multi_bind_in_range(): limit to 1 socket in windows (#4549)
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@ -1,4 +1,5 @@
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//! The `netutil` module assists with networking
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//! The `netutil` module assists with networking
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use log::*;
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use rand::{thread_rng, Rng};
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use rand::{thread_rng, Rng};
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use socket2::{Domain, SockAddr, Socket, Type};
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use socket2::{Domain, SockAddr, Socket, Type};
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use std::io;
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use std::io;
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@ -156,7 +157,15 @@ pub fn bind_in_range(range: PortRange) -> io::Result<(u16, UdpSocket)> {
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}
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}
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// binds many sockets to the same port in a range
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// binds many sockets to the same port in a range
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pub fn multi_bind_in_range(range: PortRange, num: usize) -> io::Result<(u16, Vec<UdpSocket>)> {
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pub fn multi_bind_in_range(range: PortRange, mut num: usize) -> io::Result<(u16, Vec<UdpSocket>)> {
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if cfg!(windows) && num != 1 {
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// TODO: Can we do better for windows?
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warn!(
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"multi_bind_in_range() only supports 1 socket in windows ({} requested)",
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num
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);
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num = 1;
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}
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let mut sockets = Vec::with_capacity(num);
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let mut sockets = Vec::with_capacity(num);
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let port = {
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let port = {
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