflow');\n\t\t\t}\n\n\t\t\tdelta += (m - n) * handledCPCountPlusOne;\n\t\t\tn = m;\n\n\t\t\tfor (j = 0; j < inputLength; ++j) {\n\t\t\t\tcurrentValue = input[j];\n\n\t\t\t\tif (currentValue < n && ++delta > maxInt) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\tif (currentValue == n) {\n\t\t\t\t\t// Represent delta as a generalized variable-length integer\n\t\t\t\t\tfor (q = delta, k = base; /* no condition */; k += base) {\n\t\t\t\t\t\tt = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);\n\t\t\t\t\t\tif (q < t) {\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tqMinusT = q - t;\n\t\t\t\t\t\tbaseMinusT = base - t;\n\t\t\t\t\t\toutput.push(\n\t\t\t\t\t\t\tstringFromCharCode(digitToBasic(t + qMinusT % baseMinusT, 0))\n\t\t\t\t\t\t);\n\t\t\t\t\t\tq = floor(qMinusT / baseMinusT);\n\t\t\t\t\t}\n\n\t\t\t\t\toutput.push(stringFromCharCode(digitToBasic(q, 0)));\n\t\t\t\t\tbias = adapt(delta, handledCPCountPlusOne, handledCPCount == basicLength);\n\t\t\t\t\tdelta = 0;\n\t\t\t\t\t++handledCPCount;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t++delta;\n\t\t\t++n;\n\n\t\t}\n\t\treturn output.join('');\n\t}\n\n\t/**\n\t * Converts a Punycode string representing a domain name to Unicode. Only the\n\t * Punycoded parts of the domain name will be converted, i.e. it doesn't\n\t * matter if you call it on a string that has already been converted to\n\t * Unicode.\n\t * @memberOf punycode\n\t * @param {String} domain The Punycode domain name to convert to Unicode.\n\t * @returns {String} The Unicode representation of the given Punycode\n\t * string.\n\t */\n\tfunction toUnicode(domain) {\n\t\treturn mapDomain(domain, function(string) {\n\t\t\treturn regexPunycode.test(string)\n\t\t\t\t? decode(string.slice(4).toLowerCase())\n\t\t\t\t: string;\n\t\t});\n\t}\n\n\t/**\n\t * Converts a Unicode string representing a domain name to Punycode. Only the\n\t * non-ASCII parts of the domain name will be converted, i.e. it doesn't\n\t * matter if you call it with a domain that's already in ASCII.\n\t * @memberOf punycode\n\t * @param {String} domain The domain name to convert, as a Unicode string.\n\t * @returns {String} The Punycode representation of the given domain name.\n\t */\n\tfunction toASCII(domain) {\n\t\treturn mapDomain(domain, function(string) {\n\t\t\treturn regexNonASCII.test(string)\n\t\t\t\t? 'xn--' + encode(string)\n\t\t\t\t: string;\n\t\t});\n\t}\n\n\t/*--------------------------------------------------------------------------*/\n\n\t/** Define the public API */\n\tpunycode = {\n\t\t/**\n\t\t * A string representing the current Punycode.js version number.\n\t\t * @memberOf punycode\n\t\t * @type String\n\t\t */\n\t\t'version': '1.2.4',\n\t\t/**\n\t\t * An object of methods to convert from JavaScript's internal character\n\t\t * representation (UCS-2) to Unicode code points, and back.\n\t\t * @see <http://mathiasbynens.be/notes/javascript-encoding>\n\t\t * @memberOf punycode\n\t\t * @type Object\n\t\t */\n\t\t'ucs2': {\n\t\t\t'decode': ucs2decode,\n\t\t\t'encode': ucs2encode\n\t\t},\n\t\t'decode': decode,\n\t\t'encode': encode,\n\t\t'toASCII': toASCII,\n\t\t'toUnicode': toUnicode\n\t};\n\n\t/** Expose `punycode` */\n\t// Some AMD build optimizers, like r.js, check for specific condition patterns\n\t// like the following:\n\tif (\n\t\ttypeof define == 'function' &&\n\t\ttypeof define.amd == 'object' &&\n\t\tdefine.amd\n\t) {\n\t\tdefine('punycode', function() {\n\t\t\treturn punycode;\n\t\t});\n\t} else if (freeExports && !freeExports.nodeType) {\n\t\tif (freeModule) { // in Node.js or RingoJS v0.8.0+\n\t\t\tfreeModule.exports = punycode;\n\t\t} else { // in Narwhal or RingoJS v0.7.0-\n\t\t\tfor (key in punycode) {\n\t\t\t\tpunycode.hasOwnProperty(key) && (freeExports[key] = punycode[key]);\n\t\t\t}\n\t\t}\n\t} else { // in Rhino or a web browser\n\t\troot.punycode = punycode;\n\t}\n\n}(this));\n",
"// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n// If obj.hasOwnProperty has been overridden, then calling\n// obj.hasOwnProperty(prop) will break.\n// See: https://github.com/joyent/node/issues/1707\nfunction hasOwnProperty(obj, prop) {\n return Object.prototype.hasOwnProperty.call(obj, prop);\n}\n\nmodule.exports = function(qs, sep, eq, options) {\n sep = sep || '&';\n eq = eq || '=';\n var obj = {};\n\n if (typeof qs !== 'string' || qs.length === 0) {\n return obj;\n }\n\n var regexp = /\\+/g;\n qs = qs.split(sep);\n\n var maxKeys = 1000;\n if (options && typeof options.maxKeys === 'number') {\n maxKeys = options.maxKeys;\n }\n\n var len = qs.length;\n // maxKeys <= 0 means that we should not limit keys count\n if (maxKeys > 0 && len > maxKeys) {\n len = maxKeys;\n }\n\n for (var i = 0; i < len; ++i) {\n var x = qs[i].replace(regexp, '%20'),\n idx = x.indexOf(eq),\n kstr, vstr, k, v;\n\n if (idx >= 0) {\n kstr = x.substr(0, idx);\n vstr = x.substr(idx + 1);\n } else {\n kstr = x;\n vstr = '';\n }\n\n k = decodeURIComponent(kstr);\n v = decodeURIComponent(vstr);\n\n if (!hasOwnProperty(obj, k)) {\n obj[k] = v;\n } else if (isArray(obj[k])) {\n obj[k].push(v);\n } else {\n obj[k] = [obj[k], v];\n }\n }\n\n return obj;\n};\n\nvar isArray = Array.isArray || function (xs) {\n return Object.prototype.toString.call(xs) === '[object Array]';\n};\n",
"// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nvar stringifyPrimitive = function(v) {\n switch (typeof v) {\n case 'string':\n return v;\n\n case 'boolean':\n return v ? 'true' : 'false';\n\n case 'number':\n return isFinite(v) ? v : '';\n\n default:\n return '';\n }\n};\n\nmodule.exports = function(obj, sep, eq, name) {\n sep = sep || '&';\n eq = eq || '=';\n if (obj === null) {\n obj = undefined;\n }\n\n if (typeof obj === 'object') {\n return map(objectKeys(obj), function(k) {\n var ks = encodeURIComponent(stringifyPrimitive(k)) + eq;\n if (isArray(obj[k])) {\n return map(obj[k], function(v) {\n return ks + encodeURIComponent(stringifyPrimitive(v));\n }).join(sep);\n } else {\n return ks + encodeURIComponent(stringifyPrimitive(obj[k]));\n }\n }).join(sep);\n\n }\n\n if (!name) return '';\n return encodeURIComponent(stringifyPrimitive(name)) + eq +\n encodeURIComponent(stringifyPrimitive(obj));\n};\n\nvar isArray = Array.isArray || function (xs) {\n return Object.prototype.toString.call(xs) === '[object Array]';\n};\n\nfunction map (xs, f) {\n if (xs.map) return xs.map(f);\n var res = [];\n for (var i = 0; i < xs.length; i++) {\n res.push(f(xs[i], i));\n }\n return res;\n}\n\nvar objectKeys = Object.keys || function (obj) {\n var res = [];\n for (var key in obj) {\n if (Object.prototype.hasOwnProperty.call(obj, key)) res.push(key);\n }\n return res;\n};\n",
"'use strict';\n\nexports.decode = exports.parse = require('./decode');\nexports.encode = exports.stringify = require('./encode');\n",
"module.exports = require(\"./lib/_stream_duplex.js\")\n",
"// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\nmodule.exports = Duplex;\n\n/*<replacement>*/\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) keys.push(key);\n return keys;\n}\n/*</replacement>*/\n\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\nvar Readable = require('./_stream_readable');\nvar Writable = require('./_stream_writable');\n\nutil.inherits(Duplex, Readable);\n\nforEach(objectKeys(Writable.prototype), function(method) {\n if (!Duplex.prototype[method])\n Duplex.prototype[method] = Writable.prototype[method];\n});\n\nfunction Duplex(options) {\n if (!(this instanceof Duplex))\n return new Duplex(options);\n\n Readable.call(this, options);\n Writable.call(this, options);\n\n if (options && options.readable === false)\n this.readable = false;\n\n if (options && options.writable === false)\n this.writable = false;\n\n this.allowHalfOpen = true;\n if (options && options.allowHalfOpen === false)\n this.allowHalfOpen = false;\n\n this.once('end', onend);\n}\n\n// the no-half-open enforcer\nfunction onend() {\n // if we allow half-open state, or if the writable side ended,\n // then we're ok.\n if (this.allowHalfOpen || this._writableState.ended)\n return;\n\n // no more data can be written.\n // But allow more writes to happen in this tick.\n process.nextTick(this.end.bind(this));\n}\n\nfunction forEach (xs, f) {\n for (var i = 0, l = xs.length; i < l; i++) {\n f(xs[i], i);\n }\n}\n",
"// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\nmodule.exports = PassThrough;\n\nvar Transform = require('./_stream_transform');\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\nutil.inherits(PassThrough, Transform);\n\nfunction PassThrough(options) {\n if (!(this instanceof PassThrough))\n return new PassThrough(options);\n\n Transform.call(this, options);\n}\n\nPassThrough.prototype._transform = function(chunk, encoding, cb) {\n cb(null, chunk);\n};\n",
"// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nmodule.exports = Readable;\n\n/*<replacement>*/\nvar isArray = require('isarray');\n/*</replacement>*/\n\n\n/*<replacement>*/\nvar Buffer = require('buffer').Buffer;\n/*</replacement>*/\n\nReadable.ReadableState = ReadableState;\n\nvar EE = require('events').EventEmitter;\n\n/*<replacement>*/\nif (!EE.listenerCount) EE.listenerCount = function(emitter, type) {\n return emitter.listeners(type).length;\n};\n/*</replacement>*/\n\nvar Stream = require('stream');\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\nvar StringDecoder;\n\n\n/*<replacement>*/\nvar debug = require('util');\nif (debug && debug.debuglog) {\n debug = debug.debuglog('stream');\n} else {\n debug = function () {};\n}\n/*</replacement>*/\n\n\nutil.inherits(Readable, Stream);\n\nfunction ReadableState(options, stream) {\n var Duplex = require('./_stream_duplex');\n\n options = options || {};\n\n // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n var hwm = options.highWaterMark;\n var defaultHwm = options.objectMode ? 16 : 16 * 1024;\n this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm;\n\n // cast to ints.\n this.highWaterMark = ~~this.highWaterMark;\n\n this.buffer = [];\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false;\n\n // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true;\n\n // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n\n\n // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n this.objectMode = !!options.objectMode;\n\n if (stream instanceof Duplex)\n this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // when piping, we only care about 'readable' events that happen\n // after read()ing all the bytes and not getting any pushback.\n this.ranOut = false;\n\n // the number of writers that are awaiting a drain event in .pipe()s\n this.awaitDrain = 0;\n\n // if true, a maybeReadMore has been scheduled\n this.readingMore = false;\n\n this.decoder = null;\n this.encoding = null;\n if (options.encoding) {\n if (!StringDecoder)\n StringDecoder = require('string_decoder/').StringDecoder;\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\n\nfunction Readable(options) {\n var Duplex = require('./_stream_duplex');\n\n if (!(this instanceof Readable))\n return new Readable(options);\n\n this._readableState = new ReadableState(options, this);\n\n // legacy\n this.readable = true;\n\n Stream.call(this);\n}\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function(chunk, encoding) {\n var state = this._readableState;\n\n if (util.isString(chunk) && !state.objectMode) {\n encoding = encoding || state.defaultEncoding;\n if (encoding !== state.encoding) {\n chunk = new Buffer(chunk, encoding);\n encoding = '';\n }\n }\n\n return readableAddChunk(this, state, chunk, encoding, false);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function(chunk) {\n var state = this._readableState;\n return readableAddChunk(this, state, chunk, '', true);\n};\n\nfunction readableAddChunk(stream, state, chunk, encoding, addToFront) {\n var er = chunkInvalid(state, chunk);\n if (er) {\n stream.emit('error', er);\n } else if (util.isNullOrUndefined(chunk)) {\n state.reading = false;\n if (!state.ended)\n onEofChunk(stream, state);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (state.ended && !addToFront) {\n var e = new Error('stream.push() after EOF');\n stream.emit('error', e);\n } else if (state.endEmitted && addToFront) {\n var e = new Error('stream.unshift() after end event');\n stream.emit('error', e);\n } else {\n if (state.decoder && !addToFront && !encoding)\n chunk = state.decoder.write(chunk);\n\n if (!addToFront)\n state.reading = false;\n\n // if we want the data now, just emit it.\n if (state.flowing && state.length === 0 && !state.sync) {\n stream.emit('data', chunk);\n stream.read(0);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront)\n state.buffer.unshift(chunk);\n else\n state.buffer.push(chunk);\n\n if (state.needReadable)\n emitReadable(stream);\n }\n\n maybeReadMore(stream, state);\n }\n } else if (!addToFront) {\n state.reading = false;\n }\n\n return needMoreData(state);\n}\n\n\n\n// if it's past the high water mark, we can push in some more.\n// Also, if we have no data yet, we can stand some\n// more bytes. This is to work around cases where hwm=0,\n// such as the repl. Also, if the push() triggered a\n// readable event, and the user called read(largeNumber) such that\n// needReadable was set, then we ought to push more, so that another\n// 'readable' event will be triggered.\nfunction needMoreData(state) {\n return !state.ended &&\n (state.needReadable ||\n state.length < state.highWaterMark ||\n state.length === 0);\n}\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function(enc) {\n if (!StringDecoder)\n StringDecoder = require('string_decoder/').StringDecoder;\n this._readableState.decoder = new StringDecoder(enc);\n this._readableState.encoding = enc;\n return this;\n};\n\n// Don't raise the hwm > 128MB\nvar MAX_HWM = 0x800000;\nfunction roundUpToNextPowerOf2(n) {\n if (n >= MAX_HWM) {\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2\n n--;\n for (var p = 1; p < 32; p <<= 1) n |= n >> p;\n n++;\n }\n return n;\n}\n\nfunction howMuchToRead(n, state) {\n if (state.length === 0 && state.ended)\n return 0;\n\n if (state.objectMode)\n return n === 0 ? 0 : 1;\n\n if (isNaN(n) || util.isNull(n)) {\n // only flow one buffer at a time\n if (state.flowing && state.buffer.length)\n return state.buffer[0].length;\n else\n return state.length;\n }\n\n if (n <= 0)\n return 0;\n\n // If we're asking for more than the target buffer level,\n // then raise the water mark. Bump up to the next highest\n // power of 2, to prevent increasing it excessively in tiny\n // amounts.\n if (n > state.highWaterMark)\n state.highWaterMark = roundUpToNextPowerOf2(n);\n\n // don't have that much. return null, unless we've ended.\n if (n > state.length) {\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n } else\n return state.length;\n }\n\n return n;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function(n) {\n debug('read', n);\n var state = this._readableState;\n var nOrig = n;\n\n if (!util.isNumber(n) || n > 0)\n state.emittedReadable = false;\n\n // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n if (n === 0 &&\n state.needReadable &&\n (state.length >= state.highWaterMark || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended)\n endReadable(this);\n else\n emitReadable(this);\n return null;\n }\n\n n = howMuchToRead(n, state);\n\n // if we've ended, and we're now clear, then finish it up.\n if (n === 0 && state.ended) {\n if (state.length === 0)\n endReadable(this);\n return null;\n }\n\n // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n\n // if we need a readable event, then we need to do some reading.\n var doRead = state.needReadable;\n debug('need readable', doRead);\n\n // if we currently have less than the highWaterMark, then also read some\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n }\n\n // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n }\n\n if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true;\n // if the length is currently zero, then we *need* a readable event.\n if (state.length === 0)\n state.needReadable = true;\n // call internal read method\n this._read(state.highWaterMark);\n state.sync = false;\n }\n\n // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n if (doRead && !state.reading)\n n = howMuchToRead(nOrig, state);\n\n var ret;\n if (n > 0)\n ret = fromList(n, state);\n else\n ret = null;\n\n if (util.isNull(ret)) {\n state.needReadable = true;\n n = 0;\n }\n\n state.length -= n;\n\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (state.length === 0 && !state.ended)\n state.needReadable = true;\n\n // If we tried to read() past the EOF, then emit end on the next tick.\n if (nOrig !== n && state.ended && state.length === 0)\n endReadable(this);\n\n if (!util.isNull(ret))\n this.emit('data', ret);\n\n return ret;\n};\n\nfunction chunkInvalid(state, chunk) {\n var er = null;\n if (!util.isBuffer(chunk) &&\n !util.isString(chunk) &&\n !util.isNullOrUndefined(chunk) &&\n !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n return er;\n}\n\n\nfunction onEofChunk(stream, state) {\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n state.ended = true;\n\n // emit 'readable' now to make sure it gets picked up.\n emitReadable(stream);\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n var state = stream._readableState;\n state.needReadable = false;\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n if (state.sync)\n process.nextTick(function() {\n emitReadable_(stream);\n });\n else\n emitReadable_(stream);\n }\n}\n\nfunction emitReadable_(stream) {\n debug('emit readable');\n stream.emit('readable');\n flow(stream);\n}\n\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n process.nextTick(function() {\n maybeReadMore_(stream, state);\n });\n }\n}\n\nfunction maybeReadMore_(stream, state) {\n var len = state.length;\n while (!state.reading && !state.flowing && !state.ended &&\n state.length < state.highWaterMark) {\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length)\n // didn't get any data, stop spinning.\n break;\n else\n len = state.length;\n }\n state.readingMore = false;\n}\n\n// abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function(n) {\n this.emit('error', new Error('not implemented'));\n};\n\nReadable.prototype.pipe = function(dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n default:\n state.pipes.push(dest);\n break;\n }\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n\n var doEnd = (!pipeOpts || pipeOpts.end !== false) &&\n dest !== process.stdout &&\n dest !== process.stderr;\n\n var endFn = doEnd ? onend : cleanup;\n if (state.endEmitted)\n process.nextTick(endFn);\n else\n src.once('end', endFn);\n\n dest.on('unpipe', onunpipe);\n function onunpipe(readable) {\n debug('onunpipe');\n if (readable === src) {\n cleanup();\n }\n }\n\n function onend() {\n debug('onend');\n dest.end();\n }\n\n // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n\n function cleanup() {\n debug('cleanup');\n // cleanup event handlers once the pipe is broken\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', cleanup);\n src.removeListener('data', ondata);\n\n // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n if (state.awaitDrain &&\n (!dest._writableState || dest._writableState.needDrain))\n ondrain();\n }\n\n src.on('data', ondata);\n function ondata(chunk) {\n debug('ondata');\n var ret = dest.write(chunk);\n if (false === ret) {\n debug('false write response, pause',\n src._readableState.awaitDrain);\n src._readableState.awaitDrain++;\n src.pause();\n }\n }\n\n // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EE.listenerCount(dest, 'error') === 0)\n dest.emit('error', er);\n }\n // This is a brutally ugly hack to make sure that our error handler\n // is attached before any userland ones. NEVER DO THIS.\n if (!dest._events || !dest._events.error)\n dest.on('error', onerror);\n else if (isArray(dest._events.error))\n dest._events.error.unshift(onerror);\n else\n dest._events.error = [onerror, dest._events.error];\n\n\n\n // Both close and finish should trigger unpipe, but only once.\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n dest.once('close', onclose);\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n dest.once('finish', onfinish);\n\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n }\n\n // tell the dest that it's being piped to\n dest.emit('pipe', src);\n\n // start the flow if it hasn't been started already.\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n\n return dest;\n};\n\nfunction pipeOnDrain(src) {\n return function() {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain)\n state.awaitDrain--;\n if (state.awaitDrain === 0 && EE.listenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\n\n\nReadable.prototype.unpipe = function(dest) {\n var state = this._readableState;\n\n // if we're not piping anywhere, then do nothing.\n if (state.pipesCount === 0)\n return this;\n\n // just one destination. most common case.\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes)\n return this;\n\n if (!dest)\n dest = state.pipes;\n\n // got a match.\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest)\n dest.emit('unpipe', this);\n return this;\n }\n\n // slow case. multiple pipe destinations.\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n\n for (var i = 0; i < len; i++)\n dests[i].emit('unpipe', this);\n return this;\n }\n\n // try to find the right one.\n var i = indexOf(state.pipes, dest);\n if (i === -1)\n return this;\n\n state.pipes.splice(i, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1)\n state.pipes = state.pipes[0];\n\n dest.emit('unpipe', this);\n\n return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function(ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n\n // If listening to data, and it has not explicitly been paused,\n // then call resume to start the flow of data on the next tick.\n if (ev === 'data' && false !== this._readableState.flowing) {\n this.resume();\n }\n\n if (ev === 'readable' && this.readable) {\n var state = this._readableState;\n if (!state.readableListening) {\n state.readableListening = true;\n state.emittedReadable = false;\n state.needReadable = true;\n if (!state.reading) {\n var self = this;\n process.nextTick(function() {\n debug('readable nexttick read 0');\n self.read(0);\n });\n } else if (state.length) {\n emitReadable(this, state);\n }\n }\n }\n\n return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function() {\n var state = this._readableState;\n if (!state.flowing) {\n debug('resume');\n state.flowing = true;\n if (!state.reading) {\n debug('resume read 0');\n this.read(0);\n }\n resume(this, state);\n }\n return this;\n};\n\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n process.nextTick(function() {\n resume_(stream, state);\n });\n }\n}\n\nfunction resume_(stream, state) {\n state.resumeScheduled = false;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading)\n stream.read(0);\n}\n\nReadable.prototype.pause = function() {\n debug('call pause flowing=%j', this._readableState.flowing);\n if (false !== this._readableState.flowing) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n return this;\n};\n\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n if (state.flowing) {\n do {\n var chunk = stream.read();\n } while (null !== chunk && state.flowing);\n }\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function(stream) {\n var state = this._readableState;\n var paused = false;\n\n var self = this;\n stream.on('end', function() {\n debug('wrapped end');\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length)\n self.push(chunk);\n }\n\n self.push(null);\n });\n\n stream.on('data', function(chunk) {\n debug('wrapped data');\n if (state.decoder)\n chunk = state.decoder.write(chunk);\n if (!chunk || !state.objectMode && !chunk.length)\n return;\n\n var ret = self.push(chunk);\n if (!ret) {\n paused = true;\n stream.pause();\n }\n });\n\n // proxy all the other methods.\n // important when wrapping filters and duplexes.\n for (var i in stream) {\n if (util.isFunction(stream[i]) && util.isUndefined(this[i])) {\n this[i] = function(method) { return function() {\n return stream[method].apply(stream, arguments);\n }}(i);\n }\n }\n\n // proxy certain important events.\n var events = ['error', 'close', 'destroy', 'pause', 'resume'];\n forEach(events, function(ev) {\n stream.on(ev, self.emit.bind(self, ev));\n });\n\n // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n self._read = function(n) {\n debug('wrapped _read', n);\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n\n return self;\n};\n\n\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\nfunction fromList(n, state) {\n var list = state.buffer;\n var length = state.length;\n var stringMode = !!state.decoder;\n var objectMode = !!state.objectMode;\n var ret;\n\n // nothing in the list, definitely empty.\n if (list.length === 0)\n return null;\n\n if (length === 0)\n ret = null;\n else if (objectMode)\n ret = list.shift();\n else if (!n || n >= length) {\n // read it all, truncate the array.\n if (stringMode)\n ret = list.join('');\n else\n ret = Buffer.concat(list, length);\n list.length = 0;\n } else {\n // read just some of it.\n if (n < list[0].length) {\n // just take a part of the first list item.\n // slice is the same for buffers and strings.\n var buf = list[0];\n ret = buf.slice(0, n);\n list[0] = buf.slice(n);\n } else if (n === list[0].length) {\n // first list is a perfect match\n ret = list.shift();\n } else {\n // complex case.\n // we have enough to cover it, but it spans past the first buffer.\n if (stringMode)\n ret = '';\n else\n ret = new Buffer(n);\n\n var c = 0;\n for (var i = 0, l = list.length; i < l && c < n; i++) {\n var buf = list[0];\n var cpy = Math.min(n - c, buf.length);\n\n if (stringMode)\n ret += buf.slice(0, cpy);\n else\n buf.copy(ret, c, 0, cpy);\n\n if (cpy < buf.length)\n list[0] = buf.slice(cpy);\n else\n list.shift();\n\n c += cpy;\n }\n }\n }\n\n return ret;\n}\n\nfunction endReadable(stream) {\n var state = stream._readableState;\n\n // If we get here before consuming all the bytes, then that is a\n // bug in node. Should never happen.\n if (state.length > 0)\n throw new Error('endReadable called on non-empty stream');\n\n if (!state.endEmitted) {\n state.ended = true;\n process.nextTick(function() {\n // Check that we didn't get one last unshift.\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n }\n });\n }\n}\n\nfunction forEach (xs, f) {\n for (var i = 0, l = xs.length; i < l; i++) {\n f(xs[i], i);\n }\n}\n\nfunction indexOf (xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n}\n",
"// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\nmodule.exports = Transform;\n\nvar Duplex = require('./_stream_duplex');\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\nutil.inherits(Transform, Duplex);\n\n\nfunction TransformState(options, stream) {\n this.afterTransform = function(er, data) {\n return afterTransform(stream, er, data);\n };\n\n this.needTransform = false;\n this.transforming = false;\n this.writecb = null;\n this.writechunk = null;\n}\n\nfunction afterTransform(stream, er, data) {\n var ts = stream._transformState;\n ts.transforming = false;\n\n var cb = ts.writecb;\n\n if (!cb)\n return stream.emit('error', new Error('no writecb in Transform class'));\n\n ts.writechunk = null;\n ts.writecb = null;\n\n if (!util.isNullOrUndefined(data))\n stream.push(data);\n\n if (cb)\n cb(er);\n\n var rs = stream._readableState;\n rs.reading = false;\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n stream._read(rs.highWaterMark);\n }\n}\n\n\nfunction Transform(options) {\n if (!(this instanceof Transform))\n return new Transform(options);\n\n Duplex.call(this, options);\n\n this._transformState = new TransformState(options, this);\n\n // when the writable side finishes, then flush out anything remaining.\n var stream = this;\n\n // start out asking for a readable event once data is transformed.\n this._readableState.needReadable = true;\n\n // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n this._readableState.sync = false;\n\n this.once('prefinish', function() {\n if (util.isFunction(this._flush))\n this._flush(function(er) {\n done(stream, er);\n });\n else\n done(stream);\n });\n}\n\nTransform.prototype.push = function(chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function(chunk, encoding, cb) {\n throw new Error('not implemented');\n};\n\nTransform.prototype._write = function(chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform ||\n rs.needReadable ||\n rs.length < rs.highWaterMark)\n this._read(rs.highWaterMark);\n }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function(n) {\n var ts = this._transformState;\n\n if (!util.isNull(ts.writechunk) && ts.writecb && !ts.transforming) {\n ts.transforming = true;\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\n\n\nfunction done(stream, er) {\n if (er)\n return stream.emit('error', er);\n\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n var ws = stream._writableState;\n var ts = stream._transformState;\n\n if (ws.length)\n throw new Error('calling transform done when ws.length != 0');\n\n if (ts.transforming)\n throw new Error('calling transform done when still transforming');\n\n return stream.push(null);\n}\n",
"// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, cb), and it'll handle all\n// the drain event emission and buffering.\n\nmodule.exports = Writable;\n\n/*<replacement>*/\nvar Buffer = require('buffer').Buffer;\n/*</replacement>*/\n\nWritable.WritableState = WritableState;\n\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\nvar Stream = require('stream');\n\nutil.inherits(Writable, Stream);\n\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n}\n\nfunction WritableState(options, stream) {\n var Duplex = require('./_stream_duplex');\n\n options = options || {};\n\n // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n var hwm = options.highWaterMark;\n var defaultHwm = options.objectMode ? 16 : 16 * 1024;\n this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm;\n\n // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n this.objectMode = !!options.objectMode;\n\n if (stream instanceof Duplex)\n this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n // cast to ints.\n this.highWaterMark = ~~this.highWaterMark;\n\n this.needDrain = false;\n // at the start of calling end()\n this.ending = false;\n // when end() has been called, and returned\n this.ended = false;\n // when 'finish' is emitted\n this.finished = false;\n\n // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n this.length = 0;\n\n // a flag to see when we're in the middle of a write.\n this.writing = false;\n\n // when true all writes will be buffered until .uncork() call\n this.corked = 0;\n\n // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true;\n\n // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n this.bufferProcessing = false;\n\n // the callback that's passed to _write(chunk,cb)\n this.onwrite = function(er) {\n onwrite(stream, er);\n };\n\n // the callback that the user supplies to write(chunk,encoding,cb)\n this.writecb = null;\n\n // the amount that is being written when _write is called.\n this.writelen = 0;\n\n this.buffer = [];\n\n // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n this.pendingcb = 0;\n\n // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n this.prefinished = false;\n\n // True if the error was already emitted and should not be thrown again\n this.errorEmitted = false;\n}\n\nfunction Writable(options) {\n var Duplex = require('./_stream_duplex');\n\n // Writable ctor is applied to Duplexes, though they're not\n // instanceof Writable, they're instanceof Readable.\n if (!(this instanceof Writable) && !(this instanceof Duplex))\n return new Writable(options);\n\n this._writableState = new WritableState(options, this);\n\n // legacy.\n this.writable = true;\n\n Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function() {\n this.emit('error', new Error('Cannot pipe. Not readable.'));\n};\n\n\nfunction writeAfterEnd(stream, state, cb) {\n var er = new Error('write after end');\n // TODO: defer error events consistently everywhere, not just the cb\n stream.emit('error', er);\n process.nextTick(function() {\n cb(er);\n });\n}\n\n// If we get something that is not a buffer, string, null, or undefined,\n// and we're not in objectMode, then that's an error.\n// Otherwise stream chunks are all considered to be of length=1, and the\n// watermarks determine how many objects to keep in the buffer, rather than\n// how many bytes or characters.\nfunction validChunk(stream, state, chunk, cb) {\n var valid = true;\n if (!util.isBuffer(chunk) &&\n !util.isString(chunk) &&\n !util.isNullOrUndefined(chunk) &&\n !state.objectMode) {\n var er = new TypeError('Invalid non-string/buffer chunk');\n stream.emit('error', er);\n process.nextTick(function() {\n cb(er);\n });\n valid = false;\n }\n return valid;\n}\n\nWritable.prototype.write = function(chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n\n if (util.isFunction(encoding)) {\n cb = encoding;\n encoding = null;\n }\n\n if (util.isBuffer(chunk))\n encoding = 'buffer';\n else if (!encoding)\n encoding = state.defaultEncoding;\n\n if (!util.isFunction(cb))\n cb = function() {};\n\n if (state.ended)\n writeAfterEnd(this, state, cb);\n else if (validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, chunk, encoding, cb);\n }\n\n return ret;\n};\n\nWritable.prototype.cork = function() {\n var state = this._writableState;\n\n state.corked++;\n};\n\nWritable.prototype.uncork = function() {\n var state = this._writableState;\n\n if (state.corked) {\n state.corked--;\n\n if (!state.writing &&\n !state.corked &&\n !state.finished &&\n !state.bufferProcessing &&\n state.buffer.length)\n clearBuffer(this, state);\n }\n};\n\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode &&\n state.decodeStrings !== false &&\n util.isString(chunk)) {\n chunk = new Buffer(chunk, encoding);\n }\n return chunk;\n}\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, chunk, encoding, cb) {\n chunk = decodeChunk(state, chunk, encoding);\n if (util.isBuffer(chunk))\n encoding = 'buffer';\n var len = state.objectMode ? 1 : chunk.length;\n\n state.length += len;\n\n var ret = state.length < state.highWaterMark;\n // we must ensure that previous needDrain will not be reset to false.\n if (!ret)\n state.needDrain = true;\n\n if (state.writing || state.corked)\n state.buffer.push(new WriteReq(chunk, encoding, cb));\n else\n doWrite(stream, state, false, len, chunk, encoding, cb);\n\n return ret;\n}\n\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (writev)\n stream._writev(chunk, state.onwrite);\n else\n stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\n\nfunction onwriteError(stream, state, sync, er, cb) {\n if (sync)\n process.nextTick(function() {\n state.pendingcb--;\n cb(er);\n });\n else {\n state.pendingcb--;\n cb(er);\n }\n\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n}\n\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\n\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n\n onwriteStateUpdate(state);\n\n if (er)\n onwriteError(stream, state, sync, er, cb);\n else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(stream, state);\n\n if (!finished &&\n !state.corked &&\n !state.bufferProcessing &&\n state.buffer.length) {\n clearBuffer(stream, state);\n }\n\n if (sync) {\n process.nextTick(function() {\n afterWrite(stream, state, finished, cb);\n });\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\n\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished)\n onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n}\n\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n\n if (stream._writev && state.buffer.length > 1) {\n // Fast case, write everything using _writev()\n var cbs = [];\n for (var c = 0; c < state.buffer.length; c++)\n cbs.push(state.buffer[c].callback);\n\n // count the one we are adding, as well.\n // TODO(isaacs) clean this up\n state.pendingcb++;\n doWrite(stream, state, true, state.length, state.buffer, '', function(err) {\n for (var i = 0; i < cbs.length; i++) {\n state.pendingcb--;\n cbs[i](err);\n }\n });\n\n // Clear buffer\n state.buffer = [];\n } else {\n // Slow case, write chunks one-by-one\n for (var c = 0; c < state.buffer.length; c++) {\n var entry = state.buffer[c];\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n\n doWrite(stream, state, false, len, chunk, encoding, cb);\n\n // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n if (state.writing) {\n c++;\n break;\n }\n }\n\n if (c < state.buffer.length)\n state.buffer = state.buffer.slice(c);\n else\n state.buffer.length = 0;\n }\n\n state.bufferProcessing = false;\n}\n\nWritable.prototype._write = function(chunk, encoding, cb) {\n cb(new Error('not implemented'));\n\n};\n\nWritable.prototype._writev = null;\n\nWritable.prototype.end = function(chunk, encoding, cb) {\n var state = this._writableState;\n\n if (util.isFunction(chunk)) {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (util.isFunction(encoding)) {\n cb = encoding;\n encoding = null;\n }\n\n if (!util.isNullOrUndefined(chunk))\n this.write(chunk, encoding);\n\n // .end() fully uncorks\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n }\n\n // ignore unnecessary end() calls.\n if (!state.ending && !state.finished)\n endWritable(this, state, cb);\n};\n\n\nfunction needFinish(stream, state) {\n return (state.ending &&\n state.length === 0 &&\n !state.finished &&\n !state.writing);\n}\n\nfunction prefinish(stream, state) {\n if (!state.prefinished) {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n}\n\nfunction finishMaybe(stream, state) {\n var need = needFinish(stream, state);\n if (need) {\n if (state.pendingcb === 0) {\n prefinish(stream, state);\n state.finished = true;\n stream.emit('finish');\n } else\n prefinish(stream, state);\n }\n return need;\n}\n\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n if (cb) {\n if (state.finished)\n process.nextTick(cb);\n else\n stream.once('finish', cb);\n }\n state.ended = true;\n}\n",
"// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\nfunction isArray(ar) {\n return Array.isArray(ar);\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return isObject(re) && objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return isObject(d) && objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return isObject(e) &&\n (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nfunction isBuffer(arg) {\n return Buffer.isBuffer(arg);\n}\nexports.isBuffer = isBuffer;\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}",
"module.exports = require(\"./lib/_stream_passthrough.js\")\n",
"exports = module.exports = require('./lib/_stream_readable.js');\nexports.Stream = require('stream');\nexports.Readable = exports;\nexports.Writable = require('./lib/_stream_writable.js');\nexports.Duplex = require('./lib/_stream_duplex.js');\nexports.Transform = require('./lib/_stream_transform.js');\nexports.PassThrough = require('./lib/_stream_passthrough.js');\n",
"module.exports = require(\"./lib/_stream_transform.js\")\n",
"module.exports = require(\"./lib/_stream_writable.js\")\n",
"// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nmodule.exports = Stream;\n\nvar EE = require('events').EventEmitter;\nvar inherits = require('inherits');\n\ninherits(Stream, EE);\nStream.Readable = require('readable-stream/readable.js');\nStream.Writable = require('readable-stream/writable.js');\nStream.Duplex = require('readable-stream/duplex.js');\nStream.Transform = require('readable-stream/transform.js');\nStream.PassThrough = require('readable-stream/passthrough.js');\n\n// Backwards-compat with node 0.4.x\nStream.Stream = Stream;\n\n\n\n// old-style streams. Note that the pipe method (the only relevant\n// part of this class) is overridden in the Readable class.\n\nfunction Stream() {\n EE.call(this);\n}\n\nStream.prototype.pipe = function(dest, options) {\n var source = this;\n\n function ondata(chunk) {\n if (dest.writable) {\n if (false === dest.write(chunk) && source.pause) {\n source.pause();\n }\n }\n }\n\n source.on('data', ondata);\n\n function ondrain() {\n if (source.readable && source.resume) {\n source.resume();\n }\n }\n\n dest.on('drain', ondrain);\n\n // If the 'end' option is not supplied, dest.end() will be called when\n // source gets the 'end' or 'close' events. Only dest.end() once.\n if (!dest._isStdio && (!options || options.end !== false)) {\n source.on('end', onend);\n source.on('close', onclose);\n }\n\n var didOnEnd = false;\n function onend() {\n if (didOnEnd) return;\n didOnEnd = true;\n\n dest.end();\n }\n\n\n function onclose() {\n if (didOnEnd) return;\n didOnEnd = true;\n\n if (typeof dest.destroy === 'function') dest.destroy();\n }\n\n // don't leave dangling pipes when there are errors.\n function onerror(er) {\n cleanup();\n if (EE.listenerCount(this, 'error') === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }\n\n source.on('error', onerror);\n dest.on('error', onerror);\n\n // remove all the event listeners that were added.\n function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }\n\n source.on('end', cleanup);\n source.on('close', cleanup);\n\n dest.on('close', cleanup);\n\n dest.emit('pipe', source);\n\n // Allow for unix-like usage: A.pipe(B).pipe(C)\n return dest;\n};\n",
"// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar Buffer = require('buffer').Buffer;\n\nvar isBufferEncoding = Buffer.isEncoding\n || function(encoding) {\n switch (encoding && encoding.toLowerCase()) {\n case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true;\n default: return false;\n }\n }\n\n\nfunction assertEncoding(encoding) {\n if (encoding && !isBufferEncoding(encoding)) {\n throw new Error('Unknown encoding: ' + encoding);\n }\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters. CESU-8 is handled as part of the UTF-8 encoding.\n//\n// @TODO Handling all encodings inside a single object makes it very difficult\n// to reason about this code, so it should be split up in the future.\n// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code\n// points as used by CESU-8.\nvar StringDecoder = exports.StringDecoder = function(encoding) {\n this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, '');\n assertEncoding(encoding);\n switch (this.encoding) {\n case 'utf8':\n // CESU-8 represents each of Surrogate Pair by 3-bytes\n this.surrogateSize = 3;\n break;\n case 'ucs2':\n case 'utf16le':\n // UTF-16 represents each of Surrogate Pair by 2-bytes\n this.surrogateSize = 2;\n this.detectIncompleteChar = utf16DetectIncompleteChar;\n break;\n case 'base64':\n // Base-64 stores 3 bytes in 4 chars, and pads the remainder.\n this.surrogateSize = 3;\n this.detectIncompleteChar = base64DetectIncompleteChar;\n break;\n default:\n this.write = passThroughWrite;\n return;\n }\n\n // Enough space to store all bytes of a single character. UTF-8 needs 4\n // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate).\n this.charBuffer = new Buffer(6);\n // Number of bytes received for the current incomplete multi-byte character.\n this.charReceived = 0;\n // Number of bytes expected for the current incomplete multi-byte character.\n this.charLength = 0;\n};\n\n\n// write decodes the given buffer and returns it as JS string that is\n// guaranteed to not contain any partial multi-byte characters. Any partial\n// character found at the end of the buffer is buffered up, and will be\n// returned when calling write again with the remaining bytes.\n//\n// Note: Converting a Buffer containing an orphan surrogate to a String\n// currently works, but converting a String to a Buffer (via `new Buffer`, or\n// Buffer#write) will replace incomplete surrogates with the unicode\n// replacement character. See https://codereview.chromium.org/121173009/ .\nStringDecoder.prototype.write = function(buffer) {\n var charStr = '';\n // if our last write ended with an incomplete multibyte character\n while (this.charLength) {\n // determine how many remaining bytes this buffer has to offer for this char\n var available = (buffer.length >= this.charLength - this.charReceived) ?\n this.charLength - this.charReceived :\n buffer.length;\n\n // add the new bytes to the char buffer\n buffer.copy(this.charBuffer, this.charReceived, 0, available);\n this.charReceived += available;\n\n if (this.charReceived < this.charLength) {\n // still not enough chars in this buffer? wait for more ...\n return '';\n }\n\n // remove bytes belonging to the current character from the buffer\n buffer = buffer.slice(available, buffer.length);\n\n // get the character that was split\n charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding);\n\n // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character\n var charCode = charStr.charCodeAt(charStr.length - 1);\n if (charCode >= 0xD800 && charCode <= 0xDBFF) {\n this.charLength += this.surrogateSize;\n charStr = '';\n continue;\n }\n this.charReceived = this.charLength = 0;\n\n // if there are no more bytes in this buffer, just emit our char\n if (buffer.length === 0) {\n return charStr;\n }\n break;\n }\n\n // determine and set charLength / charReceived\n this.detectIncompleteChar(buffer);\n\n var end = buffer.length;\n if (this.charLength) {\n // buffer the incomplete character bytes we got\n buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end);\n end -= this.charReceived;\n }\n\n charStr += buffer.toString(this.encoding, 0, end);\n\n var end = charStr.length - 1;\n var charCode = charStr.charCodeAt(end);\n // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character\n if (charCode >= 0xD800 && charCode <= 0xDBFF) {\n var size = this.surrogateSize;\n this.charLength += size;\n this.charReceived += size;\n this.charBuffer.copy(this.charBuffer, size, 0, size);\n buffer.copy(this.charBuffer, 0, 0, size);\n return charStr.substring(0, end);\n }\n\n // or just emit the charStr\n return charStr;\n};\n\n// detectIncompleteChar determines if there is an incomplete UTF-8 character at\n// the end of the given buffer. If so, it sets this.charLength to the byte\n// length that character, and sets this.charReceived to the number of bytes\n// that are available for this character.\nStringDecoder.prototype.detectIncompleteChar = function(buffer) {\n // determine how many bytes we have to check at the end of this buffer\n var i = (buffer.length >= 3) ? 3 : buffer.length;\n\n // Figure out if one of the last i bytes of our buffer announces an\n // incomplete char.\n for (; i > 0; i--) {\n var c = buffer[buffer.length - i];\n\n // See http://en.wikipedia.org/wiki/UTF-8#Description\n\n // 110XXXXX\n if (i == 1 && c >> 5 == 0x06) {\n this.charLength = 2;\n break;\n }\n\n // 1110XXXX\n if (i <= 2 && c >> 4 == 0x0E) {\n this.charLength = 3;\n break;\n }\n\n // 11110XXX\n if (i <= 3 && c >> 3 == 0x1E) {\n this.charLength = 4;\n break;\n }\n }\n this.charReceived = i;\n};\n\nStringDecoder.prototype.end = function(buffer) {\n var res = '';\n if (buffer && buffer.length)\n res = this.write(buffer);\n\n if (this.charReceived) {\n var cr = this.charReceived;\n var buf = this.charBuffer;\n var enc = this.encoding;\n res += buf.slice(0, cr).toString(enc);\n }\n\n return res;\n};\n\nfunction passThroughWrite(buffer) {\n return buffer.toString(this.encoding);\n}\n\nfunction utf16DetectIncompleteChar(buffer) {\n this.charReceived = buffer.length % 2;\n this.charLength = this.charReceived ? 2 : 0;\n}\n\nfunction base64DetectIncompleteChar(buffer) {\n this.charReceived = buffer.length % 3;\n this.charLength = this.charReceived ? 3 : 0;\n}\n",
"// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar punycode = require('punycode');\n\nexports.parse = urlParse;\nexports.resolve = urlResolve;\nexports.resolveObject = urlResolveObject;\nexports.format = urlFormat;\n\nexports.Url = Url;\n\nfunction Url() {\n this.protocol = null;\n this.slashes = null;\n this.auth = null;\n this.host = null;\n this.port = null;\n this.hostname = null;\n this.hash = null;\n this.search = null;\n this.query = null;\n this.pathname = null;\n this.path = null;\n this.href = null;\n}\n\n// Reference: RFC 3986, RFC 1808, RFC 2396\n\n// define these here so at least they only have to be\n// compiled once on the first module load.\nvar protocolPattern = /^([a-z0-9.+-]+:)/i,\n portPattern = /:[0-9]*$/,\n\n // RFC 2396: characters reserved for delimiting URLs.\n // We actually just auto-escape these.\n delims = ['<', '>', '\"', '`', ' ', '\\r', '\\n', '\\t'],\n\n // RFC 2396: characters not allowed for various reasons.\n unwise = ['{', '}', '|', '\\\\', '^', '`'].concat(delims),\n\n // Allowed by RFCs, but cause of XSS attacks. Always escape these.\n autoEscape = ['\\''].concat(unwise),\n // Characters that are never ever allowed in a hostname.\n // Note that any invalid chars are also handled, but these\n // are the ones that are *expected* to be seen, so we fast-path\n // them.\n nonHostChars = ['%', '/', '?', ';', '#'].concat(autoEscape),\n hostEndingChars = ['/', '?', '#'],\n hostnameMaxLen = 255,\n hostnamePartPattern = /^[a-z0-9A-Z_-]{0,63}$/,\n hostnamePartStart = /^([a-z0-9A-Z_-]{0,63})(.*)$/,\n // protocols that can allow \"unsafe\" and \"unwise\" chars.\n unsafeProtocol = {\n 'javascript': true,\n 'javascript:': true\n },\n // protocols that never have a hostname.\n hostlessProtocol = {\n 'javascript': true,\n 'javascript:': true\n },\n // protocols that always contain a // bit.\n slashedProtocol = {\n 'http': true,\n 'https': true,\n 'ftp': true,\n 'gopher': true,\n 'file': true,\n 'http:': true,\n 'https:': true,\n 'ftp:': true,\n 'gopher:': true,\n 'file:': true\n },\n querystring = require('querystring');\n\nfunction urlParse(url, parseQueryString, slashesDenoteHost) {\n if (url && isObject(url) && url instanceof Url) return url;\n\n var u = new Url;\n u.parse(url, parseQueryString, slashesDenoteHost);\n return u;\n}\n\nUrl.prototype.parse = function(url, parseQueryString, slashesDenoteHost) {\n if (!isString(url)) {\n throw new TypeError(\"Parameter 'url' must be a string, not \" + typeof url);\n }\n\n var rest = url;\n\n // trim before proceeding.\n // This is to support parse stuff like \" http://foo.com \\n\"\n rest = rest.trim();\n\n var proto = protocolPattern.exec(rest);\n if (proto) {\n proto = proto[0];\n var lowerProto = proto.toLowerCase();\n this.protocol = lowerProto;\n rest = rest.substr(proto.length);\n }\n\n // figure out if it's got a host\n // user@server is *always* interpreted as a hostname, and url\n // resolution will treat //foo/bar as host=foo,path=bar because that's\n // how the browser resolves relative URLs.\n if (slashesDenoteHost || proto || rest.match(/^\\/\\/[^@\\/]+@[^@\\/]+/)) {\n var slashes = rest.substr(0, 2) === '//';\n if (slashes && !(proto && hostlessProtocol[proto])) {\n rest = rest.substr(2);\n this.slashes = true;\n }\n }\n\n if (!hostlessProtocol[proto] &&\n (slashes || (proto && !slashedProtocol[proto]))) {\n\n // there's a hostname.\n // the first instance of /, ?, ;, or # ends the host.\n //\n // If there is an @ in the hostname, then non-host chars *are* allowed\n // to the left of the last @ sign, unless some host-ending character\n // comes *before* the @-sign.\n // URLs are obnoxious.\n //\n // ex:\n // http://a@b@c/ => user:a@b host:c\n // http://a@b?@c => user:a host:c path:/?@c\n\n // v0.12 TODO(isaacs): This is not quite how Chrome does things.\n // Review our test case against browsers more comprehensively.\n\n // find the first instance of any hostEndingChars\n var hostEnd = -1;\n for (var i = 0; i < hostEndingChars.length; i++) {\n var hec = rest.indexOf(hostEndingChars[i]);\n if (hec !== -1 && (hostEnd === -1 || hec < hostEnd))\n hostEnd = hec;\n }\n\n // at this point, either we have an explicit point where the\n // auth portion cannot go past, or the last @ char is the decider.\n var auth, atSign;\n if (hostEnd === -1) {\n // atSign can be anywhere.\n atSign = rest.lastIndexOf('@');\n } else {\n // atSign must be in auth portion.\n // http://a@b/c@d => host:b auth:a path:/c@d\n atSign = rest.lastIndexOf('@', hostEnd);\n }\n\n // Now we have a portion which is definitely the auth.\n // Pull that off.\n if (atSign !== -1) {\n auth = rest.slice(0, atSign);\n rest = rest.slice(atSign + 1);\n this.auth = decodeURIComponent(auth);\n }\n\n // the host is the remaining to the left of the first non-host char\n hostEnd = -1;\n for (var i = 0; i < nonHostChars.length; i++) {\n var hec = rest.indexOf(nonHostChars[i]);\n if (hec !== -1 && (hostEnd === -1 || hec < hostEnd))\n hostEnd = hec;\n }\n // if we still have not hit it, then the entire thing is a host.\n if (hostEnd === -1)\n hostEnd = rest.length;\n\n this.host = rest.slice(0, hostEnd);\n rest = rest.slice(hostEnd);\n\n // pull out port.\n this.parseHost();\n\n // we've indicated that there is a hostname,\n // so even if it's empty, it has to be present.\n this.hostname = this.hostname || '';\n\n // if hostname begins with [ and ends with ]\n // assume that it's an IPv6 address.\n var ipv6Hostname = this.hostname[0] === '[' &&\n this.hostname[this.hostname.length - 1] === ']';\n\n // validate a little.\n if (!ipv6Hostname) {\n var hostparts = this.hostname.split(/\\./);\n for (var i = 0, l = hostparts.length; i < l; i++) {\n var part = hostparts[i];\n if (!part) continue;\n if (!part.match(hostnamePartPattern)) {\n var newpart = '';\n for (var j = 0, k = part.length; j < k; j++) {\n if (part.charCodeAt(j) > 127) {\n // we replace non-ASCII char with a temporary placeholder\n // we need this to make sure size of hostname is not\n // broken by replacing non-ASCII by nothing\n newpart += 'x';\n } else {\n newpart += part[j];\n }\n }\n // we test again with ASCII char only\n if (!newpart.match(hostnamePartPattern)) {\n var validParts = hostparts.slice(0, i);\n var notHost = hostparts.slice(i + 1);\n var bit = part.match(hostnamePartStart);\n if (bit) {\n validParts.push(bit[1]);\n notHost.unshift(bit[2]);\n }\n if (notHost.length) {\n rest = '/' + notHost.join('.') + rest;\n }\n this.hostname = validParts.join('.');\n break;\n }\n }\n }\n }\n\n if (this.hostname.length > hostnameMaxLen) {\n this.hostname = '';\n } else {\n // hostnames are always lower case.\n this.hostname = this.hostname.toLowerCase();\n }\n\n if (!ipv6Hostname) {\n // IDNA Support: Returns a puny coded representation of \"domain\".\n // It only converts the part of the domain name that\n // has non ASCII characters. I.e. it dosent matter if\n // you call it with a domain that already is in ASCII.\n var domainArray = this.hostname.split('.');\n var newOut = [];\n for (var i = 0; i < domainArray.length; ++i) {\n var s = domainArray[i];\n newOut.push(s.match(/[^A-Za-z0-9_-]/) ?\n 'xn--' + punycode.encode(s) : s);\n }\n this.hostname = newOut.join('.');\n }\n\n var p = this.port ? ':' + this.port : '';\n var h = this.hostname || '';\n this.host = h + p;\n this.href += this.host;\n\n // strip [ and ] from the hostname\n // the host field still retains them, though\n if (ipv6Hostname) {\n this.hostname = this.hostname.substr(1, this.hostname.length - 2);\n if (rest[0] !== '/') {\n rest = '/' + rest;\n }\n }\n }\n\n // now rest is set to the post-host stuff.\n // chop off any delim chars.\n if (!unsafeProtocol[lowerProto]) {\n\n // First, make 100% sure that any \"autoEscape\" chars get\n // escaped, even if encodeURIComponent doesn't think they\n // need to be.\n for (var i = 0, l = autoEscape.length; i < l; i++) {\n var ae = autoEscape[i];\n var esc = encodeURIComponent(ae);\n if (esc === ae) {\n esc = escape(ae);\n }\n rest = rest.split(ae).join(esc);\n }\n }\n\n\n // chop off from the tail first.\n var hash = rest.indexOf('#');\n if (hash !== -1) {\n // got a fragment string.\n this.hash = rest.substr(hash);\n rest = rest.slice(0, hash);\n }\n var qm = rest.indexOf('?');\n if (qm !== -1) {\n this.search = rest.substr(qm);\n this.query = rest.substr(qm + 1);\n if (parseQueryString) {\n this.query = querystring.parse(this.query);\n }\n rest = rest.slice(0, qm);\n } else if (parseQueryString) {\n // no query string, but parseQueryString still requested\n this.search = '';\n this.query = {};\n }\n if (rest) this.pathname = rest;\n if (slashedProtocol[lowerProto] &&\n this.hostname && !this.pathname) {\n this.pathname = '/';\n }\n\n //to support http.request\n if (this.pathname || this.search) {\n var p = this.pathname || '';\n var s = this.search || '';\n this.path = p + s;\n }\n\n // finally, reconstruct the href based on what has been validated.\n this.href = this.format();\n return this;\n};\n\n// format a parsed object into a url string\nfunction urlFormat(obj) {\n // ensure it's an object, and not a string url.\n // If it's an obj, this is a no-op.\n // this way, you can call url_format() on strings\n // to clean up potentially wonky urls.\n if (isString(obj)) obj = urlParse(obj);\n if (!(obj instanceof Url)) return Url.prototype.format.call(obj);\n return obj.format();\n}\n\nUrl.prototype.format = function() {\n var auth = this.auth || '';\n if (auth) {\n auth = encodeURIComponent(auth);\n auth = auth.replace(/%3A/i, ':');\n auth += '@';\n }\n\n var protocol = this.protocol || '',\n pathname = this.pathname || '',\n hash = this.hash || '',\n host = false,\n query = '';\n\n if (this.host) {\n host = auth + this.host;\n } else if (this.hostname) {\n host = auth + (this.hostname.indexOf(':') === -1 ?\n this.hostname :\n '[' + this.hostname + ']');\n if (this.port) {\n host += ':' + this.port;\n }\n }\n\n if (this.query &&\n isObject(this.query) &&\n Object.keys(this.query).length) {\n query = querystring.stringify(this.query);\n }\n\n var search = this.search || (query && ('?' + query)) || '';\n\n if (protocol && protocol.substr(-1) !== ':') protocol += ':';\n\n // only the slashedProtocols get the //. Not mailto:, xmpp:, etc.\n // unless they had them to begin with.\n if (this.slashes ||\n (!protocol || slashedProtocol[protocol]) && host !== false) {\n host = '//' + (host || '');\n if (pathname && pathname.charAt(0) !== '/') pathname = '/' + pathname;\n } else if (!host) {\n host = '';\n }\n\n if (hash && hash.charAt(0) !== '#') hash = '#' + hash;\n if (search && search.charAt(0) !== '?') search = '?' + search;\n\n pathname = pathname.replace(/[?#]/g, function(match) {\n return encodeURIComponent(match);\n });\n search = search.replace('#', '%23');\n\n return protocol + host + pathname + search + hash;\n};\n\nfunction urlResolve(source, relative) {\n return urlParse(source, false, true).resolve(relative);\n}\n\nUrl.prototype.resolve = function(relative) {\n return this.resolveObject(urlParse(relative, false, true)).format();\n};\n\nfunction urlResolveObject(source, relative) {\n if (!source) return relative;\n return urlParse(source, false, true).resolveObject(relative);\n}\n\nUrl.prototype.resolveObject = function(relative) {\n if (isString(relative)) {\n var rel = new Url();\n rel.parse(relative, false, true);\n relative = rel;\n }\n\n var result = new Url();\n Object.keys(this).forEach(function(k) {\n result[k] = this[k];\n }, this);\n\n // hash is always overridden, no matter what.\n // even href=\"\" will remove it.\n result.hash = relative.hash;\n\n // if the relative url is empty, then there's nothing left to do here.\n if (relative.href === '') {\n result.href = result.format();\n return result;\n }\n\n // hrefs like //foo/bar always cut to the protocol.\n if (relative.slashes && !relative.protocol) {\n // take everything except the protocol from relative\n Object.keys(relative).forEach(function(k) {\n if (k !== 'protocol')\n result[k] = relative[k];\n });\n\n //urlParse appends trailing / to urls like http://www.example.com\n if (slashedProtocol[result.protocol] &&\n result.hostname && !result.pathname) {\n result.path = result.pathname = '/';\n }\n\n result.href = result.format();\n return result;\n }\n\n if (relative.protocol && relative.protocol !== result.protocol) {\n // if it's a known url protocol, then changing\n // the protocol does weird things\n // first, if it's not file:, then we MUST have a host,\n // and if there was a path\n // to begin with, then we MUST have a path.\n // if it is file:, then the host is dropped,\n // because that's known to be hostless.\n // anything else is assumed to be absolute.\n if (!slashedProtocol[relative.protocol]) {\n Object.keys(relative).forEach(function(k) {\n result[k] = relative[k];\n });\n result.href = result.format();\n return result;\n }\n\n result.protocol = relative.protocol;\n if (!relative.host && !hostlessProtocol[relative.protocol]) {\n var relPath = (relative.pathname || '').split('/');\n while (relPath.length && !(relative.host = relPath.shift()));\n if (!relative.host) relative.host = '';\n if (!relative.hostname) relative.hostname = '';\n if (relPath[0] !== '') relPath.unshift('');\n if (relPath.length < 2) relPath.unshift('');\n result.pathname = relPath.join('/');\n } else {\n result.pathname = relative.pathname;\n }\n result.search = relative.search;\n result.query = relative.query;\n result.host = relative.host || '';\n result.auth = relative.auth;\n result.hostname = relative.hostname || relative.host;\n result.port = relative.port;\n // to support http.request\n if (result.pathname || result.search) {\n var p = result.pathname || '';\n var s = result.search || '';\n result.path = p + s;\n }\n result.slashes = result.slashes || relative.slashes;\n result.href = result.format();\n return result;\n }\n\n var isSourceAbs = (result.pathname && result.pathname.charAt(0) === '/'),\n isRelAbs = (\n relative.host ||\n relative.pathname && relative.pathname.charAt(0) === '/'\n ),\n mustEndAbs = (isRelAbs || isSourceAbs ||\n (result.host && relative.pathname)),\n removeAllDots = mustEndAbs,\n srcPath = result.pathname && result.pathname.split('/') || [],\n relPath = relative.pathname && relative.pathname.split('/') || [],\n psychotic = result.protocol && !slashedProtocol[result.protocol];\n\n // if the url is a non-slashed url, then relative\n // links like ../.. should be able\n // to crawl up to the hostname, as well. This is strange.\n // result.protocol has already been set by now.\n // Later on, put the first path part into the host field.\n if (psychotic) {\n result.hostname = '';\n result.port = null;\n if (result.host) {\n if (srcPath[0] === '') srcPath[0] = result.host;\n else srcPath.unshift(result.host);\n }\n result.host = '';\n if (relative.protocol) {\n relative.hostname = null;\n relative.port = null;\n if (relative.host) {\n if (relPath[0] === '') relPath[0] = relative.host;\n else relPath.unshift(relative.host);\n }\n relative.host = null;\n }\n mustEndAbs = mustEndAbs && (relPath[0] === '' || srcPath[0] === '');\n }\n\n if (isRelAbs) {\n // it's absolute.\n result.host = (relative.host || relative.host === '') ?\n relative.host : result.host;\n result.hostname = (relative.hostname || relative.hostname === '') ?\n relative.hostname : result.hostname;\n result.search = relative.search;\n result.query = relative.query;\n srcPath = relPath;\n // fall through to the dot-handling below.\n } else if (relPath.length) {\n // it's relative\n // throw away the existing file, and take the new path instead.\n if (!srcPath) srcPath = [];\n srcPath.pop();\n srcPath = srcPath.concat(relPath);\n result.search = relative.search;\n result.query = relative.query;\n } else if (!isNullOrUndefined(relative.search)) {\n // just pull out the search.\n // like href='?foo'.\n // Put this after the other two cases because it simplifies the booleans\n if (psychotic) {\n result.hostname = result.host = srcPath.shift();\n //occationaly the auth can get stuck only in host\n //this especialy happens in cases like\n //url.resolveObject('mailto:local1@domain1', 'local2@domain2')\n var authInHost = result.host && result.host.indexOf('@') > 0 ?\n result.host.split('@') : false;\n if (authInHost) {\n result.auth = authInHost.shift();\n result.host = result.hostname = authInHost.shift();\n }\n }\n result.search = relative.search;\n result.query = relative.query;\n //to support http.request\n if (!isNull(result.pathname) || !isNull(result.search)) {\n result.path = (result.pathname ? result.pathname : '') +\n (result.search ? result.search : '');\n }\n result.href = result.format();\n return result;\n }\n\n if (!srcPath.length) {\n // no path at all. easy.\n // we've already handled the other stuff above.\n result.pathname = null;\n //to support http.request\n if (result.search) {\n result.path = '/' + result.search;\n } else {\n result.path = null;\n }\n result.href = result.format();\n return result;\n }\n\n // if a url ENDs in . or .., then it must get a trailing slash.\n // however, if it ends in anything else non-slashy,\n // then it must NOT get a trailing slash.\n var last = srcPath.slice(-1)[0];\n var hasTrailingSlash = (\n (result.host || relative.host) && (last === '.' || last === '..') ||\n last === '');\n\n // strip single dots, resolve double dots to parent dir\n // if the path tries to go above the root, `up` ends up > 0\n var up = 0;\n for (var i = srcPath.length; i >= 0; i--) {\n last = srcPath[i];\n if (last == '.') {\n srcPath.splice(i, 1);\n } else if (last === '..') {\n srcPath.splice(i, 1);\n up++;\n } else if (up) {\n srcPath.splice(i, 1);\n up--;\n }\n }\n\n // if the path is allowed to go above the root, restore leading ..s\n if (!mustEndAbs && !removeAllDots) {\n for (; up--; up) {\n srcPath.unshift('..');\n }\n }\n\n if (mustEndAbs && srcPath[0] !== '' &&\n (!srcPath[0] || srcPath[0].charAt(0) !== '/')) {\n srcPath.unshift('');\n }\n\n if (hasTrailingSlash && (srcPath.join('/').substr(-1) !== '/')) {\n srcPath.push('');\n }\n\n var isAbsolute = srcPath[0] === '' ||\n (srcPath[0] && srcPath[0].charAt(0) === '/');\n\n // put the host back\n if (psychotic) {\n result.hostname = result.host = isAbsolute ? '' :\n srcPath.length ? srcPath.shift() : '';\n //occationaly the auth can get stuck only in host\n //this especialy happens in cases like\n //url.resolveObject('mailto:local1@domain1', 'local2@domain2')\n var authInHost = result.host && result.host.indexOf('@') > 0 ?\n result.host.split('@') : false;\n if (authInHost) {\n result.auth = authInHost.shift();\n result.host = result.hostname = authInHost.shift();\n }\n }\n\n mustEndAbs = mustEndAbs || (result.host && srcPath.length);\n\n if (mustEndAbs && !isAbsolute) {\n srcPath.unshift('');\n }\n\n if (!srcPath.length) {\n result.pathname = null;\n result.path = null;\n } else {\n result.pathname = srcPath.join('/');\n }\n\n //to support request.http\n if (!isNull(result.pathname) || !isNull(result.search)) {\n result.path = (result.pathname ? result.pathname : '') +\n (result.search ? result.search : '');\n }\n result.auth = relative.auth || result.auth;\n result.slashes = result.slashes || relative.slashes;\n result.href = result.format();\n return result;\n};\n\nUrl.prototype.parseHost = function() {\n var host = this.host;\n var port = portPattern.exec(host);\n if (port) {\n port = port[0];\n if (port !== ':') {\n this.port = port.substr(1);\n }\n host = host.substr(0, host.length - port.length);\n }\n if (host) this.hostname = host;\n};\n\nfunction isString(arg) {\n return typeof arg === \"string\";\n}\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\n\nfunction isNull(arg) {\n return arg === null;\n}\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\n",
"module.exports = function isBuffer(arg) {\n return arg && typeof arg === 'object'\n && typeof arg.copy === 'function'\n && typeof arg.fill === 'function'\n && typeof arg.readUInt8 === 'function';\n}",
"// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar formatRegExp = /%[sdj%]/g;\nexports.format = function(f) {\n if (!isString(f)) {\n var objects = [];\n for (var i = 0; i < arguments.length; i++) {\n objects.push(inspect(arguments[i]));\n }\n return objects.join(' ');\n }\n\n var i = 1;\n var args = arguments;\n var len = args.length;\n var str = String(f).replace(formatRegExp, function(x) {\n if (x === '%%') return '%';\n if (i >= len) return x;\n switch (x) {\n case '%s': return String(args[i++]);\n case '%d': return Number(args[i++]);\n case '%j':\n try {\n return JSON.stringify(args[i++]);\n } catch (_) {\n return '[Circular]';\n }\n default:\n return x;\n }\n });\n for (var x = args[i]; i < len; x = args[++i]) {\n if (isNull(x) || !isObject(x)) {\n str += ' ' + x;\n } else {\n str += ' ' + inspect(x);\n }\n }\n return str;\n};\n\n\n// Mark that a method should not be used.\n// Returns a modified function which warns once by default.\n// If --no-deprecation is set, then it is a no-op.\nexports.deprecate = function(fn, msg) {\n // Allow for deprecating things in the process of starting up.\n if (isUndefined(global.process)) {\n return function() {\n return exports.deprecate(fn, msg).apply(this, arguments);\n };\n }\n\n if (process.noDeprecation === true) {\n return fn;\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (process.throwDeprecation) {\n throw new Error(msg);\n } else if (process.traceDeprecation) {\n console.trace(msg);\n } else {\n console.error(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n};\n\n\nvar debugs = {};\nvar debugEnviron;\nexports.debuglog = function(set) {\n if (isUndefined(debugEnviron))\n debugEnviron = process.env.NODE_DEBUG || '';\n set = set.toUpperCase();\n if (!debugs[set]) {\n if (new RegExp('\\\\b' + set + '\\\\b', 'i').test(debugEnviron)) {\n var pid = process.pid;\n debugs[set] = function() {\n var msg = exports.format.apply(exports, arguments);\n console.error('%s %d: %s', set, pid, msg);\n };\n } else {\n debugs[set] = function() {};\n }\n }\n return debugs[set];\n};\n\n\n/**\n * Echos the value of a value. Trys to print the value out\n * in the best way possible given the different types.\n *\n * @param {Object} obj The object to print out.\n * @param {Object} opts Optional options object that alters the output.\n */\n/* legacy: obj, showHidden, depth, colors*/\nfunction inspect(obj, opts) {\n // default options\n var ctx = {\n seen: [],\n stylize: stylizeNoColor\n };\n // legacy...\n if (arguments.length >= 3) ctx.depth = arguments[2];\n if (arguments.length >= 4) ctx.colors = arguments[3];\n if (isBoolean(opts)) {\n // legacy...\n ctx.showHidden = opts;\n } else if (opts) {\n // got an \"options\" object\n exports._extend(ctx, opts);\n }\n // set default options\n if (isUndefined(ctx.showHidden)) ctx.showHidden = false;\n if (isUndefined(ctx.depth)) ctx.depth = 2;\n if (isUndefined(ctx.colors)) ctx.colors = false;\n if (isUndefined(ctx.customInspect)) ctx.customInspect = true;\n if (ctx.colors) ctx.stylize = stylizeWithColor;\n return formatValue(ctx, obj, ctx.depth);\n}\nexports.inspect = inspect;\n\n\n// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics\ninspect.colors = {\n 'bold' : [1, 22],\n 'italic' : [3, 23],\n 'underline' : [4, 24],\n 'inverse' : [7, 27],\n 'white' : [37, 39],\n 'grey' : [90, 39],\n 'black' : [30, 39],\n 'blue' : [34, 39],\n 'cyan' : [36, 39],\n 'green' : [32, 39],\n 'magenta' : [35, 39],\n 'red' : [31, 39],\n 'yellow' : [33, 39]\n};\n\n// Don't use 'blue' not visible on cmd.exe\ninspect.styles = {\n 'special': 'cyan',\n 'number': 'yellow',\n 'boolean': 'yellow',\n 'undefined': 'grey',\n 'null': 'bold',\n 'string': 'green',\n 'date': 'magenta',\n // \"name\": intentionally not styling\n 'regexp': 'red'\n};\n\n\nfunction stylizeWithColor(str, styleType) {\n var style = inspect.styles[styleType];\n\n if (style) {\n return '\\u001b[' + inspect.colors[style][0] + 'm' + str +\n '\\u001b[' + inspect.colors[style][1] + 'm';\n } else {\n return str;\n }\n}\n\n\nfunction stylizeNoColor(str, styleType) {\n return str;\n}\n\n\nfunction arrayToHash(array) {\n var hash = {};\n\n array.forEach(function(val, idx) {\n hash[val] = true;\n });\n\n return hash;\n}\n\n\nfunction formatValue(ctx, value, recurseTimes) {\n // Provide a hook for user-specified inspect functions.\n // Check that value is an object with an inspect function on it\n if (ctx.customInspect &&\n value &&\n isFunction(value.inspect) &&\n // Filter out the util module, it's inspect function is special\n value.inspect !== exports.inspect &&\n // Also filter out any prototype objects using the circular check.\n !(value.constructor && value.constructor.prototype === value)) {\n var ret = value.inspect(recurseTimes, ctx);\n if (!isString(ret)) {\n ret = formatValue(ctx, ret, recurseTimes);\n }\n return ret;\n }\n\n // Primitive types cannot have properties\n var primitive = formatPrimitive(ctx, value);\n if (primitive) {\n return primitive;\n }\n\n // Look up the keys of the object.\n var keys = Object.keys(value);\n var visibleKeys = arrayToHash(keys);\n\n if (ctx.showHidden) {\n keys = Object.getOwnPropertyNames(value);\n }\n\n // IE doesn't make error fields non-enumerable\n // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx\n if (isError(value)\n && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {\n return formatError(value);\n }\n\n // Some type of object without properties can be shortcutted.\n if (keys.length === 0) {\n if (isFunction(value)) {\n var name = value.name ? ': ' + value.name : '';\n return ctx.stylize('[Function' + name + ']', 'special');\n }\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n }\n if (isDate(value)) {\n return ctx.stylize(Date.prototype.toString.call(value), 'date');\n }\n if (isError(value)) {\n return formatError(value);\n }\n }\n\n var base = '', array = false, braces = ['{', '}'];\n\n // Make Array say that they are Array\n if (isArray(value)) {\n array = true;\n braces = ['[', ']'];\n }\n\n // Make functions say that they are functions\n if (isFunction(value)) {\n var n = value.name ? ': ' + value.name : '';\n base = ' [Function' + n + ']';\n }\n\n // Make RegExps say that they are RegExps\n if (isRegExp(value)) {\n base = ' ' + RegExp.prototype.toString.call(value);\n }\n\n // Make dates with properties first say the date\n if (isDate(value)) {\n base = ' ' + Date.prototype.toUTCString.call(value);\n }\n\n // Make error with message first say the error\n if (isError(value)) {\n base = ' ' + formatError(value);\n }\n\n if (keys.length === 0 && (!array || value.length == 0)) {\n return braces[0] + base + braces[1];\n }\n\n if (recurseTimes < 0) {\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n } else {\n return ctx.stylize('[Object]', 'special');\n }\n }\n\n ctx.seen.push(value);\n\n var output;\n if (array) {\n output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);\n } else {\n output = keys.map(function(key) {\n return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);\n });\n }\n\n ctx.seen.pop();\n\n return reduceToSingleString(output, base, braces);\n}\n\n\nfunction formatPrimitive(ctx, value) {\n if (isUndefined(value))\n return ctx.stylize('undefined', 'undefined');\n if (isString(value)) {\n var simple = '\\'' + JSON.stringify(value).replace(/^\"|\"$/g, '')\n .replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"') + '\\'';\n return ctx.stylize(simple, 'string');\n }\n if (isNumber(value))\n return ctx.stylize('' + value, 'number');\n if (isBoolean(value))\n return ctx.stylize('' + value, 'boolean');\n // For some reason typeof null is \"object\", so special case here.\n if (isNull(value))\n return ctx.stylize('null', 'null');\n}\n\n\nfunction formatError(value) {\n return '[' + Error.prototype.toString.call(value) + ']';\n}\n\n\nfunction formatArray(ctx, value, recurseTimes, visibleKeys, keys) {\n var output = [];\n for (var i = 0, l = value.length; i < l; ++i) {\n if (hasOwnProperty(value, String(i))) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n String(i), true));\n } else {\n output.push('');\n }\n }\n keys.forEach(function(key) {\n if (!key.match(/^\\d+$/)) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n key, true));\n }\n });\n return output;\n}\n\n\nfunction formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {\n var name, str, desc;\n desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };\n if (desc.get) {\n if (desc.set) {\n str = ctx.stylize('[Getter/Setter]', 'special');\n } else {\n str = ctx.stylize('[Getter]', 'special');\n }\n } else {\n if (desc.set) {\n str = ctx.stylize('[Setter]', 'special');\n }\n }\n if (!hasOwnProperty(visibleKeys, key)) {\n name = '[' + key + ']';\n }\n if (!str) {\n if (ctx.seen.indexOf(desc.value) < 0) {\n if (isNull(recurseTimes)) {\n str = formatValue(ctx, desc.value, null);\n } else {\n str = formatValue(ctx, desc.value, recurseTimes - 1);\n }\n if (str.indexOf('\\n') > -1) {\n if (array) {\n str = str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n').substr(2);\n } else {\n str = '\\n' + str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n');\n }\n }\n } else {\n str = ctx.stylize('[Circular]', 'special');\n }\n }\n if (isUndefined(name)) {\n if (array && key.match(/^\\d+$/)) {\n return str;\n }\n name = JSON.stringify('' + key);\n if (name.match(/^\"([a-zA-Z_][a-zA-Z_0-9]*)\"$/)) {\n name = name.substr(1, name.length - 2);\n name = ctx.stylize(name, 'name');\n } else {\n name = name.replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"')\n .replace(/(^\"|\"$)/g, \"'\");\n name = ctx.stylize(name, 'string');\n }\n }\n\n return name + ': ' + str;\n}\n\n\nfunction reduceToSingleString(output, base, braces) {\n var numLinesEst = 0;\n var length = output.reduce(function(prev, cur) {\n numLinesEst++;\n if (cur.indexOf('\\n') >= 0) numLinesEst++;\n return prev + cur.replace(/\\u001b\\[\\d\\d?m/g, '').length + 1;\n }, 0);\n\n if (length > 60) {\n return braces[0] +\n (base === '' ? '' : base + '\\n ') +\n ' ' +\n output.join(',\\n ') +\n ' ' +\n braces[1];\n }\n\n return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];\n}\n\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\nfunction isArray(ar) {\n return Array.isArray(ar);\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return isObject(re) && objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return isObject(d) && objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return isObject(e) &&\n (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = require('./support/isBuffer');\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n\n\nfunction pad(n) {\n return n < 10 ? '0' + n.toString(10) : n.toString(10);\n}\n\n\nvar months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',\n 'Oct', 'Nov', 'Dec'];\n\n// 26 Feb 16:19:34\nfunction timestamp() {\n var d = new Date();\n var time = [pad(d.getHours()),\n pad(d.getMinutes()),\n pad(d.getSeconds())].join(':');\n return [d.getDate(), months[d.getMonth()], time].join(' ');\n}\n\n\n// log is just a thin wrapper to console.log that prepends a timestamp\nexports.log = function() {\n console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));\n};\n\n\n/**\n * Inherit the prototype methods from one constructor into another.\n *\n * The Function.prototype.inherits from lang.js rewritten as a standalone\n * function (not on Function.prototype). NOTE: If this file is to be loaded\n * during bootstrapping this function needs to be rewritten using some native\n * functions as prototype setup using normal JavaScript does not work as\n * expected during bootstrapping (see mirror.js in r114903).\n *\n * @param {function} ctor Constructor function which needs to inherit the\n * prototype.\n * @param {function} superCtor Constructor function to inherit prototype from.\n */\nexports.inherits = require('inherits');\n\nexports._extend = function(origin, add) {\n // Don't do anything if add isn't an object\n if (!add || !isObject(add)) return origin;\n\n var keys = Object.keys(add);\n var i = keys.length;\n while (i--) {\n origin[keys[i]] = add[keys[i]];\n }\n return origin;\n};\n\nfunction hasOwnProperty(obj, prop) {\n return Object.prototype.hasOwnProperty.call(obj, prop);\n}\n",
";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory();\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\troot.CryptoJS = factory();\n\t}\n}(this, function () {\n\n\t/**\n\t * CryptoJS core components.\n\t */\n\tvar CryptoJS = CryptoJS || (function (Math, undefined) {\n\t /**\n\t * CryptoJS namespace.\n\t */\n\t var C = {};\n\n\t /**\n\t * Library namespace.\n\t */\n\t var C_lib = C.lib = {};\n\n\t /**\n\t * Base object for prototypal inheritance.\n\t */\n\t var Base = C_lib.Base = (function () {\n\t function F() {}\n\n\t return {\n\t /**\n\t * Creates a new object that inherits from this object.\n\t *\n\t * @param {Object} overrides Properties to copy into the new object.\n\t *\n\t * @return {Object} The new object.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var MyType = CryptoJS.lib.Base.extend({\n\t * field: 'value',\n\t *\n\t * method: function () {\n\t * }\n\t * });\n\t */\n\t extend: function (overrides) {\n\t // Spawn\n\t F.prototype = this;\n\t var subtype = new F();\n\n\t // Augment\n\t if (overrides) {\n\t subtype.mixIn(overrides);\n\t }\n\n\t // Create default initializer\n\t if (!subtype.hasOwnProperty('init')) {\n\t subtype.init = function () {\n\t subtype.$super.init.apply(this, arguments);\n\t };\n\t }\n\n\t // Initializer's prototype is the subtype object\n\t subtype.init.prototype = subtype;\n\n\t // Reference supertype\n\t subtype.$super = this;\n\n\t return subtype;\n\t },\n\n\t /**\n\t * Extends this object and runs the init method.\n\t * Arguments to create() will be passed to init().\n\t *\n\t * @return {Object} The new object.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var instance = MyType.create();\n\t */\n\t create: function () {\n\t var instance = this.extend();\n\t instance.init.apply(instance, arguments);\n\n\t return instance;\n\t },\n\n\t /**\n\t * Initializes a newly created object.\n\t * Override this method to add some logic when your objects are created.\n\t *\n\t * @example\n\t *\n\t * var MyType = CryptoJS.lib.Base.extend({\n\t * init: function () {\n\t * // ...\n\t * }\n\t * });\n\t */\n\t init: function () {\n\t },\n\n\t /**\n\t * Copies properties into this object.\n\t *\n\t * @param {Object} properties The properties to mix in.\n\t *\n\t * @example\n\t *\n\t * MyType.mixIn({\n\t * field: 'value'\n\t * });\n\t */\n\t mixIn: function (properties) {\n\t for (var propertyName in properties) {\n\t if (properties.hasOwnProperty(propertyName)) {\n\t this[propertyName] = properties[propertyName];\n\t }\n\t }\n\n\t // IE won't copy toString using the loop above\n\t if (properties.hasOwnProperty('toString')) {\n\t this.toString = properties.toString;\n\t }\n\t },\n\n\t /**\n\t * Creates a copy of this object.\n\t *\n\t * @return {Object} The clone.\n\t *\n\t * @example\n\t *\n\t * var clone = instance.clone();\n\t */\n\t clone: function () {\n\t return this.init.prototype.extend(this);\n\t }\n\t };\n\t }());\n\n\t /**\n\t * An array of 32-bit words.\n\t *\n\t * @property {Array} words The array of 32-bit words.\n\t * @property {number} sigBytes The number of significant bytes in this word array.\n\t */\n\t var WordArray = C_lib.WordArray = Base.extend({\n\t /**\n\t * Initializes a newly created word array.\n\t *\n\t * @param {Array} words (Optional) An array of 32-bit words.\n\t * @param {number} sigBytes (Optional) The number of significant bytes in the words.\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.lib.WordArray.create();\n\t * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]);\n\t * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6);\n\t */\n\t init: function (words, sigBytes) {\n\t words = this.words = words || [];\n\n\t if (sigBytes != undefined) {\n\t this.sigBytes = sigBytes;\n\t } else {\n\t this.sigBytes = words.length * 4;\n\t }\n\t },\n\n\t /**\n\t * Converts this word array to a string.\n\t *\n\t * @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex\n\t *\n\t * @return {string} The stringified word array.\n\t *\n\t * @example\n\t *\n\t * var string = wordArray + '';\n\t * var string = wordArray.toString();\n\t * var string = wordArray.toString(CryptoJS.enc.Utf8);\n\t */\n\t toString: function (encoder) {\n\t return (encoder || Hex).stringify(this);\n\t },\n\n\t /**\n\t * Concatenates a word array to this word array.\n\t *\n\t * @param {WordArray} wordArray The word array to append.\n\t *\n\t * @return {WordArray} This word array.\n\t *\n\t * @example\n\t *\n\t * wordArray1.concat(wordArray2);\n\t */\n\t concat: function (wordArray) {\n\t // Shortcuts\n\t var thisWords = this.words;\n\t var thatWords = wordArray.words;\n\t var thisSigBytes = this.sigBytes;\n\t var thatSigBytes = wordArray.sigBytes;\n\n\t // Clamp excess bits\n\t this.clamp();\n\n\t // Concat\n\t if (thisSigBytes % 4) {\n\t // Copy one byte at a time\n\t for (var i = 0; i < thatSigBytes; i++) {\n\t var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8);\n\t }\n\t } else if (thatWords.length > 0xffff) {\n\t // Copy one word at a time\n\t for (var i = 0; i < thatSigBytes; i += 4) {\n\t thisWords[(thisSigBytes + i) >>> 2] = thatWords[i >>> 2];\n\t }\n\t } else {\n\t // Copy all words at once\n\t thisWords.push.apply(thisWords, thatWords);\n\t }\n\t this.sigBytes += thatSigBytes;\n\n\t // Chainable\n\t return this;\n\t },\n\n\t /**\n\t * Removes insignificant bits.\n\t *\n\t * @example\n\t *\n\t * wordArray.clamp();\n\t */\n\t clamp: function () {\n\t // Shortcuts\n\t var words = this.words;\n\t var sigBytes = this.sigBytes;\n\n\t // Clamp\n\t words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8);\n\t words.length = Math.ceil(sigBytes / 4);\n\t },\n\n\t /**\n\t * Creates a copy of this word array.\n\t *\n\t * @return {WordArray} The clone.\n\t *\n\t * @example\n\t *\n\t * var clone = wordArray.clone();\n\t */\n\t clone: function () {\n\t var clone = Base.clone.call(this);\n\t clone.words = this.words.slice(0);\n\n\t return clone;\n\t },\n\n\t /**\n\t * Creates a word array filled with random bytes.\n\t *\n\t * @param {number} nBytes The number of random bytes to generate.\n\t *\n\t * @return {WordArray} The random word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.lib.WordArray.random(16);\n\t */\n\t random: function (nBytes) {\n\t var words = [];\n\n\t var r = (function (m_w) {\n\t var m_w = m_w;\n\t var m_z = 0x3ade68b1;\n\t var mask = 0xffffffff;\n\n\t return function () {\n\t m_z = (0x9069 * (m_z & 0xFFFF) + (m_z >> 0x10)) & mask;\n\t m_w = (0x4650 * (m_w & 0xFFFF) + (m_w >> 0x10)) & mask;\n\t var result = ((m_z << 0x10) + m_w) & mask;\n\t result /= 0x100000000;\n\t result += 0.5;\n\t return result * (Math.random() > .5 ? 1 : -1);\n\t }\n\t });\n\n\t for (var i = 0, rcache; i < nBytes; i += 4) {\n\t var _r = r((rcache || Math.random()) * 0x100000000);\n\n\t rcache = _r() * 0x3ade67b7;\n\t words.push((_r() * 0x100000000) | 0);\n\t }\n\n\t return new WordArray.init(words, nBytes);\n\t }\n\t });\n\n\t /**\n\t * Encoder namespace.\n\t */\n\t var C_enc = C.enc = {};\n\n\t /**\n\t * Hex encoding strategy.\n\t */\n\t var Hex = C_enc.Hex = {\n\t /**\n\t * Converts a word array to a hex string.\n\t *\n\t * @param {WordArray} wordArray The word array.\n\t *\n\t * @return {string} The hex string.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hexString = CryptoJS.enc.Hex.stringify(wordArray);\n\t */\n\t stringify: function (wordArray) {\n\t // Shortcuts\n\t var words = wordArray.words;\n\t var sigBytes = wordArray.sigBytes;\n\n\t // Convert\n\t var hexChars = [];\n\t for (var i = 0; i < sigBytes; i++) {\n\t var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t hexChars.push((bite >>> 4).toString(16));\n\t hexChars.push((bite & 0x0f).toString(16));\n\t }\n\n\t return hexChars.join('');\n\t },\n\n\t /**\n\t * Converts a hex string to a word array.\n\t *\n\t * @param {string} hexStr The hex string.\n\t *\n\t * @return {WordArray} The word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.enc.Hex.parse(hexString);\n\t */\n\t parse: function (hexStr) {\n\t // Shortcut\n\t var hexStrLength = hexStr.length;\n\n\t // Convert\n\t var words = [];\n\t for (var i = 0; i < hexStrLength; i += 2) {\n\t words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4);\n\t }\n\n\t return new WordArray.init(words, hexStrLength / 2);\n\t }\n\t };\n\n\t /**\n\t * Latin1 encoding strategy.\n\t */\n\t var Latin1 = C_enc.Latin1 = {\n\t /**\n\t * Converts a word array to a Latin1 string.\n\t *\n\t * @param {WordArray} wordArray The word array.\n\t *\n\t * @return {string} The Latin1 string.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var latin1String = CryptoJS.enc.Latin1.stringify(wordArray);\n\t */\n\t stringify: function (wordArray) {\n\t // Shortcuts\n\t var words = wordArray.words;\n\t var sigBytes = wordArray.sigBytes;\n\n\t // Convert\n\t var latin1Chars = [];\n\t for (var i = 0; i < sigBytes; i++) {\n\t var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t latin1Chars.push(String.fromCharCode(bite));\n\t }\n\n\t return latin1Chars.join('');\n\t },\n\n\t /**\n\t * Converts a Latin1 string to a word array.\n\t *\n\t * @param {string} latin1Str The Latin1 string.\n\t *\n\t * @return {WordArray} The word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.enc.Latin1.parse(latin1String);\n\t */\n\t parse: function (latin1Str) {\n\t // Shortcut\n\t var latin1StrLength = latin1Str.length;\n\n\t // Convert\n\t var words = [];\n\t for (var i = 0; i < latin1StrLength; i++) {\n\t words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8);\n\t }\n\n\t return new WordArray.init(words, latin1StrLength);\n\t }\n\t };\n\n\t /**\n\t * UTF-8 encoding strategy.\n\t */\n\t var Utf8 = C_enc.Utf8 = {\n\t /**\n\t * Converts a word array to a UTF-8 string.\n\t *\n\t * @param {WordArray} wordArray The word array.\n\t *\n\t * @return {string} The UTF-8 string.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var utf8String = CryptoJS.enc.Utf8.stringify(wordArray);\n\t */\n\t stringify: function (wordArray) {\n\t try {\n\t return decodeURIComponent(escape(Latin1.stringify(wordArray)));\n\t } catch (e) {\n\t throw new Error('Malformed UTF-8 data');\n\t }\n\t },\n\n\t /**\n\t * Converts a UTF-8 string to a word array.\n\t *\n\t * @param {string} utf8Str The UTF-8 string.\n\t *\n\t * @return {WordArray} The word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.enc.Utf8.parse(utf8String);\n\t */\n\t parse: function (utf8Str) {\n\t return Latin1.parse(unescape(encodeURIComponent(utf8Str)));\n\t }\n\t };\n\n\t /**\n\t * Abstract buffered block algorithm template.\n\t *\n\t * The property blockSize must be implemented in a concrete subtype.\n\t *\n\t * @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0\n\t */\n\t var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({\n\t /**\n\t * Resets this block algorithm's data buffer to its initial state.\n\t *\n\t * @example\n\t *\n\t * bufferedBlockAlgorithm.reset();\n\t */\n\t reset: function () {\n\t // Initial values\n\t this._data = new WordArray.init();\n\t this._nDataBytes = 0;\n\t },\n\n\t /**\n\t * Adds new data to this block algorithm's buffer.\n\t *\n\t * @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8.\n\t *\n\t * @example\n\t *\n\t * bufferedBlockAlgorithm._append('data');\n\t * bufferedBlockAlgorithm._append(wordArray);\n\t */\n\t _append: function (data) {\n\t // Convert string to WordArray, else assume WordArray already\n\t if (typeof data == 'string') {\n\t data = Utf8.parse(data);\n\t }\n\n\t // Append\n\t this._data.concat(data);\n\t this._nDataBytes += data.sigBytes;\n\t },\n\n\t /**\n\t * Processes available data blocks.\n\t *\n\t * This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype.\n\t *\n\t * @param {boolean} doFlush Whether all blocks and partial blocks should be processed.\n\t *\n\t * @return {WordArray} The processed data.\n\t *\n\t * @example\n\t *\n\t * var processedData = bufferedBlockAlgorithm._process();\n\t * var processedData = bufferedBlockAlgorithm._process(!!'flush');\n\t */\n\t _process: function (doFlush) {\n\t // Shortcuts\n\t var data = this._data;\n\t var dataWords = data.words;\n\t var dataSigBytes = data.sigBytes;\n\t var blockSize = this.blockSize;\n\t var blockSizeBytes = blockSize * 4;\n\n\t // Count blocks ready\n\t var nBlocksReady = dataSigBytes / blockSizeBytes;\n\t if (doFlush) {\n\t // Round up to include partial blocks\n\t nBlocksReady = Math.ceil(nBlocksReady);\n\t } else {\n\t // Round down to include only full blocks,\n\t // less the number of blocks that must remain in the buffer\n\t nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0);\n\t }\n\n\t // Count words ready\n\t var nWordsReady = nBlocksReady * blockSize;\n\n\t // Count bytes ready\n\t var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes);\n\n\t // Process blocks\n\t if (nWordsReady) {\n\t for (var offset = 0; offset < nWordsReady; offset += blockSize) {\n\t // Perform concrete-algorithm logic\n\t this._doProcessBlock(dataWords, offset);\n\t }\n\n\t // Remove processed words\n\t var processedWords = dataWords.splice(0, nWordsReady);\n\t data.sigBytes -= nBytesReady;\n\t }\n\n\t // Return processed words\n\t return new WordArray.init(processedWords, nBytesReady);\n\t },\n\n\t /**\n\t * Creates a copy of this object.\n\t *\n\t * @return {Object} The clone.\n\t *\n\t * @example\n\t *\n\t * var clone = bufferedBlockAlgorithm.clone();\n\t */\n\t clone: function () {\n\t var clone = Base.clone.call(this);\n\t clone._data = this._data.clone();\n\n\t return clone;\n\t },\n\n\t _minBufferSize: 0\n\t });\n\n\t /**\n\t * Abstract hasher template.\n\t *\n\t * @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits)\n\t */\n\t var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({\n\t /**\n\t * Configuration options.\n\t */\n\t cfg: Base.extend(),\n\n\t /**\n\t * Initializes a newly created hasher.\n\t *\n\t * @param {Object} cfg (Optional) The configuration options to use for this hash computation.\n\t *\n\t * @example\n\t *\n\t * var hasher = CryptoJS.algo.SHA256.create();\n\t */\n\t init: function (cfg) {\n\t // Apply config defaults\n\t this.cfg = this.cfg.extend(cfg);\n\n\t // Set initial values\n\t this.reset();\n\t },\n\n\t /**\n\t * Resets this hasher to its initial state.\n\t *\n\t * @example\n\t *\n\t * hasher.reset();\n\t */\n\t reset: function () {\n\t // Reset data buffer\n\t BufferedBlockAlgorithm.reset.call(this);\n\n\t // Perform concrete-hasher logic\n\t this._doReset();\n\t },\n\n\t /**\n\t * Updates this hasher with a message.\n\t *\n\t * @param {WordArray|string} messageUpdate The message to append.\n\t *\n\t * @return {Hasher} This hasher.\n\t *\n\t * @example\n\t *\n\t * hasher.update('message');\n\t * hasher.update(wordArray);\n\t */\n\t update: function (messageUpdate) {\n\t // Append\n\t this._append(messageUpdate);\n\n\t // Update the hash\n\t this._process();\n\n\t // Chainable\n\t return this;\n\t },\n\n\t /**\n\t * Finalizes the hash computation.\n\t * Note that the finalize operation is effectively a destructive, read-once operation.\n\t *\n\t * @param {WordArray|string} messageUpdate (Optional) A final message update.\n\t *\n\t * @return {WordArray} The hash.\n\t *\n\t * @example\n\t *\n\t * var hash = hasher.finalize();\n\t * var hash = hasher.finalize('message');\n\t * var hash = hasher.finalize(wordArray);\n\t */\n\t finalize: function (messageUpdate) {\n\t // Final message update\n\t if (messageUpdate) {\n\t this._append(messageUpdate);\n\t }\n\n\t // Perform concrete-hasher logic\n\t var hash = this._doFinalize();\n\n\t return hash;\n\t },\n\n\t blockSize: 512/32,\n\n\t /**\n\t * Creates a shortcut function to a hasher's object interface.\n\t *\n\t * @param {Hasher} hasher The hasher to create a helper for.\n\t *\n\t * @return {Function} The shortcut function.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256);\n\t */\n\t _createHelper: function (hasher) {\n\t return function (message, cfg) {\n\t return new hasher.init(cfg).finalize(message);\n\t };\n\t },\n\n\t /**\n\t * Creates a shortcut function to the HMAC's object interface.\n\t *\n\t * @param {Hasher} hasher The hasher to use in this HMAC helper.\n\t *\n\t * @return {Function} The shortcut function.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256);\n\t */\n\t _createHmacHelper: function (hasher) {\n\t return function (message, key) {\n\t return new C_algo.HMAC.init(hasher, key).finalize(message);\n\t };\n\t }\n\t });\n\n\t /**\n\t * Algorithm namespace.\n\t */\n\t var C_algo = C.algo = {};\n\n\t return C;\n\t}(Math));\n\n\n\treturn CryptoJS;\n\n}));",
";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./x64-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./x64-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function (Math) {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var WordArray = C_lib.WordArray;\n\t var Hasher = C_lib.Hasher;\n\t var C_x64 = C.x64;\n\t var X64Word = C_x64.Word;\n\t var C_algo = C.algo;\n\n\t // Constants tables\n\t var RHO_OFFSETS = [];\n\t var PI_INDEXES = [];\n\t var ROUND_CONSTANTS = [];\n\n\t // Compute Constants\n\t (function () {\n\t // Compute rho offset constants\n\t var x = 1, y = 0;\n\t for (var t = 0; t < 24; t++) {\n\t RHO_OFFSETS[x + 5 * y] = ((t + 1) * (t + 2) / 2) % 64;\n\n\t var newX = y % 5;\n\t var newY = (2 * x + 3 * y) % 5;\n\t x = newX;\n\t y = newY;\n\t }\n\n\t // Compute pi index constants\n\t for (var x = 0; x < 5; x++) {\n\t for (var y = 0; y < 5; y++) {\n\t PI_INDEXES[x + 5 * y] = y + ((2 * x + 3 * y) % 5) * 5;\n\t }\n\t }\n\n\t // Compute round constants\n\t var LFSR = 0x01;\n\t for (var i = 0; i < 24; i++) {\n\t var roundConstantMsw = 0;\n\t var roundConstantLsw = 0;\n\n\t for (var j = 0; j < 7; j++) {\n\t if (LFSR & 0x01) {\n\t var bitPosition = (1 << j) - 1;\n\t if (bitPosition < 32) {\n\t roundConstantLsw ^= 1 << bitPosition;\n\t } else /* if (bitPosition >= 32) */ {\n\t roundConstantMsw ^= 1 << (bitPosition - 32);\n\t }\n\t }\n\n\t // Compute next LFSR\n\t if (LFSR & 0x80) {\n\t // Primitive polynomial over GF(2): x^8 + x^6 + x^5 + x^4 + 1\n\t LFSR = (LFSR << 1) ^ 0x71;\n\t } else {\n\t LFSR <<= 1;\n\t }\n\t }\n\n\t ROUND_CONSTANTS[i] = X64Word.create(roundConstantMsw, roundConstantLsw);\n\t }\n\t }());\n\n\t // Reusable objects for temporary values\n\t var T = [];\n\t (function () {\n\t for (var i = 0; i < 25; i++) {\n\t T[i] = X64Word.create();\n\t }\n\t }());\n\n\t /**\n\t * SHA-3 hash algorithm.\n\t */\n\t var SHA3 = C_algo.SHA3 = Hasher.extend({\n\t /**\n\t * Configuration options.\n\t *\n\t * @property {number} outputLength\n\t * The desired number of bits in the output hash.\n\t * Only values permitted are: 224, 256, 384, 512.\n\t * Default: 512\n\t */\n\t cfg: Hasher.cfg.extend({\n\t outputLength: 512\n\t }),\n\n\t _doReset: function () {\n\t var state = this._state = []\n\t for (var i = 0; i < 25; i++) {\n\t state[i] = new X64Word.init();\n\t }\n\n\t this.blockSize = (1600 - 2 * this.cfg.outputLength) / 32;\n\t },\n\n\t _doProcessBlock: function (M, offset) {\n\t // Shortcuts\n\t var state = this._state;\n\t var nBlockSizeLanes = this.blockSize / 2;\n\n\t // Absorb\n\t for (var i = 0; i < nBlockSizeLanes; i++) {\n\t // Shortcuts\n\t var M2i = M[offset + 2 * i];\n\t var M2i1 = M[offset + 2 * i + 1];\n\n\t // Swap endian\n\t M2i = (\n\t (((M2i << 8) | (M2i >>> 24)) & 0x00ff00ff) |\n\t (((M2i << 24) | (M2i >>> 8)) & 0xff00ff00)\n\t );\n\t M2i1 = (\n\t (((M2i1 << 8) | (M2i1 >>> 24)) & 0x00ff00ff) |\n\t (((M2i1 << 24) | (M2i1 >>> 8)) & 0xff00ff00)\n\t );\n\n\t // Absorb message into state\n\t var lane = state[i];\n\t lane.high ^= M2i1;\n\t lane.low ^= M2i;\n\t }\n\n\t // Rounds\n\t for (var round = 0; round < 24; round++) {\n\t // Theta\n\t for (var x = 0; x < 5; x++) {\n\t // Mix column lanes\n\t var tMsw = 0, tLsw = 0;\n\t for (var y = 0; y < 5; y++) {\n\t var lane = state[x + 5 * y];\n\t tMsw ^= lane.high;\n\t tLsw ^= lane.low;\n\t }\n\n\t // Temporary values\n\t var Tx = T[x];\n\t Tx.high = tMsw;\n\t Tx.low = tLsw;\n\t }\n\t for (var x = 0; x < 5; x++) {\n\t // Shortcuts\n\t var Tx4 = T[(x + 4) % 5];\n\t var Tx1 = T[(x + 1) % 5];\n\t var Tx1Msw = Tx1.high;\n\t var Tx1Lsw = Tx1.low;\n\n\t // Mix surrounding columns\n\t var tMsw = Tx4.high ^ ((Tx1Msw << 1) | (Tx1Lsw >>> 31));\n\t var tLsw = Tx4.low ^ ((Tx1Lsw << 1) | (Tx1Msw >>> 31));\n\t for (var y = 0; y < 5; y++) {\n\t var lane = state[x + 5 * y];\n\t lane.high ^= tMsw;\n\t lane.low ^= tLsw;\n\t }\n\t }\n\n\t // Rho Pi\n\t for (var laneIndex = 1; laneIndex < 25; laneIndex++) {\n\t // Shortcuts\n\t var lane = state[laneIndex];\n\t var laneMsw = lane.high;\n\t var laneLsw = lane.low;\n\t var rhoOffset = RHO_OFFSETS[laneIndex];\n\n\t // Rotate lanes\n\t if (rhoOffset < 32) {\n\t var tMsw = (laneMsw << rhoOffset) | (laneLsw >>> (32 - rhoOffset));\n\t var tLsw = (laneLsw << rhoOffset) | (laneMsw >>> (32 - rhoOffset));\n\t } else /* if (rhoOffset >= 32) */ {\n\t var tMsw = (laneLsw << (rhoOffset - 32)) | (laneMsw >>> (64 - rhoOffset));\n\t var tLsw = (laneMsw << (rhoOffset - 32)) | (laneLsw >>> (64 - rhoOffset));\n\t }\n\n\t // Transpose lanes\n\t var TPiLane = T[PI_INDEXES[laneIndex]];\n\t TPiLane.high = tMsw;\n\t TPiLane.low = tLsw;\n\t }\n\n\t // Rho pi at x = y = 0\n\t var T0 = T[0];\n\t var state0 = state[0];\n\t T0.high = state0.high;\n\t T0.low = state0.low;\n\n\t // Chi\n\t for (var x = 0; x < 5; x++) {\n\t for (var y = 0; y < 5; y++) {\n\t // Shortcuts\n\t var laneIndex = x + 5 * y;\n\t var lane = state[laneIndex];\n\t var TLane = T[laneIndex];\n\t var Tx1Lane = T[((x + 1) % 5) + 5 * y];\n\t var Tx2Lane = T[((x + 2) % 5) + 5 * y];\n\n\t // Mix rows\n\t lane.high = TLane.high ^ (~Tx1Lane.high & Tx2Lane.high);\n\t lane.low = TLane.low ^ (~Tx1Lane.low & Tx2Lane.low);\n\t }\n\t }\n\n\t // Iota\n\t var lane = state[0];\n\t var roundConstant = ROUND_CONSTANTS[round];\n\t lane.high ^= roundConstant.high;\n\t lane.low ^= roundConstant.low;;\n\t }\n\t },\n\n\t _doFinalize: function () {\n\t // Shortcuts\n\t var data = this._data;\n\t var dataWords = data.words;\n\t var nBitsTotal = this._nDataBytes * 8;\n\t var nBitsLeft = data.sigBytes * 8;\n\t var blockSizeBits = this.blockSize * 32;\n\n\t // Add padding\n\t dataWords[nBitsLeft >>> 5] |= 0x1 << (24 - nBitsLeft % 32);\n\t dataWords[((Math.ceil((nBitsLeft + 1) / blockSizeBits) * blockSizeBits) >>> 5) - 1] |= 0x80;\n\t data.sigBytes = dataWords.length * 4;\n\n\t // Hash final blocks\n\t this._process();\n\n\t // Shortcuts\n\t var state = this._state;\n\t var outputLengthBytes = this.cfg.outputLength / 8;\n\t var outputLengthLanes = outputLengthBytes / 8;\n\n\t // Squeeze\n\t var hashWords = [];\n\t for (var i = 0; i < outputLengthLanes; i++) {\n\t // Shortcuts\n\t var lane = state[i];\n\t var laneMsw = lane.high;\n\t var laneLsw = lane.low;\n\n\t // Swap endian\n\t laneMsw = (\n\t (((laneMsw << 8) | (laneMsw >>> 24)) & 0x00ff00ff) |\n\t (((laneMsw << 24) | (laneMsw >>> 8)) & 0xff00ff00)\n\t );\n\t laneLsw = (\n\t (((laneLsw << 8) | (laneLsw >>> 24)) & 0x00ff00ff) |\n\t (((laneLsw << 24) | (laneLsw >>> 8)) & 0xff00ff00)\n\t );\n\n\t // Squeeze state to retrieve hash\n\t hashWords.push(laneLsw);\n\t hashWords.push(laneMsw);\n\t }\n\n\t // Return final computed hash\n\t return new WordArray.init(hashWords, outputLengthBytes);\n\t },\n\n\t clone: function () {\n\t var clone = Hasher.clone.call(this);\n\n\t var state = clone._state = this._state.slice(0);\n\t for (var i = 0; i < 25; i++) {\n\t state[i] = state[i].clone();\n\t }\n\n\t return clone;\n\t }\n\t });\n\n\t /**\n\t * Shortcut function to the hasher's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t *\n\t * @return {WordArray} The hash.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hash = CryptoJS.SHA3('message');\n\t * var hash = CryptoJS.SHA3(wordArray);\n\t */\n\t C.SHA3 = Hasher._createHelper(SHA3);\n\n\t /**\n\t * Shortcut function to the HMAC's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t * @param {WordArray|string} key The secret key.\n\t *\n\t * @return {WordArray} The HMAC.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hmac = CryptoJS.HmacSHA3(message, key);\n\t */\n\t C.HmacSHA3 = Hasher._createHmacHelper(SHA3);\n\t}(Math));\n\n\n\treturn CryptoJS.SHA3;\n\n}));",
";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function (undefined) {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var Base = C_lib.Base;\n\t var X32WordArray = C_lib.WordArray;\n\n\t /**\n\t * x64 namespace.\n\t */\n\t var C_x64 = C.x64 = {};\n\n\t /**\n\t * A 64-bit word.\n\t */\n\t var X64Word = C_x64.Word = Base.extend({\n\t /**\n\t * Initializes a newly created 64-bit word.\n\t *\n\t * @param {number} high The high 32 bits.\n\t * @param {number} low The low 32 bits.\n\t *\n\t * @example\n\t *\n\t * var x64Word = CryptoJS.x64.Word.create(0x00010203, 0x04050607);\n\t */\n\t init: function (high, low) {\n\t this.high = high;\n\t this.low = low;\n\t }\n\n\t /**\n\t * Bitwise NOTs this word.\n\t *\n\t * @return {X64Word} A new x64-Word object after negating.\n\t *\n\t * @example\n\t *\n\t * var negated = x64Word.not();\n\t */\n\t // not: function () {\n\t // var high = ~this.high;\n\t // var low = ~this.low;\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Bitwise ANDs this word with the passed word.\n\t *\n\t * @param {X64Word} word The x64-Word to AND with this word.\n\t *\n\t * @return {X64Word} A new x64-Word object after ANDing.\n\t *\n\t * @example\n\t *\n\t * var anded = x64Word.and(anotherX64Word);\n\t */\n\t // and: function (word) {\n\t // var high = this.high & word.high;\n\t // var low = this.low & word.low;\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Bitwise ORs this word with the passed word.\n\t *\n\t * @param {X64Word} word The x64-Word to OR with this word.\n\t *\n\t * @return {X64Word} A new x64-Word object after ORing.\n\t *\n\t * @example\n\t *\n\t * var ored = x64Word.or(anotherX64Word);\n\t */\n\t // or: function (word) {\n\t // var high = this.high | word.high;\n\t // var low = this.low | word.low;\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Bitwise XORs this word with the passed word.\n\t *\n\t * @param {X64Word} word The x64-Word to XOR with this word.\n\t *\n\t * @return {X64Word} A new x64-Word object after XORing.\n\t *\n\t * @example\n\t *\n\t * var xored = x64Word.xor(anotherX64Word);\n\t */\n\t // xor: function (word) {\n\t // var high = this.high ^ word.high;\n\t // var low = this.low ^ word.low;\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Shifts this word n bits to the left.\n\t *\n\t * @param {number} n The number of bits to shift.\n\t *\n\t * @return {X64Word} A new x64-Word object after shifting.\n\t *\n\t * @example\n\t *\n\t * var shifted = x64Word.shiftL(25);\n\t */\n\t // shiftL: function (n) {\n\t // if (n < 32) {\n\t // var high = (this.high << n) | (this.low >>> (32 - n));\n\t // var low = this.low << n;\n\t // } else {\n\t // var high = this.low << (n - 32);\n\t // var low = 0;\n\t // }\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Shifts this word n bits to the right.\n\t *\n\t * @param {number} n The number of bits to shift.\n\t *\n\t * @return {X64Word} A new x64-Word object after shifting.\n\t *\n\t * @example\n\t *\n\t * var shifted = x64Word.shiftR(7);\n\t */\n\t // shiftR: function (n) {\n\t // if (n < 32) {\n\t // var low = (this.low >>> n) | (this.high << (32 - n));\n\t // var high = this.high >>> n;\n\t // } else {\n\t // var low = this.high >>> (n - 32);\n\t // var high = 0;\n\t // }\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Rotates this word n bits to the left.\n\t *\n\t * @param {number} n The number of bits to rotate.\n\t *\n\t * @return {X64Word} A new x64-Word object after rotating.\n\t *\n\t * @example\n\t *\n\t * var rotated = x64Word.rotL(25);\n\t */\n\t // rotL: function (n) {\n\t // return this.shiftL(n).or(this.shiftR(64 - n));\n\t // },\n\n\t /**\n\t * Rotates this word n bits to the right.\n\t *\n\t * @param {number} n The number of bits to rotate.\n\t *\n\t * @return {X64Word} A new x64-Word object after rotating.\n\t *\n\t * @example\n\t *\n\t * var rotated = x64Word.rotR(7);\n\t */\n\t // rotR: function (n) {\n\t // return this.shiftR(n).or(this.shiftL(64 - n));\n\t // },\n\n\t /**\n\t * Adds this word with the passed word.\n\t *\n\t * @param {X64Word} word The x64-Word to add with this word.\n\t *\n\t * @return {X64Word} A new x64-Word object after adding.\n\t *\n\t * @example\n\t *\n\t * var added = x64Word.add(anotherX64Word);\n\t */\n\t // add: function (word) {\n\t // var low = (this.low + word.low) | 0;\n\t // var carry = (low >>> 0) < (this.low >>> 0) ? 1 : 0;\n\t // var high = (this.high + word.high + carry) | 0;\n\n\t // return X64Word.create(high, low);\n\t // }\n\t });\n\n\t /**\n\t * An array of 64-bit words.\n\t *\n\t * @property {Array} words The array of CryptoJS.x64.Word objects.\n\t * @property {number} sigBytes The number of significant bytes in this word array.\n\t */\n\t var X64WordArray = C_x64.WordArray = Base.extend({\n\t /**\n\t * Initializes a newly created word array.\n\t *\n\t * @param {Array} words (Optional) An array of CryptoJS.x64.Word objects.\n\t * @param {number} sigBytes (Optional) The number of significant bytes in the words.\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.x64.WordArray.create();\n\t *\n\t * var wordArray = CryptoJS.x64.WordArray.create([\n\t * CryptoJS.x64.Word.create(0x00010203, 0x04050607),\n\t * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f)\n\t * ]);\n\t *\n\t * var wordArray = CryptoJS.x64.WordArray.create([\n\t * CryptoJS.x64.Word.create(0x00010203, 0x04050607),\n\t * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f)\n\t * ], 10);\n\t */\n\t init: function (words, sigBytes) {\n\t words = this.words = words || [];\n\n\t if (sigBytes != undefined) {\n\t this.sigBytes = sigBytes;\n\t } else {\n\t this.sigBytes = words.length * 8;\n\t }\n\t },\n\n\t /**\n\t * Converts this 64-bit word array to a 32-bit word array.\n\t *\n\t * @return {CryptoJS.lib.WordArray} This word array's data as a 32-bit word array.\n\t *\n\t * @example\n\t *\n\t * var x32WordArray = x64WordArray.toX32();\n\t */\n\t toX32: function () {\n\t // Shortcuts\n\t var x64Words = this.words;\n\t var x64WordsLength = x64Words.length;\n\n\t // Convert\n\t var x32Words = [];\n\t for (var i = 0; i < x64WordsLength; i++) {\n\t var x64Word = x64Words[i];\n\t x32Words.push(x64Word.high);\n\t x32Words.push(x64Word.low);\n\t }\n\n\t return X32WordArray.create(x32Words, this.sigBytes);\n\t },\n\n\t /**\n\t * Creates a copy of this word array.\n\t *\n\t * @return {X64WordArray} The clone.\n\t *\n\t * @example\n\t *\n\t * var clone = x64WordArray.clone();\n\t */\n\t clone: function () {\n\t var clone = Base.clone.call(this);\n\n\t // Clone \"words\" array\n\t var words = clone.words = this.words.slice(0);\n\n\t // Clone each X64Word object\n\t var wordsLength = words.length;\n\t for (var i = 0; i < wordsLength; i++) {\n\t words[i] = words[i].clone();\n\t }\n\n\t return clone;\n\t }\n\t });\n\t}());\n\n\n\treturn CryptoJS;\n\n}));",
"/**\n * Wrapper for built-in http.js to emulate the browser XMLHttpRequest object.\n *\n * This can be used with JS designed for browsers to improve reuse of code and\n * allow the use of existing libraries.\n *\n * Usage: include(\"XMLHttpRequest.js\") and use XMLHttpRequest per W3C specs.\n *\n * @author Dan DeFelippi <[email protected]>\n * @contributor David Ellis <[email protected]>\n * @license MIT\n */\n\nvar Url = require(\"url\");\nvar spawn = require(\"child_process\").spawn;\nvar fs = require(\"fs\");\n\nexports.XMLHttpRequest = function() {\n \"use strict\";\n\n /**\n * Private variables\n */\n var self = this;\n var http = require(\"http\");\n var https = require(\"https\");\n\n // Holds http.js objects\n var request;\n var response;\n\n // Request settings\n var settings = {};\n\n // Disable header blacklist.\n // Not part of XHR specs.\n var disableHeaderCheck = false;\n\n // Set some default headers\n var defaultHeaders = {\n \"User-Agent\": \"node-XMLHttpRequest\",\n \"Accept\": \"*/*\",\n };\n\n var headers = defaultHeaders;\n\n // These headers are not user setable.\n // The following are allowed but banned in the spec:\n // * user-agent\n var forbiddenRequestHeaders = [\n \"accept-charset\",\n \"accept-encoding\",\n \"access-control-request-headers\",\n \"access-control-request-method\",\n \"connection\",\n \"content-length\",\n \"content-transfer-encoding\",\n \"cookie\",\n \"cookie2\",\n \"date\",\n \"expect\",\n \"host\",\n \"keep-alive\",\n \"origin\",\n \"referer\",\n \"te\",\n \"trailer\",\n \"transfer-encoding\",\n \"upgrade\",\n \"via\"\n ];\n\n // These request methods are not allowed\n var forbiddenRequestMethods = [\n \"TRACE\",\n \"TRACK\",\n \"CONNECT\"\n ];\n\n // Send flag\n var sendFlag = false;\n // Error flag, used when errors occur or abort is called\n var errorFlag = false;\n\n // Event listeners\n var listeners = {};\n\n /**\n * Constants\n */\n\n this.UNSENT = 0;\n this.OPENED = 1;\n this.HEADERS_RECEIVED = 2;\n this.LOADING = 3;\n this.DONE = 4;\n\n /**\n * Public vars\n */\n\n // Current state\n this.readyState = this.UNSENT;\n\n // default ready state change handler in case one is not set or is set late\n this.onreadystatechange = null;\n\n // Result & response\n this.responseText = \"\";\n this.responseXML = \"\";\n this.status = null;\n this.statusText = null;\n\n /**\n * Private methods\n */\n\n /**\n * Check if the specified header is allowed.\n *\n * @param string header Header to validate\n * @return boolean False if not allowed, otherwise true\n */\n var isAllowedHttpHeader = function(header) {\n return disableHeaderCheck || (header && forbiddenRequestHeaders.indexOf(header.toLowerCase()) === -1);\n };\n\n /**\n * Check if the specified method is allowed.\n *\n * @param string method Request method to validate\n * @return boolean False if not allowed, otherwise true\n */\n var isAllowedHttpMethod = function(method) {\n return (method && forbiddenRequestMethods.indexOf(method) === -1);\n };\n\n /**\n * Public methods\n */\n\n /**\n * Open the connection. Currently supports local server requests.\n *\n * @param string method Connection method (eg GET, POST)\n * @param string url URL for the connection.\n * @param boolean async Asynchronous connection. Default is true.\n * @param string user Username for basic authentication (optional)\n * @param string password Password for basic authentication (optional)\n */\n this.open = function(method, url, async, user, password) {\n this.abort();\n errorFlag = false;\n\n // Check for valid request method\n if (!isAllowedHttpMethod(method)) {\n throw \"SecurityError: Request method not allowed\";\n }\n\n settings = {\n \"method\": method,\n \"url\": url.toString(),\n \"async\": (typeof async !== \"boolean\" ? true : async),\n \"user\": user || null,\n \"password\": password || null\n };\n\n setState(this.OPENED);\n };\n\n /**\n * Disables or enables isAllowedHttpHeader() check the request. Enabled by default.\n * This does not conform to the W3C spec.\n *\n * @param boolean state Enable or disable header checking.\n */\n this.setDisableHeaderCheck = function(state) {\n disableHeaderCheck = state;\n };\n\n /**\n * Sets a header for the request.\n *\n * @param string header Header name\n * @param string value Header value\n */\n this.setRequestHeader = function(header, value) {\n if (this.readyState !== this.OPENED) {\n throw \"INVALID_STATE_ERR: setRequestHeader can only be called when state is OPEN\";\n }\n if (!isAllowedHttpHeader(header)) {\n console.warn(\"Refused to set unsafe header \\\"\" + header + \"\\\"\");\n return;\n }\n if (sendFlag) {\n throw \"INVALID_STATE_ERR: send flag is true\";\n }\n headers[header] = value;\n };\n\n /**\n * Gets a header from the server response.\n *\n * @param string header Name of header to get.\n * @return string Text of the header or null if it doesn't exist.\n */\n this.getResponseHeader = function(header) {\n if (typeof header === \"string\"\n && this.readyState > this.OPENED\n && response\n && response.headers\n && response.headers[header.toLowerCase()]\n && !errorFlag\n ) {\n return response.headers[header.toLowerCase()];\n }\n\n return null;\n };\n\n /**\n * Gets all the response headers.\n *\n * @return string A string with all response headers separated by CR+LF\n */\n this.getAllResponseHeaders = function() {\n if (this.readyState < this.HEADERS_RECEIVED || errorFlag) {\n return \"\";\n }\n var result = \"\";\n\n for (var i in response.headers) {\n // Cookie headers are excluded\n if (i !== \"set-cookie\" && i !== \"set-cookie2\") {\n result += i + \": \" + response.headers[i] + \"\\r\\n\";\n }\n }\n return result.substr(0, result.length - 2);\n };\n\n /**\n * Gets a request header\n *\n * @param string name Name of header to get\n * @return string Returns the request header or empty string if not set\n */\n this.getRequestHeader = function(name) {\n // @TODO Make this case insensitive\n if (typeof name === \"string\" && headers[name]) {\n return headers[name];\n }\n\n return \"\";\n };\n\n /**\n * Sends the request to the server.\n *\n * @param string data Optional data to send as request body.\n */\n this.send = function(data) {\n if (this.readyState !== this.OPENED) {\n throw \"INVALID_STATE_ERR: connection must be opened before send() is called\";\n }\n\n if (sendFlag) {\n throw \"INVALID_STATE_ERR: send has already been called\";\n }\n\n var ssl = false, local = false;\n var url = Url.parse(settings.url);\n var host;\n // Determine the server\n switch (url.protocol) {\n case \"https:\":\n ssl = true;\n // SSL & non-SSL both need host, no break here.\n case \"http:\":\n host = url.hostname;\n break;\n\n case \"file:\":\n local = true;\n break;\n\n case undefined:\n case \"\":\n host = \"localhost\";\n break;\n\n default:\n throw \"Protocol not supported.\";\n }\n\n // Load files off the local filesystem (file://)\n if (local) {\n if (settings.method !== \"GET\") {\n throw \"XMLHttpRequest: Only GET method is supported\";\n }\n\n if (settings.async) {\n fs.readFile(url.pathname, \"utf8\", function(error, data) {\n if (error) {\n self.handleError(error);\n } else {\n self.status = 200;\n self.responseText = data;\n setState(self.DONE);\n }\n });\n } else {\n try {\n this.responseText = fs.readFileSync(url.pathname, \"utf8\");\n this.status = 200;\n setState(self.DONE);\n } catch(e) {\n this.handleError(e);\n }\n }\n\n return;\n }\n\n // Default to port 80. If accessing localhost on another port be sure\n // to use http://localhost:port/path\n var port = url.port || (ssl ? 443 : 80);\n // Add query string if one is used\n var uri = url.pathname + (url.search ? url.search : \"\");\n\n // Set the Host header or the server may reject the request\n headers.Host = host;\n if (!((ssl && port === 443) || port === 80)) {\n headers.Host += \":\" + url.port;\n }\n\n // Set Basic Auth if necessary\n if (settings.user) {\n if (typeof settings.password === \"undefined\") {\n settings.password = \"\";\n }\n var authBuf = new Buffer(settings.user + \":\" + settings.password);\n headers.Authorization = \"Basic \" + authBuf.toString(\"base64\");\n }\n\n // Set content length header\n if (settings.method === \"GET\" || settings.method === \"HEAD\") {\n data = null;\n } else if (data) {\n headers[\"Content-Length\"] = Buffer.isBuffer(data) ? data.length : Buffer.byteLength(data);\n\n if (!headers[\"Content-Type\"]) {\n headers[\"Content-Type\"] = \"text/plain;charset=UTF-8\";\n }\n } else if (settings.method === \"POST\") {\n // For a post with no data set Content-Length: 0.\n // This is required by buggy servers that don't meet the specs.\n headers[\"Content-Length\"] = 0;\n }\n\n var options = {\n host: host,\n port: port,\n path: uri,\n method: settings.method,\n headers: headers,\n agent: false\n };\n\n // Reset error flag\n errorFlag = false;\n\n // Handle async requests\n if (settings.async) {\n // Use the proper protocol\n var doRequest = ssl ? https.request : http.request;\n\n // Request is being sent, set send flag\n sendFlag = true;\n\n // As per spec, this is called here for historical reasons.\n self.dispatchEvent(\"readystatechange\");\n\n // Handler for the response\n var responseHandler = function responseHandler(resp) {\n // Set response var to the response we got back\n // This is so it remains accessable outside this scope\n response = resp;\n // Check for redirect\n // @TODO Prevent looped redirects\n if (response.statusCode === 301 || response.statusCode === 302 || response.statusCode === 303 || response.statusCode === 307) {\n // Change URL to the redirect location\n settings.url = response.headers.location;\n var url = Url.parse(settings.url);\n // Set host var in case it's used later\n host = url.hostname;\n // Options for the new request\n var newOptions = {\n hostname: url.hostname,\n port: url.port,\n path: url.path,\n method: response.statusCode === 303 ? \"GET\" : settings.method,\n headers: headers\n };\n\n // Issue the new request\n request = doRequest(newOptions, responseHandler).on(\"error\", errorHandler);\n request.end();\n // @TODO Check if an XHR event needs to be fired here\n return;\n }\n\n response.setEncoding(\"utf8\");\n\n setState(self.HEADERS_RECEIVED);\n self.status = response.statusCode;\n\n response.on(\"data\", function(chunk) {\n // Make sure there's some data\n if (chunk) {\n self.responseText += chunk;\n }\n // Don't emit state changes if the connection has been aborted.\n if (sendFlag) {\n setState(self.LOADING);\n }\n });\n\n response.on(\"end\", function() {\n if (sendFlag) {\n // Discard the end event if the connection has been aborted\n setState(self.DONE);\n sendFlag = false;\n }\n });\n\n response.on(\"error\", function(error) {\n self.handleError(error);\n });\n };\n\n // Error handler for the request\n var errorHandler = function errorHandler(error) {\n self.handleError(error);\n };\n\n // Create the request\n request = doRequest(options, responseHandler).on(\"error\", errorHandler);\n\n // Node 0.4 and later won't accept empty data. Make sure it's needed.\n if (data) {\n request.write(data);\n }\n\n request.end();\n\n self.dispatchEvent(\"loadstart\");\n } else { // Synchronous\n // Create a temporary file for communication with the other Node process\n var contentFile = \".node-xmlhttprequest-content-\" + process.pid;\n var syncFile = \".node-xmlhttprequest-sync-\" + process.pid;\n fs.writeFileSync(syncFile, \"\", \"utf8\");\n // The async request the other Node process executes\n var execString = \"var http = require('http'), https = require('https'), fs = require('fs');\"\n + \"var doRequest = http\" + (ssl ? \"s\" : \"\") + \".request;\"\n + \"var options = \" + JSON.stringify(options) + \";\"\n + \"var responseText = '';\"\n + \"var req = doRequest(options, function(response) {\"\n + \"response.setEncoding('utf8');\"\n + \"response.on('data', function(chunk) {\"\n + \" responseText += chunk;\"\n + \"});\"\n + \"response.on('end', function() {\"\n + \"fs.writeFileSync('\" + contentFile + \"', JSON.stringify({err: null, data: {statusCode: response.statusCode, headers: response.headers, text: responseText}}), 'utf8');\"\n + \"fs.unlinkSync('\" + syncFile + \"');\"\n + \"});\"\n + \"response.on('error', function(error) {\"\n + \"fs.writeFileSync('\" + contentFile + \"', JSON.stringify({err: error}), 'utf8');\"\n + \"fs.unlinkSync('\" + syncFile + \"');\"\n + \"});\"\n + \"}).on('error', function(error) {\"\n + \"fs.writeFileSync('\" + contentFile + \"', JSON.stringify({err: error}), 'utf8');\"\n + \"fs.unlinkSync('\" + syncFile + \"');\"\n + \"});\"\n + (data ? \"req.write('\" + JSON.stringify(data).slice(1,-1).replace(/'/g, \"\\\\'\") + \"');\":\"\")\n + \"req.end();\";\n // Start the other Node Process, executing this string\n var syncProc = spawn(process.argv[0], [\"-e\", execString]);\n while(fs.existsSync(syncFile)) {\n // Wait while the sync file is empty\n }\n var resp = JSON.parse(fs.readFileSync(contentFile, 'utf8'));\n // Kill the child process once the file has data\n syncProc.stdin.end();\n // Remove the temporary file\n fs.unlinkSync(contentFile);\n\n if (resp.err) {\n self.handleError(resp.err);\n } else {\n response = resp.data;\n self.status = resp.data.statusCode;\n self.responseText = resp.data.text;\n setState(self.DONE);\n }\n }\n };\n\n /**\n * Called when an error is encountered to deal with it.\n */\n this.handleError = function(error) {\n this.status = 503;\n this.statusText = error;\n this.responseText = error.stack;\n errorFlag = true;\n setState(this.DONE);\n };\n\n /**\n * Aborts a request.\n */\n this.abort = function() {\n if (request) {\n request.abort();\n request = null;\n }\n\n headers = defaultHeaders;\n this.responseText = \"\";\n this.responseXML = \"\";\n\n errorFlag = true;\n\n if (this.readyState !== this.UNSENT\n && (this.readyState !== this.OPENED || sendFlag)\n && this.readyState !== this.DONE) {\n sendFlag = false;\n setState(this.DONE);\n }\n this.readyState = this.UNSENT;\n };\n\n /**\n * Adds an event listener. Preferred method of binding to events.\n */\n this.addEventListener = function(event, callback) {\n if (!(event in listeners)) {\n listeners[event] = [];\n }\n // Currently allows duplicate callbacks. Should it?\n listeners[event].push(callback);\n };\n\n /**\n * Remove an event callback that has already been bound.\n * Only works on the matching funciton, cannot be a copy.\n */\n this.removeEventListener = function(event, callback) {\n if (event in listeners) {\n // Filter will return a new array with the callback removed\n listeners[event] = listeners[event].filter(function(ev) {\n return ev !== callback;\n });\n }\n };\n\n /**\n * Dispatch any events, including both \"on\" methods and events attached using addEventListener.\n */\n this.dispatchEvent = function(event) {\n if (typeof self[\"on\" + event] === \"function\") {\n self[\"on\" + event]();\n }\n if (event in listeners) {\n for (var i = 0, len = listeners[event].length; i < len; i++) {\n listeners[event][i].call(self);\n }\n }\n };\n\n /**\n * Changes readyState and calls onreadystatechange.\n *\n * @param int state New state\n */\n var setState = function(state) {\n if (state == self.LOADING || self.readyState !== state) {\n self.readyState = state;\n\n if (settings.async || self.readyState < self.OPENED || self.readyState === self.DONE) {\n self.dispatchEvent(\"readystatechange\");\n }\n\n if (self.readyState === self.DONE && !errorFlag) {\n self.dispatchEvent(\"load\");\n // @TODO figure out InspectorInstrumentation::didLoadXHR(cookie)\n self.dispatchEvent(\"loadend\");\n }\n }\n };\n};\n",
"'use strict';\n\nmodule.exports = BigNumber; // jshint ignore:line\n\n",
"var web3 = require('./lib/web3');\nweb3.providers.HttpProvider = require('./lib/web3/httpprovider');\nweb3.providers.QtSyncProvider = require('./lib/web3/qtsync');\nweb3.eth.contract = require('./lib/web3/contract');\nweb3.eth.namereg = require('./lib/web3/namereg');\nweb3.eth.sendIBANTransaction = require('./lib/web3/transfer');\n\n// dont override global variable\nif (typeof window !== 'undefined' && typeof window.web3 === 'undefined') {\n window.web3 = web3;\n}\n\nmodule.exports = web3;\n\n"
]
}